index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
lib
/
lua
/
src
/
lobject.h
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Commit message (
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)
Author
Age
Files
Lines
*
Reverted moving Lua to C++.
LuaNoCpp
Mattes D
2024-03-11
1
-0
/
+0
*
Compile the entire Lua stack as C++
Tiger Wang
2021-06-25
1
-0
/
+0
*
Update the minimodules
Tiger Wang
2021-04-12
1
-0
/
+0
*
Jenkins crosscompile
Tiger Wang
2020-07-13
1
-0
/
+0
*
Jenkins fixes
Tiger Wang
2020-07-13
1
-0
/
+0
*
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
2020-05-16
1
-0
/
+0
*
Update submodules (#4727)
peterbell10
2020-05-09
1
-0
/
+0
*
Updated Lua submodules
Mattes D
2019-12-30
1
-0
/
+0
*
Output the binaries into a per-configuration Server subfolder. (#4440)
Mattes D
2019-12-28
1
-0
/
+0
*
Fixed SysLua builds.
Mattes D
2017-05-04
1
-0
/
+0
*
Removed binary ToLua++ from build.
Mattes D
2017-05-04
1
-0
/
+0
*
Build Lua in C++ mode, use exceptions for error-raising. (#3680)
Mattes D
2017-04-26
1
-0
/
+0
*
Fixed ToLua compatibility between Lua 5.1 and Lua 5.2+.
Mattes D
2016-12-15
1
-0
/
+0
*
Use CMake's Android generators to crosscompile
Tiger Wang
2016-12-12
1
-0
/
+0
*
Ignore MSVC build artefacts in submodularised libraries.
Mattes D
2015-11-05
1
-0
/
+0
*
Outsourced all libraries into submodules
Julian Laubstein
2015-11-04
2
-381
/
+0
*
Moved Lua
Alexander Harkness
2013-11-24
1
-0
/
+381