summaryrefslogtreecommitdiffstats
path: root/src/Items/ItemSeeds.h
blob: 8338d106046cc90a808ae39d6046be9eda1f26cb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65

#pragma once

#include "ItemHandler.h"
#include "../World.h"





class cItemSeedsHandler :
	public cItemHandler
{
public:
	cItemSeedsHandler(int a_ItemType) :
		cItemHandler(a_ItemType)
	{

	}

	virtual bool IsPlaceable(void) override
	{
		return true;
	}

	virtual bool GetPlacementBlockTypeMeta(
		cWorld * a_World, cPlayer * a_Player,
		int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
		int a_CursorX, int a_CursorY, int a_CursorZ,
		BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
	) override
	{
		if (a_BlockFace != BLOCK_FACE_TOP)
		{
			// Only allow planting seeds from the top side of the block
			return false;
		}

		// Only allow placement on farmland
		int X = a_BlockX;
		int Y = a_BlockY;
		int Z = a_BlockZ;
		AddFaceDirection(X, Y, Z, a_BlockFace, true);
		if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND)
		{
			return false;
		}

		a_BlockMeta = 0;
		switch (m_ItemType)
		{
			case E_ITEM_BEETROOT_SEEDS: a_BlockType = E_BLOCK_BEETROOTS;    return true;
			case E_ITEM_CARROT:         a_BlockType = E_BLOCK_CARROTS;      return true;
			case E_ITEM_MELON_SEEDS:    a_BlockType = E_BLOCK_MELON_STEM;   return true;
			case E_ITEM_POTATO:         a_BlockType = E_BLOCK_POTATOES;     return true;
			case E_ITEM_PUMPKIN_SEEDS:  a_BlockType = E_BLOCK_PUMPKIN_STEM; return true;
			case E_ITEM_SEEDS:          a_BlockType = E_BLOCK_CROPS;        return true;
			default:                    a_BlockType = E_BLOCK_AIR;          return true;
		}
	}
} ;