diff options
Diffstat (limited to 'g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js')
-rw-r--r-- | g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js | 344 |
1 files changed, 0 insertions, 344 deletions
diff --git a/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js b/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js deleted file mode 100644 index bdd2031b..00000000 --- a/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js +++ /dev/null @@ -1,344 +0,0 @@ -'use strict' - -const { Writable } = require('stream') -const diagnosticsChannel = require('diagnostics_channel') -const { parserStates, opcodes, states, emptyBuffer } = require('./constants') -const { kReadyState, kSentClose, kResponse, kReceivedClose } = require('./symbols') -const { isValidStatusCode, failWebsocketConnection, websocketMessageReceived } = require('./util') -const { WebsocketFrameSend } = require('./frame') - -// This code was influenced by ws released under the MIT license. -// Copyright (c) 2011 Einar Otto Stangvik <einaros@gmail.com> -// Copyright (c) 2013 Arnout Kazemier and contributors -// Copyright (c) 2016 Luigi Pinca and contributors - -const channels = {} -channels.ping = diagnosticsChannel.channel('undici:websocket:ping') -channels.pong = diagnosticsChannel.channel('undici:websocket:pong') - -class ByteParser extends Writable { - #buffers = [] - #byteOffset = 0 - - #state = parserStates.INFO - - #info = {} - #fragments = [] - - constructor (ws) { - super() - - this.ws = ws - } - - /** - * @param {Buffer} chunk - * @param {() => void} callback - */ - _write (chunk, _, callback) { - this.#buffers.push(chunk) - this.#byteOffset += chunk.length - - this.run(callback) - } - - /** - * Runs whenever a new chunk is received. - * Callback is called whenever there are no more chunks buffering, - * or not enough bytes are buffered to parse. - */ - run (callback) { - while (true) { - if (this.#state === parserStates.INFO) { - // If there aren't enough bytes to parse the payload length, etc. - if (this.#byteOffset < 2) { - return callback() - } - - const buffer = this.consume(2) - - this.#info.fin = (buffer[0] & 0x80) !== 0 - this.#info.opcode = buffer[0] & 0x0F - - // If we receive a fragmented message, we use the type of the first - // frame to parse the full message as binary/text, when it's terminated - this.#info.originalOpcode ??= this.#info.opcode - - this.#info.fragmented = !this.#info.fin && this.#info.opcode !== opcodes.CONTINUATION - - if (this.#info.fragmented && this.#info.opcode !== opcodes.BINARY && this.#info.opcode !== opcodes.TEXT) { - // Only text and binary frames can be fragmented - failWebsocketConnection(this.ws, 'Invalid frame type was fragmented.') - return - } - - const payloadLength = buffer[1] & 0x7F - - if (payloadLength <= 125) { - this.#info.payloadLength = payloadLength - this.#state = parserStates.READ_DATA - } else if (payloadLength === 126) { - this.#state = parserStates.PAYLOADLENGTH_16 - } else if (payloadLength === 127) { - this.#state = parserStates.PAYLOADLENGTH_64 - } - - if (this.#info.fragmented && payloadLength > 125) { - // A fragmented frame can't be fragmented itself - failWebsocketConnection(this.ws, 'Fragmented frame exceeded 125 bytes.') - return - } else if ( - (this.#info.opcode === opcodes.PING || - this.#info.opcode === opcodes.PONG || - this.#info.opcode === opcodes.CLOSE) && - payloadLength > 125 - ) { - // Control frames can have a payload length of 125 bytes MAX - failWebsocketConnection(this.ws, 'Payload length for control frame exceeded 125 bytes.') - return - } else if (this.#info.opcode === opcodes.CLOSE) { - if (payloadLength === 1) { - failWebsocketConnection(this.ws, 'Received close frame with a 1-byte body.') - return - } - - const body = this.consume(payloadLength) - - this.#info.closeInfo = this.parseCloseBody(false, body) - - if (!this.ws[kSentClose]) { - // If an endpoint receives a Close frame and did not previously send a - // Close frame, the endpoint MUST send a Close frame in response. (When - // sending a Close frame in response, the endpoint typically echos the - // status code it received.) - const body = Buffer.allocUnsafe(2) - body.writeUInt16BE(this.#info.closeInfo.code, 0) - const closeFrame = new WebsocketFrameSend(body) - - this.ws[kResponse].socket.write( - closeFrame.createFrame(opcodes.CLOSE), - (err) => { - if (!err) { - this.ws[kSentClose] = true - } - } - ) - } - - // Upon either sending or receiving a Close control frame, it is said - // that _The WebSocket Closing Handshake is Started_ and that the - // WebSocket connection is in the CLOSING state. - this.ws[kReadyState] = states.CLOSING - this.ws[kReceivedClose] = true - - this.end() - - return - } else if (this.