summaryrefslogblamecommitdiffstats
path: root/src/control/Script3.cpp
blob: 6e6e15bff09a34d3b591a74676eb72dca1c0fc5a (plain) (tree)
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802

































                           
                   


































































































































































































































































                                                                                                                                   
                                                                                                                             























                                                         
                                                                                                                                           
























                                                                                      
                               
































                                                                                                
                                     



























































































































































































































































































































































































































































































                                                                                                                            





                                                                                                 








                                                           
                            
                                               


                                                                                                         
                                                         


                                                                                                                   
                                             







                                                                                                            
                                             





















                                                                                                                    
                                              


                                                                                                        
                                                    





                                                                                                                    
                                                      





                                                                                                                    
                                                      





                                                                                                                      
                                                        





                                                                                                                      
                                                              





                                                                                                                              
                                                                





                                                                                                                              
                                                           





                                                                                                                           
                                                             





                                                                                                                           
                                                    





                                                                                                                    
                                                      





                                                                                                                    
                                            


                                                                                                      
                                                         





                                                                                                                             
                                                      






                                                                                                                          


                                                              
          
                                              





                                                                                                                  
                                                    






















                                                                                                                           


                                                                 
          
                                               


                                                                                                                                           
                                                     






                                                                                                                                                                     
                                              





















                                                                                                                     
                                               





                                                                                                                                                                     
                                              









                                                                                          
                                                 



                                                                                             
                                







                                                                                          
                                     
















                                                                                                           





                                                      

                                                         


                                                   

                                                             


                                                  

                                                            


                                                     

                                                               





                                                        

                                                              
                                                

















                                                                                                           









































































                                                                                                                       
                                                       











                                                                          
                                                                                                     



































                                                                                      
























                                                                                                                             

























































































































































































































































































































































































































































































                                                                                                                     
                                                                                                      















































                                                                                                         
                                                                                                      






























































































































































































































































                                                                                                                         
                                                                                




























































































































































































































































                                                                                                                                                                                                   
#include "common.h"

#include "Script.h"
#include "ScriptCommands.h"

#include "Boat.h"
#include "CarCtrl.h"
#include "Clock.h"
#include "Coronas.h"
#include "Cranes.h"
#include "CutsceneMgr.h"
#include "Darkel.h"
#include "Explosion.h"
#include "Fire.h"
#include "General.h"
#include "Garages.h"
#include "Heli.h"
#include "Messages.h"
#include "Pad.h"
#include "ParticleObject.h"
#include "Phones.h"
#include "Pickups.h"
#include "PointLights.h"
#include "Population.h"
#include "Pools.h"
#include "ProjectileInfo.h"
#include "Radar.h"
#include "Restart.h"
#include "Stats.h"
#include "Streaming.h"
#include "User.h"
#include "WaterLevel.h"
#include "Weather.h"
#include "Zones.h"
#include "Wanted.h"

int8 CRunningScript::ProcessCommands500To599(int32 command)
{
	switch (command) {
	case COMMAND_IS_CAR_UPSIDEDOWN:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(pVehicle->GetUp().z <= -0.97f);
		return 0;
	}
	case COMMAND_GET_PLAYER_CHAR:
	{
		CollectParameters(&m_nIp, 1);
		CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_CANCEL_OVERRIDE_RESTART:
		CRestart::CancelOverrideRestart();
		return 0;
	case COMMAND_SET_POLICE_IGNORE_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		if (ScriptParams[1]) {
			pPed->m_pWanted->m_bIgnoredByCops = true;
			CWorld::StopAllLawEnforcersInTheirTracks();
		}
		else {
			pPed->m_pWanted->m_bIgnoredByCops = false;
		}
		return 0;
	}
	case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 4);
		CUserDisplay::Pager.AddMessageWithNumber(text, ScriptParams[0], -1, -1, -1, -1, -1,
			ScriptParams[1], ScriptParams[2], ScriptParams[3]);
		return 0;
	}
	case COMMAND_START_KILL_FRENZY:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 8);
		CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
			ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
			ScriptParams[6], ScriptParams[7] != 0, false);
		return 0;
	}
	case COMMAND_READ_KILL_FRENZY_STATUS:
	{
		ScriptParams[0] = CDarkel::ReadStatus();
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SQRT:
	{
		CollectParameters(&m_nIp, 1);
		*(float*)&ScriptParams[0] = Sqrt(*(float*)&ScriptParams[0]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D:
	case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D:
	case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
	case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
	case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
	case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
		LocatePlayerCarCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D:
	case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D:
	case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D:
	case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
	case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
	case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
		LocateCharCarCommand(command, &m_nIp);
		return 0;
	case COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE:
		CollectParameters(&m_nIp, 2);
		*(float*)&ScriptParams[0] = CGeneral::GetRandomNumberInRange(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_GENERATE_RANDOM_INT_IN_RANGE:
		CollectParameters(&m_nIp, 2);
		ScriptParams[0] = CGeneral::GetRandomNumberInRange(ScriptParams[0], ScriptParams[1]);
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_LOCK_CAR_DOORS:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1];
		return 0;
	}
	case COMMAND_EXPLODE_CAR:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->BlowUpCar(nil);
		return 0;
	}
	case COMMAND_ADD_EXPLOSION:
		CollectParameters(&m_nIp, 4);
		CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0);
		return 0;

