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* Adding Silverfish Spawning Blocks (#4946)12xx122020-10-111-0/+1
* Upgrade to C++17 [CMake] (#4717)Tiger Wang2020-05-161-9/+5
* Update submodules (#4727)peterbell102020-05-091-1/+1
* Add Zombie VillagersBond-0092020-04-101-2/+4
* Implement wither skeletons (#4563)Mat2020-04-041-0/+2
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-3/+0
* Add the fmt library (#4065)peterbell102018-01-031-0/+1
* Fix switch warnings (#4013)peterbell102017-09-141-4/+0
* Added basic ocelot behavior (#3829)Bond-0092017-07-121-0/+1
* Fixed type-casting-related warnings.Mattes D2016-08-241-1/+1
* CMake: Remove needless minimum version specifications.Mattes D2016-07-181-2/+0
* Renamed leftover strings to Cuberite / Server, as needed.Mattes D2016-01-011-1/+1
* Decoupled cMonster and path recalc logic, re-implemented recalcSafwat Halaby2015-12-131-1/+3
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-3/+1
* Made -Weverything an error.tycho2015-05-241-1/+3
* Make -Werror disabling file onlytycho2015-05-191-0/+4
* A* Pathfinding and better monster AIwiseoldman952015-05-011-0/+2
* Added Rabbit.h and Rabbit.cpp to the CMakeListMasy982014-12-201-0/+2
* Added Entity GuardianMasy982014-12-181-0/+2
* Fixed eMonsterType Lua API mismatch.madmaxoft2014-10-051-0/+1
* Subdirs: Only add_library if not using MSVCarchshift2014-07-191-1/+3
* Mobs/CMakeLists.txt: Replaced glob with list of filesarchshift2014-07-191-5/+69
* Cmake generated projects for IDEs include headers in project files.archshift2014-04-251-0/+1
* moved mobs to globsTycho Bickerstaff2013-12-111-1/+5
* more cmakeTycho Bickerstaff2013-12-101-0/+7