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path: root/source/Generating/DistortedHeightmap.cpp (follow)
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* Moved source to srcAlexander Harkness2013-11-241-444/+0
* CompoGen and HeiGen read their settings in their respective Initialize() functions.madmaxoft2013-10-111-1/+26
* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-419/+419
* DistortedHeightmap: Added clay / sand / dirt selection on ocean floormadmaxoft@gmail.com2013-06-041-2/+44
* DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscalingmadmaxoft@gmail.com2013-05-161-113/+48
* Noise3D generator is now using linear upscalingmadmaxoft@gmail.com2013-05-141-3/+3
* LinearUpscale: postfixed with InPlace to differentiate from a future src/dst versionmadmaxoft@gmail.com2013-05-121-3/+3
* DistortedHeightmap: Deserts are now covered with sand and mushroom islands with mycelium (patch contributed by STR_Warrior)madmaxoft@gmail.com2013-05-121-3/+39
* Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.madmaxoft@gmail.com2013-05-121-3/+4
* DistortedHeightmap: Added info comment about the parameters tablemadmaxoft@gmail.com2013-05-121-1/+8
* DistortedHeightmap: Optimized by linear interpolationmadmaxoft@gmail.com2013-05-061-46/+85
* DistortedHeightmap: Small optimizations, memory leak fix.madmaxoft@gmail.com2013-05-061-1/+12
* DistortedHeightmap: Slight speed increasemadmaxoft@gmail.com2013-05-061-0/+7
* Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com2013-05-051-0/+341