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path: root/src/BlockEntities/MobHeadEntity.h (follow)
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* Mob heads, banners cannot be usedTiger Wang2021-03-181-6/+6
* Remove BLOCKENTITY_PROTODEFTiger Wang2020-10-241-6/+0
* Unify block entity pickup conversionTiger Wang2020-09-251-0/+1
* Using Super.Mattes D2020-04-161-1/+1
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-4/+4
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-2/+2
* Add cUUID class (#3871)peterbell102017-08-251-7/+11
* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+4
* Updated API documentation.Mattes D2016-07-181-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-11/+11
* Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo382016-01-111-4/+20
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+1
* More style checking.Mattes D2015-05-091-1/+1
* Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner2014-11-291-6/+6
* Merge branch 'master' into MobSpawnerHowaner2014-11-291-1/+1
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| * BlockEntities: Removed the extra semicolon.Mattes D2014-11-271-1/+1
* | Finished mob spawner implementation.Howaner2014-11-181-8/+0
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D2014-10-191-2/+2
* Removed WSSCompactTiger Wang2014-09-301-3/+0
* Removed more unessicary includesTycho2014-09-261-1/+1
* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-2/+2
* Basic style fixes.madmaxoft2014-07-171-1/+1
* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-0/+79