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path: root/src/control/Script.cpp
blob: 9cfc2c551bb8ae8900b98ff6749836b3917b4823 (plain) (tree)
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#include "common.h"

#include "Script.h"
#include "ScriptCommands.h"

#include "AnimBlendAssociation.h"
#include "AudioManager.h"
#include "Boat.h"
#include "Camera.h"
#include "CarCtrl.h"
#include "CivilianPed.h"
#include "Clock.h"
#include "CopPed.h"
#include "Debug.h"
#include "DMAudio.h"
#include "EmergencyPed.h"
#include "FileMgr.h"
#include "Frontend.h"
#include "General.h"
#ifdef MISSION_REPLAY
#include "GenericGameStorage.h"
#endif
#include "HandlingMgr.h"
#include "Heli.h"
#include "Hud.h"
#include "Lines.h"
#include "Messages.h"
#include "Pad.h"
#include "Pickups.h"
#include "Pools.h"
#include "Population.h"
#include "Remote.h"
#include "Replay.h"
#include "Stats.h"
#include "Streaming.h"
#include "User.h"
#include "Wanted.h"
#include "Weather.h"
#include "Zones.h"
#include "main.h"
#include "Ropes.h"
#include "ColStore.h"
#include "Fluff.h"
#include "GameLogic.h"
#include "MBlur.h"
#include "PedRoutes.h"
#include "RoadBlocks.h"
#include "SpecialFX.h"
#include "Timecycle.h"
#include "TxdStore.h"
#include "Bike.h"
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#include <stdarg.h>
#endif

//--MIAMI: file done

uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE];
CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS];
intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS];
int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
CEntity* CTheScripts::InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS];
CStoredLine CTheScripts::aStoredLines[MAX_NUM_STORED_LINES];
bool CTheScripts::DbgFlag;
uint32 CTheScripts::OnAMissionFlag;
int32 CTheScripts::StoreVehicleIndex;
bool CTheScripts::StoreVehicleWasRandom;
CRunningScript *CTheScripts::pIdleScripts;
CRunningScript *CTheScripts::pActiveScripts;
int32 CTheScripts::NextFreeCollectiveIndex;
int32 CTheScripts::LastRandomPedId;
uint16 CTheScripts::NumberOfUsedObjects;
bool CTheScripts::bAlreadyRunningAMissionScript;
bool CTheScripts::bUsingAMultiScriptFile;
uint16 CTheScripts::NumberOfMissionScripts;
uint32 CTheScripts::LargestMissionScriptSize;
uint32 CTheScripts::MainScriptSize;
uint8 CTheScripts::FailCurrentMission;
uint16 CTheScripts::NumScriptDebugLines;
uint16 CTheScripts::NumberOfIntroRectanglesThisFrame;
uint16 CTheScripts::NumberOfIntroTextLinesThisFrame;
uint8 CTheScripts::UseTextCommands;
CMissionCleanup CTheScripts::MissionCleanUp;
CUpsideDownCarCheck CTheScripts::UpsideDownCars;
CStuckCarCheck CTheScripts::StuckCars;
uint16 CTheScripts::CommandsExecuted;
uint16 CTheScripts::ScriptsUpdated;
int32 ScriptParams[32];
uint8 CTheScripts::RiotIntensity;
uint32 CTheScripts::LastMissionPassedTime;
uint16 CTheScripts::NumberOfExclusiveMissionScripts;
bool CTheScripts::bPlayerHasMetDebbieHarry;
bool CTheScripts::bPlayerIsInTheStatium;
#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
int16 CTheScripts::CardStack[CARDS_IN_DECK * MAX_DECKS];
int16 CTheScripts::CardStackPosition;
#endif
int CTheScripts::AllowedCollision[MAX_ALLOWED_COLLISIONS];

#ifdef MISSION_REPLAY

static const char* nonMissionScripts[] = {
	"copcar",
	"ambulan",
	"taxi",
	"firetru",
	"rampage",
	"t4x4_1",
	"t4x4_2",
	"t4x4_3",
	"rc1",
	"rc2",
	"rc3",
	"rc4",
	"hj",
	"usj",
	"mayhem"
};

int AllowMissionReplay;
uint32 NextMissionDelay;
uint32 MissionStartTime;
uint32 WaitForMissionActivate;
uint32 WaitForSave;
float oldTargetX;
float oldTargetY;
int missionRetryScriptIndex;
bool doingMissionRetry;
bool gbTryingPorn4Again;
int IsInAmmunation;
int MissionSkipLevel;

