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-rw-r--r--src/Generating/ChunkDesc.cpp8
-rw-r--r--src/Generating/ChunkDesc.h8
2 files changed, 8 insertions, 8 deletions
diff --git a/src/Generating/ChunkDesc.cpp b/src/Generating/ChunkDesc.cpp
index 18947f401..1aecb83be 100644
--- a/src/Generating/ChunkDesc.cpp
+++ b/src/Generating/ChunkDesc.cpp
@@ -87,7 +87,7 @@ void cChunkDesc::SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl
-BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ)
+BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ) const
{
return cChunkDef::GetBlock(m_BlockArea.GetBlockTypes(), a_RelX, a_RelY, a_RelZ);
}
@@ -96,7 +96,7 @@ BLOCKTYPE cChunkDesc::GetBlockType(int a_RelX, int a_RelY, int a_RelZ)
-NIBBLETYPE cChunkDesc::GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ)
+NIBBLETYPE cChunkDesc::GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ) const
{
return m_BlockArea.GetRelBlockMeta(a_RelX, a_RelY, a_RelZ);
}
@@ -123,7 +123,7 @@ void cChunkDesc::SetBiome(int a_RelX, int a_RelZ, EMCSBiome a_BiomeID)
-EMCSBiome cChunkDesc::GetBiome(int a_RelX, int a_RelZ)
+EMCSBiome cChunkDesc::GetBiome(int a_RelX, int a_RelZ) const
{
return cChunkDef::GetBiome(m_BiomeMap, a_RelX, a_RelZ);
}
@@ -141,7 +141,7 @@ void cChunkDesc::SetHeight(int a_RelX, int a_RelZ, HEIGHTTYPE a_Height)
-HEIGHTTYPE cChunkDesc::GetHeight(int a_RelX, int a_RelZ)
+HEIGHTTYPE cChunkDesc::GetHeight(int a_RelX, int a_RelZ) const
{
return cChunkDef::GetHeight(m_HeightMap, a_RelX, a_RelZ);
}
diff --git a/src/Generating/ChunkDesc.h b/src/Generating/ChunkDesc.h
index 997b640a3..b813a88aa 100644
--- a/src/Generating/ChunkDesc.h
+++ b/src/Generating/ChunkDesc.h
@@ -65,18 +65,18 @@ public:
// tolua_begin
void SetBlockType(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
- BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ);
+ BLOCKTYPE GetBlockType(int a_RelX, int a_RelY, int a_RelZ) const;
void SetBlockMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_BlockMeta);
- NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ);
+ NIBBLETYPE GetBlockMeta(int a_RelX, int a_RelY, int a_RelZ) const;
void SetBiome(int a_RelX, int a_RelZ, EMCSBiome a_BiomeID);
- EMCSBiome GetBiome(int a_RelX, int a_RelZ);
+ EMCSBiome GetBiome(int a_RelX, int a_RelZ) const;
// These operate on the heightmap, so they could get out of sync with the data
// Use UpdateHeightmap() to re-calculate heightmap from the block data
void SetHeight(int a_RelX, int a_RelZ, HEIGHTTYPE a_Height);
- HEIGHTTYPE GetHeight(int a_RelX, int a_RelZ);
+ HEIGHTTYPE GetHeight(int a_RelX, int a_RelZ) const;
// tolua_end