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* Moved entities into the Entities subfolder.madmaxoft2013-08-193-9/+9
* Compilation and Minecart fixesTiger Wang2013-08-161-0/+42
* Merge remote-tracking branch 'upstream/master'Tiger Wang2013-08-162-0/+10
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| * Each world now ticks in a separate thread.madmaxoft2013-08-112-0/+10
* | Feature and bugfixes [SEE DESC]Tiger Wang2013-08-164-0/+8
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* Changed everyting to Unix line endings.Alexander Harkness2013-07-292-569/+569
* Furnaces light up visually when they're cookingmadmaxoft@gmail.com2013-06-203-10/+29
* Rewritten furnacesmadmaxoft@gmail.com2013-06-163-12/+10
* Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.madmaxoft@gmail.com2013-06-134-49/+96
* Enchantments are now stored in Anvil world and in player inventorymadmaxoft@gmail.com2013-06-021-1/+16
* Enchantments: API and sending to clientmadmaxoft@gmail.com2013-06-021-0/+10
* Fixed previous commitmadmaxoft@gmail.com2013-05-281-2/+1
* Moved BlockEntities to a separate foldermadmaxoft@gmail.com2013-05-283-21/+20
* Block entities with storage now correctly mark the chunk as dirty when their contents change.madmaxoft@gmail.com2013-05-262-32/+78
* Implemented droppersmadmaxoft@gmail.com2013-05-263-0/+19
* Lighting: Fixed underwater lighting (FS #369)madmaxoft@gmail.com2013-05-051-1/+10
* FastNBT: Added cFastNBTTag::GetName()madmaxoft@gmail.com2013-05-012-0/+8
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-133-12/+12
* Dispensers rewritten to use ItemGridmadmaxoft@gmail.com2013-04-101-9/+1
* ItemGrid: Renamed all Item to Slot - better and consistent namingmadmaxoft@gmail.com2013-04-101-1/+1
* Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com2013-04-102-10/+25
* Anvil loader: fixed Vanilla biomes not being readmadmaxoft@gmail.com2013-04-071-1/+1
* Anvil: Removed excessive debugging outputmadmaxoft@gmail.com2013-03-111-3/+0
* Minecarts get saved into Anvil.madmaxoft@gmail.com2013-03-092-7/+43
* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-096-289/+775
* Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it.madmaxoft@gmail.com2013-02-272-4/+5
* cBlockArea can now be saved as a .schematic file.madmaxoft@gmail.com2013-02-072-3/+3
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-8/+8
* Added dispensers (they can't dispense items yet)luksor111@gmail.com2012-12-193-17/+114
* Android: Made the initial pre-calculated spawn area smallerfaketruth2012-11-162-1/+10
* More valgrind uninitialized var fixingmadmaxoft2012-11-131-2/+12
* Fixed NBT IntArray serialization; Biomes are now saved to / loaded from Anvilmadmaxoft@gmail.com2012-10-283-14/+76
* Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com2012-10-213-9/+66
* AnvilStats: made FastNBT faster by tweaking the pre-allocation.madmaxoft@gmail.com2012-10-051-1/+7
* Made Anvil the default storage schemafaketruth2012-09-271-1/+1
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-243-15/+15
* Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-232-2/+2
* Source files cleanup: WorldStorage-related files in a separate subfoldermadmaxoft@gmail.com2012-09-238-0/+3655