#endif

#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT

#define REGISTER_COMMAND(command, in, out, cond, ovrd, visual) { command, #command, in, out, cond, ovrd, visual }
#define INPUT_ARGUMENTS(...) { __VA_ARGS__ ARGTYPE_NONE }
#define OUTPUT_ARGUMENTS(...) { __VA_ARGS__ ARGTYPE_NONE }
const tScriptCommandData commands[] = {
	REGISTER_COMMAND(COMMAND_NOP, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WAIT, INPUT_ARGUMENTS(ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GOTO, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SHAKE_CAM, INPUT_ARGUMENTS(ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_ADD_VAL_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_VAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_VAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_VAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_SUB_VAL_FROM_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_VAL_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_VAL_FROM_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_VAL_FROM_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_MULT_INT_VAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_FLOAT_VAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_INT_LVAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_FLOAT_LVAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_DIV_INT_VAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_FLOAT_VAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_INT_LVAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_FLOAT_LVAR_BY_VAL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_THAN_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_THAN_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_THAN_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_THAN_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_THAN_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_THAN_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_THAN_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_THAN_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_GREATER_THAN_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_GREATER_THAN_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_EQUAL_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " =="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, 0, " !="),
	REGISTER_COMMAND(COMMAND_GOTO_IF_TRUE, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GOTO_IF_FALSE, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_TERMINATE_THIS_SCRIPT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_NEW_SCRIPT, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GOSUB, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RETURN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LINE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PLAYER_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_INT,), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_BOOL,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_BOOL,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_INT_VAR_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_INT_LVAR_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_INT_VAR_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_INT_LVAR_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +="),
	REGISTER_COMMAND(COMMAND_SUB_INT_VAR_FROM_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_INT_LVAR_FROM_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_INT_VAR_FROM_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_INT_LVAR_FROM_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -="),
	REGISTER_COMMAND(COMMAND_MULT_INT_VAR_BY_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_INT_LVAR_BY_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_INT_VAR_BY_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_INT_LVAR_BY_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " *="),
	REGISTER_COMMAND(COMMAND_DIV_INT_VAR_BY_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_INT_LVAR_BY_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_INT_VAR_BY_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_INT_LVAR_BY_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " /="),
	REGISTER_COMMAND(COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"),
	REGISTER_COMMAND(COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"),
	REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"),
	REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"),
	REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"),
	REGISTER_COMMAND(COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " +=@"),
	REGISTER_COMMAND(COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"),
	REGISTER_COMMAND(COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"),
	REGISTER_COMMAND(COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"),
	REGISTER_COMMAND(COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"),
	REGISTER_COMMAND(COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"),
	REGISTER_COMMAND(COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " -=@"),
	REGISTER_COMMAND(COMMAND_SET_VAR_INT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_LVAR_INT_TO_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_VAR_INT_TO_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_LVAR_INT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_CSET_VAR_INT_TO_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_CSET_VAR_FLOAT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " =#"),
	REGISTER_COMMAND(COMMAND_ABS_VAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ABS"),
	REGISTER_COMMAND(COMMAND_ABS_LVAR_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, 0, " ABS"),
	REGISTER_COMMAND(COMMAND_ABS_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ABS"),
	REGISTER_COMMAND(COMMAND_ABS_VAR_FLOAT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, 0, " ABS"),
	REGISTER_COMMAND(COMMAND_GENERATE_RANDOM_FLOAT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GENERATE_RANDOM_INT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(ARGTYPE_PED_HANDLE,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DELETE_CHAR, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHAR_WANDER_DIR, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHAR_WANDER_RANGE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHAR_FOLLOW_PATH, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHAR_SET_IDLE, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CHAR_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE,), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STILL_ALIVE, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_BOOL,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_PED_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_BOOL,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DELETE_CAR, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CAR_GOTO_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CAR_WANDER_RANDOMLY, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CAR_SET_IDLE, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE,), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_STILL_ALIVE, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_CRUISE_SPEED, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_DRIVING_STYLE, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_MISSION, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_BOOL,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_VEHICLE_HANDLE, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_BOOL,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_0, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_1, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_2, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_3, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_4, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_5, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_6, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SPECIAL_7, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_BIG, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_PRINTS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_TIME_OF_DAY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TIME_OF_DAY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_MINUTES_TO_TIME_OF_DAY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT,), OUTPUT_ARGUMENTS(ARGTYPE_INT,), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_POINT_ON_SCREEN, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT,), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DEBUG_ON, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DEBUG_OFF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RETURN_TRUE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RETURN_FALSE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_VAR_INT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_VAR_FLOAT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LVAR_INT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LVAR_FLOAT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LBRACKET, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RBRACKET, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REPEAT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ENDREPEAT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IFNOT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ELSE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ENDIF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WHILE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WHILENOT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ENDWHILE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ANDOR, INPUT_ARGUMENTS(ARGTYPE_ANDOR,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LAUNCH_MISSION, INPUT_ARGUMENTS(ARGTYPE_LABEL,), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MISSION_HAS_FINISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_CAR_CHAR_IS_IN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_CAR_PLAYER_IS_IN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_ANY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_BUTTON_PRESSED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PAD_STATE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ANY_MEANS_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ANY_MEANS_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DELETE_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_SCORE_GREATER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ALTER_WANTED_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ALTER_WANTED_LEVEL_NO_DROP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_WANTED_LEVEL_GREATER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_WANTED_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_DEATHARREST_STATE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_DEATHARREST_BEEN_EXECUTED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_AMMO_TO_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_AMMO_TO_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_AMMO_TO_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STILL_ALIVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_DEAD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_DEAD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_DEAD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_THREAT_SEARCH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_THREAT_REACTION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_NO_OBJ, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ORDER_DRIVER_OUT_OF_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ORDER_CHAR_TO_DRIVE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PATROL_POINT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_GANGZONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_PRESSING_HORN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_SPOTTED_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ORDER_CHAR_TO_BACKDOOR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_CHAR_TO_GANG, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_OBJECTIVE_PASSED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_DRIVE_AGGRESSION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_MAX_DRIVESPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CHAR_INSIDE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WARP_PLAYER_FROM_CAR_TO_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_CHAR_DO_NOTHING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_INVINCIBLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_INVINCIBLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_GRAPHIC_TYPE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_GRAPHIC_TYPE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_PLAYER_BEEN_ARRESTED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_STOP_CHAR_DRIVING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_KILL_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OCCUPATION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_CAR_LOCK, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SHAKE_CAM_WITH_POINT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_REMAP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CAR_JUST_SUNK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_NO_COLLIDE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_DEAD_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_DEAD_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_TRAILER_ATTACHED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_ON_TRAILER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CAR_GOT_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_PARK, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_PARK_FINISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_KILL_ALL_PASSENGERS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_BULLETPROOF, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_FLAMEPROOF, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_ROCKETPROOF, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CARBOMB_ACTIVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GIVE_CAR_ALARM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PUT_CAR_ON_TRAILER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_CRUSHED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_GANG_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CAR_GENERATOR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_CAR_GENERATOR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PAGER_MESSAGE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_ONSCREEN_TIMER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_ONSCREEN_TIMER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_ONSCREEN_COUNTER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_ONSCREEN_COUNTER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ZONE_CAR_INFO, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_GANG_ZONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_DENSITY, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PED_DENSITY, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_POINT_CAMERA_AT_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_POINT_CAMERA_AT_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_POINT_CAMERA_AT_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RESTORE_CAMERA, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SHAKE_PAD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ZONE_PED_INFO, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TIME_SCALE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_AIR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FIXED_CAMERA_POSITION, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_POINT_CAMERA_AT_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_CAR_OLD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_CHAR_OLD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_OBJECT_OLD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_BLIP, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_BLIP_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DIM_BLIP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_COORD_OLD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_BLIP_SCALE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FADING_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DO_FADE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_FADING_STATUS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_HOSPITAL_RESTART, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_POLICE_RESTART, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_OVERRIDE_NEXT_RESTART, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DRAW_SHADOW, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PLAYER_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CHAR_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OBJECT_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_TOUCHING_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_TOUCHING_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_AMMO, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_AMMO, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_AMMO, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_CAMERA_SPLINE, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MOVE_CAMERA_ALONG_SPLINE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DECLARE_MISSION_FLAG, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_HEALTH_GREATER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_HEALTH_GREATER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_HEALTH_GREATER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_CONTACT_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_COORD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_BLIP_DISPLAY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_ONE_OFF_SOUND, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_CONTINUOUS_SOUND, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_SOUND, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_STUCK_ON_ROOF, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_UPSIDEDOWN_CAR_CHECK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GUARD_SPOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GUARD_AREA, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STOPPED_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STOPPED_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_STOPPED_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_STOPPED_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GIVE_WEAPON_TO_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GIVE_WEAPON_TO_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GIVE_WEAPON_TO_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_CONTROL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FORCE_WEATHER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FORCE_WEATHER_NOW, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RELEASE_WEATHER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CURRENT_PLAYER_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CURRENT_CHAR_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CURRENT_CAR_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OBJECT_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_COORDINATES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_GAME_TIMER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_CHAR_TO_FACE_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_PLAYER_TO_FACE_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_WANTED_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_STOPPED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DONT_REMOVE_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DONT_REMOVE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DONT_REMOVE_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CHAR_AS_PASSENGER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_LEAVE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_DESTROY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GUARD_ATTACK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_AS_LEADER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_AS_LEADER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LEAVE_GROUP, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_ROUTE_POINT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_NUMBER_BIG, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_NUMBER, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_NUMBER_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_NUMBER_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_ROADS_ON, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_ROADS_OFF, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_PASSENGERS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_DENSITY_MULTIPLIER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_HEAVY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CHAR_THREAT_SEARCH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ACTIVATE_CRANE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DEACTIVATE_CRANE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_MAX_WANTED_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SAVE_VAR_INT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SAVE_VAR_FLOAT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_AIR_PROPER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_UPSIDEDOWN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PLAYER_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CANCEL_OVERRIDE_RESTART, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_POLICE_IGNORE_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_KILL_FRENZY, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_READ_KILL_FRENZY_STATUS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SQRT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GENERATE_RANDOM_INT_IN_RANGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCK_CAR_DOORS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_EXPLODE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_EXPLOSION, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_UPRIGHT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_CHAR_TO_FACE_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_CHAR_TO_FACE_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_PLAYER_TO_FACE_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_PICKUP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_PICKUP_BEEN_COLLECTED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_PICKUP, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TAXI_LIGHTS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_BIG_Q, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_NUMBER_BIG_Q, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GARAGE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GARAGE_WITH_CAR_MODEL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_MISSION_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FREE_BOMBS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_POWERPOINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ALL_TAXI_LIGHTS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PLAYER_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CHAR_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_ARMED_WITH_BOMB, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_CAR_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_PED_ROADS_ON, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_PED_ROADS_OFF, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STOP_CHAR_LOOKING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STOP_PLAYER_LOOKING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_HELICOPTER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_ATTITUDE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_GANG_ATTITUDE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_PLAYER_ATTITUDE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_PED_MODELS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_CAR_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_WEAPONS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_RUN_TO_AREA, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_RUN_TO_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_SPECIAL_CHARACTER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_SPECIAL_CHARACTER_LOADED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_FLASH_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FLASH_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FLASH_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_REMOTE_MODE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ARM_CAR_WITH_BOMB, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_PERSONALITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CUTSCENE_OFFSET, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ANIM_GROUP_FOR_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ANIM_GROUP_FOR_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REQUEST_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_MODEL_LOADED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GRAB_PHONE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_REPEATED_PHONE_MESSAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PHONE_MESSAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_PHONE_DISPLAYED_MESSAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_PHONE_OFF, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DRAW_CORONA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DRAW_LIGHT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_WEATHER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RESTORE_WEATHER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_CLOCK, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RESTORE_CLOCK, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RESTART_CRITICAL_MISSION, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_PLAYING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_NO_OBJ, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GUARD_SPOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GUARD_AREA, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_WAIT_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_LEAVE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_DESTROY_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_DESTROY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GUARD_ATTACK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_RUN_TO_AREA, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_RUN_TO_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PEDS_IN_AREA_TO_COLL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_COLL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLL_IN_CARS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ANY_MEANS_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_IN_CAR_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLL_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLL_IN_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLL_STOPPED_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_PEDS_IN_COLL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_HEED_THREATS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_HEED_THREATS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CONTROLLER_MODE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAN_RESPRAY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_TAXI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_UNLOAD_SPECIAL_CHARACTER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ACTIVATE_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_TAXI_TIMER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_OBJECT_NO_OFFSET, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_BOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STOPPED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_MESSAGE_WAIT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PARTICLE_EFFECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_WIDESCREEN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SPRITE_BLIP_FOR_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SPRITE_BLIP_FOR_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SPRITE_BLIP_FOR_COORD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_PROOFS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_PROOFS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DEACTIVATE_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_SWAT_REQUIRED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FBI_REQUIRED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ARMY_REQUIRED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_WATER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_CHAR_NODE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_CAR_NODE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CAR_GOTO_COORDINATES_ACCURATE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_PACMAN_RACE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_PACMAN_RECORD, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_PACMAN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_PACMAN_SCRAMBLE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_ON_SCREEN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_ON_SCREEN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_OBJECT_ON_SCREEN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GOSUB_FILE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_GROUND_Z_FOR_3D_COORD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_SCRIPT_FIRE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_SCRIPT_FIRE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COMEDY_CONTROLS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_BOAT_GOTO_COORDS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_BOAT_STOP, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_SHOOTING_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_SHOOTING_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CURRENT_PLAYER_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CURRENT_CHAR_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_POWER_PILL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_BOAT_CRUISE_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_CHAR_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_CHAR_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_TAXI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_SHOOTING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_SHOOTING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_MONEY_PICKUP, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_ACCURACY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_CUTSCENE, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CUTSCENE_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CUTSCENE_ANIM, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_CUTSCENE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CUTSCENE_TIME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CUTSCENE_FINISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CUTSCENE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RESTORE_CAMERA_JUMPCUT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_COLLECTABLE1, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLLECTABLE1_TOTAL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PROJECTILE_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DESTROY_PROJECTILES_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DROP_MINE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DROP_NAUTICAL_MINE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_SPECIAL_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CUTSCENE_HEAD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CUTSCENE_HEAD_ANIM, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SIN, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_COS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_FORWARD_X, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_FORWARD_Y, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_GARAGE_TYPE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ACTIVATE_CRUSHER_CRANE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_2_NUMBERS, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_2_NUMBERS_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_2_NUMBERS_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_3_NUMBERS, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_3_NUMBERS_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_3_NUMBERS_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_4_NUMBERS, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_4_NUMBERS_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_4_NUMBERS_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_5_NUMBERS, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_5_NUMBERS_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_5_NUMBERS_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_6_NUMBERS, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_6_NUMBERS_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_6_NUMBERS_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLAYER_MADE_PROGRESS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PROGRESS_TOTAL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_JUMP_DISTANCE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_JUMP_HEIGHT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_JUMP_FLIPS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_JUMP_SPINS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_JUMP_STUNT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_UNIQUE_JUMP_FOUND, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_UNIQUE_JUMPS_TOTAL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_MONEY_MADE_TAXI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_MISSION_GIVEN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_MISSION_PASSED, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_RUNNING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_ALL_SCRIPT_FIRES, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_FIRST_CAR_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_SECOND_CAR_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_CHARS_GROUP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_PLAYERS_GROUP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_EXPLODE_CHAR_HEAD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_EXPLODE_PLAYER_HEAD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ANCHOR_BOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ZONE_GROUP, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_CAR_FIRE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_CHAR_FIRE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_RESPRAY_HAPPENED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAMERA_ZOOM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_PICKUP_WITH_AMMO, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_RAM_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_BLOCK_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_CATCH_TRAIN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_CATCH_TRAIN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_NEVER_GETS_TIRED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_FAST_RELOAD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_BLEEDING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_FUNNY_SUSPENSION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_BIG_WHEELS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FREE_RESPRAYS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_VISIBLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_VISIBLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_VISIBLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_AREA_OCCUPIED, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_START_DRUG_RUN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SAVE_PLAYER_FROM_FIRES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_TEXT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_SCALE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_JUSTIFY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_CENTRE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_WRAPX, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_CENTRE_SIZE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_BACKGROUND, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_BACKGROUND_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_PROPORTIONAL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_FONT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_INDUSTRIAL_PASSED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_COMMERCIAL_PASSED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SUBURBAN_PASSED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ROTATE_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SLIDE_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_CHAR_ELEGANTLY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_STAY_IN_SAME_PLACE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_NASTY_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_UNDRESS_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DRESS_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_CHASE_SCENE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STOP_CHASE_SCENE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_EXPLOSION_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_EXPLOSION_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_START_DRUG_DROP_OFF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_FIND_DROP_OFF_PLANE_COORDINATES, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_FLOATING_PACKAGE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_OBJECT_TARGETTABLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_ARMOUR_TO_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_ARMOUR_TO_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_OPEN_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLOSE_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WARP_CHAR_FROM_CAR_TO_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_SPOTTED_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_HAIL_TAXI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_OBJECT_BEEN_DAMAGED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_START_KILL_FRENZY_HEADSHOT, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ACTIVATE_MILITARY_CRANE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WARP_PLAYER_INTO_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WARP_CHAR_INTO_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_CAR_RADIO, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_AUDIO_STREAM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_2_NUMBERS_BIG, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_3_NUMBERS_BIG, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_4_NUMBERS_BIG, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_5_NUMBERS_BIG, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_WITH_6_NUMBERS_BIG, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_WAIT_STATE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAMERA_BEHIND_PLAYER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_MOTION_BLUR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_STRING_IN_STRING, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_RANDOM_CHAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_2_REPEATED_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_2_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_3_REPEATED_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_3_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_4_REPEATED_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_4_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_SNIPER_BULLET_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GIVE_PLAYER_DETONATOR, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_ICECREAM_JINGLE_ON, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_STRING_IN_STRING_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_STRING_IN_STRING_SOON, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_5_REPEATED_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_5_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_6_REPEATED_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_6_PHONE_MESSAGES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_ALL_MODELS_NOW, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_TO_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DRAW_SPRITE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DRAW_RECT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_SPRITE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_TEXTURE_DICTIONARY, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_TEXTURE_DICTIONARY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_DYNAMIC, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_ANIM_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLAY_MISSION_PASSED_TUNE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FREEZE_ONSCREEN_TIMER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_CAR_SIREN, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_PED_ROADS_ON_ANGLED, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_PED_ROADS_OFF_ANGLED, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_ROADS_ON_ANGLED, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_ROADS_OFF_ANGLED, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_WATERTIGHT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MOVING_PARTICLE_EFFECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_CAR_TO_FACE_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CRANE_LIFTING_CAR, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DRAW_SPHERE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_STATUS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_MALE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SCRIPT_NAME, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FIND_DRUG_PLANE_COORDINATES, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SAVE_INT_TO_DEBUG_FILE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SAVE_FLOAT_TO_DEBUG_FILE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_POLICE_RADIO_MESSAGE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_STRONG, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_ROUTE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_RUBBISH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_STREAMING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_GARAGE_OPEN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_GARAGE_CLOSED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_START_CATALINA_HELI, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CATALINA_HELI_TAKE_OFF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_CATALINA_HELI, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SWAP_NEAREST_BUILDING_MODEL, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_WORLD_PROCESSING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_ALL_PLAYER_WEAPONS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GRAB_CATALINA_HELI, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_AREA_OF_CARS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ROTATING_GARAGE_DOOR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SPHERE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_SPHERE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CATALINA_HELI_FLY_AWAY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_EVERYONE_IGNORE_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PHONE_DISPLAYING_MESSAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_COLLISION_IN_MEMORY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_WANTED_MULTIPLIER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_VISIBLY_DAMAGED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DOES_OBJECT_EXIST, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_SCENE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_STUCK_CAR_CHECK, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_STUCK_CAR_CHECK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_STUCK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_MISSION_AUDIO, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_MISSION_AUDIO_LOADED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_PLAY_MISSION_AUDIO, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_MISSION_AUDIO_FINISHED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_THIS_PRINT, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_THIS_BIG_PRINT, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_MISSION_AUDIO_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ACTIVATE_SAVE_MENU, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_SAVE_GAME_FINISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_PICKUP_OLD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLIP_FOR_PICKUP, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PED_DENSITY_MULTIPLIER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FORCE_RANDOM_PED_TYPE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_DRAW_BEFORE_FADE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_COLLECTABLE1S_COLLECTED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_SPRITES_DRAW_BEFORE_FADE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TEXT_RIGHT_JUSTIFY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_HELP, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_HELP, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FLASH_HUD_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FLASH_RADAR_BLIP, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_CONTROL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GENERATE_CARS_AROUND_CAMERA, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_SMALL_PRINTS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CAN_PLAYER_START_MISSION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_USE_TEXT_COMMANDS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_THREAT_FOR_PED_TYPE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_THREAT_FOR_PED_TYPE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_COLOURS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_CAN_BE_DAMAGED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_PLAYER_UNSAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_BODY_CAST_HEALTH, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHARS_CHATTING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_PLAYER_SAFE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_DRUNK_INPUT_DELAY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_MONEY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_INCREASE_CHAR_MONEY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_LIFE_SAVED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_CRIMINAL_CAUGHT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_AMBULANCE_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_FIRE_EXTINGUISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_TURN_PHONE_ON, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_LONGEST_DODO_FLIGHT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_BLOW_UP_RC_BUGGY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_CAR_FROM_CHASE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_FRENCH_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_GERMAN_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_MISSION_AUDIO, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_PED_MODEL_PREFERENCE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_USE_PEDNODE_SEEK, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_VEHICLE_WEAPONS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GET_OUT_OF_JAIL_FREE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FREE_HEALTH_CARE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_DOOR_CLOSED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_AND_LAUNCH_MISSION, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_DRAW_LAST, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_AMMO_IN_PLAYER_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_AMMO_IN_CHAR_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_KILL_FRENZY_PASSED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_SAY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_NEAR_CLIP, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_RADIO_CHANNEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_OVERRIDE_HOSPITAL_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_OVERRIDE_POLICE_STATION_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FORCE_RAIN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DOES_GARAGE_CONTAIN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_TRACTION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ARE_MEASUREMENTS_IN_METRES, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CONVERT_METRES_TO_FEET, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_ROADS_BETWEEN_LEVELS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_THREAT_FOR_PED_TYPE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_AREA_OF_CHARS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CONVERT_METRES_TO_FEET_INT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_FASTEST_TIME, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_HIGHEST_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_PASSENGER_SEAT_FREE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_CREDITS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STOP_CREDITS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ARE_CREDITS_FINISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_SINGLE_PARTICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CHASE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_BOAT_FOAM_ANIMATION, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_UPDATE_BOAT_FOAM_ANIMATION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_MUSIC_DOES_FADE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_INTRO_IS_PLAYING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_HOOKER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLAY_END_OF_GAME_TUNE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_STOP_END_OF_GAME_TUNE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CAR_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_SITTING_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_SCRIPT_FIRE_AUDIO, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_LIFTING_A_PHONE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_SITTING_IN_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_SITTING_IN_ANY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_COLLISION_WITH_SCREEN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_SPLASH_SCREEN, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_END_OF_GAME_TUNE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ENABLE_PLAYER_CONTROL_CAMERA, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_ROTATION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_DEBUG_CAMERA_COORDINATES, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_TARGETTING_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_TARGETTING_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_TEXT_WITH_NUMBER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_STRING, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FAIL_CURRENT_MISSION, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_OBJECT_OF_TYPE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_INTERPOLATION_PARAMETERS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_DEBUG_CAMERA_POINT_AT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ATTACH_CHAR_TO_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DETACH_CHAR_FROM_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_CHANGE_LANE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_COP_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_COP_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_FLEE_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_DRIVER_OF_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_FOLLOWERS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CURRENT_PLAYER_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CURRENT_CHAR_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_TEMP_ACTION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_HANDBRAKE_STOP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_ON_ANY_BIKE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_SNIPER_BULLET_2D, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_SNIPER_BULLET_3D, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_ON_ANY_BIKE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_LYING_DOWN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CAN_CHAR_SEE_DEAD_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_CEASE_ATTACK_TIMER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_REMOTE_CONTROLLED_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PC_VERSION, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_REPLAY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_REPLAY_PLAYING, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_MODEL_AVAILABLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SHUT_CHAR_UP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ENABLE_RC_DETONATE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_RANDOM_ROUTE_SEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_ANY_PICKUP_AT_COORDS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_FIRST_PICKUP_COORDS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NEXT_PICKUP_COORDS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_ALL_CHAR_WEAPONS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_PLAYER_GOT_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_GOT_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_FACING_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TANK_DETONATE_CARS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_POSITION_OF_ANALOGUE_STICKS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_ON_FIRE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_TYRE_BURST, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_WAIT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_FOOT_DOWN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_FOOT_DOWN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_INITIALISE_OBJECT_PATH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_START_OBJECT_ON_PATH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_PATH_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_PATH_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_OBJECT_PATH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HELI_GOTO_COORDS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_DEAD_CHAR_PICKUP_COORDS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_PROTECTION_PICKUP, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_ANY_BOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANY_BOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_ANY_HELI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANY_HELI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_ANY_PLANE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_ANY_PLANE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_WATER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_VAR_INT_TO_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_SET_LVAR_INT_TO_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, 0, " ="),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >"),
	REGISTER_COMMAND(COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, 0, " >="),
	REGISTER_COMMAND(COMMAND_GET_CHAR_WEAPON_IN_SLOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_STRAIGHT_ROAD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_FORWARD_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_AREA_VISIBLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CUTSCENE_ANIM_TO_LOOP, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_CAR_AS_CONVOY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_HAVOC_CAUSED_BY_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_SCRIPT_ROADBLOCK, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PICKUP_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_SECURITY_CAMERA, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_FLYING_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_FLYING_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_SONY_CD_BEEN_READ, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NUMBER_OF_SONY_CDS_READ, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MONEY_SPENT_ON_CLOTHES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_HELI_ORIENTATION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_HELI_ORIENTATION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLANE_GOTO_COORDS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NTH_CLOSEST_CAR_NODE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NTH_CLOSEST_CHAR_NODE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DRAW_WEAPONSHOP_CORONA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_FREEZE_CHAR_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_DROWNS_IN_WATER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_RECORDS_COLLISIONS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_RC_BUGGY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CHAR_ARMOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_ARMOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_HELI_STABILISER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_POP_CAR_BOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SHUT_PLAYER_UP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_MOOD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REQUEST_COLLISION, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_OBJECT_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_LOCATE_OBJECT_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_OBJECT_IN_WATER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_OBJECT_IN_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_OBJECT_IN_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_CROUCH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ZONE_CIVILIAN_CAR_INFO, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REQUEST_ANIMATION, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_ANIMATION_LOADED, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_ANIMATION, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ATTACH_CHAR_TO_OBJECT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_AS_PLAYER_FRIEND, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SET_PIECE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_EXTRA_COLOURS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_EXTRA_COLOURS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLOSE_CAR_BOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_WHEELIE_STATS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISARM_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_BURST_CAR_TYRE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_OBJ_NO_OBJ, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_WEARING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_SWAT_ROPE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_NEAREST_TYRE_TO_POINT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAR_MODEL_COMPONENTS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SWITCH_LIFT_CAMERA, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLOSE_ALL_CAR_DOORS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_POP_CAR_BOOT_USING_PHYSICS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_MAX_WANTED_LEVEL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_WANDER_PATH_CLEAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_HELP_WITH_NUMBER, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_HELP_FOREVER, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_MISSION_AUDIO_PLAYING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_LOCKED_PROPERTY_PICKUP, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_FORSALE_PROPERTY_PICKUP, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FREEZE_CAR_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RADIO_CHANNEL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_DROWNING_IN_WATER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_DROWNING_IN_WATER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DISABLE_CUTSCENE_SHADOWS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_MISSION_AUDIO_LOADING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MONEY_SPENT_ON_WEAPONS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MONEY_SPENT_ON_PROPERTY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_ANSWERING_MOBILE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_DRUNKENNESS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PLAYER_DRUNKENNESS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_DRUG_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PLAYER_DRUG_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_LOAN_SHARK_VISITS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_STORES_KNOCKED_OFF, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MOVIE_STUNTS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_NUMBER_OF_ASSASSINATIONS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PIZZAS_DELIVERED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_GARBAGE_PICKUPS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_ICE_CREAMS_SOLD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TOP_SHOOTING_RANGE_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SHOOTING_RANGE_RANK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MONEY_SPENT_ON_GAMBLING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_MONEY_WON_ON_GAMBLING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_LARGEST_GAMBLING_WIN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CHAR_WAIT_STATE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CAN_BURST_CAR_TYRES, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_AUTO_AIM, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FIRE_HUNTER_GUN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PROPERTY_AS_OWNED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BLOOD_RING_KILLS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_TOUCHING_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_TOUCHING_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CHAR_FOLLOW_PATH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_MISSION_TEXT, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_TONIGHTS_EVENT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FREEZE_OBJECT_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_RIOT_INTENSITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_ANGLED_AREA_2D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CAR_IN_ANGLED_AREA_3D, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_REMOVE_WEAPON_FROM_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_UP_TAXI_SHORTCUT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_TAXI_SHORTCUT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_CLOSEST_WATER_NODE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_CLOTHES_PICKUP, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CHANGE_BLIP_THRESHOLD, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_PLAYER_FIRE_PROOF, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_INCREASE_PLAYER_MAX_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_INCREASE_PLAYER_MAX_ARMOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MAKE_HELI_COME_CRASHING_DOWN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_EXPLOSION_NO_SOUND, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_AREA_VISIBLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WAS_VEHICLE_EVER_POLICE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_NEVER_TARGETTED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_LOAD_UNCOMPRESSED_ANIM, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WAS_CUTSCENE_SKIPPED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DOES_CHAR_EXIST, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DOES_VEHICLE_EXIST, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_STUCK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ALL_TAXIS_HAVE_NITRO, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_VIGILANTE_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_ALL_CHAR_ANIMS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_WANTED_STARS_ARE_FLASHING, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_ALLOW_HURRICANES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_PLAY_ANNOUNCEMENT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_PLAYER_IS_IN_STADIUM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DISPLAY_RADAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_BEST_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_INFO_ZONE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_BIG_GUN_FLASH, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_PROGRESS_PERCENTAGE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_SHORTCUT_PICKUP_POINT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_VEHICLE_TO_FADE_IN, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_ODDJOB_MISSION_PASSED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_CHAR_DUCKING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_REGISTER_FIRE_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_AUSTRALIAN_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_DISARM_CAR_BOMB, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT)
	REGISTER_COMMAND(COMMAND_IS_JAPANESE_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
#elif (!defined GTA_PS2)
	REGISTER_COMMAND(COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
#endif
#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
	REGISTER_COMMAND(COMMAND_SHUFFLE_CARD_DECKS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_FETCH_NEXT_CARD, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_DEBUG_CAMERA_ON, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_OBJECT_STATIC, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DO_2D_RECTANGLES_COLLIDE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_GET_OBJECT_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
#endif
#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT)
	REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_START, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_END, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CUTSCENE_SCROLL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
#elif (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
	REGISTER_COMMAND(COMMAND_IS_MISSION_SKIP, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_SET_IN_AMMUNATION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DO_SAVE_GAME, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_IS_RETRY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
	REGISTER_COMMAND(COMMAND_DUMMY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_START, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_END, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
	REGISTER_COMMAND(COMMAND_CUTSCENE_SCROLL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
#endif
};
#undef REGISTER_COMMAND
#undef INPUT_ARGUMENTS
#undef OUTPUT_ARGUMENTS

