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path: root/src/Items/ItemPickaxe.h (follow)
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* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-7/+7
* Using Super.Mattes D2020-04-161-6/+8
* Add additional blocks which are not breakable by handAlexander Harkness2020-04-101-0/+1
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-1/+1
* Deal with covered switches consistently (#4161)peterbell102018-02-051-0/+1
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-4/+14
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-2/+2
* Added 1.12 blocks (#3760)Bond-0092017-06-301-1/+18
* Fixed which blocks can be harvested with what type of pickaxe (#3586)Bond-0092017-02-261-0/+16
* Added some blocks and items (#3503)mathiascode2017-02-141-1/+10
* Added missing "override" specifier.Mattes D2016-11-131-1/+1
* Anticheat fastbreak (#3411)mohe20152016-11-061-0/+23
* Fix issue #3312Alexander Harkness2016-08-121-0/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
* Improved mapsTiger Wang2015-07-141-2/+2
* Fixed Red Sandstone and Prismarine dropsMasy982014-10-011-17/+22
* Spawn exp if you break a mob spawner.Howaner2014-09-121-0/+1
* Merge branch 'master' into Inventory2Howaner2014-07-261-1/+2
* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-2/+2
* Merge branch 'master' into SlabsHowaner2014-05-071-0/+13
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| * Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner2014-05-061-6/+6
| * Add anvil window and slot area.Howaner2014-05-051-0/+13
* | Add CanChangeDirtToGrass function to Block Handlers.Howaner2014-04-061-0/+1
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* cBlockInfo-related changes from #723andrew2014-03-081-11/+11
* Moved source to srcAlexander Harkness2013-11-241-0/+92