summaryrefslogtreecommitdiffstats
path: root/src/Generating/VerticalLimit.cpp
blob: 8ae8c4d9b7c7e052f27c08f85be0fa1e7730ee34 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400

// VerticalLimit.cpp

#include "Globals.h"
#include "VerticalLimit.h"


////////////////////////////////////////////////////////////////////////////////
// Globals:

/** Parses a string containing a range in which both values are optional ("<MinHeight>|<MaxHeight>") into Min, Max.
Returns true if successful, false on failure.
If a_LogWarnings is true, outputs failure reasons to console.
The range is returned in a_Min and a_Max.
If no value is in the string, both values are left unchanged.
If only the minimum is in the string, it is assigned to both a_Min and a_Max. */
namespace VerticalLimit
{
	static bool ParseRange(const AString & a_Params, int & a_Min, int & a_Max, bool a_LogWarnings)
	{
		auto params = StringSplitAndTrim(a_Params, "|");
		if (params.size() == 0)
		{
			// No params, generate directly on top:
			return true;
		}
		if (!StringToInteger(params[0], a_Min))
		{
			// Failed to parse the min rel height:
			CONDWARNING(a_LogWarnings, "Cannot parse minimum height from string \"%s\"!", params[0].c_str());
			return false;
		}
		if (params.size() == 1)
		{
			// Only one param was given, there's no range
			a_Max = a_Min;
			return true;
		}
		if (!StringToInteger(params[1], a_Max))
		{
			CONDWARNING(a_LogWarnings, "Cannot parse maximum height from string \"%s\"!", params[1].c_str());
			return false;
		}
		if (a_Max < a_Min)
		{
			std::swap(a_Max, a_Min);
		}
		return true;
	}
}





////////////////////////////////////////////////////////////////////////////////
/** Limit that accepts any height. The default for all pieces. */
class cVerticalLimitNone:
	public cPiece::cVerticalLimit
{
public:
		virtual bool CanBeAtHeight(int a_BlockX, int a_BlockZ, int a_Height) override
		{
			// Any height is okay
			return true;
		}


		virtual bool InitializeFromString(const AString & a_Params, bool a_LogWarnings) override
		{
			// No parameters to read, no checks being done
			return true;
		}
};





////////////////////////////////////////////////////////////////////////////////
/** Limit that accepts heights above the specified minimum fixed height. */
class cVerticalLimitAbove:
	public cPiece::cVerticalLimit
{
public:
	virtual bool CanBeAtHeight(int a_BlockX, int a_BlockZ, int a_Height) override
	{
		return (a_Height >= m_MinHeight);
	}


	virtual bool InitializeFromString(const AString & a_Params, bool a_LogWarnings) override
	{
		// Parameters: "<MinHeight>", compulsory
		if (!StringToInteger(a_Params, m_MinHeight))
		{
			CONDWARNING(a_LogWarnings, "Cannot parse the minimum height from string \"%s\"!", a_Params.c_str());
			return false;
		}
		return true;
	}

protected:
	/** The minimum accepted height. */
	int m_MinHeight;
};





////////////////////////////////////////////////////////////////////////////////
/** Limit that accepts heights that are a specified number of blocks above terrain. */
class cVerticalLimitAboveTerrain:
	public cPiece::cVerticalLimit
{
public:
	virtual bool CanBeAtHeight(int a_BlockX, int a_BlockZ, int a_Height) override
	{
		ASSERT(m_TerrainHeightGen != nullptr);
		auto terrainHeight = m_TerrainHeightGen->GetHeightAt(a_BlockX, a_BlockZ);
		int compareHeight = a_Height - terrainHeight;
		return (
			(compareHeight >= m_MinBlocksAbove) &&  // Above the minimum
			(compareHeight <= m_MaxBlocksAbove)     // and below the maximum
		);
	}


	virtual bool InitializeFromString(const AString & a_Params, bool a_LogWarnings) override
	{
		// Parameters: "<MinBlocksAbove>|<MaxBlocksAbove>", both optional
		m_MinBlocksAbove = 0;
		m_MaxBlocksAbove = 0;
		return VerticalLimit::ParseRange(a_Params, m_MinBlocksAbove, m_MaxBlocksAbove, a_LogWarnings);
	}


	virtual void AssignGens(int a_Seed, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_TerrainHeightGen, int a_SeaLevel) override
	{
		m_TerrainHeightGen = &a_TerrainHeightGen;
	}

protected:
	/** The underlying height generator. */
	cTerrainHeightGen * m_TerrainHeightGen;