static_assert(ARRAY_SIZE(commands) == LAST_SCRIPT_COMMAND, "commands array not filled");

#if SCRIPT_LOG_FILE_LEVEL == 1 || SCRIPT_LOG_FILE_LEVEL == 2
static FILE* dbg_log;
#endif

static void PrintToLog(const char* format, ...)
{
	va_list va;
	va_start(va, format);
	char tmp[1024];
#ifdef _WIN32
	vsprintf_s(tmp, 1024, format, va);
#else
	vsprintf(tmp, format, va);
#endif
	va_end(va);

#if SCRIPT_LOG_FILE_LEVEL == 1 || SCRIPT_LOG_FILE_LEVEL == 2
	if (dbg_log)
		fwrite(tmp, 1, strlen(tmp), dbg_log);
#endif
}

#endif

void FlushLog()
{
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#if SCRIPT_LOG_FILE_LEVEL == 1 || SCRIPT_LOG_FILE_LEVEL == 2
	if (dbg_log)
		fflush(dbg_log);
#endif
#endif
}

const uint32 CRunningScript::nSaveStructSize =
#ifdef COMPATIBLE_SAVES
	136;
#else
	sizeof(CRunningScript);
#endif

// done(LCS)
CMissionCleanup::CMissionCleanup()
{
	Init();
}

// done(LCS)
void CMissionCleanup::Init()
{
	m_nCount = 0;
	for (int i = 0; i < MAX_CLEANUP; i++){
		m_sEntities[i].type = CLEANUP_UNUSED;
		m_sEntities[i].id = 0;
	}
}

// done(LCS)
cleanup_entity_struct* CMissionCleanup::FindFree()
{
	for (int i = 0; i < MAX_CLEANUP; i++){
		if (m_sEntities[i].type == CLEANUP_UNUSED)
			return &m_sEntities[i];
	}
	script_assert(0);
	return nil;
}

// done(LCS)
void SleepThisPed(cleanup_entity_struct* pCleanup, CPed* pPed)
{
	printf("*** SLEEPING PED %i %i\n", pCleanup->id, pPed->GetModelIndex());
	if (!pPed->GetIsStatic())
		pPed->RemoveFromMovingList();
	pPed->bIsStaticWaitingForCollision = true;
}

// done(LCS)
void WakeThisPed(cleanup_entity_struct* pCleanup, CPed* pPed)
{
	printf("*** WAKING UP PED %i %i\n", pCleanup->id, pPed->GetModelIndex());
	pPed->bIsStaticWaitingForCollision = false;
	if (!pPed->bIsStatic)
		pPed->AddToMovingList();

}

// done(LCS)
void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
{
	cleanup_entity_struct* pNew = FindFree();
	if (!pNew)
		return;
	pNew->id = id;
	pNew->type = type;
	m_nCount++;
}

// done(LCS)
void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
{
	for (int i = 0; i < MAX_CLEANUP; i++){
		if (m_sEntities[i].type == type && m_sEntities[i].id == id){
			switch (m_sEntities[i].type) {
			case CLEANUP_CAR:
			{
				CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
				if (pVehicle) {
					if (pVehicle->bIsStaticWaitingForCollision) {
						pVehicle->bIsStaticWaitingForCollision = false;
						if (!pVehicle->GetIsStatic())
							pVehicle->AddToMovingList();
					}
				}
				break;
			}
			case CLEANUP_CHAR:
			{
				CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
				if (pPed) {
					if (pPed->bIsStaticWaitingForCollision) {
						pPed->bIsStaticWaitingForCollision = false;
						if (!pPed->GetIsStatic())
							pPed->AddToMovingList();
					}
				}
				break;
			}
			case CLEANUP_OBJECT:
			{
				CObject* pObject = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
				if (pObject) {
					if (pObject->bIsStaticWaitingForCollision) {
						pObject->bIsStaticWaitingForCollision = false;
						if (!pObject->GetIsStatic())
							pObject->AddToMovingList();
					}
				}
				break;
			}
			default:
				break;
			}
			m_sEntities[i].id = 0;
			m_sEntities[i].type = CLEANUP_UNUSED;
			m_nCount--;
		}
	}
}

// done(LCS)
void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects()
{
	for (int i = 0; i < MAX_CLEANUP; i++) {
		switch (m_sEntities[i].type) {
		case CLEANUP_CAR:
		{
			CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
			if (pVehicle) {
				eLevelName level = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
				if (level == LEVEL_GENERIC)
					level = CGame::currLevel;
				if (!CColStore::HasCollisionLoaded(level)) {
					if (!pVehicle->bIsStaticWaitingForCollision) {
						if (!pVehicle->IsHeli() && !pVehicle->IsPlane() && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI &&
							pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) {
							printf("*** SLEEPING VEHICLE %i %i\n", m_sEntities[i].id, pVehicle->GetModelIndex());
							if (!pVehicle->GetIsStatic())
								pVehicle->RemoveFromMovingList();
							pVehicle->bIsStaticWaitingForCollision = true;
						}
					}
				}
				else {
					if (pVehicle->bIsStaticWaitingForCollision) {
						printf("*** WAKING UP VEHICLE %i %i\n", m_sEntities[i].id, pVehicle->GetModelIndex());
						pVehicle->bIsStaticWaitingForCollision = false;
						if (!pVehicle->bIsStatic)
							pVehicle->AddToMovingList();
					}
				}
			}
		}
		break;
		case CLEANUP_OBJECT:
			CObject* pObject = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
			if (pObject) {
				eLevelName level = CTheZones::GetLevelFromPosition(&pObject->GetPosition());
				if (level == LEVEL_GENERIC)
					level = CGame::currLevel;
				if (!CColStore::HasCollisionLoaded(level)) {
					if (!pObject->bIsStaticWaitingForCollision) {
						if (!pObject->GetIsStatic())
							pObject->RemoveFromMovingList();
						pObject->bIsStaticWaitingForCollision = true;
					}
				}
				else {
					if (pObject->bIsStaticWaitingForCollision) {
						pObject->bIsStaticWaitingForCollision = false;
						if (!pObject->bIsStatic)
							pObject->AddToMovingList();
					}
				}
			}
		}
	}
	for (int i = 0; i < MAX_CLEANUP; i++) {
		switch (m_sEntities[i].type) {
		case CLEANUP_CHAR:
		{
			CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
			if (pPed) {
				eLevelName level = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
				if (level == LEVEL_GENERIC)
					level = CGame::currLevel;
				if (!pPed->bIsStaticWaitingForCollision) {
					if (pPed->bInVehicle) {
						if (pPed->m_pMyVehicle->GetIsStatic()) {
							SleepThisPed(&m_sEntities[i], pPed);
							continue;
						}
					}
					if (!CColStore::HasCollisionLoaded(level)) {
						if (pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
							pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic())
							SleepThisPed(&m_sEntities[i], pPed);
					}
				}
				else {
					if (!pPed->bInVehicle) {
						if (CColStore::HasCollisionLoaded(level)) {
							if (!(pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
								pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic()))
								WakeThisPed(&m_sEntities[i], pPed);
						}
					}
					else {
						if (!pPed->m_pMyVehicle->GetIsStatic()) {
							WakeThisPed(&m_sEntities[i], pPed);
							continue;
						}
						if (CColStore::HasCollisionLoaded(level)) {
							if (!(pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
								pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic()))
								WakeThisPed(&m_sEntities[i], pPed);
						}
					}
				}