	case COMMAND_IS_CAR_UPRIGHT:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(pVehicle->GetUp().z >= 0.0f);
		return 0;
	}
	case COMMAND_TURN_CHAR_TO_FACE_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
		CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
		CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
		float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
		if (angle > TWOPI)
			angle -= TWOPI;
		if (!pVehicle) {
			pSourcePed->m_fRotationCur = angle;
			pSourcePed->m_fRotationDest = angle;
			pSourcePed->SetHeading(angle);
		}
		return 0;
	}
	case COMMAND_TURN_CHAR_TO_FACE_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
		CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
		CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
		CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
		float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
		if (angle > TWOPI)
			angle -= TWOPI;
		if (!pVehicle) {
			pSourcePed->m_fRotationCur = angle;
			pSourcePed->m_fRotationDest = angle;
			pSourcePed->SetHeading(angle);
		}
		return 0;
	}
	case COMMAND_TURN_PLAYER_TO_FACE_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
		CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
		CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
		float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
		if (angle > TWOPI)
			angle -= TWOPI;
		if (!pVehicle) {
			pSourcePed->m_fRotationCur = angle;
			pSourcePed->m_fRotationDest = angle;
			pSourcePed->SetHeading(angle);
		}
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CVector target;
		target.x = *(float*)&ScriptParams[1];
		target.y = *(float*)&ScriptParams[2];
		target.z = CWorld::FindGroundZForCoord(target.x, target.y);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target);
		return 0;
	}
	/* Not implemented*/
	//case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR:
	case COMMAND_CREATE_PICKUP:
	{
		CollectParameters(&m_nIp, 5);
		int16 model = ScriptParams[0];
		if (model < 0)
			model = CTheScripts::UsedObjectArray[-model].index;
		CVector pos = *(CVector*)&ScriptParams[2];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_HAS_PICKUP_BEEN_COLLECTED:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CPickups::IsPickUpPickedUp(ScriptParams[0]) != 0);
		return 0;
	case COMMAND_REMOVE_PICKUP:
		CollectParameters(&m_nIp, 1);
		CPickups::RemovePickUp(ScriptParams[0]);
		return 0;
	case COMMAND_SET_TAXI_LIGHTS:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
		((CAutomobile*)pVehicle)->SetTaxiLight(ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_PRINT_BIG_Q:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 2);
		CMessages::AddBigMessageQ(text, ScriptParams[0], ScriptParams[1] - 1);
		return 0;
	}
	case COMMAND_PRINT_WITH_NUMBER_BIG_Q:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 3);
		CMessages::AddBigMessageWithNumberQ(text, ScriptParams[1], ScriptParams[2] - 1,
			ScriptParams[0], -1, -1, -1, -1, -1);
		return 0;
	}
	case COMMAND_SET_GARAGE:
	{
		CollectParameters(&m_nIp, 7);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], 0);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_GARAGE_WITH_CAR_MODEL:
	{
		CollectParameters(&m_nIp, 8);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], ScriptParams[7]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pTarget;
		if (ScriptParams[1] >= 0) {
			pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
			script_assert(pTarget);
		}
		else {
			pTarget = nil;
		}
		CGarages::SetTargetCarForMissonGarage(ScriptParams[0], pTarget);
		return 0;
	}
	case COMMAND_IS_CAR_IN_MISSION_GARAGE:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CGarages::HasCarBeenDroppedOffYet(ScriptParams[0]));
		return 0;
	case COMMAND_SET_FREE_BOMBS:
		CollectParameters(&m_nIp, 1);
		CGarages::SetFreeBombs(ScriptParams[0] != 0);
		return 0;
#if GTA_VERSION <= GTA3_PS2_160
	case COMMAND_SET_POWERPOINT:
	{
		CollectParameters(&m_nIp, 7);
		float f1 = *(float*)&ScriptParams[0];
		float f2 = *(float*)&ScriptParams[1];
		float f3 = *(float*)&ScriptParams[2];
		float f4 = *(float*)&ScriptParams[3];
		float f5 = *(float*)&ScriptParams[4];
		float f6 = *(float*)&ScriptParams[5];
		float temp;

