#include "common.h"
#include "Script.h"
#include "ScriptCommands.h"
#include "Camera.h"
#include "CarCtrl.h"
#include "CarGen.h"
#include "CivilianPed.h"
#include "CopPed.h"
#include "Cranes.h"
#include "DMAudio.h"
#include "EmergencyPed.h"
#include "Garages.h"
#include "General.h"
#include "Messages.h"
#include "Pad.h"
#include "PedRoutes.h"
#include "Pools.h"
#include "Population.h"
#include "Radar.h"
#include "Restart.h"
#include "Shadows.h"
#include "User.h"
#include "Wanted.h"
#include "WaterLevel.h"
#include "Weather.h"
#include "World.h"
#include "Zones.h"
// LCS: file done except TODOs
int8 CRunningScript::ProcessCommands300To399(int32 command)
{
switch (command) {
//case COMMAND_SET_CHAR_INVINCIBLE:
//case COMMAND_SET_PLAYER_INVINCIBLE:
//case COMMAND_SET_CHAR_GRAPHIC_TYPE:
//case COMMAND_SET_PLAYER_GRAPHIC_TYPE:
case COMMAND_HAS_PLAYER_BEEN_ARRESTED:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CWorld::Players[GET_INTEGER_PARAM(0)].m_WBState == WBSTATE_BUSTED);
return 0;
//case COMMAND_STOP_CHAR_DRIVING:
//case COMMAND_KILL_CHAR:
//case COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR:
//case COMMAND_SET_CHAR_OCCUPATION:
/*
case COMMAND_CHANGE_CAR_LOCK:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->m_nDoorLock = (eCarLock)GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SHAKE_CAM_WITH_POINT:
CollectParameters(&m_nIp, 4);
TheCamera.CamShake(GET_INTEGER_PARAM(0) / 1000.0f,
GET_FLOAT_PARAM(1),
GET_FLOAT_PARAM(2),
GET_FLOAT_PARAM(3));
return 0;
*/
case COMMAND_IS_CAR_MODEL:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->GetModelIndex() == GET_INTEGER_PARAM(1));
return 0;
}
//case COMMAND_IS_CAR_REMAP:
//case COMMAND_HAS_CAR_JUST_SUNK:
//case COMMAND_SET_CAR_NO_COLLIDE:
/*
case COMMAND_IS_CAR_DEAD_IN_AREA_2D:
{
CollectParameters(&m_nIp, 6);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
float x1 = GET_FLOAT_PARAM(1);
float y1 = GET_FLOAT_PARAM(2);
float x2 = GET_FLOAT_PARAM(3);
float y2 = GET_FLOAT_PARAM(4);
UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED &&
pVehicle->IsWithinArea(x1, y1, x2, y2));
if (GET_INTEGER_PARAM(5))
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
return 0;
}
case COMMAND_IS_CAR_DEAD_IN_AREA_3D:
{
CollectParameters(&m_nIp, 8);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
float x1 = GET_FLOAT_PARAM(1);
float y1 = GET_FLOAT_PARAM(2);
float z1 = GET_FLOAT_PARAM(3);
float x2 = GET_FLOAT_PARAM(4);
float y2 = GET_FLOAT_PARAM(5);
float z2 = GET_FLOAT_PARAM(6);
UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED &&
pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2));
if (GET_INTEGER_PARAM(7))
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2);
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2);
return 0;
}
*/
//case COMMAND_IS_TRAILER_ATTACHED:
//case COMMAND_IS_CAR_ON_TRAILER:
//case COMMAND_HAS_CAR_GOT_WEAPON:
//case COMMAND_PARK:
//case COMMAND_HAS_PARK_FINISHED:
//case COMMAND_KILL_ALL_PASSENGERS:
//case COMMAND_SET_CAR_BULLETPROOF:
//case COMMAND_SET_CAR_FLAMEPROOF:
//case COMMAND_SET_CAR_ROCKETPROOF:
//case COMMAND_IS_CARBOMB_ACTIVE:
case COMMAND_GIVE_CAR_ALARM:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->m_nAlarmState = -1;
return 0;
}
//case COMMAND_PUT_CAR_ON_TRAILER:
case COMMAND_IS_CAR_CRUSHED:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CGarages::HasCarBeenCrushed(GET_INTEGER_PARAM(0)));
return 0;
//case COMMAND_CREATE_GANG_CAR:
case COMMAND_CREATE_CAR_GENERATOR:
{
CollectParameters(&m_nIp, 12);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z > MAP_Z_LOW_LIMIT)
pos.z += 0.015f;
SET_INTEGER_PARAM(0, CTheCarGenerators::CreateCarGenerator(
pos.x, pos.y, pos.z, GET_FLOAT_PARAM(3),
GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7),
GET_INTEGER_PARAM(8), GET_INTEGER_PARAM(9), GET_INTEGER_PARAM(10), GET_INTEGER_PARAM(11)));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SWITCH_CAR_GENERATOR:
{
CollectParameters(&m_nIp, 2);
CCarGenerator* pCarGen = &CTheCarGenerators::CarGeneratorArray[GET_INTEGER_PARAM(0)];
if (GET_INTEGER_PARAM(1) == 0) {
pCarGen->SwitchOff();
}
else if (GET_INTEGER_PARAM(1) <= 100) {
pCarGen->SwitchOn();
pCarGen->SetUsesRemaining(GET_INTEGER_PARAM(1));
}
else {
pCarGen->SwitchOn();
}
return 0;
}
/*
case COMMAND_ADD_PAGER_MESSAGE:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 3);
CUserDisplay::Pager.AddMessage(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