			}
		}
		break;
		}
	}
}

// done(LCS) except TODO
void CMissionCleanup::Process()
{
	CPopulation::m_AllRandomPedsThisType = -1;
	CPopulation::PedDensityMultiplier = 1.0f;
	CCarCtrl::CarDensityMultiplier = 1.0f;
	CPed::nThreatReactionRangeMultiplier = 1;
	CPed::nEnterCarRangeMultiplier = 1;
	for (int i = 0; i < MAX_ALLOWED_COLLISIONS; i++)
		CTheScripts::AllowedCollision[i] = 0;
	FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f;
	CRoadBlocks::ClearScriptRoadBlocks();
	CRouteNode::Initialise();
	if (!CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle)
		TheCamera.Restore();
	TheCamera.SetWideScreenOff();
	CSpecialFX::bLiftCam = false;
	// TODO(LCS): CHud::m_ClockEventWarningMinutes = 0;
	// TODO(LCS): CHud::m_ClockEventFlashTimer = 0;
	CTimeCycle::StopExtraColour(0); // TODO: thiscall
	for (int i = 0; i < MISSION_AUDIO_SLOTS; i++)
		DMAudio.ClearMissionAudio(i);
	CWeather::ReleaseWeather();
	for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++)
		CStreaming::SetMissionDoesntRequireSpecialChar(i);
	CStreaming::ms_disableStreaming = false;
	if (CHud::m_ItemToFlash != ITEM_ARMOUR && CHud::m_ItemToFlash != ITEM_HEALTH)
		CHud::m_ItemToFlash = -1;
	CHud::SetHelpMessage(nil, false); // nil, false, false, true TODO(LCS)
	CUserDisplay::OnscnTimer.m_bDisabled = false;
	CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
	CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
	CWorld::Players[0].MakePlayerSafe(false);
	CWorld::Players[0].m_pPed->m_nFadeDrunkenness = 1;
	CWorld::Players[0].m_pPed->m_nDrunkCountdown = 0;
	CPad::GetPad(0)->SetDrunkInputDelay(0);
	CWorld::Players[0].m_bDriveByAllowed = true;
	CPad::GetPad(0)->unk_B4 = 1.0f;
	CPad::GetPad(0)->unk_B8 = 0.5f;
	DMAudio.ShutUpPlayerTalking(0);
	CVehicle::bDisableRemoteDetonation = false;
	CVehicle::bDisableRemoteDetonationOnContact = false;
	CTheScripts::RiotIntensity = 0;
	CTheScripts::StoreVehicleIndex = -1;
	CTheScripts::StoreVehicleWasRandom = true;
	CTheScripts::UpsideDownCars.Init();
	CTheScripts::StuckCars.Init();
	for (int i = 0; i < MAX_CLEANUP; i++){
		if (m_sEntities[i].type == CLEANUP_UNUSED)
			continue;
		switch (m_sEntities[i].type) {
		case CLEANUP_CAR:
		{
			CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
			if (v)
				CTheScripts::CleanUpThisVehicle(v);
			break;
		}
		case CLEANUP_CHAR:
		{
			CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
			if (p)
				CTheScripts::CleanUpThisPed(p);
			break;
		}
		case CLEANUP_OBJECT:
		{
			CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
			if (o)
				CTheScripts::CleanUpThisObject(o);
			break;
		}
		default:
			break;
		}
		m_sEntities[i].id = 0;
		m_sEntities[i].type = CLEANUP_UNUSED;
		m_nCount--;
	}
	for (int i = 1; i < NUMSTREAMINFO; i++) {
		if (CStreaming::IsScriptOwnedModel(i))
			CStreaming::SetMissionDoesntRequireModel(i);
	}
}

/* NB: CUpsideDownCarCheck is not used by actual script at all
 * It has a weird usage: AreAnyCarsUpsideDown would fail any mission
 * just like death or arrest. */

 // done(LCS) except TODO
void CUpsideDownCarCheck::Init()
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		m_sCars[i].m_nVehicleIndex = -1;
		m_sCars[i].m_nUpsideDownTimer = 0;
	}
}

// done(LCS)
bool CUpsideDownCarCheck::IsCarUpsideDown(int32 id)
{
	CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(id);
	return IsCarUpsideDown(pVehicle);
}

// done(LCS)
bool CUpsideDownCarCheck::IsCarUpsideDown(CVehicle* pVehicle)
{
	assert(pVehicle);
	return pVehicle->GetUp().z <= UPSIDEDOWN_UP_THRESHOLD &&
		pVehicle->GetMoveSpeed().Magnitude() < UPSIDEDOWN_MOVE_SPEED_THRESHOLD &&
		pVehicle->GetTurnSpeed().Magnitude() < UPSIDEDOWN_TURN_SPEED_THRESHOLD;
}

// done(LCS)
void CUpsideDownCarCheck::UpdateTimers()
{
	uint32 timeStep = CTimer::GetTimeStepInMilliseconds();
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex);
		if (v){
			if (IsCarUpsideDown(m_sCars[i].m_nVehicleIndex))
				m_sCars[i].m_nUpsideDownTimer += timeStep;
			else
				m_sCars[i].m_nUpsideDownTimer = 0;
		}else{
			m_sCars[i].m_nVehicleIndex = -1;
			m_sCars[i].m_nUpsideDownTimer = 0;
		}
	}
}

// done(LCS)
bool CUpsideDownCarCheck::AreAnyCarsUpsideDown()
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex >= 0 && m_sCars[i].m_nUpsideDownTimer > UPSIDEDOWN_TIMER_THRESHOLD)
			return true;
	}
	return false;
}

// done(LCS)
void CUpsideDownCarCheck::AddCarToCheck(int32 id)
{
	uint16 index = 0;
	while (index < MAX_UPSIDEDOWN_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0)
		index++;
#ifdef FIX_BUGS
	if (index >= MAX_UPSIDEDOWN_CAR_CHECKS)
		return;
#endif
	m_sCars[index].m_nVehicleIndex = id;
	m_sCars[index].m_nUpsideDownTimer = 0;
}

// done(LCS)
void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id)
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id){
			m_sCars[i].m_nVehicleIndex = -1;
			m_sCars[i].m_nUpsideDownTimer = 0;
		}
	}
}

// done(LCS)
bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
{
	for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id)
			return m_sCars[i].m_nUpsideDownTimer > UPSIDEDOWN_TIMER_THRESHOLD;
	}
	return false;
}

// done(LCS)
void stuck_car_data::Reset()
{
	m_nVehicleIndex = -1;
	m_vecPos = CVector(-5000.0f, -5000.0f, -5000.0f);
	m_nLastCheck = -1;
	m_fRadius = 0.0f;
	m_nStuckTime = 0;
	m_bStuck = false;
}

// done(LCS)
void CStuckCarCheck::Init()
{
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++) {
		m_sCars[i].Reset();
	}
}

// done(LCS)
void CStuckCarCheck::Process()
{
	uint32 timer = CTimer::GetTimeInMilliseconds();
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex < 0)
			continue;
		if (timer <= m_sCars[i].m_nStuckTime + m_sCars[i].m_nLastCheck)
			continue;
		CVehicle* pv = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex);
		if (!pv){
			m_sCars[i].Reset();
			continue;
		}
		float distance = (pv->GetPosition() - m_sCars[i].m_vecPos).Magnitude();
		m_sCars[i].m_bStuck = distance < m_sCars[i].m_fRadius;
		m_sCars[i].m_vecPos = pv->GetPosition();
		m_sCars[i].m_nLastCheck = timer;
	}
}

// done(LCS)
void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time)
{
	CVehicle* pv = CPools::GetVehiclePool()->GetAt(id);
	if (!pv)
		return;
	int index = 0;
	while (index < MAX_STUCK_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0)
		index++;
#ifdef FIX_BUGS
	if (index >= MAX_STUCK_CAR_CHECKS)
		return;
#endif
	m_sCars[index].m_nVehicleIndex = id;
	m_sCars[index].m_vecPos = pv->GetPosition();
	m_sCars[index].m_nLastCheck = CTimer::GetTimeInMilliseconds();
	m_sCars[index].m_fRadius = radius;
	m_sCars[index].m_nStuckTime = time;
	m_sCars[index].m_bStuck = false;
}

// done(LCS)
void CStuckCarCheck::RemoveCarFromCheck(int32 id)
{
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id){
			m_sCars[i].Reset();
		}
	}
}

// done(LCS)
bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id)
{
	for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
		if (m_sCars[i].m_nVehicleIndex == id)
			return m_sCars[i].m_bStuck;
	}
	return false;
}

void CRunningScript::CollectParameters(uint32* pIp, int16 total, int* pParameters)
{
	while (total--){
		uint16 varIndex;
		switch (CTheScripts::Read1ByteFromScript(pIp))
		{
		case ARGUMENT_END:
			return;
		case ARGUMENT_INT_ZERO:
			*pParameters = 0;
			break;
		case ARGUMENT_FLOAT_ZERO:
			*pParameters = 0;
			break;
		case ARGUMENT_FLOAT_1BYTE:
			*pParameters = (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 24;
			break;
		case ARGUMENT_FLOAT_2BYTES:
			*pParameters = (uint32)(uint8)CTheScripts::Read2BytesFromScript(pIp) << 16;
			break;
		case ARGUMENT_FLOAT_3BYTES:
			*pParameters = (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 8;
			*pParameters |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(pIp) << 16;
			break;
		case ARGUMENT_INT32:
		case ARGUMENT_FLOAT:
			*pParameters = CTheScripts::Read4BytesFromScript(pIp);
			break;
		case ARGUMENT_INT8:
			*pParameters = CTheScripts::Read1ByteFromScript(pIp);
			break;
		case ARGUMENT_INT16:
			*pParameters = CTheScripts::Read2BytesFromScript(pIp);
			break;
		default:
			*pParameters = *GetPointerToScriptVariable(pIp, 0);
			break;
		}
		pParameters++;
	}
}

#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
int CRunningScript::CollectParameterForDebug(char* buf, bool& var)
{
	uint16 varIndex;
	char tmpstr[24];
	var = false;
	int tmp;
	switch (CTheScripts::Read1ByteFromScript(&m_nIp))
	{
	case ARGUMENT_END:
		return 0; // TODO(LCS)
	case ARGUMENT_INT_ZERO:
		return 0;
	case ARGUMENT_FLOAT_ZERO:
		return 0;
	case ARGUMENT_FLOAT_1BYTE:
		return (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 24;
	case ARGUMENT_FLOAT_2BYTES:
		return (uint32)(uint8)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
	case ARGUMENT_FLOAT_3BYTES:
		tmp = (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 8;
		tmp |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
		return tmp;
		/*
	case ARGUMENT_GLOBALVAR:
		varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
		script_assert(varIndex >= 8 && varIndex < CTheScripts::GetSizeOfVariableSpace());
		var = true;
		sprintf(tmpstr, " $%d", varIndex / 4);
		strcat(buf, tmpstr);
		return *((int32*)&CTheScripts::ScriptSpace[varIndex]);
	case ARGUMENT_LOCALVAR:
		varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
		script_assert(varIndex >= 0 && varIndex < ARRAY_SIZE(m_anLocalVariables));
		var = true;
		sprintf(tmpstr, " %d@", varIndex);
		strcat(buf, tmpstr);
		return m_anLocalVariables[varIndex];
		*/
	case ARGUMENT_INT32:
	case ARGUMENT_FLOAT:
		return CTheScripts::Read4BytesFromScript(&m_nIp);
		break;
	case ARGUMENT_INT8:
		return CTheScripts::Read1ByteFromScript(&m_nIp);
		break;
	case ARGUMENT_INT16:
		return CTheScripts::Read2BytesFromScript(&m_nIp);
		break;
	default:
		// TODO(LCS): GetPointerToScriptVariableForDebug();
		break;
	}
	return 0;
}

void CRunningScript::GetStoredParameterForDebug(char* buf)
{
	uint16 varIndex;
	char tmpstr[24];
	switch (CTheScripts::Read1ByteFromScript(&m_nIp)) {
		/*
	case ARGUMENT_GLOBALVAR:
		varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
		sprintf(tmpstr, " $%d", varIndex / 4);
		strcat(buf, tmpstr);
		break;
	case ARGUMENT_LOCALVAR:
		varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
		sprintf(tmpstr, " %d@", varIndex);
		strcat(buf, tmpstr);
		break;
		*/
	default:
		PrintToLog("%s - script_assertion failed in GetStoredParameterForDebug", buf);
		script_assert(0);
	}
}
#endif

int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
{
	uint32* pIp = &ip;
	int tmp;
	switch (CTheScripts::Read1ByteFromScript(pIp))
	{
	case ARGUMENT_END:
		return 0; // TODO(LCS)
	case ARGUMENT_INT_ZERO:
		return 0;
	case ARGUMENT_FLOAT_ZERO:
		return 0;
	case ARGUMENT_FLOAT_1BYTE:
		return (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 24;
	case ARGUMENT_FLOAT_2BYTES:
		return (uint32)(uint8)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
	case ARGUMENT_FLOAT_3BYTES:
		tmp = (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 8;
		tmp |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
		return tmp;
	case ARGUMENT_INT32:
		return CTheScripts::Read4BytesFromScript(pIp);
	case ARGUMENT_INT8:
		return CTheScripts::Read1ByteFromScript(pIp);
	case ARGUMENT_INT16:
		return CTheScripts::Read2BytesFromScript(pIp);
	case ARGUMENT_FLOAT:
		return CTheScripts::Read4BytesFromScript(pIp);
	default:
		return *GetPointerToScriptVariable(pIp, 0);
	}
	return -1;
}

void CRunningScript::StoreParameters(uint32* pIp, int16 number)
{
	for (int16 i = 0; i < number; i++){
		*GetPointerToScriptVariable(pIp, 0) = ScriptParams[i];
	}
}

int32* GetPointerToScriptVariable(CRunningScript* pScript, uint32* pIp)
{
}

int32 *CRunningScript::GetPointerToScriptVariable(uint32* pIp, int16 type)
{
	return ::GetPointerToScriptVariable(this, pIp);
}

void CRunningScript::Init()
{
	strcpy(m_abScriptName, "noname");
	next = prev = nil;
	SetIP(0);
	for (int i = 0; i < MAX_STACK_DEPTH; i++)
		m_anStack[i] = 0;
	m_nStackPointer = 0;
	m_nWakeTime = 0;
	m_bIsActive = false;
	m_bCondResult = false;
	m_bIsMissionScript = false;
	m_bSkipWakeTime = false;
	for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
		m_anLocalVariables[i] = 0;
	m_nAndOrState = 0;
	m_bNotFlag = false;
	m_bDeatharrestEnabled = true;
	m_bDeatharrestExecuted = false;
	m_bMissionFlag = false;
}

#ifdef USE_DEBUG_SCRIPT_LOADER
int scriptToLoad = 0;
const char *scriptfile = "main.scm";

#ifdef _WIN32
#include <Windows.h>
#endif
int open_script()
{
	// glfwGetKey doesn't work because of CGame::Initialise is blocking
#ifdef _WIN32
	if (GetAsyncKeyState('G') & 0x8000)
		scriptToLoad = 0;
	if (GetAsyncKeyState('R') & 0x8000)
		scriptToLoad = 1;
	if (GetAsyncKeyState('D') & 0x8000)
		scriptToLoad = 2;
#endif
	switch (scriptToLoad) {
	case 0: scriptfile = "main.scm"; break;
	case 1: scriptfile = "freeroam_miami.scm"; break;
	case 2: scriptfile = "main_d.scm"; break;
	}
	return CFileMgr::OpenFile(scriptfile, "rb");
}
#endif

void CTheScripts::Init()
{
	for (int i = 0; i < SIZE_SCRIPT_SPACE; i++)
		ScriptSpace[i] = 0;
	pActiveScripts = pIdleScripts = nil;
	for (int i = 0; i < MAX_NUM_SCRIPTS; i++){
		ScriptsArray[i].Init();
		ScriptsArray[i].AddScriptToList(&pIdleScripts);
	}
	MissionCleanUp.Init();
	UpsideDownCars.Init();
	StuckCars.Init();
	CFileMgr::SetDir("data");
#ifdef USE_DEBUG_SCRIPT_LOADER
	int mainf = open_script();
#else
	int mainf = CFileMgr::OpenFile("main.scm", "rb");
#endif
	CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT);
	CFileMgr::CloseFile(mainf);
	CFileMgr::SetDir("");
	StoreVehicleIndex = -1;
	StoreVehicleWasRandom = true;
	OnAMissionFlag = 0;
	LastMissionPassedTime = (uint32)-1;
	LastRandomPedId = -1;
	for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){
		memset(&UsedObjectArray[i].name, 0, sizeof(UsedObjectArray[i].name));
		UsedObjectArray[i].index = 0;
	}
	NumberOfUsedObjects = 0;
	ReadObjectNamesFromScript();
	UpdateObjectIndices();
	bAlreadyRunningAMissionScript = false;
	bUsingAMultiScriptFile = true;
	for (int i = 0; i < MAX_NUM_MISSION_SCRIPTS; i++)
		MultiScriptArray[i] = 0;
	NumberOfExclusiveMissionScripts = 0;
	NumberOfMissionScripts = 0;
	LargestMissionScriptSize = 0;
	MainScriptSize = 0;
	ReadMultiScriptFileOffsetsFromScript();
	FailCurrentMission = 0;
	DbgFlag = false;
	NumScriptDebugLines = 0;
	RiotIntensity = 0;
	bPlayerHasMetDebbieHarry = false;
	bPlayerIsInTheStatium = false;
	for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){
		ScriptSphereArray[i].m_bInUse = false;
		ScriptSphereArray[i].m_Index = 1;
		ScriptSphereArray[i].m_Id = 0;
		ScriptSphereArray[i].m_vecCenter = CVector(0.0f, 0.0f, 0.0f);
		ScriptSphereArray[i].m_fRadius = 0.0f;
	}
	for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++){
		IntroTextLines[i].Reset();
	}
	NumberOfIntroTextLinesThisFrame = 0;
	UseTextCommands = 0;
	for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
		IntroRectangles[i].m_bIsUsed = false;
		IntroRectangles[i].m_bBeforeFade = false;
		IntroRectangles[i].m_nTextureId = -1;
		IntroRectangles[i].m_sRect = CRect(0.0f, 0.0f, 0.0f, 0.0f);
		IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255);
	}
	NumberOfIntroRectanglesThisFrame = 0;
	RemoveScriptTextureDictionary();
	for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){
		BuildingSwapArray[i].m_pBuilding = nil;
		BuildingSwapArray[i].m_nNewModel = -1;
		BuildingSwapArray[i].m_nOldModel = -1;
	}
	for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++)
		InvisibilitySettingArray[i] = nil;

