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* Using Super.Mattes D2020-04-161-3/+4
* Ocelots don't take fall damage (#4171)Bond-0092018-02-041-1/+1
* Fixed some small passive mob issues (#4057)Bond-0092017-10-211-0/+3
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* change from single followable item to multipleGargaj2015-11-231-1/+4
* chickens don't take fall damageGargaj2015-11-061-0/+2
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Removed redundant semicolons and re-added warningarchshift2014-07-241-1/+1
* Rewritten code.tonibm192014-01-291-3/+1
* Now mobs follow you when holding their breed itemtonibm192014-01-291-0/+3
* Moved source to srcAlexander Harkness2013-11-241-0/+29