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path: root/src/Generating/Trees.cpp (follow)
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* Changed large apple tree probability (#5523)LhAllant2023-09-261-1/+1
* Fixed Compiler Warningsx12xx12x2022-01-141-1/+1
* Item frame maps (#5258)KingCol132021-07-091-3/+3
* fixes the fallthrough (#5198)12xx122021-04-201-0/+2
* Some emplace_back replacements (#5149)12xx122021-03-071-115/+115
* Add Mushrooms to Generator and fixed up the roofed forest (#5134)12xx122021-03-051-4/+141
* Changing jungle trees a bit (#4823)12xx122020-09-191-12/+28
* Fix big tree ring radius calculations. Ring radius now stays within range.Alexander Harkness2020-08-051-2/+2
* edit commentmBornand2020-08-051-1/+1
* correct errormBornand2020-08-051-3/+1
* correct errormBornand2020-08-051-1/+3
* add Large conifersmBornand2020-08-051-9/+267
* Enable some more clang-tidy linter checks (#4738)peterbell102020-05-151-1/+1
* Add tree generation for ExtemeHills and other biomes (#4713)mBornand2020-05-061-17/+33
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-0/+1
* Improved large jungle and acacia tree generation (#4413)NiLSPACE2019-12-221-252/+300
* Separated chunk generator from world / plugin interfaces.Mattes D2019-09-061-87/+0
* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
* Fix floating large trees (#3460)James Balajan2016-12-021-0/+18
* Normalized Vector3 API to use the same capitalization as all else.Mattes D2016-06-101-2/+2
* Reduced unnecessary block updatesLogicParrot2016-04-221-15/+11
* Bulk clearing of whitespaceLogicParrot2016-02-051-49/+49
* Unified the doxy-comment format.Mattes D2015-07-311-1/+1
* Sapling Growth UpdateSamuel Barney2015-07-131-3/+91
* Made -Weverything an error.tycho2015-05-241-2/+2
* Fixed some more warningstycho2015-05-191-20/+20
* More style checking.Mattes D2015-05-091-2/+2
* Added proper trees to Mesa biomesSTRWarrior2015-03-081-6/+10
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-7/+7
* Changed commentSTRWarrior2014-11-161-1/+1
* First implementation for the LargeOakTreeSTRWarrior2014-11-131-2/+104
* Added comments to the GetAcaciaTreeImage functionSTRWarrior2014-10-081-0/+18
* Using array with possible directions.STRWarrior2014-10-081-8/+9
* Added AcaciaTrees for the savanna biomesSTRWarrior2014-10-081-5/+56
* Added proper trees and height for SwamplandM biomeSTRWarrior2014-08-021-1/+1
* SuggestionsSTRWarrior2014-07-301-2/+2
* Moved GetRoofedForestTreeImage content to GetDarkoakTreeImageSTRWarrior2014-07-301-64/+55
* Fixed comment at the end of a for-loopSTRWarrior2014-07-301-1/+1
* Fixed compiling using ClangSTRWarrior2014-07-301-4/+2
* Added RoofedForest trees.STRWarrior2014-07-301-2/+71
* Trees.cpp: removed unused "debug" fieldsarchshift2014-07-191-7/+1
* Fixed code style in Trees.cpp.madmaxoft2014-07-171-24/+24
* Basic style fixes.madmaxoft2014-07-171-4/+4
* Normalized comments.madmaxoft2014-07-171-5/+5
* More switch warnings.archshift2014-05-121-7/+27
* Fixed MSVC 64-bit build warnings.Mattes D2014-05-091-1/+1
* WarningsTycho2014-03-071-1/+1
* Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner2014-02-191-1/+1
* Add new Trees (without Generator)Howaner2014-02-191-0/+18
* Added function to create Tall Birch tree in BirchTreeForest biomesMike Hunsinger2013-12-291-3/+46
* Trees will generate in the new biomes.madmaxoft2013-11-281-0/+50
* Moved source to srcAlexander Harkness2013-11-241-0/+684