		if (f1 > f4) {
			temp = f1;
			f1 = f4;
			f4 = temp;
		}

		if (f2 > f5) {
			temp = f2;
			f2 = f5;
			f5 = temp;
		}

		if (f3 > f6) {
			temp = f3;
			f3 = f6;
			f6 = temp;
		}

		CPowerPoints::GenerateNewOne(f1, f2, f3, f4, f5, f6, *(uint8*)&ScriptParams[6]);

		return 0;
	}
#endif // GTA_VERSION <= GTA3_PS2_160
	case COMMAND_SET_ALL_TAXI_LIGHTS:
		CollectParameters(&m_nIp, 1);
		CAutomobile::SetAllTaxiLights(ScriptParams[0] != 0);
		return 0;
	case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB:
	{
		CollectParameters(&m_nIp, 1);
		CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pCar);
		script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
		UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum
		return 0;
	}
	case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR:
		CollectParameters(&m_nIp, 2);
		CPad::GetPad(ScriptParams[0])->bApplyBrakes = (ScriptParams[1] != 0);
		return 0;
	case COMMAND_SET_PLAYER_HEALTH:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		pPed->m_fHealth = ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_CHAR_HEALTH:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		if (ScriptParams[1]) {
			pPed->m_fHealth = ScriptParams[1];
		}
		else if (pPed->bInVehicle) {
			pPed->SetDead();
			if (!pPed->IsPlayer())
				pPed->FlagToDestroyWhenNextProcessed();
		}
		else {
			pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
		}
		return 0;
	}
	case COMMAND_SET_CAR_HEALTH:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->m_fHealth = ScriptParams[1];
		return 0;
	}
	case COMMAND_GET_PLAYER_HEALTH:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		ScriptParams[0] = pPed->m_fHealth; // correct cast float to int
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_CHAR_HEALTH:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		ScriptParams[0] = pPed->m_fHealth; // correct cast float to int
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_CAR_HEALTH:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		ScriptParams[0] = pVehicle->m_fHealth; // correct cast float to int
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_IS_CAR_ARMED_WITH_BOMB:
	{
		CollectParameters(&m_nIp, 2);
		CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pCar);
		script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
		UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]); //TODO: enum
		return 0;
	}
	case COMMAND_CHANGE_CAR_COLOUR:
	{
		CollectParameters(&m_nIp, 3);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		if (ScriptParams[1] >= 256 || ScriptParams[2] >= 256)
			debug("CHANGE_CAR_COLOUR - Colours must be less than %d", 256);
		pVehicle->m_currentColour1 = ScriptParams[1];
		pVehicle->m_currentColour2 = ScriptParams[2];
		return 0;
	}
	case COMMAND_SWITCH_PED_ROADS_ON:
	{
		CollectParameters(&m_nIp, 6);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
		return 0;
	}
	case COMMAND_SWITCH_PED_ROADS_OFF:
	{
		CollectParameters(&m_nIp, 6);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
		return 0;
	}
	case COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pSourcePed);
		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		script_assert(pTargetPed);
		pSourcePed->SetLookFlag(pTargetPed, true);
		pSourcePed->SetLookTimer(60000);
		return 0;
	}
	case COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pSourcePed);
		CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
		script_assert(pTargetPed);
		pSourcePed->SetLookFlag(pTargetPed, true);
		pSourcePed->SetLookTimer(60000);
		return 0;
	}
	case COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pSourcePed);
		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		script_assert(pTargetPed);
		pSourcePed->SetLookFlag(pTargetPed, true);
		pSourcePed->SetLookTimer(60000);
		return 0;
	}
	case COMMAND_STOP_CHAR_LOOKING:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pSourcePed);
		pSourcePed->ClearLookFlag();
		pSourcePed->bKeepTryingToLook = false;
		if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
			pSourcePed->RestorePreviousState();
		return 0;
	}
	case COMMAND_STOP_PLAYER_LOOKING:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pSourcePed);
		pSourcePed->ClearLookFlag();
		pSourcePed->bKeepTryingToLook = false;
		if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
			pSourcePed->RestorePreviousState();
		return 0;
	}
	case COMMAND_SWITCH_HELICOPTER:
		CollectParameters(&m_nIp, 1);
		CHeli::ActivateHeli(ScriptParams[0] != 0);
		return 0;

