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-rw-r--r--src/Root.cpp16
-rw-r--r--src/Server.cpp1
-rw-r--r--src/Server.h3
3 files changed, 20 insertions, 0 deletions
diff --git a/src/Root.cpp b/src/Root.cpp
index 3d3930975..90e5cb9db 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -332,6 +332,22 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo)
void cRoot::StopServer()
{
+ // Kick all players from the server with custom disconnect message
+ class cPlayerCallback : public cPlayerListCallback
+ {
+ AString m_ShutdownMessage;
+ virtual bool Item(cPlayer * a_Player)
+ {
+ a_Player->GetClientHandlePtr()->Kick(m_ShutdownMessage);
+ return false;
+ }
+ public:
+ cPlayerCallback(AString a_ShutdownMessage) : m_ShutdownMessage(a_ShutdownMessage) {}
+ }PlayerCallback((m_Server->GetShutdownMessage()));
+
+ cRoot::Get()->ForEachPlayer(PlayerCallback);
+ // What's a better way to do this?
+ std::this_thread::sleep_for(std::chrono::seconds(1));
m_TerminateEventRaised = true;
m_StopEvent.Set();
m_InputThreadRunFlag.clear();
diff --git a/src/Server.cpp b/src/Server.cpp
index ba469bd3e..95e0b535b 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -190,6 +190,7 @@ void cServer::PlayerDestroying(const cPlayer * a_Player)
bool cServer::InitServer(cSettingsRepositoryInterface & a_Settings, bool a_ShouldAuth)
{
m_Description = a_Settings.GetValueSet("Server", "Description", "Cuberite - in C++!");
+ m_ShutdownMessage = a_Settings.GetValueSet("Server", "ShutdownMessage", "Server shutdown");
m_MaxPlayers = a_Settings.GetValueSetI("Server", "MaxPlayers", 100);
m_bIsHardcore = a_Settings.GetValueSetB("Server", "HardcoreEnabled", false);
m_bAllowMultiLogin = a_Settings.GetValueSetB("Server", "AllowMultiLogin", false);
diff --git a/src/Server.h b/src/Server.h
index 600e7ca97..74f9581ae 100644
--- a/src/Server.h
+++ b/src/Server.h
@@ -64,6 +64,8 @@ public:
const AString & GetDescription(void) const {return m_Description; }
+ const AString & GetShutdownMessage(void) const { return m_ShutdownMessage; }
+
// Player counts:
int GetMaxPlayers(void) const { return m_MaxPlayers; }
int GetNumPlayers(void) const;
@@ -204,6 +206,7 @@ private:
cRCONServer m_RCONServer;
AString m_Description;
+ AString m_ShutdownMessage;
AString m_FaviconData;
int m_MaxPlayers;
bool m_bIsHardcore;