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-rw-r--r--src/Root.cpp81
1 files changed, 44 insertions, 37 deletions
diff --git a/src/Root.cpp b/src/Root.cpp
index 7ce36f65b..3749aaf64 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -508,11 +508,9 @@ void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIn
void cRoot::StartWorlds(void)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
+ for (const auto & World : m_WorldsByName)
{
- itr->second->Start();
- itr->second->InitializeSpawn();
- m_PluginManager->CallHookWorldStarted(*itr->second);
+ World.second->Start();
}
}
@@ -557,7 +555,7 @@ cWorld * cRoot::GetDefaultWorld()
cWorld * cRoot::GetWorld(const AString & a_WorldName)
{
- WorldMap::iterator itr = m_WorldsByName.find(a_WorldName);
+ auto itr = m_WorldsByName.find(a_WorldName);
if (itr != m_WorldsByName.end())
{
return itr->second;
@@ -572,15 +570,11 @@ cWorld * cRoot::GetWorld(const AString & a_WorldName)
bool cRoot::ForEachWorld(cWorldListCallback & a_Callback)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2)
+ for (const auto & World : m_WorldsByName)
{
- ++itr2;
- if (itr->second != nullptr)
+ if (a_Callback.Item(World.second))
{
- if (a_Callback.Item(itr->second))
- {
- return false;
- }
+ return false;
}
}
return true;
@@ -674,9 +668,16 @@ void cRoot::AuthenticateUser(int a_ClientID, const AString & a_Name, const AStri
int cRoot::GetTotalChunkCount(void)
{
int res = 0;
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
+ for (const auto & World : m_WorldsByName)
{
- res += itr->second->GetNumChunks();
+ int NumChunks;
+ World.second->QueueTask(
+ [&NumChunks](cWorld & a_World)
+ {
+ NumChunks = a_World.GetNumChunks();
+ }
+ ).wait();
+ res += NumChunks;
}
return res;
}
@@ -687,9 +688,9 @@ int cRoot::GetTotalChunkCount(void)
void cRoot::SaveAllChunks(void)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
+ for (const auto & World : m_WorldsByName)
{
- itr->second->QueueSaveAllChunks();
+ World.second->QueueSaveAllChunks();
}
}
@@ -697,29 +698,29 @@ void cRoot::SaveAllChunks(void)
void cRoot::SendPlayerLists(cPlayer * a_DestPlayer)
{
- for (const auto & itr : m_WorldsByName)
+ for (const auto & World : m_WorldsByName)
{
- itr.second->SendPlayerList(a_DestPlayer);
- } // for itr - m_WorldsByName[]
+ World.second->SendPlayerList(a_DestPlayer);
+ }
}
void cRoot::BroadcastPlayerListsAddPlayer(const cPlayer & a_Player, const cClientHandle * a_Exclude)
{
- for (const auto & itr : m_WorldsByName)
+ for (const auto & World : m_WorldsByName)
{
- itr.second->BroadcastPlayerListAddPlayer(a_Player);
- } // for itr - m_WorldsByName[]
+ World.second->BroadcastPlayerListAddPlayer(a_Player);
+ }
}
void cRoot::BroadcastChat(const AString & a_Message, eMessageType a_ChatPrefix)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
+ for (const auto & World : m_WorldsByName)
{
- itr->second->BroadcastChat(a_Message, nullptr, a_ChatPrefix);
- } // for itr - m_WorldsByName[]
+ World.second->BroadcastChat(a_Message, nullptr, a_ChatPrefix);
+ }
}
@@ -728,20 +729,19 @@ void cRoot::BroadcastChat(const AString & a_Message, eMessageType a_ChatPrefix)
void cRoot::BroadcastChat(const cCompositeChat & a_Message)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
+ for (const auto & World : m_WorldsByName)
{
- itr->second->BroadcastChat(a_Message);
- } // for itr - m_WorldsByName[]
+ World.second->BroadcastChat(a_Message);
+ }
}
bool cRoot::ForEachPlayer(cPlayerListCallback & a_Callback)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2)
+ for (const auto & World : m_WorldsByName)
{
- ++itr2;
- if (!itr->second->ForEachPlayer(a_Callback))
+ if (!World.second->ForEachPlayer(a_Callback))
{
return false;
}
@@ -808,9 +808,9 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
bool cRoot::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback)
{
- for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); ++itr)
+ for (const auto & World : m_WorldsByName)
{
- if (itr->second->DoWithPlayerByUUID(a_PlayerUUID, a_Callback))
+ if (World.second->DoWithPlayerByUUID(a_PlayerUUID, a_Callback))
{
return true;
}
@@ -824,7 +824,7 @@ bool cRoot::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback
bool cRoot::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback)
{
- for (auto World : m_WorldsByName)
+ for (const auto & World : m_WorldsByName)
{
if (World.second->DoWithPlayer(a_PlayerName, a_Callback))
{
@@ -958,16 +958,23 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
int SumNumInLighting = 0;
int SumNumInGenerator = 0;
int SumMem = 0;
- for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr)
+ for (const auto & WorldEntry : m_WorldsByName)
{
- cWorld * World = itr->second;
+ auto World = WorldEntry.second;
int NumInGenerator = World->GetGeneratorQueueLength();
int NumInSaveQueue = static_cast<int>(World->GetStorageSaveQueueLength());
int NumInLoadQueue = static_cast<int>(World->GetStorageLoadQueueLength());
int NumValid = 0;
int NumDirty = 0;
int NumInLighting = 0;
- World->GetChunkStats(NumValid, NumDirty, NumInLighting);
+
+ World->QueueTask(
+ [&NumValid, &NumDirty, &NumInLighting](cWorld & a_World)
+ {
+ a_World.GetChunkStats(NumValid, NumDirty, NumInLighting);
+ }
+ ).wait();
+
a_Output.Out("World %s:", World->GetName().c_str());
a_Output.Out(" Num loaded chunks: %d", NumValid);
a_Output.Out(" Num dirty chunks: %d", NumDirty);