#if defined USE_ADVANCED_SCRIPT_DEBUG_OUTPUT && SCRIPT_LOG_FILE_LEVEL == 2
	CFileMgr::SetDirMyDocuments();
	if (dbg_log)
		fclose(dbg_log);
	dbg_log = fopen("SCRDBG.LOG", "w");
	static const char* init_msg = "Starting debug script log\n\n";
	PrintToLog(init_msg);
	CFileMgr::SetDir("");
#endif
}

void CTheScripts::RemoveScriptTextureDictionary()
{
	for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
		CTheScripts::ScriptSprites[i].Delete();
	int slot = CTxdStore::FindTxdSlot("script");
	if (slot != -1)
		CTxdStore::RemoveTxd(slot);
}

void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript)
{
	if (prev)
		prev->next = next;
	else
		*ppScript = next;
	if (next)
		next->prev = prev;
}

void CRunningScript::AddScriptToList(CRunningScript** ppScript)
{
	next = *ppScript;
	prev = nil;
	if (*ppScript)
		(*ppScript)->prev = this;
	*ppScript = this;
}

CRunningScript* CTheScripts::StartNewScript(uint32 ip)
{
	CRunningScript* pNew = pIdleScripts;
	script_assert(pNew);
	pNew->RemoveScriptFromList(&pIdleScripts);
	pNew->Init();
	pNew->SetIP(ip);
	pNew->AddScriptToList(&pActiveScripts);
	pNew->m_bIsActive = true;
	return pNew;
}

void CTheScripts::Process()
{
	if (CReplay::IsPlayingBack())
		return;
	CommandsExecuted = 0;
	ScriptsUpdated = 0;
	float timeStep = CTimer::GetTimeStepInMilliseconds();
	UpsideDownCars.UpdateTimers();
	StuckCars.Process();
	MissionCleanUp.CheckIfCollisionHasLoadedForMissionObjects();
	DrawScriptSpheres();
	if (FailCurrentMission)
		--FailCurrentMission;
	if (UseTextCommands){
		for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++)
			IntroTextLines[i].Reset();
		NumberOfIntroTextLinesThisFrame = 0;
		for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){
			IntroRectangles[i].m_bIsUsed = false;
			IntroRectangles[i].m_bBeforeFade = false;
		}
		NumberOfIntroRectanglesThisFrame = 0;
		if (UseTextCommands == 1)
			UseTextCommands = 0;
	}

#ifdef MISSION_REPLAY
	static uint32 TimeToWaitTill;
	switch (AllowMissionReplay) {
	case 2:
		AllowMissionReplay = 3;
		TimeToWaitTill = CTimer::GetTimeInMilliseconds() + (AddExtraDeathDelay() > 1000 ? 4000 : 2500);
		break;
	case 3:
		if (TimeToWaitTill < CTimer::GetTimeInMilliseconds())
			AllowMissionReplay = 4;
		break;
	case 4:
		AllowMissionReplay = 5;
		RetryMission(0, 0);
		break;
	case 6:
		AllowMissionReplay = 7;
		TimeToWaitTill = CTimer::GetTimeInMilliseconds() + 500;
		break;
	case 7:
		if (TimeToWaitTill < CTimer::GetTimeInMilliseconds()) {
			AllowMissionReplay = 0;
			return;
		}
		break;
	}
	if (WaitForMissionActivate) {
		if (WaitForMissionActivate > CTimer::GetTimeInMilliseconds())
			return;
		WaitForMissionActivate = 0;
		WaitForSave = CTimer::GetTimeInMilliseconds() + 3000;
	}
	if (WaitForSave && WaitForSave > CTimer::GetTimeInMilliseconds())
		WaitForSave = 0;
#endif

#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#if SCRIPT_LOG_FILE_LEVEL == 1
	CFileMgr::SetDirMyDocuments();
	dbg_log = fopen("SCRDBG.LOG", "w");
	static const char* init_msg = "Starting debug script log\n\n";
	PrintToLog(init_msg);
	CFileMgr::SetDir("");
#endif
	PrintToLog("------------------------\n");
	PrintToLog("CTheScripts::Process started, CTimer::GetTimeInMilliseconds == %u\n", CTimer::GetTimeInMilliseconds());
#endif

	CRunningScript* script = pActiveScripts;
	while (script != nil){
		CRunningScript* next = script->GetNext();
		++ScriptsUpdated;
		script->UpdateTimers(timeStep);
		script->Process();
		script = next;
		if (script && !script->m_bIsActive)
			script = nil;
	}
	DbgFlag = false;
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
	PrintToLog("Script processing done, ScriptsUpdated: %d, CommandsExecuted: %d\n", ScriptsUpdated, CommandsExecuted);
#if SCRIPT_LOG_FILE_LEVEL == 1
	fclose(dbg_log);
	dbg_log = nil;
#endif
#endif
}

CRunningScript* CTheScripts::StartTestScript()
{
	return StartNewScript(0);
}

bool CTheScripts::IsPlayerOnAMission()
{
	return OnAMissionFlag && *(int32*)&ScriptSpace[OnAMissionFlag] == 1;
}

void CRunningScript::Process()
{
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
	PrintToLog("\n\nProcessing script %s (id %d)\n\n", m_abScriptName, this - CTheScripts::ScriptsArray);
#endif
	if (m_bIsMissionScript)
		DoDeatharrestCheck();
	if (m_bMissionFlag && CTheScripts::FailCurrentMission == 1 && m_nStackPointer == 1)
		SetIP(m_anStack[--m_nStackPointer]);
	if (CTimer::GetTimeInMilliseconds() >= m_nWakeTime){
		while (!ProcessOneCommand())
			;
		return;
	}
	if (!m_bSkipWakeTime)
		return;
	if (!CPad::GetPad(0)->GetCrossJustDown())
		return;
	m_nWakeTime = 0;
	for (int i = 0; i < NUMBIGMESSAGES; i++){
		if (CMessages::BIGMessages[i].m_Stack[0].m_pText != nil)
			CMessages::BIGMessages[i].m_Stack[0].m_nStartTime = 0;
	}
	if (CMessages::BriefMessages[0].m_pText != nil)
		CMessages::BriefMessages[0].m_nStartTime = 0;
}

int8 CRunningScript::ProcessOneCommand()
{
	int8 retval = -1;
	++CTheScripts::CommandsExecuted;
	int32 command = (uint16)CTheScripts::Read2BytesFromScript(&m_nIp);
	m_bNotFlag = (command & 0x8000);
	command &= 0x7FFF;
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
	char commandInfo[1024];
	uint32 ip = m_nIp;
	if (command < ARRAY_SIZE(commands)) {
		script_assert(commands[command].id == command);
		sprintf(commandInfo, m_nIp >= SIZE_MAIN_SCRIPT ? "M<%5d> " : "<%6d> ", m_nIp >= SIZE_MAIN_SCRIPT ? m_nIp - SIZE_MAIN_SCRIPT : m_nIp);
		if (m_bNotFlag)
			strcat(commandInfo, "NOT ");
		if (commands[command].position == -1)
			strcat(commandInfo, commands[command].name + sizeof("COMMAND_") - 1);
		for (int i = 0; commands[command].input[i] != ARGTYPE_NONE; i++) {
			char tmp[32];
			bool var = false;
			int value;
			switch (commands[command].input[i]) {
			case ARGTYPE_INT:
			case ARGTYPE_PED_HANDLE:
			case ARGTYPE_VEHICLE_HANDLE: 
			case ARGTYPE_OBJECT_HANDLE: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%d)" : " %d", value); break;
			case ARGTYPE_FLOAT: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%.3f)" : " %.3f", *(float*)&value); break;
			case ARGTYPE_STRING: sprintf(tmp, " '%s'", (const char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += KEY_LENGTH_IN_SCRIPT; break;
			case ARGTYPE_LABEL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s(%d))" : " %s(%d)", value >= 0 ? "G" : "L", abs(value)); break;
			case ARGTYPE_BOOL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s)" : " %s", value ? "TRUE" : "FALSE"); break;
			case ARGTYPE_ANDOR: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, " %d %ss", (value + 1) % 10, value / 10 == 0 ? "AND" : "OR"); break;
			default: script_assert(0);
			}
			strcat(commandInfo, tmp);
			if (commands[command].position == i)
				strcat(commandInfo, commands[command].name_override);
		}
		uint32 t = m_nIp;
		m_nIp = ip;
		ip = t;
	}
#endif
	if (command < 100)
		retval = ProcessCommands0To99(command);
	else if (command < 200)
		retval = ProcessCommands100To199(command);
	else if (command < 300)
		retval = ProcessCommands200To299(command);
	else if (command < 400)
		retval = ProcessCommands300To399(command);
	else if (command < 500)
		retval = ProcessCommands400To499(command);
	else if (command < 600)
		retval = ProcessCommands500To599(command);
	else if (command < 700)
		retval = ProcessCommands600To699(command);
	else if (command < 800)
		retval = ProcessCommands700To799(command);
	else if (command < 900)
		retval = ProcessCommands800To899(command);
	else if (command < 1000)
		retval = ProcessCommands900To999(command);
	else if (command < 1100)
		retval = ProcessCommands1000To1099(command);
	else if (command < 1200)
		retval = ProcessCommands1100To1199(command);
	else if (command < 1300)
		retval = ProcessCommands1200To1299(command);
	else if (command < 1400)
		retval = ProcessCommands1300To1399(command);
	else if (command < 1500)
		retval = ProcessCommands1400To1499(command);
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
	if (command < ARRAY_SIZE(commands)) {
		if (commands[command].cond || commands[command].output[0] != ARGTYPE_NONE) {
			strcat(commandInfo, " ->");
			if (commands[command].cond)
				strcat(commandInfo, m_bCondResult ? " TRUE" : " FALSE");
			uint32 t = m_nIp;
			m_nIp = ip;
			ip = t;
			for (int i = 0; commands[command].output[i] != ARGTYPE_NONE; i++) {
				char tmp[32];
				switch (commands[command].output[i]) {
				case ARGTYPE_INT:
				case ARGTYPE_PED_HANDLE:
				case ARGTYPE_VEHICLE_HANDLE:
				case ARGTYPE_OBJECT_HANDLE: GetStoredParameterForDebug(commandInfo); sprintf(tmp, " (%d)", ScriptParams[i]); strcat(commandInfo, tmp); break;
				case ARGTYPE_FLOAT: GetStoredParameterForDebug(commandInfo); sprintf(tmp, " (%8.3f)", *(float*)&ScriptParams[i]); strcat(commandInfo, tmp); break;
				default: script_assert(0 && "Script only returns INTs and FLOATs");
				}
			}
			m_nIp = ip;
		}
		PrintToLog("%s\n", commandInfo);
		if (m_bMissionFlag) {
			for (int i = 0; commandInfo[i]; i++) {
				if (commandInfo[i] == '_')
					commandInfo[i] = ' ';
			}
			CDebug::DebugAddText(commandInfo);
		}
	}
#elif defined USE_BASIC_SCRIPT_DEBUG_OUTPUT
	if (m_bMissionFlag) {
		char tmp[128];
		sprintf(tmp, "Comm %d Cmp %d", command, m_bCondResult);
		CDebug::DebugAddText(tmp);
	}
#endif
	return retval;
}