*/
case COMMAND_DISPLAY_ONSCREEN_TIMER:
{
uint16 offset = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
CUserDisplay::OnscnTimer.AddClock(offset, nil, GET_INTEGER_PARAM(0) != 0);
return 0;
}
case COMMAND_CLEAR_ONSCREEN_TIMER:
{
uint16 offset = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CUserDisplay::OnscnTimer.ClearClock(offset);
return 0;
}
case COMMAND_DISPLAY_ONSCREEN_COUNTER:
{
uint16 counter = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
CUserDisplay::OnscnTimer.AddCounter(counter, GET_INTEGER_PARAM(0), nil, 0);
return 0;
}
case COMMAND_CLEAR_ONSCREEN_COUNTER:
{
uint16 counter = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CUserDisplay::OnscnTimer.ClearCounter(counter);
return 0;
}
case COMMAND_SET_ZONE_CAR_INFO:
{
char label[12];
int16 gangDensities[NUM_GANGS] = { 0 };
int i;
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 12);
for (i = 0; i < NUM_GANGS; i++)
gangDensities[i] = ScriptParams[i + 2];
int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
for (int i = 0; i < NUM_GANGS; i++) {
if (gangDensities[i] != 0 && CGangs::GetGangInfo(i)->m_nVehicleMI == -1)
debug("SET_ZONE_CAR_INFO - Gang %d car ratio should be 0 in %s zone\n", i + 1, label);
}
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
while (zone >= 0) {
CTheZones::SetZoneCarInfo(zone, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(11), gangDensities);
zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
}
return 0;
}
//case COMMAND_IS_CHAR_IN_GANG_ZONE:
case COMMAND_IS_CHAR_IN_ZONE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
if (zone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetNavigationZone(zone)));
return 0;
}
case COMMAND_SET_CAR_DENSITY:
{
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
m_nIp += 8;
CollectParameters(&m_nIp, 2);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
while (zone >= 0) {
CTheZones::SetCarDensity(zone, ScriptParams[0], ScriptParams[1]);
zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
}
return 0;
}
case COMMAND_SET_PED_DENSITY:
{
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 2);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
while (zone >= 0) {
CTheZones::SetPedDensity(zone, ScriptParams[0], ScriptParams[1]);
zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
}
return 0;
}
case COMMAND_POINT_CAMERA_AT_PLAYER:
{
CollectParameters(&m_nIp, 3);
TheCamera.TakeControl(nil, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), CAMCONTROL_SCRIPT);
return 0;
}
case COMMAND_POINT_CAMERA_AT_CAR:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
if (pVehicle)
TheCamera.TakeControl(pVehicle, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), CAMCONTROL_SCRIPT);
return 0;
}
case COMMAND_POINT_CAMERA_AT_CHAR:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
if (pPed)
TheCamera.TakeControl(pPed, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), CAMCONTROL_SCRIPT);
return 0;
}
case COMMAND_RESTORE_CAMERA:
TheCamera.Restore();
return 0;
/*
case COMMAND_SHAKE_PAD:
CPad::GetPad(GET_INTEGER_PARAM(0))->StartShake(GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
*/
case COMMAND_SET_ZONE_PED_INFO:
{
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 12);
int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
while (zone >= 0) {
CTheZones::SetZonePedInfo(zone, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3),
GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8), GET_INTEGER_PARAM(9), GET_INTEGER_PARAM(10), GET_INTEGER_PARAM(11));
zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
}
return 0;
}
case COMMAND_SET_TIME_SCALE:
CollectParameters(&m_nIp, 1);
CTimer::SetTimeScale(GET_FLOAT_PARAM(0));
return 0;
/*
case COMMAND_IS_CAR_IN_AIR:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle && pVehicle->IsCar());
CAutomobile* pCar = (CAutomobile*)pVehicle;
UpdateCompareFlag(pCar->GetAllWheelsOffGround());
return 0;
}
*/
case COMMAND_SET_FIXED_CAMERA_POSITION:
{
CollectParameters(&m_nIp, 6);
TheCamera.SetCamPositionForFixedMode(
CVector(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2)),
CVector(GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), GET_FLOAT_PARAM(5)));
return 0;
}
case COMMAND_POINT_CAMERA_AT_POINT:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
