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* Moved source to srcAlexander Harkness2013-11-241-46/+0
* Simulators are woken up upon chunk loadmadmaxoft@gmail.com2013-03-031-0/+2
* New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.madmaxoft@gmail.com2013-03-011-0/+1
* Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com2013-02-281-2/+5
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-4/+5
* Initial Floody fluid simulator.madmaxoft@gmail.com2012-10-141-0/+1
* Preparation for multiple fluid simulators.madmaxoft@gmail.com2012-10-131-0/+38