		//case COMMAND_SET_GANG_ATTITUDE:
		//case COMMAND_SET_GANG_GANG_ATTITUDE:
		//case COMMAND_SET_GANG_PLAYER_ATTITUDE:
		//case COMMAND_SET_GANG_PED_MODELS:
	case COMMAND_SET_GANG_CAR_MODEL:
		CollectParameters(&m_nIp, 2);
		CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]);
		return 0;
	case COMMAND_SET_GANG_WEAPONS:
		CollectParameters(&m_nIp, 3);
		CGangs::SetGangWeapons(ScriptParams[0], (eWeaponType)ScriptParams[1], (eWeaponType)ScriptParams[2]);
		return 0;
	case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA:
	{
		CollectParameters(&m_nIp, 5);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		float infX = *(float*)&ScriptParams[1];
		float infY = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[1];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[2];
		}
		CVector pos;
		pos.x = (infX + supX) / 2;
		pos.y = (infY + supY) / 2;
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = Max(pos.x - infX, pos.y - infY);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius);
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CVector pos;
		pos.x = *(float*)&ScriptParams[1];
		pos.y = *(float*)&ScriptParams[2];
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos);
		return 0;
	}
	case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
		bool isTouching = false;
		if (pPed->bInVehicle)
			isTouching = false;
		else if (pPed->GetHasCollidedWith(pObject))
			isTouching = true;
		UpdateCompareFlag(isTouching);
		return 0;
	}
	case COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
		bool isTouching = false;
		if (pPed->InVehicle())
			isTouching = false;
		else if (pPed->GetHasCollidedWith(pObject))
			isTouching = true;
		UpdateCompareFlag(isTouching);
		return 0;
	}
	case COMMAND_LOAD_SPECIAL_CHARACTER:
	{
		CollectParameters(&m_nIp, 1);
		char name[16];
		strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
			name[i] = tolower(name[i]);
		CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		return 0;
	}
	case COMMAND_HAS_SPECIAL_CHARACTER_LOADED:
	{
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(ScriptParams[0] - 1));
		return 0;
	}
	case COMMAND_FLASH_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bHasBlip = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_FLASH_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bHasBlip = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_FLASH_OBJECT:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->bHasBlip = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_REMOTE_MODE:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode());
		return 0;
	case COMMAND_ARM_CAR_WITH_BOMB:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
		((CAutomobile*)pVehicle)->m_bombType = ScriptParams[1];
		((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
		return 0;
	}
	case COMMAND_SET_CHAR_PERSONALITY:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->SetPedStats((ePedStats)ScriptParams[1]);
		return 0;
	}
	case COMMAND_SET_CUTSCENE_OFFSET:
		CollectParameters(&m_nIp, 3);
		CCutsceneMgr::SetCutsceneOffset(*(CVector*)&ScriptParams[0]);
		return 0;
