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* Using Super.Mattes D2020-04-161-2/+2
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-19/+2
* cWorld Threads: Seperate initialization and thread start.peterbell102017-10-211-4/+2
* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
* Lighting Optimisations (#3785)peterbell102017-06-201-4/+0
* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-30/+30
* Fixed a race condition between chunk loader and generator.Mattes D2015-10-041-1/+2
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-4/+4
* Made cLightingThread own its callbackstycho2015-05-301-3/+3
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Fixed basic whitespace problems.madmaxoft2014-07-171-4/+4
* Lighting reads blocktypes only for blocks under heightmap.madmaxoft2014-04-121-2/+9
* Removed unneeded asserts.madmaxoft2014-04-031-2/+0
* Fixed a few clang warnings.madmaxoft2014-03-301-3/+3
* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-2/+2
* fixed globals.h warningsTycho2014-02-231-1/+5
* Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft2014-02-101-1/+2
* Initial ChunkStay code.madmaxoft2014-02-081-34/+42
* Fixed compiler warnings in LightingThread.cpp.madmaxoft2013-12-011-2/+2
* Moved source to srcAlexander Harkness2013-11-241-0/+181