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-rw-r--r--src/Protocol/Protocol_1_12.h66
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diff --git a/src/Protocol/Protocol_1_12.h b/src/Protocol/Protocol_1_12.h
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+
+// Protocol_1_12.h
+
+/*
+Declares the 1.12 protocol classes:
+ - cProtocol_1_12
+ - release 1.12 protocol (#335)
+(others may be added later in the future for the 1.12 release series)
+*/
+
+
+
+
+
+#pragma once
+
+#include "Protocol_1_11.h"
+
+
+
+
+
+class cProtocol_1_12 :
+ public cProtocol_1_11_1
+{
+ typedef cProtocol_1_11_1 super;
+
+public:
+ cProtocol_1_12(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
+
+ virtual void SendAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) override;
+ virtual void SendCameraSetTo(const cEntity & a_Entity) override;
+ virtual void SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override;
+ virtual void SendDestroyEntity(const cEntity & a_Entity) override;
+ virtual void SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle);
+ virtual void SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
+ virtual void SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
+ virtual void SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendEntityHeadLook(const cEntity & a_Entity) override;
+ virtual void SendEntityLook(const cEntity & a_Entity) override;
+ virtual void SendEntityMetadata(const cEntity & a_Entity) override;
+ virtual void SendEntityProperties(const cEntity & a_Entity) override;
+ virtual void SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)override;
+ virtual void SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)override;
+ virtual void SendEntityVelocity(const cEntity & a_Entity) override;
+ virtual void SendExperience(void) override;
+ virtual void SendHealth(void) override;
+ virtual void SendHideTitle(void) override;
+ virtual void SendLogin(const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendPlayerMaxSpeed(void) override;
+ virtual void SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) override;
+ virtual void SendResetTitle(void) override;
+ virtual void SendRespawn(eDimension a_Dimension) override;
+ virtual void SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendSpawnMob(const cMonster & a_Mob) override;
+ virtual void SendTeleportEntity(const cEntity & a_Entity) override;
+ virtual void SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
+ virtual void SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
+protected:
+ virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
+ virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override;
+ virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
+ virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override;
+ virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) override;
+};