	case COMMAND_SET_ANIM_GROUP_FOR_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_ANIM_GROUP_FOR_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
		return 0;
	}
	case COMMAND_REQUEST_MODEL:
	{
		CollectParameters(&m_nIp, 1);
		int model = ScriptParams[0];
		if (model < 0)
			model = CTheScripts::UsedObjectArray[-model].index;
		CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | STREAMFLAGS_SCRIPTOWNED);
		return 0;
	}
	case COMMAND_HAS_MODEL_LOADED:
	{
		CollectParameters(&m_nIp, 1);
		int model = ScriptParams[0];
		if (model < 0)
			model = CTheScripts::UsedObjectArray[-model].index;
		UpdateCompareFlag(CStreaming::HasModelLoaded(model));
		return 0;
	}
	case COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED:
	{
		CollectParameters(&m_nIp, 1);
		int model = ScriptParams[0];
		if (model < 0)
			model = CTheScripts::UsedObjectArray[-model].index;
		CStreaming::SetMissionDoesntRequireModel(model);
		return 0;
	}
	case COMMAND_GRAB_PHONE:
	{
		CollectParameters(&m_nIp, 2);
		ScriptParams[0] = gPhoneInfo.GrabPhone(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_REPEATED_PHONE_MESSAGE:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text, nil, nil, nil, nil, nil);
		return 0;
	}
	case COMMAND_SET_PHONE_MESSAGE:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text, nil, nil, nil, nil, nil);
		return 0;
	}
	case COMMAND_HAS_PHONE_DISPLAYED_MESSAGE:
	{
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(gPhoneInfo.HasMessageBeenDisplayed(ScriptParams[0]));
		return 0;
	}
	case COMMAND_TURN_PHONE_OFF:
	{
		CollectParameters(&m_nIp, 1);
		gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], nil, nil, nil, nil, nil, nil);
		return 0;
	}
	case COMMAND_DRAW_CORONA:
	{
		CollectParameters(&m_nIp, 9);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
			255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
		return 0;
	}
	case COMMAND_DRAW_LIGHT:
	{
		CollectParameters(&m_nIp, 6);
		CVector pos = *(CVector*)&ScriptParams[0];
		CVector unused(0.0f, 0.0f, 0.0f);
		CPointLights::AddLight(0, *(CVector*)&ScriptParams[0], CVector(0.0f, 0.0f, 0.0f), 12.0f,
			ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true);
		return 0;
	}
	case COMMAND_STORE_WEATHER:
		CWeather::StoreWeatherState();
		return 0;
	case COMMAND_RESTORE_WEATHER:
		CWeather::RestoreWeatherState();
		return 0;
	case COMMAND_STORE_CLOCK:
		CClock::StoreClock();
		return 0;
	case COMMAND_RESTORE_CLOCK:
		CClock::RestoreClock();
		return 0;
	case COMMAND_RESTART_CRITICAL_MISSION:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]);
		if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING)
			printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n");
		CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission();
		return 0;
	}
	case COMMAND_IS_PLAYER_PLAYING:
	{
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING);
		return 0;
	}
#ifdef GTA_SCRIPT_COLLECTIVE
	case COMMAND_SET_COLL_OBJ_NO_OBJ:
		CollectParameters(&m_nIp, 1);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_NONE);
		return 0;
#endif
	default:
		script_assert(0);
	}
	return -1;
}

