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path: root/src/Items/ItemHandler.h (follow)
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* Removed unused codeTiger Wang2014-08-291-1/+1
* Fixed hunger bugs, Implemented golden apple, added jump statistic, added correct food effects.Howaner2014-07-311-7/+9
* Rename function.Howaner2014-07-261-1/+1
* Fix item durability.Howaner2014-07-231-2/+15
* More trailing whitespace fixes.madmaxoft2014-07-171-1/+1
* Basic style fixes.madmaxoft2014-07-171-2/+2
* Normalized comments.madmaxoft2014-07-171-4/+4
* ItemHandler: changed IsDrinkable() to take a short argumentarchshift2014-06-171-2/+2
* Implemented drinkable potions, noeffect entity effect,archshift2014-06-171-1/+1
* Implemented milk, added documentation to Pawn.harchshift2014-06-171-0/+3
* Add repair cost to cItem, add custom name to NBTChunkSerializer and fix anvil bugs.Howaner2014-05-071-3/+0
* Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner2014-05-061-1/+1
* Add anvil window and slot area.Howaner2014-05-051-0/+6
* Fix armor in survival mode.Howaner2014-04-241-15/+15
* Fixed clang compilation errors. Apparently gcc and MSVC do not care about the order of initializer lists, but clang does.jfhumann2014-04-181-1/+1
* Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-1/+1
* Fixed warningsTycho2014-03-071-0/+3
* Map item handler; Fixed several bugsandrew2014-02-171-0/+8
* Improved Type safety of eBlockFaceTycho2014-02-041-4/+4
* converted commneted paramater names to the unused macroTycho Bickerstaff2013-12-221-1/+7
* Root is now warnings cleanTycho Bickerstaff2013-12-211-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+99