	/** How many blocks above the terrain level do we accept on minimum. */
	int m_MinBlocksAbove;

	/** How many blocks above the terrain level do we accept on maximum. */
	int m_MaxBlocksAbove;
};





////////////////////////////////////////////////////////////////////////////////
/** Limit that accepts heights that are a specified number of blocks above terrain and sealevel, whichever is higher. */
class cVerticalLimitAboveTerrainAndOcean:
	public cPiece::cVerticalLimit
{
public:
	virtual bool CanBeAtHeight(int a_BlockX, int a_BlockZ, int a_Height) override
	{
		ASSERT(m_TerrainHeightGen != nullptr);
		int terrainHeight = m_TerrainHeightGen->GetHeightAt(a_BlockX, a_BlockZ);
		int compareHeight = a_Height - std::max(terrainHeight, m_SeaLevel);
		return (
			(compareHeight >= m_MinBlocksAbove) &&  // Above the minimum
			(compareHeight <= m_MaxBlocksAbove)     // and below the maximum
		);
	}


	virtual bool InitializeFromString(const AString & a_Params, bool a_LogWarnings) override
	{
		// Parameters: "<MinBlocksAbove>|<MaxBlocksAbove>", both optional
		m_MinBlocksAbove = 0;
		m_MaxBlocksAbove = 0;
		return VerticalLimit::ParseRange(a_Params, m_MinBlocksAbove, m_MaxBlocksAbove, a_LogWarnings);
	}


	virtual void AssignGens(int a_Seed, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_TerrainHeightGen, int a_SeaLevel) override
	{
		m_TerrainHeightGen = &a_TerrainHeightGen;
		m_SeaLevel = a_SeaLevel;
	}

protected:
	/** The underlying height generator. */
	cTerrainHeightGen * m_TerrainHeightGen;

	/** The sealevel for the current world. */
	int m_SeaLevel;

	/** How many blocks above the terrain level / ocean do we accept on minimum. */
	int m_MinBlocksAbove;

	/** How many blocks above the terrain level / ocean do we accept on maximum. */
	int m_MaxBlocksAbove;
};





////////////////////////////////////////////////////////////////////////////////
/** Limit that accepts heights below the specified fixed height.
NOTE that the query height is the BOTTOM of the piece. */
class cVerticalLimitBelow:
	public cPiece::cVerticalLimit
{
public:
	virtual bool CanBeAtHeight(int a_BlockX, int a_BlockZ, int a_Height) override
	{
		return (a_Height <= m_MaxHeight);
	}


	virtual bool InitializeFromString(const AString & a_Params, bool a_LogWarnings) override
	{
		// Parameters: "<MaxHeight>"
		if (!StringToInteger(a_Params, m_MaxHeight))
		{
			CONDWARNING(a_LogWarnings, "Cannot parse the maximum height from string \"%s\"!", a_Params.c_str());
			return false;
		}
		return true;
	}

protected:
	/** The maximum accepted height. */
	int m_MaxHeight;
};





////////////////////////////////////////////////////////////////////////////////
/** Limit that accepts heights that are within a specified range below terrain.
NOTE that the query height is the BOTTOM of the piece. */
class cVerticalLimitBelowTerrain:
	public cPiece::cVerticalLimit
{
public:
	virtual bool CanBeAtHeight(int a_BlockX, int a_BlockZ, int a_Height) override
	{
		auto terrainHeight = m_TerrainHeightGen->GetHeightAt(a_BlockX, a_BlockZ);
		auto compareHeight = terrainHeight - a_Height;
		return (
			(compareHeight >= m_MinBlocksBelow) &&
			(compareHeight <= m_MaxBlocksBelow)
		);
	}


	virtual bool InitializeFromString(const AString & a_Params, bool a_LogWarnings) override
	{
		// Parameters: "<MinBlocksBelow>|<MaxBlocksBelow>", both optional
		m_MinBlocksBelow = 0;
		m_MaxBlocksBelow = 0;
		return VerticalLimit::ParseRange(a_Params, m_MinBlocksBelow, m_MaxBlocksBelow, a_LogWarnings);
	}


	virtual void AssignGens(int a_Seed, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_TerrainHeightGen, int a_SeaLevel) override
	{
		m_TerrainHeightGen = &a_TerrainHeightGen;
	}

protected:
	/** The underlying height generator. */
	cTerrainHeightGen * m_TerrainHeightGen;

