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* Moved source to srcAlexander Harkness2013-11-241-390/+0
* CompoGen and HeiGen read their settings in their respective Initialize() functions.madmaxoft2013-10-111-11/+47
* Noise3D generator is now using linear upscalingmadmaxoft@gmail.com2013-05-141-1/+1
* LinearUpscale: postfixed with InPlace to differentiate from a future src/dst versionmadmaxoft@gmail.com2013-05-121-1/+1
* Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.madmaxoft@gmail.com2013-05-121-1/+2
* DistortedHeightmap: Small optimizations, memory leak fix.madmaxoft@gmail.com2013-05-061-0/+17
* Re-worked generator subobject ownership, added a cache for the CompositionGenmadmaxoft@gmail.com2013-05-051-1/+0
* Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com2013-05-051-0/+2
* HeiGenBiomal: interpolate in 4x4 blocks on float valuesmadmaxoft@gmail.com2013-04-221-14/+16
* Generator: Added notes of failed optimization attemptsmadmaxoft@gmail.com2013-04-221-0/+6
* HeiGenBiomal: added a fast but ugly-looking optimization, disabled by default.madmaxoft@gmail.com2013-03-201-0/+25
* Adjusted Biomal height generator to have less hills in the rivers.madmaxoft@gmail.com2013-01-251-21/+21
* More valgrind fixesmadmaxoft@gmail.com2012-11-151-2/+2
* Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-0/+302