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-rw-r--r--src/UI/EnderChestWindow.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/src/UI/EnderChestWindow.cpp b/src/UI/EnderChestWindow.cpp
index a5484468f..c597f3a9b 100644
--- a/src/UI/EnderChestWindow.cpp
+++ b/src/UI/EnderChestWindow.cpp
@@ -24,7 +24,14 @@ cEnderChestWindow::cEnderChestWindow(cEnderChestEntity * a_EnderChest) :
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
// Play the opening sound:
- m_World->BroadcastSoundEffect("random.chestopen", (double)m_BlockX, (double)m_BlockY, (double)m_BlockZ, 1, 1);
+ m_World->BroadcastSoundEffect(
+ "random.chestopen",
+ static_cast<double>(m_BlockX),
+ static_cast<double>(m_BlockY),
+ static_cast<double>(m_BlockZ),
+ 1,
+ 1
+ );
// Send out the chest-open packet:
m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, E_BLOCK_ENDER_CHEST);
@@ -40,7 +47,13 @@ cEnderChestWindow::~cEnderChestWindow()
m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 0, E_BLOCK_ENDER_CHEST);
// Play the closing sound
- m_World->BroadcastSoundEffect("random.chestclosed", (double)m_BlockX, (double)m_BlockY, (double)m_BlockZ, 1, 1);
+ m_World->BroadcastSoundEffect(
+ "random.chestclosed",
+ static_cast<double>(m_BlockX),
+ static_cast<double>(m_BlockY),
+ static_cast<double>(m_BlockZ),
+ 1, 1
+ );
}