summaryrefslogtreecommitdiffstats
path: root/src/BlockEntities/MobHeadEntity.cpp
blob: 14773a0f135638a83186c7d7a47055c8502a71c6 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139

// MobHeadEntity.cpp

// Implements the cMobHeadEntity class representing a single skull / head in the world

#include "Globals.h"
#include "MobHeadEntity.h"
#include "json/json.h"
#include "../Entities/Player.h"
#include "../ClientHandle.h"





cMobHeadEntity::cMobHeadEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
	Super(a_BlockType, a_BlockMeta, a_Pos, a_World),
	m_Type(SKULL_TYPE_SKELETON),
	m_Rotation(SKULL_ROTATION_NORTH)
{
	ASSERT(a_BlockType == E_BLOCK_HEAD);
}





void cMobHeadEntity::SetType(const eMobHeadType & a_Type)
{
	if ((!m_OwnerName.empty()) && (a_Type != SKULL_TYPE_PLAYER))
	{
		m_OwnerName = m_OwnerTexture = m_OwnerTextureSignature = "";
		m_OwnerUUID = cUUID{};
	}
	m_Type = a_Type;
	m_World->BroadcastBlockEntity(GetPos());
}





void cMobHeadEntity::SetRotation(eMobHeadRotation a_Rotation)
{
	m_Rotation = a_Rotation;
	m_World->BroadcastBlockEntity(GetPos());
}





void cMobHeadEntity::SetOwner(const cPlayer & a_Owner)
{
	if (m_Type != SKULL_TYPE_PLAYER)
	{
		return;
	}

	m_OwnerName = a_Owner.GetName();
	m_OwnerUUID = a_Owner.GetUUID();

	const Json::Value & Properties = a_Owner.GetClientHandle()->GetProperties();
	for (auto & Node : Properties)
	{
		if (Node.get("name", "").asString() == "textures")
		{
			m_OwnerTexture = Node.get("value", "").asString();
			m_OwnerTextureSignature = Node.get("signature", "").asString();
			break;
		}
	}

	m_World->BroadcastBlockEntity(GetPos());
}





void cMobHeadEntity::SetOwner(const cUUID & a_OwnerUUID, const AString & a_OwnerName, const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature)
{
	if (m_Type != SKULL_TYPE_PLAYER)
	{
		return;
	}

	m_OwnerUUID = a_OwnerUUID;
	m_OwnerName = a_OwnerName;
	m_OwnerTexture = a_OwnerTexture;
	m_OwnerTextureSignature = a_OwnerTextureSignature;
	m_World->BroadcastBlockEntity(GetPos());
}





cItems cMobHeadEntity::ConvertToPickups() const
{
	return cItem(E_ITEM_HEAD, 1, static_cast<short>(m_Type));
}





void cMobHeadEntity::CopyFrom(const cBlockEntity & a_Src)
{
	Super::CopyFrom(a_Src);
	auto & src = static_cast<const cMobHeadEntity &>(a_Src);
	m_OwnerName = src.m_OwnerName;
	m_OwnerTexture = src.m_OwnerTexture;
	m_OwnerTextureSignature = src.m_OwnerTextureSignature;
	m_OwnerUUID = src.m_OwnerUUID;
	m_Rotation = src.m_Rotation;
	m_Type = src.m_Type;
}





void cMobHeadEntity::SendTo(cClientHandle & a_Client)
{
	cWorld * World = a_Client.GetPlayer()->GetWorld();
	a_Client.SendBlockChange(m_Pos.x, m_Pos.y, m_Pos.z, m_BlockType, World->GetBlockMeta(GetPos()));
	a_Client.SendUpdateBlockEntity(*this);
}





bool cMobHeadEntity::UsedBy(cPlayer * a_Player)
{
	UNUSED(a_Player);
	return false;
}