summaryrefslogtreecommitdiffstats
path: root/src/PolarSSL++/BlockingSslClientSocket.cpp
blob: 821125b313d18556d14fc51ccac0a09fdaaa3b6c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347

// BlockingSslClientSocket.cpp

// Implements the cBlockingSslClientSocket class representing a blocking TCP socket with client SSL encryption over it

#include "Globals.h"
#include "BlockingSslClientSocket.h"





////////////////////////////////////////////////////////////////////////////////
// cBlockingSslClientSocketConnectCallbacks:

class cBlockingSslClientSocketConnectCallbacks:
	public cNetwork::cConnectCallbacks
{
	/** The socket object that is using this instance of the callbacks. */
	cBlockingSslClientSocket & m_Socket;

	virtual void OnConnected(cTCPLink & a_Link) override
	{
		m_Socket.OnConnected();
	}

	virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override
	{
		m_Socket.OnConnectError(a_ErrorMsg);
	}

public:
	cBlockingSslClientSocketConnectCallbacks(cBlockingSslClientSocket & a_Socket):
		m_Socket(a_Socket)
	{
	}
};





////////////////////////////////////////////////////////////////////////////////
// cBlockingSslClientSocketLinkCallbacks:

class cBlockingSslClientSocketLinkCallbacks:
	public cTCPLink::cCallbacks
{
	cBlockingSslClientSocket & m_Socket;

	virtual void OnLinkCreated(cTCPLinkPtr a_Link) override
	{
		m_Socket.SetLink(a_Link);
	}


	virtual void OnReceivedData(const char * a_Data, size_t a_Length)
	{
		m_Socket.OnReceivedData(a_Data, a_Length);
	}


	virtual void OnRemoteClosed(void)
	{
		m_Socket.OnDisconnected();
	}


	virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg)
	{
		m_Socket.OnDisconnected();
	}
public:
	cBlockingSslClientSocketLinkCallbacks(cBlockingSslClientSocket & a_Socket):
		m_Socket(a_Socket)
	{
	}
};





////////////////////////////////////////////////////////////////////////////////
// cBlockingSslClientSocket:

cBlockingSslClientSocket::cBlockingSslClientSocket(void) :
	m_Ssl(*this),
	m_IsConnected(false)
{
	// Nothing needed yet
}





bool cBlockingSslClientSocket::Connect(const AString & a_ServerName, UInt16 a_Port)
{
	// If already connected, report an error:
	if (m_IsConnected)
	{
		// TODO: Handle this better - if connected to the same server and port, and the socket is alive, return success
		m_LastErrorText = "Already connected";
		return false;
	}
	
	// Connect the underlying socket:
	m_ServerName = a_ServerName;
	if (!cNetwork::Connect(a_ServerName, a_Port,
		std::make_shared<cBlockingSslClientSocketConnectCallbacks>(*this),
		std::make_shared<cBlockingSslClientSocketLinkCallbacks>(*this))
	)
	{
		return false;
	}

	// Wait for the connection to succeed or fail:
	m_Event.Wait();
	if (!m_IsConnected)
	{
		return false;
	}
	
	// Initialize the SSL:
	int ret = m_Ssl.Initialize(true);
	if (ret != 0)
	{
		Printf(m_LastErrorText, "SSL initialization failed: -0x%x", -ret);
		return false;
	}
	
	// If we have been assigned a trusted CA root cert store, push it into the SSL context:
	if (m_CACerts.get() != nullptr)
	{
		m_Ssl.SetCACerts(m_CACerts, m_ExpectedPeerName);
	}
	
	ret = m_Ssl.Handshake();
	if (ret != 0)
	{
		Printf(m_LastErrorText, "SSL handshake failed: -0x%x", -ret);
		return false;
	}
	
	m_IsConnected = true;
	return true;
}






bool cBlockingSslClientSocket::SetTrustedRootCertsFromString(const AString & a_CACerts, const AString & a_ExpectedPeerName)
{
	// Warn if used multiple times, but don't signal an error:
	if (m_CACerts.get() != nullptr)
	{
		LOGWARNING(
			"SSL: Trying to set multiple trusted CA root cert stores, only the last one will be used. Name: %s",
			a_ExpectedPeerName.c_str()
		);
	}
	