TheCamera.TakeControlNoEntity(pos, GET_INTEGER_PARAM(3), CAMCONTROL_SCRIPT);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CAR_OLD:
{
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CRadar::SetEntityBlip(BLIP_CAR, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), (eBlipDisplay)GET_INTEGER_PARAM(2)));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CHAR_OLD:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CRadar::SetEntityBlip(BLIP_CHAR, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), (eBlipDisplay)GET_INTEGER_PARAM(2)));
StoreParameters(&m_nIp, 1);
return 0;
}
/*
case COMMAND_ADD_BLIP_FOR_OBJECT_OLD:
{
CollectParameters(&m_nIp, 3);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CRadar::SetEntityBlip(BLIP_OBJECT, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), (eBlipDisplay)GET_INTEGER_PARAM(2)));
StoreParameters(&m_nIp, 1);
return 0;
}
*/
case COMMAND_REMOVE_BLIP:
CollectParameters(&m_nIp, 1);
CRadar::ClearBlip(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_CHANGE_BLIP_COLOUR:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipColour(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_DIM_BLIP:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipBrightness(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_ADD_BLIP_FOR_COORD_OLD:
{
CollectParameters(&m_nIp, 5);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
SET_INTEGER_PARAM(0, CRadar::SetCoordBlip(BLIP_COORD, pos, GET_INTEGER_PARAM(3), (eBlipDisplay)GET_INTEGER_PARAM(4)));
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CHANGE_BLIP_SCALE:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipScale(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_SET_FADING_COLOUR:
CollectParameters(&m_nIp, 3);
TheCamera.SetFadeColour(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
case COMMAND_DO_FADE:
{
// unknown empty call on PS2, not mobile
CollectParameters(&m_nIp, 2);
float fFadeTime = GET_INTEGER_PARAM(0);
TheCamera.Fade(fFadeTime > 2 ? fFadeTime / 1000.0f : 0.0f, GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_GET_FADING_STATUS:
UpdateCompareFlag(TheCamera.GetFading());
return 0;
case COMMAND_ADD_HOSPITAL_RESTART:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
float angle = GET_FLOAT_PARAM(3);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::AddHospitalRestartPoint(pos, angle);
return 0;
}
case COMMAND_ADD_POLICE_RESTART:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
float angle = GET_FLOAT_PARAM(3);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::AddPoliceRestartPoint(pos, angle);
return 0;
}
case COMMAND_OVERRIDE_NEXT_RESTART:
{
CollectParameters(&m_nIp, 4);
CVector pos = GET_VECTOR_PARAM(0);
float angle = GET_FLOAT_PARAM(3);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRestart::OverrideNextRestart(pos, angle);
return 0;
}
/*
case COMMAND_DRAW_SHADOW:
{
CollectParameters(&m_nIp, 10);
CVector pos = GET_VECTOR_PARAM(1);
float angle = GET_FLOAT_PARAM(4);
float length = GET_FLOAT_PARAM(5);
float x, y;
if (angle != 0.0f){
y = Cos(angle) * length;
x = Sin(angle) * length;
}else{
y = length;
x = 0.0f;
}
float frontX = -x;
float frontY = y;
float sideX = y;
float sideY = x;
CShadows::StoreShadowToBeRendered(GET_INTEGER_PARAM(0), &pos, frontX, frontY, sideX, sideY,
GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8), GET_INTEGER_PARAM(9));
return 0;
}
*/
case COMMAND_GET_PLAYER_HEADING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading();
angle = RADTODEG(angle);
if (angle < 0.0f)
angle += 360.0f;
if (angle > 360.0f)
angle -= 360.0f;
SET_FLOAT_PARAM(0, angle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_PLAYER_HEADING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
if (pPed->bInVehicle)
return 0;
pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(GET_FLOAT_PARAM(1));
pPed->SetHeading(DEGTORAD(GET_FLOAT_PARAM(1)));
return 0;
}
case COMMAND_GET_CHAR_HEADING:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading();
angle = RADTODEG(angle);
if (angle < 0.0f)
angle += 360.0f;
if (angle > 360.0f)
angle -= 360.0f;
SET_FLOAT_PARAM(0, angle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CHAR_HEADING:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
if (pPed->bInVehicle)
return 0;
pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(GET_FLOAT_PARAM(1));
pPed->SetHeading(DEGTORAD(GET_FLOAT_PARAM(1)));
return 0;
}
case COMMAND_GET_CAR_HEADING:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