int8 CRunningScript::ProcessCommands600To699(int32 command)
{
	switch (command){
#ifdef GTA_SCRIPT_COLLECTIVE
	case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
		CollectParameters(&m_nIp, 1);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_ON_FOOT);
		return 0;
	case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
		CollectParameters(&m_nIp, 1);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
		return 0;
	case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_GUARD_AREA:
	{
		CollectParameters(&m_nIp, 5);
		float infX = *(float*)&ScriptParams[1];
		float supX = *(float*)&ScriptParams[3];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[1];
		}
		float infY = *(float*)&ScriptParams[2];
		float supY = *(float*)&ScriptParams[4];
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[2];
		}
		CVector pos;
		pos.x = (infX + supX) / 2;
		pos.y = (infY + supY) / 2;
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = Max(pos.x - infX, pos.y - infY);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos, radius);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
		CollectParameters(&m_nIp, 1);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_IN_CAR);
		return 0;
	case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
		CollectParameters(&m_nIp, 1);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_LEAVE_CAR);
		return 0;
	case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
		return 0;
	}
	/*
	case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
	case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
	case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
	*/
	case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_DESTROY_CAR, pVehicle);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
	{
		CollectParameters(&m_nIp, 5);
		float infX = *(float*)&ScriptParams[1];
		float supX = *(float*)&ScriptParams[3];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[1];
		}
		float infY = *(float*)&ScriptParams[2];
		float supY = *(float*)&ScriptParams[4];
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[2];
		}
		CVector pos;
		pos.x = (infX + supX) / 2;
		pos.y = (infY + supY) / 2;
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = Max(pos.x - infX, pos.y - infY);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius);
		return 0;
	}
	/*
	case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
	case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
	case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
	*/
	case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
		CollectParameters(&m_nIp, 3);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]);
		return 0;
	case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2]));
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos);
		return 0;
	}
	//case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
	case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
	{
		CollectParameters(&m_nIp, 5);
		float infX = *(float*)&ScriptParams[1];
		float supX = *(float*)&ScriptParams[3];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[1];
		}
		float infY = *(float*)&ScriptParams[2];
		float supY = *(float*)&ScriptParams[4];
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[2];
		}
		CVector pos;
		pos.x = (infX + supX) / 2;
		pos.y = (infY + supY) / 2;
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = Max(pos.x - infX, pos.y - infY);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos, radius);
		return 0;
	}
	case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2]));
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos);
		return 0;
	}
	case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
	{
		CollectParameters(&m_nIp, 3);
		float X = *(float*)&ScriptParams[0];
		float Y = *(float*)&ScriptParams[1];
		float Z = CWorld::FindGroundZForCoord(X, Y);
		float radius = *(float*)&ScriptParams[2];
		ScriptParams[0] = CTheScripts::AddPedsInAreaToCollective(X, Y, Z, radius);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
		CollectParameters(&m_nIp, 1);
		ScriptParams[0] = CTheScripts::AddPedsInVehicleToCollective(ScriptParams[0]);
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_CLEAR_COLL:
		CollectParameters(&m_nIp, 1);
		for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
			if (CTheScripts::CollectiveArray[i].colIndex == ScriptParams[0]) {
				CTheScripts::CollectiveArray[i].colIndex = -1;
				CTheScripts::CollectiveArray[i].pedIndex = 0;
			}
		}
		return 0;
	case COMMAND_IS_COLL_IN_CARS:
	{
		CollectParameters(&m_nIp, 1);
		bool result = true;
		for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
			CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
			if (!pPed) {
				CTheScripts::CollectiveArray[i].colIndex = -1;
				CTheScripts::CollectiveArray[i].pedIndex = 0;
			}
			else {
				result = false;
				break;
			}
		}
		UpdateCompareFlag(result);
		return 0;
	}
	case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
	case COMMAND_LOCATE_COLL_ON_FOOT_2D:
	case COMMAND_LOCATE_COLL_IN_CAR_2D:
	case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
	case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
	case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
		LocateCollectiveCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
	case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
	case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
		LocateCollectiveCharCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
	case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
	case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
		LocateCollectiveCarCommand(command, &m_nIp);
		return 0;
	case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
	case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
	case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
		LocateCollectivePlayerCommand(command, &m_nIp);
		return 0;
	case COMMAND_IS_COLL_IN_AREA_2D:
	case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
	case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
	case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
	case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
	case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
		CollectiveInAreaCheckCommand(command, &m_nIp);
		return 0;
	case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
	{
		CollectParameters(&m_nIp, 1);
		int total = 0;
		for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
			CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
			if (!pPed) {
				CTheScripts::CollectiveArray[i].colIndex = -1;
				CTheScripts::CollectiveArray[i].pedIndex = 0;
			}
			else {
				total++;
			}
		}
		ScriptParams[0] = total;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
#endif
