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path: root/src/Blocks/BlockSideways.h (follow)
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* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-59/+1
* Do not fake a tool when converting to pickups (#5170)Tiger Wang2021-03-281-1/+1
* Mark UNREACHABLE with intrinsicsTiger Wang2021-02-201-2/+1
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-1/+1
* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-9/+4
* Vector3 in Handlers (#4680)Mattes D2020-04-211-4/+6
* Using Super.Mattes D2020-04-161-2/+2
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-5/+22
* Deal with covered switches consistently (#4161)peterbell102018-02-051-4/+1
* cBlockHandler: take player by refpeterbell102017-08-011-2/+2
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+1
* Fixed warnings in MSVC.Mattes D2015-06-021-0/+4
* Fixed compile and a few more warningstycho2015-05-191-1/+1
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
* Basic style fixes.madmaxoft2014-07-171-1/+1
* Normalized comments.madmaxoft2014-07-171-5/+5
* Fixed some meta resetting bugsTiger Wang2014-07-141-6/+6
* Add log pickups.Howaner2014-03-241-1/+7
* Improved Type safety of eBlockFaceTycho2014-02-041-2/+2
* This renames the cBlockWoodHandler to cBlockSidewaysHandler, and implements a new cBlockQuartzHandler to handle the quartz pillars.STRWarrior2014-02-031-0/+72