float angle = pVehicle->GetForward().Heading();
angle = RADTODEG(angle);
if (angle < 0.0f)
angle += 360.0f;
if (angle > 360.0f)
angle -= 360.0f;
SET_FLOAT_PARAM(0, angle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CAR_HEADING:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->SetHeading(DEGTORAD(GET_FLOAT_PARAM(1)));
return 0;
}
case COMMAND_GET_OBJECT_HEADING:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
float angle = pObject->GetForward().Heading();
angle = RADTODEG(angle);
if (angle < 0.0f)
angle += 360.0f;
if (angle > 360.0f)
angle -= 360.0f;
SET_FLOAT_PARAM(0, angle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_OBJECT_HEADING:
{
CollectParameters(&m_nIp, 2);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CWorld::Remove(pObject);
pObject->SetHeading(DEGTORAD(GET_FLOAT_PARAM(1)));
pObject->GetMatrix().UpdateRW();
pObject->UpdateRwFrame();
CWorld::Add(pObject);
return 0;
}
case COMMAND_IS_PLAYER_TOUCHING_OBJECT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pObject);
CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
return 0;
}
/*
case COMMAND_IS_CHAR_TOUCHING_OBJECT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pObject);
CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed;
UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject));
return 0;
}
*/
case COMMAND_SET_PLAYER_AMMO:
{
CollectParameters(&m_nIp, 3);
CWorld::Players[0].m_pPed->SetAmmo((eWeaponType)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_SET_CHAR_AMMO:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
pPed->SetAmmo((eWeaponType)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
//case COMMAND_SET_CAR_AMMO:
//case COMMAND_LOAD_CAMERA_SPLINE:
//case COMMAND_MOVE_CAMERA_ALONG_SPLINE:
//case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE:
case COMMAND_DECLARE_MISSION_FLAG:
CTheScripts::OnAMissionFlag = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
return 0;
case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
return 0;
//case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
case COMMAND_IS_PLAYER_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
UpdateCompareFlag(pPed->m_fHealth > GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_IS_CHAR_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->m_fHealth > GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_IS_CAR_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->m_fHealth > GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_ADD_BLIP_FOR_CAR:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_CAR, GET_INTEGER_PARAM(0), 0, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_CHAR, GET_INTEGER_PARAM(0), 1, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_OBJECT:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetEntityBlip(BLIP_OBJECT, GET_INTEGER_PARAM(0), 6, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_CONTACT_POINT:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_BLIP_FOR_COORD:
{
CollectParameters(&m_nIp, 3);
CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CHANGE_BLIP_DISPLAY:
CollectParameters(&m_nIp, 2);
CRadar::ChangeBlipDisplay(GET_INTEGER_PARAM(0), (eBlipDisplay)GET_INTEGER_PARAM(1));
return 0;
case COMMAND_ADD_ONE_OFF_SOUND:
{
CollectParameters(&m_nIp, 4);
switch (GET_INTEGER_PARAM(3)) {
case SCRIPT_SOUND_PART_MISSION_COMPLETE:
DMAudio.PlayFrontEndSound(SOUND_PART_MISSION_COMPLETE, 0);
return 0;
case SCRIPT_SOUND_RACE_START_3:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_3, 0);
return 0;
case SCRIPT_SOUND_RACE_START_2:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_2, 0);
return 0;
case SCRIPT_SOUND_RACE_START_1:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_1, 0);
return 0;
case SCRIPT_SOUND_RACE_START_GO:
DMAudio.PlayFrontEndSound(SOUND_RACE_START_GO, 0);
return 0;
case SCRIPT_SOUND_AMMUNATION_BUY_WEAPON:
DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, 0);
return 0;
case SCRIPT_SOUND_AMMUNATION_BUY_WEAPON_DENIED:
DMAudio.PlayFrontEndSound(SOUND_GARAGE_NO_MONEY, 0);
return 0;
case SCRIPT_SOUND_IMRAN_ARM_BOMB:
DMAudio.PlayFrontEndSound(SOUND_AMMUNATION_IMRAN_ARM_BOMB, 0);
return 0;
case 0x46: // TODO
DMAudio.PlayFrontEndSound(0xC4, 0);
return 0;
case 0x47: // TODO
DMAudio.PlayFrontEndSound(0xCD, 0);
return 0;
default:
break;
}
if (!DMAudio.IsAudioInitialised()) // LCS doesn't have it. Why?