#info.opcode === opcodes.PING) { - // Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in - // response, unless it already received a Close frame. - // A Pong frame sent in response to a Ping frame must have identical - // "Application data" - - const body = this.consume(payloadLength) - - if (!this.ws[kReceivedClose]) { - const frame = new WebsocketFrameSend(body) - - this.ws[kResponse].socket.write(frame.createFrame(opcodes.PONG)) - - if (channels.ping.hasSubscribers) { - channels.ping.publish({ - payload: body - }) - } - } - - this.#state = parserStates.INFO - - if (this.#byteOffset > 0) { - continue - } else { - callback() - return - } - } else if (this.#info.opcode === opcodes.PONG) { - // A Pong frame MAY be sent unsolicited. This serves as a - // unidirectional heartbeat. A response to an unsolicited Pong frame is - // not expected. - - const body = this.consume(payloadLength) - - if (channels.pong.hasSubscribers) { - channels.pong.publish({ - payload: body - }) - } - - if (this.#byteOffset > 0) { - continue - } else { - callback() - return - } - } - } else if (this.#state === parserStates.PAYLOADLENGTH_16) { - if (this.#byteOffset < 2) { - return callback() - } - - const buffer = this.consume(2) - - this.#info.payloadLength = buffer.readUInt16BE(0) - this.#state = parserStates.READ_DATA - } else if (this.#state === parserStates.PAYLOADLENGTH_64) { - if (this.#byteOffset < 8) { - return callback() - } - - const buffer = this.consume(8) - const upper = buffer.readUInt32BE(0) - - // 2^31 is the maxinimum bytes an arraybuffer can contain - // on 32-bit systems. Although, on 64-bit systems, this is - // 2^53-1 bytes. - // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Errors/Invalid_array_length - // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/common/globals.h;drc=1946212ac0100668f14eb9e2843bdd846e510a1e;bpv=1;bpt=1;l=1275 - // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/objects/js-array-buffer.h;l=34;drc=1946212ac0100668f14eb9e2843bdd846e510a1e - if (upper > 2 ** 31 - 1) { - failWebsocketConnection(this.ws, 'Received payload length > 2^31 bytes.') - return - } - - const lower = buffer.readUInt32BE(4) - - this.#info.payloadLength = (upper << 8) + lower - this.#state = parserStates.READ_DATA - } else if (this.#state === parserStates.READ_DATA) { - if (this.#byteOffset < this.#info.payloadLength) { - // If there is still more data in this chunk that needs to be read - return callback() - } else if (this.#byteOffset >= this.#info.payloadLength) { - // If the server sent multiple frames in a single chunk - - const body = this.consume(this.#info.payloadLength) - - this.#fragments.push(body) - - // If the frame is unfragmented, or a fragmented frame was terminated, - // a message was received - if (!this.#info.fragmented || (this.#info.fin && this.#info.opcode === opcodes.CONTINUATION)) { - const fullMessage = Buffer.concat(this.#fragments) - - websocketMessageReceived(this.ws, this.#info.originalOpcode, fullMessage) - - this.#info = {} - this.#fragments.length = 0 - } - - this.#state = parserStates.INFO - } - } - - if (this.#byteOffset > 0) { - continue - } else { - callback() - break - } - } - } - - /** - * Take n bytes from the buffered Buffers - * @param {number} n - * @returns {Buffer|null} - */ - consume (n) { - if (n > this.#byteOffset) { - return null - } else if (n === 0) { - return emptyBuffer - } - - if (this.#buffers[0].length === n) { - this.#byteOffset -= this.#buffers[0].length - return this.#buffers.shift() - } - - const buffer = Buffer.allocUnsafe(n) - let offset = 0 - - while (offset !== n) { - const next = this.#buffers[0] - const { length } = next - - if (length + offset === n) { - buffer.set(this.#buffers.shift(), offset) - break - } else if (length + offset > n) { - buffer.set(next.subarray(0, n - offset), offset) - this.#buffers[0] = next.subarray(n - offset) - break - } else { - buffer.set(this.#buffers.shift(), offset) - offset += next.length - } - } - - this.#byteOffset -= n - - return buffer - } - - parseCloseBody (onlyCode, data) { - // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.5 - /** @type {number|undefined} */ - let code - - if (data.length >= 2) { - // _The WebSocket Connection Close Code_ is - // defined as the status code (Section 7.4) contained in the first Close - // control frame received by the application - code = data.readUInt16BE(0) - } - - if (onlyCode) { - if (!isValidStatusCode(code)) { - return null - } - - return { code } - } - - // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.6 - /** @type {Buffer} */ - let reason = data.subarray(2) - - // Remove BOM - if (reason[0] === 0xEF && reason[1] === 0xBB && reason[2] === 0xBF) { - reason = reason.subarray(3) - } - - if (code !== undefined && !isValidStatusCode(code)) { - return null - } - - try { - // TODO: optimize this - reason = new TextDecoder('utf-8', { fatal: true }).decode(reason) - } catch { - return null - } - - return { code, reason } - } - - get closingInfo () { - return this.#info.closeInfo - } -} - -module.exports = { - ByteParser -} |