	// Parse the cert:
	m_CACerts.reset(new cX509Cert);
	int ret = m_CACerts->Parse(a_CACerts.data(), a_CACerts.size());
	if (ret < 0)
	{
		Printf(m_LastErrorText, "CA cert parsing failed: -0x%x", -ret);
		return false;
	}
	m_ExpectedPeerName = a_ExpectedPeerName;
	
	return true;
}





bool cBlockingSslClientSocket::Send(const void * a_Data, size_t a_NumBytes)
{
	ASSERT(m_IsConnected);
	
	// Keep sending the data until all of it is sent:
	const char * Data = reinterpret_cast<const char *>(a_Data);
	size_t NumBytes = a_NumBytes;
	for (;;)
	{
		int res = m_Ssl.WritePlain(a_Data, a_NumBytes);
		if (res < 0)
		{
			ASSERT(res != POLARSSL_ERR_NET_WANT_READ);   // This should never happen with callback-based SSL
			ASSERT(res != POLARSSL_ERR_NET_WANT_WRITE);  // This should never happen with callback-based SSL
			Printf(m_LastErrorText, "Data cannot be written to SSL context: -0x%x", -res);
			return false;
		}
		else
		{
			Data += res;
			NumBytes -= res;
			if (NumBytes == 0)
			{
				return true;
			}
		}
	}
}






int cBlockingSslClientSocket::Receive(void * a_Data, size_t a_MaxBytes)
{
	ASSERT(m_IsConnected);
	
	int res = m_Ssl.ReadPlain(a_Data, a_MaxBytes);
	if (res < 0)
	{
		Printf(m_LastErrorText, "Data cannot be read form SSL context: -0x%x", -res);
	}
	return res;
}





void cBlockingSslClientSocket::Disconnect(void)
{
	// Ignore if not connected
	if (!m_IsConnected)
	{
		return;
	}
	
	m_Ssl.NotifyClose();
	m_Socket->Close();
	m_Socket.reset();
	m_IsConnected = false;
}





int cBlockingSslClientSocket::ReceiveEncrypted(unsigned char * a_Buffer, size_t a_NumBytes)
{
	// Wait for any incoming data, if there is none:
	cCSLock Lock(m_CSIncomingData);
	while (m_IsConnected && m_IncomingData.empty())
	{
		cCSUnlock Unlock(Lock);
		m_Event.Wait();
	}

	// If we got disconnected, report an error after processing all data:
	if (!m_IsConnected && m_IncomingData.empty())
	{
		return POLARSSL_ERR_NET_RECV_FAILED;
	}

	// Copy the data from the incoming buffer into the specified space:
	size_t NumToCopy = std::min(a_NumBytes, m_IncomingData.size());
	memcpy(a_Buffer, m_IncomingData.data(), NumToCopy);
	m_IncomingData.erase(0, NumToCopy);
	return static_cast<int>(NumToCopy);
}





int cBlockingSslClientSocket::SendEncrypted(const unsigned char * a_Buffer, size_t a_NumBytes)
{
	cTCPLinkPtr Socket(m_Socket);  // Make a copy so that multiple threads don't race on deleting the socket.
	if (Socket == nullptr)
	{
		return POLARSSL_ERR_NET_SEND_FAILED;
	}
	if (!Socket->Send(a_Buffer, a_NumBytes))
	{
		// PolarSSL's net routines distinguish between connection reset and general failure, we don't need to
		return POLARSSL_ERR_NET_SEND_FAILED;
	}
	return static_cast<int>(a_NumBytes);
}




void cBlockingSslClientSocket::OnConnected(void)
{
	m_IsConnected = true;
	m_Event.Set();
}





void cBlockingSslClientSocket::OnConnectError(const AString & a_ErrorMsg)
{
	LOG("Cannot connect to %s: %s", m_ServerName.c_str(), a_ErrorMsg.c_str());
	m_Event.Set();
}





void cBlockingSslClientSocket::OnReceivedData(const char * a_Data, size_t a_Size)
{
	{
		cCSLock Lock(m_CSIncomingData);
		m_IncomingData.append(a_Data, a_Size);
	}
	m_Event.Set();
}





void cBlockingSslClientSocket::SetLink(cTCPLinkPtr a_Link)
{
	m_Socket = a_Link;
}





void cBlockingSslClientSocket::OnDisconnected(void)
{
	m_Socket.reset();
	m_IsConnected = false;
	m_Event.Set();
}