return 0;
cAudioScriptObject* obj = new cAudioScriptObject();
obj->Posn = GET_VECTOR_PARAM(0);
obj->AudioId = GET_INTEGER_PARAM(3);
obj->AudioEntity = AEHANDLE_NONE;
DMAudio.CreateOneShotScriptObject(obj);
return 0;
}
case COMMAND_ADD_CONTINUOUS_SOUND:
{
CollectParameters(&m_nIp, 4);
if (DMAudio.IsAudioInitialised()) { // LCS doesn't have it. Why?
cAudioScriptObject* obj = new cAudioScriptObject();
obj->Posn = GET_VECTOR_PARAM(0);
obj->AudioId = GET_INTEGER_PARAM(3);
obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj);
SET_INTEGER_PARAM(0, CPools::GetAudioScriptObjectPool()->GetIndex(obj));
}
else
SET_INTEGER_PARAM(0, -1);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_REMOVE_SOUND:
{
CollectParameters(&m_nIp, 1);
cAudioScriptObject* obj = CPools::GetAudioScriptObjectPool()->GetAt(GET_INTEGER_PARAM(0));
if (!obj) {
debug("REMOVE_SOUND - Sound doesn't exist\n");
return 0;
}
DMAudio.DestroyLoopingScriptObject(obj->AudioEntity);
delete obj;
return 0;
}
case COMMAND_IS_CAR_STUCK_ON_ROOF:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(CTheScripts::UpsideDownCars.HasCarBeenUpsideDownForAWhile(GET_INTEGER_PARAM(0)));
return 0;
}
default:
script_assert(0);
}
return -1;
}
int8 CRunningScript::ProcessCommands400To499(int32 command)
{
switch (command) {
case COMMAND_ADD_UPSIDEDOWN_CAR_CHECK:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CTheScripts::UpsideDownCars.AddCarToCheck(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
CTheScripts::UpsideDownCars.RemoveCarFromCheck(GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT);
return 0;
}
case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE);
return 0;
}
case COMMAND_SET_CHAR_OBJ_GUARD_SPOT:
{
CollectParameters(&m_nIp, 4);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos);
return 0;
}
case COMMAND_SET_CHAR_OBJ_GUARD_AREA:
{
CollectParameters(&m_nIp, 5);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
float infX = GET_FLOAT_PARAM(1);
float infY = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius);
return 0;
}
case COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR);
return 0;
}
case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D:
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
PlayerInAreaCheckCommand(command, &m_nIp);
return 0;
case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D:
case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
CharInAreaCheckCommand(command, &m_nIp);
return 0;
case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
CarInAreaCheckCommand(command, &m_nIp);
return 0;
case COMMAND_LOCATE_CAR_2D:
case COMMAND_LOCATE_STOPPED_CAR_2D:
case COMMAND_LOCATE_CAR_3D:
case COMMAND_LOCATE_STOPPED_CAR_3D:
LocateCarCommand(command, &m_nIp);
return 0;
case COMMAND_GIVE_WEAPON_TO_PLAYER:
{
CollectParameters(&m_nIp, 3);
CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_GIVE_WEAPON_TO_CHAR:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->SetCurrentWeapon(pPed->GiveWeapon((eWeaponType)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2)));
if (pPed->bInVehicle && pPed->m_pMyVehicle)
pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
return 0;
}
//case COMMAND_GIVE_WEAPON_TO_CAR:
case COMMAND_SET_PLAYER_CONTROL:
{
CollectParameters(&m_nIp, 2);
CPlayerInfo* pPlayer = &CWorld::Players[GET_INTEGER_PARAM(0)];
if (FindPlayerPed()) {
if (FindPlayerPed()->GetPedState() != PED_JUMP) {
FindPlayerPed()->bIsLanding = false;
FindPlayerPed()->bIsInTheAir = false;
}
FindPlayerPed()->RestoreHeadingRate();
}
if (GET_INTEGER_PARAM(1)) {
pPlayer->MakePlayerSafe(false);
if (FindPlayerPed()->GetStatus() != PED_DRIVING && !FindPlayerPed()->m_attachedTo) {
// FindPlayerPed()->SetIdleAndResetAnim(); // TODO!
