summaryrefslogtreecommitdiffstats
path: root/src/Blocks/BlockMobSpawner.h
blob: 5e3592f84fb3c58b65444f24a5d53463d9e9fc92 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74

#pragma once

#include "BlockHandler.h"
#include "../Items/ItemHandler.h"





class cBlockMobSpawnerHandler:
	public cBlockHandler
{
	using Super = cBlockHandler;

public:

	using Super::Super;

private:

	virtual bool OnUse(
		cChunkInterface & a_ChunkInterface,
		cWorldInterface & a_WorldInterface,
		cPlayer & a_Player,
		const Vector3i a_BlockPos,
		eBlockFace a_BlockFace,
		const Vector3i a_CursorPos
	) const override
	{
		return a_ChunkInterface.UseBlockEntity(&a_Player, a_BlockPos.x, a_BlockPos.y, a_BlockPos.z);
	}





	virtual bool IsUseable() const override
	{
		return true;
	}





	virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override
	{
		// No pickups
		return {};
	}





	virtual void OnPlayerBrokeBlock(
		cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface,
		cPlayer & a_Player,
		Vector3i a_BlockPos,
		BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta
	) const override
	{
		auto handler = a_Player.GetEquippedItem().GetHandler();
		if (!a_Player.IsGameModeSurvival() || !handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER))
		{
			return;
		}

		auto & random = GetRandomProvider();
		int reward = 15 + random.RandInt(14) + random.RandInt(14);
		a_WorldInterface.SpawnSplitExperienceOrbs(Vector3d(0.5, 0.5, 0.5) + a_BlockPos, reward);
	}
} ;