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-rw-r--r--src/Item.cpp30
-rw-r--r--src/Item.h2
-rw-r--r--src/Mobs/Chicken.h5
-rw-r--r--src/Mobs/Cow.h5
-rw-r--r--src/Mobs/Mooshroom.h5
-rw-r--r--src/Mobs/PassiveMonster.cpp8
-rw-r--r--src/Mobs/PassiveMonster.h5
-rw-r--r--src/Mobs/Pig.h5
-rw-r--r--src/Mobs/Rabbit.h7
-rw-r--r--src/Mobs/Sheep.h5
10 files changed, 65 insertions, 12 deletions
diff --git a/src/Item.cpp b/src/Item.cpp
index 97cda0b95..2eb009d4a 100644
--- a/src/Item.cpp
+++ b/src/Item.cpp
@@ -459,3 +459,33 @@ void cItems::Set(int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDama
+
+bool cItems::Contains(const cItem & a_Item)
+{
+ for (auto itr : *this)
+ {
+ if (a_Item.IsEqual(itr))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cItems::ContainsType(const cItem & a_Item)
+{
+ for (auto itr : *this)
+ {
+ if (a_Item.IsSameType(itr))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
diff --git a/src/Item.h b/src/Item.h
index 8f47c4177..46b3c2ef1 100644
--- a/src/Item.h
+++ b/src/Item.h
@@ -239,6 +239,8 @@ public:
void Clear (void) {clear(); }
size_t Size (void) const { return size(); }
void Set (int a_Idx, short a_ItemType, char a_ItemCount, short a_ItemDamage);
+ bool Contains(const cItem & a_Item);
+ bool ContainsType(const cItem & a_Item);
void Add (short a_ItemType, char a_ItemCount, short a_ItemDamage)
{
diff --git a/src/Mobs/Chicken.h b/src/Mobs/Chicken.h
index 05cf0ed39..ca70657b4 100644
--- a/src/Mobs/Chicken.h
+++ b/src/Mobs/Chicken.h
@@ -19,7 +19,10 @@ public:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_SEEDS); }
+ virtual void GetFollowedItems(cItems & a_Items) override
+ {
+ a_Items.Add(E_ITEM_SEEDS);
+ }
virtual void HandleFalling(void) override;
diff --git a/src/Mobs/Cow.h b/src/Mobs/Cow.h
index ee1a4fafe..6ce51e806 100644
--- a/src/Mobs/Cow.h
+++ b/src/Mobs/Cow.h
@@ -20,7 +20,10 @@ public:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
+ virtual void GetFollowedItems(cItems & a_Items) override
+ {
+ a_Items.Add(E_ITEM_WHEAT);
+ }
} ;
diff --git a/src/Mobs/Mooshroom.h b/src/Mobs/Mooshroom.h
index 754725c92..61cbfc083 100644
--- a/src/Mobs/Mooshroom.h
+++ b/src/Mobs/Mooshroom.h
@@ -20,7 +20,10 @@ public:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
+ virtual void GetFollowedItems(cItems & a_Items) override
+ {
+ a_Items.Add(E_ITEM_WHEAT);
+ }
} ;
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp
index c220a7128..a3d51da35 100644
--- a/src/Mobs/PassiveMonster.cpp
+++ b/src/Mobs/PassiveMonster.cpp
@@ -43,15 +43,17 @@ void cPassiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
CheckEventLostPlayer();
}
- cItem FollowedItem = GetFollowedItem();
- if (FollowedItem.IsEmpty())
+ cItems FollowedItems;
+ GetFollowedItems(FollowedItems);
+ if (FollowedItems.Size() <= 0)
{
return;
}
cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), static_cast<float>(m_SightDistance));
if (a_Closest_Player != nullptr)
{
- if (a_Closest_Player->GetEquippedItem().IsEqual(FollowedItem))
+ cItem EquippedItem = a_Closest_Player->GetEquippedItem();
+ if (FollowedItems.ContainsType(EquippedItem))
{
Vector3d PlayerPos = a_Closest_Player->GetPosition();
MoveToPosition(PlayerPos);
diff --git a/src/Mobs/PassiveMonster.h b/src/Mobs/PassiveMonster.h
index 7f20c3092..a7e574a1d 100644
--- a/src/Mobs/PassiveMonster.h
+++ b/src/Mobs/PassiveMonster.h
@@ -20,9 +20,8 @@ public:
/** When hit by someone, run away */
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
- /** Returns the item that the animal of this class follows when a player holds it in hand
- Return an empty item not to follow (default). */
- virtual const cItem GetFollowedItem(void) const { return cItem(); }
+ /** Returns the items that the animal of this class follows when a player holds it in hand. */
+ virtual void GetFollowedItems(cItems & a_Items) { }
} ;
diff --git a/src/Mobs/Pig.h b/src/Mobs/Pig.h
index 0fe4b4fed..56c9f7ed6 100644
--- a/src/Mobs/Pig.h
+++ b/src/Mobs/Pig.h
@@ -24,7 +24,10 @@ public:
virtual void OnRightClicked(cPlayer & a_Player) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); }
+ virtual void GetFollowedItems(cItems & a_Items) override
+ {
+ a_Items.Add(E_ITEM_CARROT);
+ }
bool IsSaddled(void) const { return m_bIsSaddled; }
diff --git a/src/Mobs/Rabbit.h b/src/Mobs/Rabbit.h
index 56181e3d0..79a9afe15 100644
--- a/src/Mobs/Rabbit.h
+++ b/src/Mobs/Rabbit.h
@@ -34,7 +34,12 @@ public:
CLASS_PROTODEF(cRabbit)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
- virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); }
+ virtual void GetFollowedItems(cItems & a_Items) override
+ {
+ a_Items.Add(E_ITEM_CARROT);
+ a_Items.Add(E_ITEM_GOLDEN_CARROT);
+ a_Items.Add(E_BLOCK_DANDELION);
+ }
eRabbitType GetRabbitType() const { return m_Type; }
UInt8 GetRabbitTypeAsNumber() const { return static_cast<UInt8>(GetRabbitType()); }
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h
index b6c99ac2a..ff7632eb7 100644
--- a/src/Mobs/Sheep.h
+++ b/src/Mobs/Sheep.h
@@ -26,7 +26,10 @@ public:
virtual void OnRightClicked(cPlayer & a_Player) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
+ virtual void GetFollowedItems(cItems & a_Items) override
+ {
+ a_Items.Add(E_ITEM_WHEAT);
+ }
/** Generates a random color for the sheep like the vanilla server.
The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */