summaryrefslogtreecommitdiffstats
path: root/src/Entities/Pawn.cpp
blob: 9045f8595e1a8dd7a31fb124bf3a3b668640f762 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136

#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "Pawn.h"
#include "../World.h"
#include "../Bindings/PluginManager.h"





cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height) :
	super(a_EntityType, 0, 0, 0, a_Width, a_Height)
	, m_EntityEffects(tEffectMap())
{
	SetGravity(-32.0f);
	SetAirDrag(0.02f);
}





void cPawn::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
	// Iterate through this entity's applied effects
	for (tEffectMap::iterator iter = m_EntityEffects.begin(); iter != m_EntityEffects.end();)
	{
		// Copies values to prevent pesky wrong accesses and erasures
		cEntityEffect::eType EffectType = iter->first;
		cEntityEffect * Effect = iter->second;
		
		Effect->OnTick(*this);
		
		// Iterates (must be called before any possible erasure)
		++iter;
		
		// Remove effect if duration has elapsed
		if (Effect->GetDuration() - Effect->GetTicks() <= 0)
		{
			RemoveEntityEffect(EffectType);
		}
		
		// TODO: Check for discrepancies between client and server effect values
	}
	
	super::Tick(a_Dt, a_Chunk);
}





void cPawn::KilledBy(TakeDamageInfo & a_TDI)
{
	ClearEntityEffects();
	super::KilledBy(a_TDI);
}





bool cPawn::IsFireproof(void) const
{
	return super::IsFireproof() || HasEntityEffect(cEntityEffect::effFireResistance);
}





void cPawn::AddEntityEffect(cEntityEffect::eType a_EffectType, int a_Duration, short a_Intensity, double a_DistanceModifier)
{
	// Check if the plugins allow the addition:
	if (cPluginManager::Get()->CallHookEntityAddEffect(*this, a_EffectType, a_Duration, a_Intensity, a_DistanceModifier))
	{
		// A plugin disallows the addition, bail out.
		return;
	}
	
	// No need to add empty effects:
	if (a_EffectType == cEntityEffect::effNoEffect)
	{
		return;
	}
	a_Duration = static_cast<int>(a_Duration * a_DistanceModifier);
	
	m_EntityEffects[a_EffectType] = cEntityEffect::CreateEntityEffect(a_EffectType, a_Duration, a_Intensity, a_DistanceModifier);
	m_World->BroadcastEntityEffect(*this, a_EffectType, a_Intensity, static_cast<short>(a_Duration));
	m_EntityEffects[a_EffectType]->OnActivate(*this);
}





void cPawn::RemoveEntityEffect(cEntityEffect::eType a_EffectType)
{
	m_World->BroadcastRemoveEntityEffect(*this, a_EffectType);
	m_EntityEffects[a_EffectType]->OnDeactivate(*this);
	delete m_EntityEffects[a_EffectType];
	m_EntityEffects.erase(a_EffectType);
}





bool cPawn::HasEntityEffect(cEntityEffect::eType a_EffectType) const
{
	return m_EntityEffects.find(a_EffectType) != m_EntityEffects.end();
}





void cPawn::ClearEntityEffects()
{
	// Iterate through this entity's applied effects
	for (tEffectMap::iterator iter = m_EntityEffects.begin(); iter != m_EntityEffects.end();)
	{
		// Copy values to prevent pesky wrong erasures
		cEntityEffect::eType EffectType = iter->first;
		
		// Iterates (must be called before any possible erasure)
		++iter;
		
		// Remove effect
		RemoveEntityEffect(EffectType);
	}
}