}
}
else {
pPlayer->MakePlayerSafe(true);
if (FindPlayerPed()->GetPedState() > PED_STATES_NO_AI && FindPlayerPed()->GetPedState() != PED_DRIVING && TheCamera.GetScreenFadeStatus() == FADE_2) {
// FindPlayerPed()->SetIdleAndResetAnim(); // TODO!
}
}
return 0;
}
case COMMAND_FORCE_WEATHER:
CollectParameters(&m_nIp, 1);
CWeather::ForceWeather(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_FORCE_WEATHER_NOW:
CollectParameters(&m_nIp, 1);
CWeather::ForceWeatherNow(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_RELEASE_WEATHER:
CWeather::ReleaseWeather();
return 0;
case COMMAND_SET_CURRENT_PLAYER_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
if (pPed->m_weapons[i].m_eWeaponType == GET_INTEGER_PARAM(1))
pPed->m_nSelectedWepSlot = i;
}
return 0;
}
case COMMAND_SET_CURRENT_CHAR_WEAPON:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
if (pPed->m_weapons[i].m_eWeaponType == GET_INTEGER_PARAM(1))
pPed->SetCurrentWeapon(i);
}
return 0;
}
//case COMMAND_SET_CURRENT_CAR_WEAPON:
case COMMAND_GET_OBJECT_COORDINATES:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
SET_VECTOR_PARAM(0, pObject->GetPosition());
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_SET_OBJECT_COORDINATES:
{
CollectParameters(&m_nIp, 4);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pObject->Teleport(pos);
CTheScripts::ClearSpaceForMissionEntity(pos, pObject);
return 0;
}
case COMMAND_GET_GAME_TIMER:
SET_INTEGER_PARAM(0, CTimer::GetTimeInMilliseconds());
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_TURN_CHAR_TO_FACE_COORD:
{
CollectParameters(&m_nIp, 4);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVehicle* pVehicle;
CVector pos;
if (pPed->bInVehicle)
pVehicle = pPed->m_pMyVehicle;
else
pVehicle = nil;
if (pVehicle)
pos = pVehicle->GetPosition();
else
pos = pPed->GetPosition();
float heading = CGeneral::GetATanOfXY(pos.x - GET_FLOAT_PARAM(1), pos.y - GET_FLOAT_PARAM(2));
heading += HALFPI;
if (heading > TWOPI)
heading -= TWOPI;
if (!pVehicle) {
pPed->m_fRotationCur = heading;
pPed->m_fRotationDest = heading;
pPed->SetHeading(heading);
}
return 0;
}
case COMMAND_TURN_PLAYER_TO_FACE_COORD:
{
CollectParameters(&m_nIp, 4);
CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
CVehicle* pVehicle;
CVector pos;
if (pPed->bInVehicle)
pVehicle = pPed->m_pMyVehicle;
else
pVehicle = nil;
if (pVehicle)
pos = pVehicle->GetPosition();
else
pos = pPed->GetPosition();
float heading = CGeneral::GetATanOfXY(pos.x - GET_FLOAT_PARAM(1), pos.y - GET_FLOAT_PARAM(2));
heading += HALFPI;
if (heading > TWOPI)
heading -= TWOPI;
if (!pVehicle) {
pPed->m_fRotationCur = heading;
pPed->m_fRotationDest = heading;
pPed->SetHeading(heading);
}
return 0;
}
case COMMAND_STORE_WANTED_LEVEL:
{
CollectParameters(&m_nIp, 1);
CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
SET_INTEGER_PARAM(0, pPed->m_pWanted->GetWantedLevel());
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_CAR_STOPPED:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(CTheScripts::IsVehicleStopped(pVehicle));
return 0;
}
case COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
CTheScripts::CleanUpThisPed(pPed);
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CHAR);
return 0;
}
case COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
CTheScripts::CleanUpThisVehicle(pVehicle);
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CAR);
return 0;
}
case COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
CTheScripts::CleanUpThisObject(pObject);
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_OBJECT);
return 0;
}
case COMMAND_DONT_REMOVE_CHAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CHAR);
return 0;
}
case COMMAND_DONT_REMOVE_CAR:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CAR);
return 0;
}
case COMMAND_DONT_REMOVE_OBJECT:
{
CollectParameters(&m_nIp, 1);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_OBJECT);
return 0;