	/** How many blocks below the terrain level do we accept on minimum. */
	int m_MinBlocksBelow;

	/** How many blocks below the terrain level do we accept on maximum. */
	int m_MaxBlocksBelow;
};





////////////////////////////////////////////////////////////////////////////////
/** Limit that accepts heights that are a specified number of blocks below terrain or sealevel, whichever is higher. */
class cVerticalLimitBelowTerrainOrOcean:
	public cPiece::cVerticalLimit
{
public:
	virtual bool CanBeAtHeight(int a_BlockX, int a_BlockZ, int a_Height) override
	{
		int terrainHeight = m_TerrainHeightGen->GetHeightAt(a_BlockX, a_BlockZ);
		auto compareHeight = std::max(terrainHeight, m_SeaLevel) - a_Height;
		return (
			(compareHeight >= m_MinBlocksBelow) &&
			(compareHeight <= m_MaxBlocksBelow)
		);
	}


	virtual bool InitializeFromString(const AString & a_Params, bool a_LogWarnings) override
	{
		// Parameters: "<MinBlocksBelow>|<MaxBlocksBelow>", both optional
		m_MinBlocksBelow = 0;
		m_MaxBlocksBelow = 0;
		return VerticalLimit::ParseRange(a_Params, m_MinBlocksBelow, m_MaxBlocksBelow, a_LogWarnings);
	}


	virtual void AssignGens(int a_Seed, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_TerrainHeightGen, int a_SeaLevel) override
	{
		m_TerrainHeightGen = &a_TerrainHeightGen;
		m_SeaLevel = a_SeaLevel;
	}

protected:
	/** The underlying height generator. */
	cTerrainHeightGen * m_TerrainHeightGen;

	/** The sealevel for the current world. */
	int m_SeaLevel;

	/** How many blocks below the terrain level do we accept on minimum. */
	int m_MinBlocksBelow;

	/** How many blocks below the terrain level do we accept on maximum. */
	int m_MaxBlocksBelow;
};





////////////////////////////////////////////////////////////////////////////////
// CreateVerticalLimitFromString:

cPiece::cVerticalLimitPtr CreateVerticalLimitFromString(const AString & a_LimitDesc, bool a_LogWarnings)
{
	// Break apart the limit class, the first parameter before the first pipe char:
	auto idxPipe = a_LimitDesc.find('|');
	if (idxPipe == AString::npos)
	{
		idxPipe = a_LimitDesc.length();
	}
	AString LimitClass = a_LimitDesc.substr(0, idxPipe);

	// Create a strategy class based on the class string:
	cPiece::cVerticalLimitPtr Limit;
	if ((LimitClass == "") || (NoCaseCompare(LimitClass, "None") == 0))
	{
		Limit = std::make_shared<cVerticalLimitNone>();
	}
	else if (NoCaseCompare(LimitClass, "Above") == 0)
	{
		Limit = std::make_shared<cVerticalLimitAbove>();
	}
	else if (NoCaseCompare(LimitClass, "AboveTerrain") == 0)
	{
		Limit = std::make_shared<cVerticalLimitAboveTerrain>();
	}
	else if (NoCaseCompare(LimitClass, "AboveTerrainAndOcean") == 0)
	{
		Limit = std::make_shared<cVerticalLimitAboveTerrainAndOcean>();
	}
	else if (NoCaseCompare(LimitClass, "Below") == 0)
	{
		Limit = std::make_shared<cVerticalLimitBelow>();
	}
	else if (NoCaseCompare(LimitClass, "BelowTerrain") == 0)
	{
		Limit = std::make_shared<cVerticalLimitBelowTerrain>();
	}
	else if (NoCaseCompare(LimitClass, "BelowTerrainOrOcean") == 0)
	{
		Limit = std::make_shared<cVerticalLimitBelowTerrainOrOcean>();
	}
	else
	{
		return nullptr;
	}

	// Initialize the limit's parameters:
	AString Params;
	if (idxPipe < a_LimitDesc.length())
	{
		Params = a_LimitDesc.substr(idxPipe + 1);
	}
	if (!Limit->InitializeFromString(Params, a_LogWarnings))
	{
		return nullptr;
	}

	return Limit;
}