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path: root/src/Simulator/IncrementalRedstoneSimulator.cpp
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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp20
1 files changed, 6 insertions, 14 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index 2e73195f1..79c23a7ba 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -501,20 +501,12 @@ void cIncrementalRedstoneSimulator::HandleRedstoneLever(int a_RelBlockX, int a_R
eBlockFace Dir = cBlockLeverHandler::BlockMetaDataToBlockFace(Meta);
switch (Dir) // Now, flip the direction into the type used by SetBlockLinkedPowered()
{
- case BLOCK_FACE_YP:
- case BLOCK_FACE_XP:
- case BLOCK_FACE_ZP:
- {
- Dir--;
- break;
- }
- case BLOCK_FACE_XM:
- case BLOCK_FACE_ZM:
- case BLOCK_FACE_YM:
- {
- Dir++;
- break;
- }
+ case BLOCK_FACE_YP: Dir = BLOCK_FACE_YM; break;
+ case BLOCK_FACE_XP: Dir = BLOCK_FACE_XM; break;
+ case BLOCK_FACE_ZP: Dir = BLOCK_FACE_ZM; break;
+ case BLOCK_FACE_YM: Dir = BLOCK_FACE_YP; break;
+ case BLOCK_FACE_XM: Dir = BLOCK_FACE_XP; break;
+ case BLOCK_FACE_ZM :Dir = BLOCK_FACE_ZP; break;
default:
{
ASSERT(!"Unhandled lever metadata!");