}
case COMMAND_CREATE_CHAR_AS_PASSENGER:
{
CollectParameters(&m_nIp, 4);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
switch (GET_INTEGER_PARAM(2)) {
case MI_COP:
if (GET_INTEGER_PARAM(1) == PEDTYPE_COP)
SET_INTEGER_PARAM(2, COP_STREET);
break;
case MI_SWAT:
if (GET_INTEGER_PARAM(1) == PEDTYPE_COP)
SET_INTEGER_PARAM(2, COP_SWAT);
break;
case MI_FBI:
if (GET_INTEGER_PARAM(1) == PEDTYPE_COP)
SET_INTEGER_PARAM(2, COP_FBI);
break;
case MI_ARMY:
if (GET_INTEGER_PARAM(1) == PEDTYPE_COP)
SET_INTEGER_PARAM(2, COP_ARMY);
break;
case MI_MEDIC:
if (GET_INTEGER_PARAM(1) == PEDTYPE_EMERGENCY)
SET_INTEGER_PARAM(2, PEDTYPE_EMERGENCY);
break;
case MI_FIREMAN:
if (GET_INTEGER_PARAM(1) == PEDTYPE_FIREMAN)
SET_INTEGER_PARAM(2, PEDTYPE_FIREMAN);
break;
default:
break;
}
CPed* pPed;
if (GET_INTEGER_PARAM(1) == PEDTYPE_COP)
pPed = new CCopPed((eCopType)GET_INTEGER_PARAM(2));
else if (GET_INTEGER_PARAM(1) == PEDTYPE_EMERGENCY || GET_INTEGER_PARAM(1) == PEDTYPE_FIREMAN)
pPed = new CEmergencyPed(GET_INTEGER_PARAM(2));
else
pPed = new CCivilianPed((ePedType)GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
pPed->bAllowMedicsToReviveMe = false;
pPed->bIsPlayerFriend = false;
if (pVehicle->bIsBus)
pPed->bRenderPedInCar = false;
pPed->SetPosition(pVehicle->GetPosition());
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
CPopulation::ms_nTotalMissionPeds++;
CWorld::Add(pPed);
if (GET_INTEGER_PARAM(3) >= 0)
pVehicle->AddPassenger(pPed, GET_INTEGER_PARAM(3));
else
pVehicle->AddPassenger(pPed);
pPed->m_pMyVehicle = pVehicle;
pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
pPed->bInVehicle = true;
pPed->SetPedState(PED_DRIVING);
pPed->bUsesCollision = false;
pPed->AddInCarAnims(pVehicle, false);
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(pPed));
StoreParameters(&m_nIp, 1);
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(GET_INTEGER_PARAM(0), CLEANUP_CHAR);
return 0;
}
case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget);
return 0;
}
/*
case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget);
return 0;
}
*/
case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget);
return 0;
}
case COMMAND_SET_CHAR_OBJ_LEAVE_CAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle);
return 0;
}
case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle);
return 0;
}
case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
return 0;
}
//case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR:
//case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_DESTROY_OBJECT, pObject);
return 0;
}
case COMMAND_SET_CHAR_OBJ_DESTROY_CAR:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_DESTROY_CAR, pVehicle);
return 0;
}
case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT:
{
CollectParameters(&m_nIp, 5);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
float infX = GET_FLOAT_PARAM(1);
float infY = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(1);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(2);
}
CVector pos;
pos.x = (infX + supX) / 2;
pos.y = (infY + supY) / 2;
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
float radius = Max(pos.x - infX, pos.y - infY);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius);
return 0;
}
//case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR:
//case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
//case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK:
case COMMAND_SET_CHAR_AS_LEADER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget);
return 0;
}
case COMMAND_SET_PLAYER_AS_LEADER:
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CPed* pTarget = CWorld::Players[GET_INTEGER_PARAM(1)].m_pPed;
pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget);
return 0;
}
case COMMAND_LEAVE_GROUP:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->ClearLeader();
return 0;
}
case COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE:
