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path: root/src/Items/ItemSword.h (follow)
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* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-10/+6
* Using Super.Mattes D2020-04-161-4/+6
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-3/+3
* Deal with covered switches consistently (#4161)peterbell102018-02-051-0/+1
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-10/+3
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-2/+0
* Added missing "override" specifier.Mattes D2016-11-131-1/+1
* Anticheat fastbreak (#3411)mohe20152016-11-061-0/+28
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-1/+4
* Hotfixed compilation problems.madmaxoft2014-07-271-1/+1
* Rename function.Howaner2014-07-261-1/+1
* Merge branch 'master' into Inventory2Howaner2014-07-261-1/+5
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| * Fixed block dropsTiger Wang2014-07-241-1/+0
* | Fix item durability.Howaner2014-07-231-2/+15
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* Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner2014-05-061-6/+6
* Add anvil window and slot area.Howaner2014-05-051-0/+13
* Moved source to srcAlexander Harkness2013-11-241-0/+30