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* Save changed maps every 5 minutes (#5557)mjagdis13 days1-0/+3
* MSVC warningsTiger Wang2021-02-101-11/+0
* Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol132020-09-251-1/+1
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-0/+2
* Remove double includes part 2 (#3890)peterbell102017-08-031-6/+0
* Removed unused forward declarations (#3888)Lukas Pioch2017-08-031-1/+0
* Improved mapsTiger Wang2015-07-141-72/+25
* More style checking.Mattes D2015-05-091-1/+1
* Improved DoWithID bindings.Mattes D2015-03-191-0/+5
* Fixed spaces around single-line comments.madmaxoft2014-07-171-1/+1
* Fixed basic whitespace problems.madmaxoft2014-07-171-11/+9
* Fixed MSVC 64-bit build warnings.Mattes D2014-05-091-1/+1
* Fixed Mesannine twister to use UInt32Tycho2014-03-091-1/+1
* Maps: Improvementsandrew2014-02-231-1/+1
* Manually exported DoWithMapandrew2014-02-231-0/+5
* Documented and exported cMapandrew2014-02-221-3/+9
* Semi-working implementation of cMap::UpdatePixelandrew2014-02-221-0/+18
* Split cMap::UpdateClientandrew2014-02-211-23/+38
* Thread safe cMap managerandrew2014-02-201-2/+13
* cMapDecorator: Implemented random rotationsandrew2014-02-191-3/+3
* Documented cMapandrew2014-02-191-3/+21
* Map decorators; Map clientsandrew2014-02-181-6/+69
* Map item handler; Fixed several bugsandrew2014-02-171-3/+10
* cMap::UpdateRadiusandrew2014-02-151-3/+14
* Send map when selectedandrew2014-02-141-4/+16
* IDCount Serializationandrew2014-02-131-0/+3
* Implementation of in-game mapsandrew2014-02-131-0/+95