	case COMMAND_SET_CHAR_HEED_THREATS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bRespondsToThreats = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_SET_PLAYER_HEED_THREATS:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		pPed->bRespondsToThreats = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_GET_CONTROLLER_MODE:
#if defined(GTA_PC) && !defined(DETECT_PAD_INPUT_SWITCH)
		ScriptParams[0] = 0;
#else
		ScriptParams[0] = CPad::IsAffectedByController ? CPad::GetPad(0)->Mode : 0;
#endif
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_SET_CAN_RESPRAY_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
		((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0);
		return 0;
	}
	case COMMAND_IS_TAXI:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		int mi = pVehicle->GetModelIndex();
		UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE);
		return 0;
	}
	case COMMAND_UNLOAD_SPECIAL_CHARACTER:
		CollectParameters(&m_nIp, 1);
		CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1);
		return 0;
	case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
		CDarkel::ResetModelsKilledByPlayer();
		return 0;
	case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
		CollectParameters(&m_nIp, 1);
		ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]);
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_ACTIVATE_GARAGE:
		CollectParameters(&m_nIp, 1);
		CGarages::ActivateGarage(ScriptParams[0]);
		return 0;
	case COMMAND_SWITCH_TAXI_TIMER:
	{
		CollectParameters(&m_nIp, 1);
		if (ScriptParams[0] != 0){
			CWorld::Players[CWorld::PlayerInFocus].m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
			CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = true;
		}else{
			CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = false;
		}
		return 0;
	}
	case COMMAND_CREATE_OBJECT_NO_OFFSET:
	{
		CollectParameters(&m_nIp, 4);
		int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
		CObject* pObj = new CObject(mi, false);
		pObj->ObjectCreatedBy = MISSION_OBJECT;
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pObj->SetPosition(pos);
		pObj->SetOrientation(0.0f, 0.0f, 0.0f);
		pObj->GetMatrix().UpdateRW();
		pObj->UpdateRwFrame();
		CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
		CWorld::Add(pObj);
		ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
		return 0;
	}
	case COMMAND_IS_BOAT:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
	{
		CollectParameters(&m_nIp, 5);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		float infX = *(float*)&ScriptParams[1];
		float infY = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[1];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[2];
		}
		CVector pos;
		pos.x = (infX + supX) / 2;
		pos.y = (infY + supY) / 2;
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = Max(pos.x - infX, pos.y - infY);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
		return 0;
	}
#ifdef GTA_SCRIPT_COLLECTIVE
	case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
	{
		CollectParameters(&m_nIp, 5);
		float infX = *(float*)&ScriptParams[1];
		float supX = *(float*)&ScriptParams[3];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[1];
		}
		float infY = *(float*)&ScriptParams[2];
		float supY = *(float*)&ScriptParams[4];
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[2];
		}
		CVector pos;
		pos.x = (infX + supX) / 2;
		pos.y = (infY + supY) / 2;
		pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = Max(pos.x - infX, pos.y - infY);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
		return 0;
	}
#endif
	case COMMAND_IS_PLAYER_STOPPED:
	{
		CollectParameters(&m_nIp, 1);
		CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
		UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
		return 0;
	}
	case COMMAND_IS_CHAR_STOPPED:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
		return 0;
	}
	case COMMAND_MESSAGE_WAIT:
		CollectParameters(&m_nIp, 2);
		m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
		if (ScriptParams[1] != 0)
			m_bSkipWakeTime = true;
		return 1;
	case COMMAND_ADD_PARTICLE_EFFECT:
	{
		CollectParameters(&m_nIp, 5);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
		return 0;
	}
	case COMMAND_SWITCH_WIDESCREEN:
		CollectParameters(&m_nIp, 1);
		if (ScriptParams[0] != 0)
			TheCamera.SetWideScreenOn();
		else
			TheCamera.SetWideScreenOff();
		return 0;
	case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(id, ScriptParams[1]);
		ScriptParams[0] = id;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(id, ScriptParams[1]);
		ScriptParams[0] = id;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(id, ScriptParams[1]);
		ScriptParams[0] = id;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(id, ScriptParams[3]);
		ScriptParams[0] = id;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(id, ScriptParams[3]);
		ScriptParams[0] = id;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_SET_CHAR_PROOFS:
	{
		CollectParameters(&m_nIp, 6);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bBulletProof = (ScriptParams[1] != 0);
		pPed->bFireProof = (ScriptParams[2] != 0);
		pPed->bExplosionProof = (ScriptParams[3] != 0);
		pPed->bCollisionProof = (ScriptParams[4] != 0);
		pPed->bMeleeProof = (ScriptParams[5] != 0);
		return 0;
	}
	case COMMAND_SET_CAR_PROOFS:
	{
		CollectParameters(&m_nIp, 6);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bBulletProof = (ScriptParams[1] != 0);
		pVehicle->bFireProof = (ScriptParams[2] != 0);
		pVehicle->bExplosionProof = (ScriptParams[3] != 0);
		pVehicle->bCollisionProof = (ScriptParams[4] != 0);
		pVehicle->bMeleeProof = (ScriptParams[5] != 0);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
	case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
	case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
	case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
	case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
	case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
	case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
	case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
	case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
	case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
	case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
	case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
		PlayerInAngledAreaCheckCommand(command, &m_nIp);
		return 0;
	case COMMAND_DEACTIVATE_GARAGE:
		CollectParameters(&m_nIp, 1);
		CGarages::DeActivateGarage(ScriptParams[0]);
		return 0;
	case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
		CollectParameters(&m_nIp, 1);
		ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]);
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
		CollectParameters(&m_nIp, 2);
		UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1));
		return 0;
	default:
		script_assert(0);
	}
	return -1;
}