int8 CRunningScript::ProcessCommands0To99(int32 command)
{
	float *fScriptVar1;
	int *nScriptVar1;
	switch (command) {
	case COMMAND_NOP:
		return 0;
	case COMMAND_WAIT:
		CollectParameters(&m_nIp, 1);
		m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
		m_bSkipWakeTime = false;
		return 1;
	case COMMAND_GOTO:
		CollectParameters(&m_nIp, 1);
		SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		/* Known issue: GOTO to 0. It might have been "better" to use > instead of >= */
		/* simply because it never makes sense to jump to start of the script */
		/* but jumping to start of a custom mission is an issue for simple mission-like scripts */
		/* However, it's not an issue for actual mission scripts, because they follow a structure */
		/* and never start with a loop. */
		return 0;
	case COMMAND_SHAKE_CAM:
		CollectParameters(&m_nIp, 1);
		CamShakeNoPos(&TheCamera, ScriptParams[0] / 1000.0f);
		return 0;
	case COMMAND_SET_VAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr = ScriptParams[0];
		return 0;
	}
	case COMMAND_SET_VAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr = *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SET_LVAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr = ScriptParams[0];
		return 0;
	}
	case COMMAND_SET_LVAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr = *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_INT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr += ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_INT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr += ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_VAL_TO_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_INT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr -= ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_INT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr -= ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_VAL_FROM_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_INT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr *= ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_FLOAT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr *= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_INT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr *= ScriptParams[0];
		return 0;
	}
	case COMMAND_MULT_FLOAT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr *= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_INT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*ptr /= ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_FLOAT_VAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr /= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_INT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*ptr /= ScriptParams[0];
		return 0;
	}
	case COMMAND_DIV_FLOAT_LVAR_BY_VAL:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr /= *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr > ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr > ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_INT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(ScriptParams[0] > *ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_INT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(ScriptParams[0] > *ptr);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_THAN_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_THAN_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_THAN_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_THAN_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 > *ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr > *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr > *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] > *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] > *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr >= ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr >= ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(ScriptParams[0] >= *ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(ScriptParams[0] >= *ptr);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 >= *ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr >= *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr >= *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] >= *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR:
	{
		CollectParameters(&m_nIp, 1);
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)&ScriptParams[0] >= *(float*)ptr);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr == ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*ptr == ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_INT_VAR_EQUAL_TO_INT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*ptr1 == *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_VAR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 == *ptr2);
		return 0;
	}
	case COMMAND_IS_INT_LVAR_EQUAL_TO_INT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*ptr1 == *ptr2);
		return 0;
	}
	//case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER:
	//case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER:
	//case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR:
	//case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR:
	//case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR:
	case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr == *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_EQUAL_TO_NUMBER:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(*(float*)ptr == *(float*)&ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
		return 0;
	}
	case COMMAND_IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR:
	{
		int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
		return 0;
	}
	//case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER:
	//case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER:
	//case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR:
	//case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR:
	//case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR:
	/*
	case COMMAND_GOTO_IF_TRUE:
		CollectParameters(&m_nIp, 1);
		if (m_bCondResult)
			SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		return 0;
	*/
	case COMMAND_GOTO_IF_FALSE:
		CollectParameters(&m_nIp, 1);
		if (!m_bCondResult)
			SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		/* Check COMMAND_GOTO note. */
		return 0;
	case COMMAND_TERMINATE_THIS_SCRIPT:
		if (m_bMissionFlag)
			CTheScripts::bAlreadyRunningAMissionScript = false;
		RemoveScriptFromList(&CTheScripts::pActiveScripts);
		AddScriptToList(&CTheScripts::pIdleScripts);
		m_bIsActive = false;
#ifdef MISSION_REPLAY
		if (m_bMissionFlag) {
			CPlayerInfo* pPlayerInfo = &CWorld::Players[CWorld::PlayerInFocus];
#if 0 // makeing autosave is pointless and is a bit buggy
			if (pPlayerInfo->m_pPed->GetPedState() != PED_DEAD && pPlayerInfo->m_WBState == WBSTATE_PLAYING && !m_bDeatharrestExecuted)
				SaveGameForPause(1);
#endif
			oldTargetX = oldTargetY = 0.0f;
			if (AllowMissionReplay == 1)
				AllowMissionReplay = 2;
			// I am fairly sure they forgot to set return value here
		}
#endif
		return 1;
	case COMMAND_START_NEW_SCRIPT:
	{
		CollectParameters(&m_nIp, 1);
		script_assert(ScriptParams[0] >= 0);
		CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]);
		m_bIsActive = true;
		int8 type = CTheScripts::Read1ByteFromScript(&m_nIp);
		float tmp;
		for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) {
			switch (type) {
			case ARGUMENT_INT32:
				pNew->m_anLocalVariables[i] = CTheScripts::Read4BytesFromScript(&m_nIp);
				break;
			case ARGUMENT_GLOBALVAR:
				pNew->m_anLocalVariables[i] = *(int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(&m_nIp)];
				break;
			case ARGUMENT_LOCALVAR:
				pNew->m_anLocalVariables[i] = m_anLocalVariables[CTheScripts::Read2BytesFromScript(&m_nIp)];
				break;
			case ARGUMENT_INT8:
				pNew->m_anLocalVariables[i] = CTheScripts::Read1ByteFromScript(&m_nIp);
				break;
			case ARGUMENT_INT16:
				pNew->m_anLocalVariables[i] = CTheScripts::Read2BytesFromScript(&m_nIp);
				break;
			case ARGUMENT_FLOAT:
				tmp = CTheScripts::ReadFloatFromScript(&m_nIp);
				pNew->m_anLocalVariables[i] = *(int32*)&tmp;
				break;
			default:
				break;
			}
		}
		return 0;
	}
	case COMMAND_GOSUB:
		CollectParameters(&m_nIp, 1);
		script_assert(m_nStackPointer < MAX_STACK_DEPTH);
		m_anStack[m_nStackPointer++] = m_nIp;
		SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
		return 0;
	case COMMAND_RETURN:
		script_assert(m_nStackPointer > 0); /* No more SSU */
		SetIP(m_anStack[--m_nStackPointer]);
		return 0;
	case COMMAND_LINE:
		CollectParameters(&m_nIp, 6);
		/* Something must have been here */
		return 0;
	case COMMAND_CREATE_PLAYER:
	{
		CollectParameters(&m_nIp, 4);
		int32 index = ScriptParams[0];
		script_assert(index < NUMPLAYERS);
		printf("&&&&&&&&&&&&&Creating player: %d\n", index);
		if (!CStreaming::HasModelLoaded(MI_PLAYER)) {
			CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY);
			CStreaming::LoadAllRequestedModels(false);
		}
		CPlayerPed::SetupPlayerPed(index);
		CWorld::Players[index].m_pPed->CharCreatedBy = MISSION_CHAR;
		CPlayerPed::DeactivatePlayerPed(index);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += CWorld::Players[index].m_pPed->GetDistanceFromCentreOfMassToBaseOfModel();
		CWorld::Players[index].m_pPed->SetPosition(pos);
		CTheScripts::ClearSpaceForMissionEntity(pos, CWorld::Players[index].m_pPed);
		CPlayerPed::ReactivatePlayerPed(index);
		ScriptParams[0] = index;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_PLAYER_COORDINATES:
	{
		CVector pos;
		CollectParameters(&m_nIp, 1);
		if (CWorld::Players[ScriptParams[0]].m_pPed->bInVehicle)
			pos = CWorld::Players[ScriptParams[0]].m_pPed->m_pMyVehicle->GetPosition();
		else
			pos = CWorld::Players[ScriptParams[0]].m_pPed->GetPosition();
		*(CVector*)&ScriptParams[0] = pos;
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_SET_PLAYER_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[1];
		int index = ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CPlayerPed* ped = CWorld::Players[index].m_pPed;
		if (ped->bInVehicle) {
			pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
			ped->m_pMyVehicle->Teleport(pos); // removed dumb stuff that was present here
			CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle);
			return 0;
		}
		pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
		CVector vOldPos = ped->GetPosition();
		ped->Teleport(pos);
		CTheScripts::ClearSpaceForMissionEntity(pos, ped);
		if (ped) { // great time to check
			for (int i = 0; i < ped->m_numNearPeds; i++) {
				CPed* pTestedPed = ped->m_nearPeds[i];
				if (!pTestedPed || !IsPedPointerValid(pTestedPed))
					continue;
				if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
					CVector vFollowerPos = pTestedPed->GetFormationPosition();
					CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped);
					bool bFound = false;
					vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f;
					if (bFound) {
						if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) {
							pTestedPed->Teleport(vFollowerPos);
						}
					}
				}
				else if (pTestedPed->m_leader == ped) {
					CVector vFollowerPos;
					if (pTestedPed->m_pedFormation)
						vFollowerPos = pTestedPed->GetFormationPosition();
					else
						vFollowerPos = ped->GetPosition() + pTestedPed->GetPosition() - vOldPos;
					CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped);
					bool bFound = false;
					vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f;
					if (bFound) {
						if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) {
							pTestedPed->Teleport(vFollowerPos);
						}
					}
				}
			}
		}
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_AREA_2D:
	{
		CollectParameters(&m_nIp, 6);
		CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float x2 = *(float*)&ScriptParams[3];
		float y2 = *(float*)&ScriptParams[4];
		if (!ped->bInVehicle)
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
		else
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
		if (ScriptParams[5])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_AREA_3D:
	{
		CollectParameters(&m_nIp, 8);
		CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float z1 = *(float*)&ScriptParams[3];
		float x2 = *(float*)&ScriptParams[4];
		float y2 = *(float*)&ScriptParams[5];
		float z2 = *(float*)&ScriptParams[6];
		if (ped->bInVehicle)
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
		else
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
		if (ScriptParams[7])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
		return 0;
	}
	case COMMAND_ADD_INT_VAR_TO_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_INT_LVAR_TO_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_INT_VAR_TO_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_INT_LVAR_TO_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_INT_VAR_FROM_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_INT_LVAR_FROM_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	default:
		script_assert(0);
		break;
	}
	return -1;
}

int8 CRunningScript::ProcessCommands100To199(int32 command)
{
	float *fScriptVar1;
	int *nScriptVar1;
	switch (command) {
	case COMMAND_SUB_INT_LVAR_FROM_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_INT_VAR_FROM_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_INT_VAR_BY_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_INT_VAR_BY_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_MULT_INT_LVAR_BY_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_INT_LVAR_BY_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_INT_VAR_BY_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_INT_VAR_BY_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_INT_LVAR_BY_INT_VAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_INT_LVAR_BY_INT_LVAR:
		nScriptVar1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*nScriptVar1 /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
#ifdef FIX_BUGS
	case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
#else
	case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
#endif
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
#ifdef FIX_BUGS
	case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR:
#else
	case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR:
#endif
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		CollectParameters(&m_nIp, 1);
		*(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0];
		return 0;
	}
	case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
#ifdef FIX_BUGS // in SA it was fixed by reversing their order in enum
	case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
#else
	case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
#endif
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
#ifdef FIX_BUGS
	case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR:
#else
	case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR:
#endif
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR:
		fScriptVar1 = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*fScriptVar1 -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	case COMMAND_SET_VAR_INT_TO_VAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_SET_VAR_INT_TO_LVAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_SET_LVAR_INT_TO_VAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_SET_LVAR_INT_TO_LVAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_CSET_VAR_INT_TO_VAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_CSET_VAR_FLOAT_TO_VAR_INT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		return 0;
	}
	case COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		return 0;
	}
	case COMMAND_ABS_VAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = ABS(*ptr);
		return 0;
	}
	case COMMAND_ABS_LVAR_INT:
	{
		int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = ABS(*ptr);
		return 0;
	}
	case COMMAND_ABS_VAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		*ptr = ABS(*ptr);
		return 0;
	}
	case COMMAND_ABS_LVAR_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
		*ptr = ABS(*ptr);
		return 0;
	}
	case COMMAND_GENERATE_RANDOM_FLOAT:
	{
		float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
		CGeneral::GetRandomNumber();
		CGeneral::GetRandomNumber();
		CGeneral::GetRandomNumber(); /* To make it EXTRA random! */
#ifdef FIX_BUGS
		*ptr = CGeneral::GetRandomNumberInRange(0.0f, 1.0f);
#else
		*ptr = CGeneral::GetRandomNumber() / 65536.0f;
		/* Between 0 and 0.5 on PC (oh well...), never used in original script. */
#endif

		return 0;
	}
	case COMMAND_GENERATE_RANDOM_INT:
		*GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber();
		return 0;
	case COMMAND_CREATE_CHAR:
	{
		CollectParameters(&m_nIp, 5);
		switch (ScriptParams[1]) {
		case MI_COP:
			if (ScriptParams[0] == PEDTYPE_COP)
				ScriptParams[1] = COP_STREET;
			break;
		case MI_SWAT:
			if (ScriptParams[0] == PEDTYPE_COP)
				ScriptParams[1] = COP_SWAT;
			break;
		case MI_FBI:
			if (ScriptParams[0] == PEDTYPE_COP)
				ScriptParams[1] = COP_FBI;
			break;
		case MI_ARMY:
			if (ScriptParams[0] == PEDTYPE_COP)
				ScriptParams[1] = COP_ARMY;
			break;
		case MI_MEDIC:
			if (ScriptParams[0] == PEDTYPE_EMERGENCY)
				ScriptParams[1] = PEDTYPE_EMERGENCY;
			break;
		case MI_FIREMAN:
			if (ScriptParams[0] == PEDTYPE_FIREMAN)
				ScriptParams[1] = PEDTYPE_FIREMAN;
			break;
		default:
			break;
		}
		CPed* ped;
		if (ScriptParams[0] == PEDTYPE_COP)
			ped = new CCopPed((eCopType)ScriptParams[1]);
		else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN)
			ped = new CEmergencyPed(ScriptParams[1]);
		else
			ped = new CCivilianPed((ePedType)ScriptParams[0], ScriptParams[1]);
		ped->CharCreatedBy = MISSION_CHAR;
		ped->bRespondsToThreats = false;
		ped->bAllowMedicsToReviveMe = false;
		ped->bIsPlayerFriend = false;
		CVector pos = *(CVector*)&ScriptParams[2];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += 1.0f;
		ped->SetPosition(pos);
		ped->SetOrientation(0.0f, 0.0f, 0.0f);
		CTheScripts::ClearSpaceForMissionEntity(pos, ped);
		if (m_bIsMissionScript)
			ped->bIsStaticWaitingForCollision = true;
		CWorld::Add(ped);
		ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
		CPopulation::ms_nTotalMissionPeds++;
		ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_DELETE_CHAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CTheScripts::RemoveThisPed(ped);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_CHAR_WANDER_DIR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		ped->ClearAll();
		int8 path = ScriptParams[1];
		if (ScriptParams[1] < 0 || ScriptParams[1] > 7)
			// Max number GetRandomNumberInRange returns is max-1
#ifdef FIX_BUGS
			path = CGeneral::GetRandomNumberInRange(0, 8);
#else
			path = CGeneral::GetRandomNumberInRange(0, 7);
#endif

		ped->SetWanderPath(path);
		return 0;
	}
	//case COMMAND_CHAR_WANDER_RANGE:
	case COMMAND_CHAR_FOLLOW_PATH:
	{
		CollectParameters(&m_nIp, 6);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		if (ped->GetPedState() == PED_ATTACK || ped->GetPedState() == PED_FIGHT || !ped->IsPedInControl())
			return 0;
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = *(float*)&ScriptParams[4];
		eMoveState state;
		switch (ScriptParams[5]) {
		case 0: state = PEDMOVE_WALK; break;
		case 1: state = PEDMOVE_RUN; break;
		default: assert(0);
		}
		ped->ClearAll();
		ped->m_pathNodeTimer = 0;
		ped->SetFollowPath(pos, radius, state, nil, nil, 999999);
		return 0;
	}
	case COMMAND_CHAR_SET_IDLE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		ped->bScriptObjectiveCompleted = false;
		ped->SetObjective(OBJECTIVE_WAIT_ON_FOOT);
		return 0;
	}
	case COMMAND_GET_CHAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		CVehicle* vehicle;
		CVector pos;
		/* Seems a bit clumsy but I'll leave original flow */
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		if (vehicle)
			pos = vehicle->GetPosition();
		else
			pos = ped->GetPosition();
		*(CVector*)&ScriptParams[0] = pos;
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_SET_CHAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		CVehicle* vehicle;
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		// removed dumb stuff again
		if (!vehicle) {
			pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
			ped->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, ped);
			for (int i = 0; i < ped->m_numNearPeds; i++) {
				CPed* pNearPed = ped->m_nearPeds[i];
				if (pNearPed->m_leader == ped) {
					pNearPed->Teleport(pos);
					pNearPed->PositionAnyPedOutOfCollision();
				}
			}
		}
		else {
			pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
			vehicle->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
		}
		return 0;
	}
	/*
	case COMMAND_IS_CHAR_STILL_ALIVE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(ped && ped->GetPedState() != PED_DEAD && ped->GetPedState() != PED_DIE);
		return 0;
	}
	*/
	case COMMAND_IS_CHAR_IN_AREA_2D:
	{
		CollectParameters(&m_nIp, 6);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		CVehicle* vehicle;
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float x2 = *(float*)&ScriptParams[3];
		float y2 = *(float*)&ScriptParams[4];
		if (vehicle)
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2));
		else
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2));
		if (ScriptParams[5])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_CHAR_IN_AREA_3D:
	{
		CollectParameters(&m_nIp, 8);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		CVehicle* vehicle;
		if (ped->bInVehicle)
			vehicle = ped->m_pMyVehicle;
		else
			vehicle = nil;
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float z1 = *(float*)&ScriptParams[3];
		float x2 = *(float*)&ScriptParams[4];
		float y2 = *(float*)&ScriptParams[5];
		float z2 = *(float*)&ScriptParams[6];
		if (vehicle)
			UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
		else
			UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2));
		if (ScriptParams[7])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
		return 0;
	}
	case COMMAND_CREATE_CAR:
	{
		CollectParameters(&m_nIp, 4);
		int32 handle;
		if (CModelInfo::IsBoatModel(ScriptParams[0])) {
			CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE);
			CVector pos = *(CVector*)&ScriptParams[1];
			if (pos.z <= MAP_Z_LOW_LIMIT)
				pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
			pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel();
			boat->SetPosition(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, boat);
			boat->SetStatus(STATUS_ABANDONED);
			boat->bIsLocked = true;
			boat->AutoPilot.m_nCarMission = MISSION_NONE;
			boat->AutoPilot.m_nTempAction = TEMPACT_NONE;
			boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f;
			if (m_bIsMissionScript)
				boat->bIsStaticWaitingForCollision = true;
			CWorld::Add(boat);
			handle = CPools::GetVehiclePool()->GetIndex(boat);
		}
		else {
			CVehicle* car;

