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path: root/src/Mobs/Sheep.cpp (follow)
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* syntaxTiger Wang2022-01-141-1/+1
* Fixed Compiler Warningsx12xx12x2022-01-141-1/+1
* Unify multiprotocol entity animationsTiger Wang2021-04-121-1/+1
* Update entity sizesTiger Wang2021-04-121-1/+1
* Properly deprecate more XYZ parameter'd functions (#5147)Tiger Wang2021-03-151-4/+4
* Some emplace_back replacements (#5149)12xx122021-03-071-1/+1
* Adding wolf breading and moving breeding functionality to cMonster (#4951)12xx122020-10-091-1/+1
* Using Super.Mattes D2020-04-161-3/+3
* Prevent crash when breedingMat2020-04-161-2/+0
* Fix typo in block break particle coordinate (#4555)Mat2020-03-271-1/+1
* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* cWorld: Manually bind deprecated broadcast functions (#4265)peterbell102018-07-271-1/+1
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-1/+0
* Fixed some small passive mob issues (#4057)Bond-0092017-10-211-0/+5
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-1/+1
* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
* FastRandom rewrite (#3754)peterbell102017-06-131-7/+5
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-2/+2
* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
* sheep color inheritanceGargaj2015-12-131-0/+40
* Add enum for Sound and Particle EffectsDave Tucker2015-11-241-1/+2
* Make -Werror disabling file onlytycho2015-05-191-3/+3
* A* Pathfinding and better monster AIwiseoldman952015-05-011-1/+1
* Correct world height validations.Tommy Santerre2015-03-201-1/+1
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Merge branch 'master' into blocksMasy982014-09-261-0/+2
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| * Merge branch 'master' into EntityCustomNameHowaner2014-09-231-0/+7
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| * | Added name tagHowaner2014-09-011-0/+2
* | | Fixed mutton name in Sheep.cppMasy982014-09-111-1/+1
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* | Fixed style and alpha-sorting.madmaxoft2014-09-031-7/+7
* | Added mutton, which sheep now drop when killedarchshift2014-09-031-0/+7
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* Fix item durability.Howaner2014-07-231-5/+1
* Normalized comments.madmaxoft2014-07-171-2/+2
* Update.Howaner2014-07-131-1/+1
* Moved the random code to a function (cSheep::GenerateNaturalRandomColor())Howaner2014-06-301-32/+40
* Fix sheep color's, add shear sound.Howaner2014-06-281-1/+40
* Merge remote-tracking branch 'origin/master' into fixesjfhumann2014-04-181-1/+1
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| * Entities handle chunks properly againTiger Wang2014-04-121-1/+1
* | Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-3/+4
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* Fixed sheep ASSERTing sometimesTiger Wang2014-02-271-8/+18
* Rewritten code.tonibm192014-01-291-23/+0
* Fixed sheeptonibm192014-01-291-18/+17
* Fixed a copypasta error...tonibm192014-01-291-0/+1
* Now mobs follow you when holding their breed itemtonibm192014-01-291-0/+24
* Implemented sheeps eating grass.STRWarrior2014-01-251-1/+38
* Moved source to srcAlexander Harkness2013-11-241-0/+62