summaryrefslogtreecommitdiffstats
path: root/src/Entities/WitherSkullEntity.cpp
blob: dc95e3edd227c4252f823d0d1f97fda171c6b8e3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51

//  WitherSkullEntity.cpp

// Implements the cWitherSkullEntity class representing the entity used by both blue and black wither skulls

#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "WitherSkullEntity.h"
#include "../World.h"





cWitherSkullEntity::cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) :
	super(pkWitherSkull, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25)
{
	SetSpeed(a_Speed);
	SetGravity(0);
	SetAirDrag(0);
}





void cWitherSkullEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
{
	// TODO: Explode
	// TODO: Apply wither effect to entities nearby
	Destroy();
}





void cWitherSkullEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
	// TODO: If entity is Ender Crystal, destroy it
	a_EntityHit.TakeDamage(dtRangedAttack, this, 0, 1);
	
	// TODO: Explode
	// TODO: Apply wither effect to entity and others nearby
	
	Destroy(true);
}