			if (!CModelInfo::IsBikeModel(ScriptParams[0]))
				car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
			else {
				car = new CBike(ScriptParams[0], MISSION_VEHICLE);
				((CBike*)(car))->bIsStanding = true;
			}
			CVector pos = *(CVector*)&ScriptParams[1];
			if (pos.z <= MAP_Z_LOW_LIMIT)
				pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
			pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
			car->SetPosition(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, car);
			car->SetStatus(STATUS_ABANDONED);
			car->bIsLocked = true;
			CCarCtrl::JoinCarWithRoadSystem(car);
			car->AutoPilot.m_nCarMission = MISSION_NONE;
			car->AutoPilot.m_nTempAction = TEMPACT_NONE;
			car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
			car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
			car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
			car->bEngineOn = false;
			car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
			car->bHasBeenOwnedByPlayer = true;
			if (m_bIsMissionScript)
				car->bIsStaticWaitingForCollision = true;
			CWorld::Add(car);
			handle = CPools::GetVehiclePool()->GetIndex(car);
		}
		ScriptParams[0] = handle;
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
		return 0;
	}
	case COMMAND_DELETE_CAR:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		if (car) {
			CWorld::Remove(car);
			CWorld::RemoveReferencesToDeletedObject(car);
			delete car;
		}
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
		return 0;
	}
	case COMMAND_CAR_GOTO_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
		if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, pos, false))
			car->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_STRAIGHT;
		else
			car->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS;
		car->SetStatus(STATUS_PHYSICS);
		car->bEngineOn = true;
		car->AutoPilot.m_nCruiseSpeed = Max(1, car->AutoPilot.m_nCruiseSpeed);
		car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
		return 0;
	}
	case COMMAND_CAR_WANDER_RANDOMLY:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
		CCarCtrl::JoinCarWithRoadSystem(car);
		car->AutoPilot.m_nCarMission = MISSION_CRUISE;
		car->bEngineOn = true;
		car->AutoPilot.m_nCruiseSpeed = Max(1, car->AutoPilot.m_nCruiseSpeed);
		car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
		return 0;
	}
	case COMMAND_CAR_SET_IDLE:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
		car->AutoPilot.m_nCarMission = MISSION_NONE;
		return 0;
	}
	case COMMAND_GET_CAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
		*(CVector*)&ScriptParams[0] = car->GetPosition();
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_SET_CAR_COORDINATES:
	{
		CollectParameters(&m_nIp, 4);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
		car->SetIsStatic(false);
		/* Again weird usage of virtual functions. */
		if (car->IsBoat()) {
			car->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, car);
		}
		else {
			car->Teleport(pos);
			CTheScripts::ClearSpaceForMissionEntity(pos, car);
			/* May the following be inlined CCarCtrl function? */
			switch (car->AutoPilot.m_nCarMission) {
			case MISSION_CRUISE:
				CCarCtrl::JoinCarWithRoadSystem(car);
				break;
			case MISSION_RAMPLAYER_FARAWAY:
			case MISSION_RAMPLAYER_CLOSE:
			case MISSION_BLOCKPLAYER_FARAWAY:
			case MISSION_BLOCKPLAYER_CLOSE:
			case MISSION_BLOCKPLAYER_HANDBRAKESTOP:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, FindPlayerCoors(), false);
				break;
			case MISSION_GOTOCOORDS:
			case MISSION_GOTOCOORDS_STRAIGHT:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->AutoPilot.m_vecDestinationCoors, false);
				break;
			case MISSION_GOTOCOORDS_ACCURATE:
			case MISSION_GOTO_COORDS_STRAIGHT_ACCURATE:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->AutoPilot.m_vecDestinationCoors, false);
				break;
			case MISSION_RAMCAR_FARAWAY:
			case MISSION_RAMCAR_CLOSE:
			case MISSION_BLOCKCAR_FARAWAY:
			case MISSION_BLOCKCAR_CLOSE:
			case MISSION_BLOCKCAR_HANDBRAKESTOP:
				CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->AutoPilot.m_pTargetCar->GetPosition(), false);
				break;
			default:
				break;
			}
		}
		return 0;
	}
	/*
	case COMMAND_IS_CAR_STILL_ALIVE:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(car && car->GetStatus() != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater));
		return 0;
	}
	*/
	case COMMAND_SET_CAR_CRUISE_SPEED:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
#if defined MISSION_REPLAY && defined SIMPLIER_MISSIONS
		car->AutoPilot.m_nCruiseSpeed = *(float*)&ScriptParams[1];
		if (missionRetryScriptIndex == 40 && car->GetModelIndex() == MI_CHEETAH) // Turismo
			car->AutoPilot.m_nCruiseSpeed = 8 * car->AutoPilot.m_nCruiseSpeed / 10;
		car->AutoPilot.m_nCruiseSpeed = Min(car->AutoPilot.m_nCruiseSpeed, 60.0f * car->pHandling->Transmission.fMaxCruiseVelocity);
#else
		car->AutoPilot.m_nCruiseSpeed = Min(*(float*)&ScriptParams[1], 60.0f * car->pHandling->Transmission.fMaxCruiseVelocity);
#endif
		return 0;
	}
	case COMMAND_SET_CAR_DRIVING_STYLE:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
		car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_CAR_MISSION:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(car);
		car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1];
		car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
		car->bEngineOn = true;
		return 0;
	}
	case COMMAND_IS_CAR_IN_AREA_2D:
	{
		CollectParameters(&m_nIp, 6);
		CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(vehicle);
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float x2 = *(float*)&ScriptParams[3];
		float y2 = *(float*)&ScriptParams[4];
		UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2));
		if (ScriptParams[5])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_CAR_IN_AREA_3D:
	{
		CollectParameters(&m_nIp, 8);
		CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(vehicle);
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float z1 = *(float*)&ScriptParams[3];
		float x2 = *(float*)&ScriptParams[4];
		float y2 = *(float*)&ScriptParams[5];
		float z2 = *(float*)&ScriptParams[6];
		UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
		if (ScriptParams[7])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
		return 0;
	}
	case COMMAND_SPECIAL_0:
	case COMMAND_SPECIAL_1:
	case COMMAND_SPECIAL_2:
	case COMMAND_SPECIAL_3:
	case COMMAND_SPECIAL_4:
	case COMMAND_SPECIAL_5:
	case COMMAND_SPECIAL_6:
	case COMMAND_SPECIAL_7:
		script_assert(0);
		return 0;
	case COMMAND_PRINT_BIG:
	{
		wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
#ifdef MISSION_REPLAY
		if (strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "M_FAIL") == 0 && CanAllowMissionReplay())
			AllowMissionReplay = 1;
#endif
		CollectParameters(&m_nIp, 2);
		CMessages::AddBigMessage(key, ScriptParams[0], ScriptParams[1] - 1);
		return 0;
	}
	case COMMAND_PRINT:
	{
		wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
		return 0;
	}
	case COMMAND_PRINT_NOW:
	{
		wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessageJumpQ(key, ScriptParams[0], ScriptParams[1]);
		return 0;
	}
	/*
	case COMMAND_PRINT_SOON:
	{
		wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessageSoon(key, ScriptParams[0], ScriptParams[1]);
		return 0;
	}
	*/
	case COMMAND_CLEAR_PRINTS:
		CMessages::ClearMessages();
		return 0;
	case COMMAND_GET_TIME_OF_DAY:
		ScriptParams[0] = CClock::GetHours();
		ScriptParams[1] = CClock::GetMinutes();
		StoreParameters(&m_nIp, 2);
		return 0;
	case COMMAND_SET_TIME_OF_DAY:
		CollectParameters(&m_nIp, 2);
		CClock::SetGameClock(ScriptParams[0], ScriptParams[1]);
		return 0;
	case COMMAND_GET_MINUTES_TO_TIME_OF_DAY:
		CollectParameters(&m_nIp, 2);
		ScriptParams[0] = CClock::GetGameClockMinutesUntil(ScriptParams[0], ScriptParams[1]);
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_IS_POINT_ON_SCREEN:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= -100)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		UpdateCompareFlag(TheCamera.IsSphereVisible(pos, *(float*)&ScriptParams[3]));
		return 0;
	}
	case COMMAND_DEBUG_ON:
		CTheScripts::DbgFlag = true;
		return 0;
	case COMMAND_DEBUG_OFF:
		CTheScripts::DbgFlag = false;
		return 0;
	/*
	case COMMAND_RETURN_TRUE:
		UpdateCompareFlag(true);
		return 0;
	case COMMAND_RETURN_FALSE:
		UpdateCompareFlag(false);
		return 0;
	*/
	//case COMMAND_VAR_INT:
	default:
		script_assert(0);
		break;
	}
	return -1;
}

int8 CRunningScript::ProcessCommands200To299(int32 command)
{
	switch (command) {
	/* Special commands.
	case COMMAND_VAR_FLOAT:
	case COMMAND_LVAR_INT:
	case COMMAND_LVAR_FLOAT:
	case COMMAND_LBRACKET:
	case COMMAND_RBRACKET:
	case COMMAND_REPEAT:
	case COMMAND_ENDREPEAT:
	case COMMAND_IF:
	case COMMAND_IFNOT:
	case COMMAND_ELSE:
	case COMMAND_ENDIF:
	case COMMAND_WHILE:
	case COMMAND_WHILENOT:
	case COMMAND_ENDWHILE:
	*/
	case COMMAND_ANDOR:
		CollectParameters(&m_nIp, 1);
		m_nAndOrState = ScriptParams[0];
		if (m_nAndOrState == ANDOR_NONE){
			m_bCondResult = false; // pointless
		}else if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){
			m_bCondResult = true;
			m_nAndOrState++;
		}else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){
			m_bCondResult = false;
			m_nAndOrState++;
		}else{
			script_assert(0 && "COMMAND_ANDOR: invalid ANDOR state");
		}
		return 0;
	case COMMAND_LAUNCH_MISSION:
	{
		CollectParameters(&m_nIp, 1);
		CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]);
		pNew->m_bIsMissionScript = true;
		return 0;
	}
	case COMMAND_MISSION_HAS_FINISHED:
	{
		if (!m_bIsMissionScript)
			return 0;
		CTheScripts::MissionCleanUp.Process();
		return 0;
	}
	case COMMAND_STORE_CAR_CHAR_IS_IN:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(ped);
		CVehicle* pCurrent = nil;
		if (ped->bInVehicle) {
			pCurrent = ped->m_pMyVehicle;
		}
		script_assert(pCurrent); // GetIndex(0) doesn't look good
		int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
		if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript){
			CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
			if (pOld){
				CCarCtrl::RemoveFromInterestingVehicleList(pOld);
				if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
					pOld->VehicleCreatedBy = RANDOM_VEHICLE;
					pOld->bIsLocked = false;
					CCarCtrl::NumRandomCars++;
					CCarCtrl::NumMissionCars--;
					CTheScripts::MissionCleanUp.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
				}
			}

			CTheScripts::StoreVehicleIndex = handle;
			switch (pCurrent->VehicleCreatedBy){
			case RANDOM_VEHICLE:
				pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
				CCarCtrl::NumMissionCars++;
				CCarCtrl::NumRandomCars--;
				CTheScripts::StoreVehicleWasRandom = true;
				CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
				break;
			case PARKED_VEHICLE:
				pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
				CCarCtrl::NumMissionCars++;
				CCarCtrl::NumParkedCars--;
				CTheScripts::StoreVehicleWasRandom = true;
				CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
				break;
			case MISSION_VEHICLE:
			case PERMANENT_VEHICLE:
				CTheScripts::StoreVehicleWasRandom = false;
				break;
			default:
				break;
			}
		}
		ScriptParams[0] = CTheScripts::StoreVehicleIndex;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_STORE_CAR_PLAYER_IS_IN:
	{
		CollectParameters(&m_nIp, 1);
		CPed* ped = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(ped);
		if (!ped->bInVehicle)
			return 0; // No value written to output variable
		CVehicle* pCurrent = ped->m_pMyVehicle;
		script_assert(pCurrent); // Here pCurrent shouldn't be NULL anyway
		int handle = CPools::GetVehiclePool()->GetIndex(pCurrent);
		if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript) {
			CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex);
			if (pOld){
				CCarCtrl::RemoveFromInterestingVehicleList(pOld);
				if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){
					pOld->VehicleCreatedBy = RANDOM_VEHICLE;
					pOld->bIsLocked = false;
					CCarCtrl::NumRandomCars++;
					CCarCtrl::NumMissionCars--;
					CTheScripts::MissionCleanUp.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
				}
			}

