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* Moved entities into the Entities subfolder.madmaxoft2013-08-191-177/+0
* Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.madmaxoft2013-08-081-3/+7
* Pickups have an initial health of 5madmaxoft@gmail.com2013-07-081-2/+2
* Mobs are assigned MaxHealth from monsters.ini; reading monsters.ini doesn't need settings.ini values anymore.madmaxoft@gmail.com2013-07-071-1/+2
* Improved function names for protocol packet sending; alpha-sorted the function listsmadmaxoft@gmail.com2013-07-071-1/+1
* Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com2013-07-011-1/+1
* Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.madmaxoft@gmail.com2013-06-251-4/+4
* Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com2013-05-241-7/+7
* Removed pickup loggingmadmaxoft@gmail.com2013-05-171-4/+4
* Pickup: fixed logging parameters causing a crash.madmaxoft@gmail.com2013-05-151-3/+3
* Added more logging to pickup collection code.madmaxoft@gmail.com2013-05-131-0/+6
* Pickup: Fixed a possible crash when a pickup went up above the world.madmaxoft@gmail.com2013-04-281-15/+20
* Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.keyboard.osh@gmail.com2013-04-221-143/+35
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-4/+5
* Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.keyboard.osh@gmail.com2013-03-231-5/+5
* Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.keyboard.osh@gmail.com2013-03-221-26/+26
* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-091-0/+1
* Moved the Speed member into cEntity class instead of its descendants.madmaxoft@gmail.com2013-02-211-1/+1
* Renamed HOOK_COLLECT_PICKUP to HOOK_COLLECTING_PICKUP to match other hooks' naming.madmaxoft@gmail.com2013-01-281-1/+1
* Fixed disappearing pickups - wrong physics simulation.madmaxoft@gmail.com2013-01-061-30/+40
* cPickup now uses full cItem, instead of a pointermadmaxoft@gmail.com2012-12-281-15/+6
* MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com2012-12-221-12/+10
* Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.madmaxoft@gmail.com2012-12-211-4/+1
* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-211-6/+0
* Fixed issues with pickups. sebi.noreply@gmail.com2012-10-241-2/+6
* Preparation for multiple fluid simulators.madmaxoft@gmail.com2012-10-131-4/+2
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-0/+275