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-rw-r--r--src/main.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index d4adc1ed9..20609a2f8 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -11,13 +11,17 @@
#include <dbghelp.h>
#endif // _MSC_VER
+#include "OSSupport/NetworkSingleton.h"
-bool cRoot::m_TerminateEventRaised = false; // If something has told the server to stop; checked periodically in cRoot
-static bool g_ServerTerminated = false; // Set to true when the server terminates, so our CTRL handler can then tell the OS to close the console
+/** If something has told the server to stop; checked periodically in cRoot */
+bool cRoot::m_TerminateEventRaised = false;
+
+/** Set to true when the server terminates, so our CTRL handler can then tell the OS to close the console. */
+static bool g_ServerTerminated = false;
/** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile */
bool g_ShouldLogCommIn;
@@ -305,6 +309,9 @@ int main( int argc, char **argv)
g_ServerTerminated = true;
+ // Shutdown all of LibEvent:
+ cNetworkSingleton::Get().Terminate();
+
return EXIT_SUCCESS;
}