{
CollectParameters(&m_nIp, 3);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FOLLOW_ROUTE, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_ADD_ROUTE_POINT:
{
CollectParameters(&m_nIp, 4);
CRouteNode::AddRoutePoint(GET_INTEGER_PARAM(0), GET_VECTOR_PARAM(1));
return 0;
}
case COMMAND_PRINT_WITH_NUMBER_BIG:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 3);
CMessages::AddBigMessageWithNumber(text, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2) - 1, GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_NUMBER:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 3);
CMessages::AddMessageWithNumber(text, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1);
return 0;
}
case COMMAND_PRINT_WITH_NUMBER_NOW:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 3);
CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1); // 1
return 0;
}
case COMMAND_PRINT_WITH_NUMBER_SOON:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 3);
CMessages::AddMessageSoonWithNumber(text, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1);
return 0;
}
case COMMAND_SWITCH_ROADS_ON:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
return 0;
}
case COMMAND_SWITCH_ROADS_OFF:
{
CollectParameters(&m_nIp, 6);
float infX = GET_FLOAT_PARAM(0);
float infY = GET_FLOAT_PARAM(1);
float infZ = GET_FLOAT_PARAM(2);
float supX = GET_FLOAT_PARAM(3);
float supY = GET_FLOAT_PARAM(4);
float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(3);
supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(4);
supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
infZ = GET_FLOAT_PARAM(5);
supZ = GET_FLOAT_PARAM(2);
}
ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
return 0;
}
case COMMAND_GET_NUMBER_OF_PASSENGERS:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
SET_INTEGER_PARAM(0, pVehicle->m_nNumPassengers);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
SET_INTEGER_PARAM(0, pVehicle->m_nNumMaxPassengers);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CAR_DENSITY_MULTIPLIER:
{
CollectParameters(&m_nIp, 1);
CCarCtrl::CarDensityMultiplier = GET_FLOAT_PARAM(0);
return 0;
}
case COMMAND_SET_CAR_HEAVY:
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
if (GET_INTEGER_PARAM(1) != 0) {
pVehicle->bIsHeavy = true;
pVehicle->m_fMass = 3.0f * pVehicle->pHandling->fMass; // TODO: tHandlingData::GetMass()
pVehicle->m_fTurnMass = 5.0f * pVehicle->pHandling->fTurnMass; // TODO: tHandlingData::GetTurnMass()
}
else {
pVehicle->bIsHeavy = false;
pVehicle->m_fMass = pVehicle->pHandling->fMass; // TODO: tHandlingData::GetMass()
pVehicle->m_fTurnMass = pVehicle->pHandling->fTurnMass; // TODO: tHandlingData::GetTurnMass()
}
return 0;
}
case COMMAND_CLEAR_CHAR_THREAT_SEARCH:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_fearFlags = 0;
return 0;
}
case COMMAND_ACTIVATE_CRANE:
{
CollectParameters(&m_nIp, 10);
float infX = GET_FLOAT_PARAM(2);
float infY = GET_FLOAT_PARAM(3);
float supX = GET_FLOAT_PARAM(4);
float supY = GET_FLOAT_PARAM(5);
if (infX > supX) {
infX = GET_FLOAT_PARAM(4);
supX = GET_FLOAT_PARAM(2);
}
if (infY > supY) {
infY = GET_FLOAT_PARAM(5);
supY = GET_FLOAT_PARAM(3);
}
CCranes::ActivateCrane(infX, supX, infY, supY,
GET_FLOAT_PARAM(6), GET_FLOAT_PARAM(7), GET_FLOAT_PARAM(8),
DEGTORAD(GET_FLOAT_PARAM(9)), false, false,
GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1));
return 0;
}
case COMMAND_DEACTIVATE_CRANE:
{
CollectParameters(&m_nIp, 2);
CCranes::DeActivateCrane(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1));
return 0;
}
case COMMAND_SET_MAX_WANTED_LEVEL:
{
CollectParameters(&m_nIp, 1);
CWanted::SetMaximumWantedLevel(GET_INTEGER_PARAM(0));
return 0;
}
//case COMMAND_SAVE_VAR_INT:
//case COMMAND_SAVE_VAR_FLOAT:
case COMMAND_IS_CAR_IN_AIR_PROPER:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->m_nCollisionRecords == 0);
return 0;
}
default:
script_assert(0);
}
return -1;
}