			CTheScripts::StoreVehicleIndex = handle;
			switch (pCurrent->VehicleCreatedBy) {
			case RANDOM_VEHICLE:
				pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
				CCarCtrl::NumMissionCars++;
				CCarCtrl::NumRandomCars--;
				CTheScripts::StoreVehicleWasRandom = true;
				CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
				break;
			case PARKED_VEHICLE:
				pCurrent->VehicleCreatedBy = MISSION_VEHICLE;
				CCarCtrl::NumMissionCars++;
				CCarCtrl::NumParkedCars--;
				CTheScripts::StoreVehicleWasRandom = true;
				CTheScripts::MissionCleanUp.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR);
				break;
			case MISSION_VEHICLE:
			case PERMANENT_VEHICLE:
				CTheScripts::StoreVehicleWasRandom = false;
				break;
			default:
				break;
			}
		}
		ScriptParams[0] = CTheScripts::StoreVehicleIndex;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_IS_CHAR_IN_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CVehicle* pCheckedVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		CVehicle* pActualVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
		UpdateCompareFlag(pActualVehicle && pActualVehicle == pCheckedVehicle);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pCheckedVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle == pCheckedVehicle);
		return 0;
	}
	case COMMAND_IS_CHAR_IN_MODEL:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CVehicle* pActualVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
		UpdateCompareFlag(pActualVehicle && pActualVehicle->GetModelIndex() == ScriptParams[1]);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_MODEL:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetModelIndex() == ScriptParams[1]);
		return 0;
	}
	case COMMAND_IS_CHAR_IN_ANY_CAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_ANY_CAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle);
		return 0;
	}
	case COMMAND_IS_BUTTON_PRESSED:
	{
		CollectParameters(&m_nIp, 2);
		UpdateCompareFlag(GetPadState(ScriptParams[0], ScriptParams[1]) != 0);
		return 0;
	}
	/*
	case COMMAND_GET_PAD_STATE:
	{
		CollectParameters(&m_nIp, 1);
		ScriptParams[0] = GetPadState(ScriptParams[0], ScriptParams[1]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	*/
	case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
	case COMMAND_LOCATE_PLAYER_ON_FOOT_2D:
	case COMMAND_LOCATE_PLAYER_IN_CAR_2D:
	case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
	case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D:
	case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D:
		LocatePlayerCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_2D:
	case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_2D:
	case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D:
		LocatePlayerCharCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_CHAR_ANY_MEANS_2D:
	case COMMAND_LOCATE_CHAR_ON_FOOT_2D:
	case COMMAND_LOCATE_CHAR_IN_CAR_2D:
	case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D:
	case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D:
	case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D:
		LocateCharCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_2D:
	case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_2D:
	case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_2D:
		LocateCharCharCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
	case COMMAND_LOCATE_PLAYER_ON_FOOT_3D:
	case COMMAND_LOCATE_PLAYER_IN_CAR_3D:
	case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
	case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D:
	case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D:
		LocatePlayerCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D:
	case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D:
	case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D:
		LocatePlayerCharCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_CHAR_ANY_MEANS_3D:
	case COMMAND_LOCATE_CHAR_ON_FOOT_3D:
	case COMMAND_LOCATE_CHAR_IN_CAR_3D:
	case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D:
	case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D:
	case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D:
		LocateCharCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D:
	case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D:
	case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D:
		LocateCharCharCommand(command, &m_nIp);
		return 0;
	case COMMAND_CREATE_OBJECT:
	{
		CollectParameters(&m_nIp, 4);
		int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
		CObject* pObj = new CObject(mi, false);
		pObj->ObjectCreatedBy = MISSION_OBJECT;
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += pObj->GetDistanceFromCentreOfMassToBaseOfModel();
		pObj->SetPosition(pos);
		pObj->SetOrientation(0.0f, 0.0f, 0.0f);
		pObj->GetMatrix().UpdateRW();
		pObj->UpdateRwFrame();
		CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi);
		if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding)
			pObj->SetupBigBuilding();
		CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
		CWorld::Add(pObj);
		ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
		return 0;
	}
	case COMMAND_DELETE_OBJECT:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		if (pObj){
			CWorld::Remove(pObj);
			CWorld::RemoveReferencesToDeletedObject(pObj);
			delete pObj;
		}
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
		return 0;
	}
	case COMMAND_ADD_SCORE:
		CollectParameters(&m_nIp, 2);
		CWorld::Players[ScriptParams[0]].m_nMoney += ScriptParams[1];
		if (CWorld::Players[ScriptParams[0]].m_nMoney < 0)
			CWorld::Players[ScriptParams[0]].m_nMoney = 0;
		return 0;
	case COMMAND_IS_SCORE_GREATER:
		CollectParameters(&m_nIp, 2);
		UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_nMoney > ScriptParams[1]);
		return 0;
	case COMMAND_STORE_SCORE:
		CollectParameters(&m_nIp, 1);
		ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nMoney;
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER:
	{
		CollectParameters(&m_nIp, 5);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), MI_RCBANDIT);
		return 0;
	}
	case COMMAND_ALTER_WANTED_LEVEL:
		CollectParameters(&m_nIp, 2);
		CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevel(ScriptParams[1]);
		return 0;
	case COMMAND_ALTER_WANTED_LEVEL_NO_DROP:
		CollectParameters(&m_nIp, 2);
		CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevelNoDrop(ScriptParams[1]);
		return 0;
	case COMMAND_IS_WANTED_LEVEL_GREATER:
		CollectParameters(&m_nIp, 2);
		UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->m_pWanted->m_nWantedLevel > ScriptParams[1]);
		return 0;
	case COMMAND_CLEAR_WANTED_LEVEL:
		CollectParameters(&m_nIp, 1);
		CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevel(0);
		return 0;
	case COMMAND_SET_DEATHARREST_STATE:
		CollectParameters(&m_nIp, 1);
		m_bDeatharrestEnabled = (ScriptParams[0] == 1);
		return 0;
	case COMMAND_HAS_DEATHARREST_BEEN_EXECUTED:
		UpdateCompareFlag(m_bDeatharrestExecuted);
		return 0;
	/*
	case COMMAND_ADD_AMMO_TO_PLAYER:
	{
		CollectParameters(&m_nIp, 3);
		CWorld::Players[ScriptParams[0]].m_pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
		return 0;
	}
	*/
	case COMMAND_ADD_AMMO_TO_CHAR:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
		return 0;
	}
	//case COMMAND_ADD_AMMO_TO_CAR:
	//case COMMAND_IS_PLAYER_STILL_ALIVE:
	case COMMAND_IS_PLAYER_DEAD:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_WASTED);
		return 0;
	case COMMAND_IS_CHAR_DEAD:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(!pPed || pPed->DyingOrDead());
		return 0;
	}
	case COMMAND_IS_CAR_DEAD:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(!pVehicle || pVehicle->GetStatus() == STATUS_WRECKED || pVehicle->bIsDrowning);
		return 0;
	}
	case COMMAND_SET_CHAR_THREAT_SEARCH:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->m_fearFlags |= ScriptParams[1];
		return 0;
	}
	//case COMMAND_SET_CHAR_THREAT_REACTION:
	case COMMAND_SET_CHAR_OBJ_NO_OBJ:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bScriptObjectiveCompleted = false;
		pPed->ClearObjective();
		return 0;
	}
	//case COMMAND_ORDER_DRIVER_OUT_OF_CAR:
	//case COMMAND_ORDER_CHAR_TO_DRIVE_CAR:
	//case COMMAND_ADD_PATROL_POINT:
	//case COMMAND_IS_PLAYER_IN_GANGZONE:
	case COMMAND_IS_PLAYER_IN_ZONE:
	{
		CollectParameters(&m_nIp, 1);
		CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
		char label[12];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
		int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
		if (zoneToCheck != -1)
			m_nIp += KEY_LENGTH_IN_SCRIPT; /* why only if zone != 1? */
		CVector pos = pPlayer->GetPos();
		CZone* pZone = CTheZones::GetNavigationZone(zoneToCheck);
		UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, pZone));
		return 0;
	}
	case COMMAND_IS_PLAYER_PRESSING_HORN:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->GetPedState() == PED_DRIVING &&
			CPad::GetPad(ScriptParams[0])->GetHorn());
		return 0;
	case COMMAND_HAS_CHAR_SPOTTED_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->OurPedCanSeeThisOne(CWorld::Players[ScriptParams[1]].m_pPed));
		return 0;
	}
	//case COMMAND_ORDER_CHAR_TO_BACKDOOR:
	//case COMMAND_ADD_CHAR_TO_GANG:
	case COMMAND_IS_CHAR_OBJECTIVE_PASSED:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->bScriptObjectiveCompleted);
		return 0;
	}
	/* Not implemented.
	case COMMAND_SET_CHAR_DRIVE_AGGRESSION:
	case COMMAND_SET_CHAR_MAX_DRIVESPEED:
	*/
	case COMMAND_CREATE_CHAR_INSIDE_CAR:
	{
		CollectParameters(&m_nIp, 3);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		switch (ScriptParams[2]) {
		case MI_COP:
			if (ScriptParams[1] == PEDTYPE_COP)
				ScriptParams[2] = COP_STREET;
			break;
		case MI_SWAT:
			if (ScriptParams[1] == PEDTYPE_COP)
				ScriptParams[2] = COP_SWAT;
			break;
		case MI_FBI:
			if (ScriptParams[1] == PEDTYPE_COP)
				ScriptParams[2] = COP_FBI;
			break;
		case MI_ARMY:
			if (ScriptParams[1] == PEDTYPE_COP)
				ScriptParams[2] = COP_ARMY;
			break;
		case MI_MEDIC:
			if (ScriptParams[1] == PEDTYPE_EMERGENCY)
				ScriptParams[2] = PEDTYPE_EMERGENCY;
			break;
		case MI_FIREMAN:
			if (ScriptParams[1] == PEDTYPE_FIREMAN)
				ScriptParams[2] = PEDTYPE_FIREMAN;
			break;
		default:
			break;
		}
		CPed* pPed;
		if (ScriptParams[1] == PEDTYPE_COP)
			pPed = new CCopPed((eCopType)ScriptParams[2]);
		else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN)
			pPed = new CEmergencyPed(ScriptParams[2]);
		else
			pPed = new CCivilianPed((ePedType)ScriptParams[1], ScriptParams[2]);
		pPed->CharCreatedBy = MISSION_CHAR;
		pPed->bRespondsToThreats = false;
		pPed->bAllowMedicsToReviveMe = false;
		pPed->bIsPlayerFriend = false;
		if (pVehicle->bIsBus)
			pPed->bRenderPedInCar = false;
		pPed->SetPosition(pVehicle->GetPosition());
		pPed->SetOrientation(0.0f, 0.0f, 0.0f);
		pPed->SetPedState(PED_DRIVING);
		CPopulation::ms_nTotalMissionPeds++;
		script_assert(!pVehicle->pDriver);
		pVehicle->pDriver = pPed;
		pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver);
		pPed->m_pMyVehicle = pVehicle;
		pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
		pPed->bInVehicle = true;
		pVehicle->SetStatus(STATUS_PHYSICS);
		if (!pVehicle->IsBoat())
			pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
		pVehicle->bEngineOn = true;
		pPed->bUsesCollision = false;
		pPed->AddInCarAnims(pVehicle, true);
		pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
		CWorld::Add(pPed);
		ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_WARP_PLAYER_FROM_CAR_TO_COORD:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[1];
		CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		if (pPlayer->m_pPed->bInVehicle){
			script_assert(pPlayer->m_pPed->m_pMyVehicle);
			if (pPlayer->m_pPed->m_pMyVehicle->bIsBus)
				pPlayer->m_pPed->bRenderPedInCar = true;
			if (pPlayer->m_pPed->m_pMyVehicle->pDriver == pPlayer->m_pPed){
				pPlayer->m_pPed->m_pMyVehicle->RemoveDriver();
				pPlayer->m_pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
				pPlayer->m_pPed->m_pMyVehicle->bEngineOn = false;
				pPlayer->m_pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
			}else{
				pPlayer->m_pPed->m_pMyVehicle->RemovePassenger(pPlayer->m_pPed);
			}
		}
		pPlayer->m_pPed->RemoveInCarAnims();
		pPlayer->m_pPed->bInVehicle = false;
		pPlayer->m_pPed->m_pMyVehicle = nil;
		pPlayer->m_pPed->SetPedState(PED_IDLE);
		pPlayer->m_pPed->bUsesCollision = true;
		pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
		pPlayer->m_pPed->ReplaceWeaponWhenExitingVehicle();
		if (pPlayer->m_pPed->m_pVehicleAnim)
			pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f;
		pPlayer->m_pPed->m_pVehicleAnim = nil;
		pPlayer->m_pPed->SetMoveState(PEDMOVE_NONE);
		CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
		pPlayer->m_pPed->RestartNonPartialAnims();
		AudioManager.PlayerJustLeftCar();
		pos.z += pPlayer->m_pPed->GetDistanceFromCentreOfMassToBaseOfModel();
		pPlayer->m_pPed->Teleport(pos);
		CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed);
		return 0;
	}
	//case COMMAND_MAKE_CHAR_DO_NOTHING:
	default:
		script_assert(0);
		break;
	}
	return -1;
}

#ifdef MISSION_REPLAY

bool CRunningScript::CanAllowMissionReplay()
{
	if (AllowMissionReplay)
		return false;
	if (CStats::LastMissionPassedName[0] == '\0')
		return false;
	for (int i = 0; i < ARRAY_SIZE(nonMissionScripts); i++) {
		if (strcmp(m_abScriptName, nonMissionScripts[i]) == 0)
			return false;
	}
	return true;
}

uint32 AddExtraDeathDelay()
{
	if (missionRetryScriptIndex == 63)
		return 7000;
	if (missionRetryScriptIndex == 64)
		return 4000;
	return 1000;
}

void RetryMission(int type, int unk)
{
	if (type == 0) {
		doingMissionRetry = true;
		FrontEndMenuManager.m_nCurrScreen = 57; // MENUPAGE_MISSION_RETRY
		FrontEndMenuManager.RequestFrontEndStartUp();
	}
	else if (type == 2) {
		doingMissionRetry = false;
		AllowMissionReplay = 6;
		CTheScripts::MissionCleanUp.Process();
	}
}

#endif

#ifdef MISSION_SWITCHER
void
CTheScripts::SwitchToMission(int32 mission)
{
	for (CRunningScript* pScript = CTheScripts::pActiveScripts; pScript != nil; pScript = pScript->GetNext()) {
		if (!pScript->m_bIsMissionScript || !pScript->m_bDeatharrestEnabled) {
			continue;
		}
		while (pScript->m_nStackPointer > 0)
			--pScript->m_nStackPointer;

		pScript->m_nIp = pScript->m_anStack[pScript->m_nStackPointer];
		*(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0;
		pScript->m_nWakeTime = 0;
		pScript->m_bDeatharrestExecuted = true;

		while (!pScript->ProcessOneCommand());

		CMessages::ClearMessages();
	}

	if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && mission <= UINT16_MAX - 2)
		return;

#ifdef MISSION_REPLAY
	missionRetryScriptIndex = mission;
	if (missionRetryScriptIndex == 19)
		CStats::LastMissionPassedName[0] = '\0';
#endif
	CTimer::Suspend();
	int offset = CTheScripts::MultiScriptArray[mission];
#ifdef USE_DEBUG_SCRIPT_LOADER
	CFileMgr::ChangeDir("\\data\\");
	int handle = CFileMgr::OpenFile(scriptfile, "rb");
	CFileMgr::ChangeDir("\\");
#else
	CFileMgr::ChangeDir("\\");
	int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
#endif
	CFileMgr::Seek(handle, offset, 0);
	CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
	CFileMgr::CloseFile(handle);
	CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT);
	CTimer::Resume();
	pMissionScript->m_bIsMissionScript = true;
	pMissionScript->m_bMissionFlag = true;
	CTheScripts::bAlreadyRunningAMissionScript = true;
	CGameLogic::ClearShortCut();
}
#endif