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// BlockHopper.h
// Declares the cBlockHopperHandler class representing the handler for the Hopper block
#include "Mixins.h"
class cBlockHopperHandler final :
public cPitchYawRotator<cClearMetaOnDrop<cBlockEntityHandler>>
{
using Super = cPitchYawRotator<cClearMetaOnDrop<cBlockEntityHandler>>;
public:
using Super::Super;
private:
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface,
cPlayer & a_Player,
const Vector3i a_PlacedBlockPos,
eBlockFace a_ClickedBlockFace,
const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) const override
{
a_BlockType = m_BlockType;
// Convert the blockface into meta:
switch (a_ClickedBlockFace)
{
case BLOCK_FACE_BOTTOM: a_BlockMeta = E_META_HOPPER_FACING_YM; break;
case BLOCK_FACE_TOP: a_BlockMeta = E_META_HOPPER_FACING_YM; break;
case BLOCK_FACE_EAST: a_BlockMeta = E_META_HOPPER_FACING_XM; break;
case BLOCK_FACE_NORTH: a_BlockMeta = E_META_HOPPER_FACING_ZP; break;
case BLOCK_FACE_SOUTH: a_BlockMeta = E_META_HOPPER_FACING_ZM; break;
case BLOCK_FACE_WEST: a_BlockMeta = E_META_HOPPER_FACING_XP; break;
case BLOCK_FACE_NONE: a_BlockMeta = E_META_HOPPER_UNATTACHED; break;
}
return true;
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 11;
}
} ;
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