int8 CRunningScript::ProcessCommands700To799(int32 command)
{
	switch (command){
	case COMMAND_SET_SWAT_REQUIRED:
		CollectParameters(&m_nIp, 1);
		FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
		return 0;
	case COMMAND_SET_FBI_REQUIRED:
		CollectParameters(&m_nIp, 1);
		FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
		return 0;
	case COMMAND_SET_ARMY_REQUIRED:
		CollectParameters(&m_nIp, 1);
		FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
		return 0;
	case COMMAND_IS_CAR_IN_WATER:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		UpdateCompareFlag(pVehicle && pVehicle->bIsInWater);
		return 0;
	}
	case COMMAND_GET_CLOSEST_CHAR_NODE:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f)];
		*(CVector*)&ScriptParams[0] = pNode->GetPosition();
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_GET_CLOSEST_CAR_NODE:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f)];
		*(CVector*)&ScriptParams[0] = pNode->GetPosition();
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
	{
		CollectParameters(&m_nIp, 4);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
		if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
			pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
		else
			pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
		pVehicle->SetStatus(STATUS_PHYSICS);
		pVehicle->bEngineOn = true;
		pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed);
		pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
		return 0;
	}
	case COMMAND_START_PACMAN_RACE:
		CollectParameters(&m_nIp, 1);
		CPacManPickups::StartPacManRace(ScriptParams[0]);
		return 0;
	case COMMAND_START_PACMAN_RECORD:
		CPacManPickups::StartPacManRecord();
		return 0;
	case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
		ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_CLEAR_PACMAN:
		CPacManPickups::CleanUpPacManStuff();
		return 0;
	case COMMAND_START_PACMAN_SCRAMBLE:
	{
		CollectParameters(&m_nIp, 5);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
		return 0;
	}
	case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
		ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
		CPacManPickups::ResetPowerPillsCarriedByPlayer();
		return 0;
	case COMMAND_IS_CAR_ON_SCREEN:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
		return 0;
	}
	case COMMAND_IS_CHAR_ON_SCREEN:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
		return 0;
	}
	case COMMAND_IS_OBJECT_ON_SCREEN:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
		return 0;
	}
	case COMMAND_GOSUB_FILE:
	{
		CollectParameters(&m_nIp, 2);
		script_assert(m_nStackPointer < MAX_STACK_DEPTH);
		m_anStack[m_nStackPointer++] = m_nIp;
		SetIP(ScriptParams[0]);
		// ScriptParams[1] == filename
		return 0;
	}
	case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		bool success;
		*(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_START_SCRIPT_FIRE:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
		return 0;
	case COMMAND_REMOVE_SCRIPT_FIRE:
		CollectParameters(&m_nIp, 1);
		gFireManager.RemoveScriptFire(ScriptParams[0]);
		return 0;
	case COMMAND_SET_COMEDY_CONTROLS:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bComedyControls = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_BOAT_GOTO_COORDS:
	{
		CollectParameters(&m_nIp, 4);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
		CBoat* pBoat = (CBoat*)pVehicle;
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
		pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
		pBoat->AutoPilot.m_vecDestinationCoors = pos;
		pBoat->SetStatus(STATUS_PHYSICS);
		pBoat->AutoPilot.m_nCruiseSpeed = Max(6, pBoat->AutoPilot.m_nCruiseSpeed);
		pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
		return 0;
	}
	case COMMAND_BOAT_STOP:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
		CBoat* pBoat = (CBoat*)pVehicle;
		pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
		pBoat->SetStatus(STATUS_PHYSICS);
		pBoat->bEngineOn = false;
		pBoat->AutoPilot.m_nCruiseSpeed = 0;
		return 0;
	}
	case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
	{
		CollectParameters(&m_nIp, 6);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float x2 = *(float*)&ScriptParams[3];
		float y2 = *(float*)&ScriptParams[4];
		UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
		if (ScriptParams[5])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
	{
		CollectParameters(&m_nIp, 6);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		float x1 = *(float*)&ScriptParams[1];
		float y1 = *(float*)&ScriptParams[2];
		float x2 = *(float*)&ScriptParams[3];
		float y2 = *(float*)&ScriptParams[4];
		UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
		if (ScriptParams[5])
			CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
		return 0;
	}
	case COMMAND_IS_CURRENT_PLAYER_WEAPON:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
		return 0;
	}
	case COMMAND_IS_CURRENT_CHAR_WEAPON:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
		return 0;
	}
	case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
		CPacManPickups::ResetPowerPillsEatenInRace();
		return 0;
	case COMMAND_ADD_POWER_PILL:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CPacManPickups::GenerateOnePMPickUp(pos);
		return 0;
	}
	case COMMAND_SET_BOAT_CRUISE_SPEED:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
		CBoat* pBoat = (CBoat*)pVehicle;
		pBoat->AutoPilot.m_nCruiseSpeed = *(float*)&ScriptParams[1];
		return 0;
	}
	case COMMAND_GET_RANDOM_CHAR_IN_AREA:
	{
		CollectParameters(&m_nIp, 4);
		int ped_handle = -1;
		CVector pos = FindPlayerCoors();
		float x1 = *(float*)&ScriptParams[0];
		float y1 = *(float*)&ScriptParams[1];
		float x2 = *(float*)&ScriptParams[2];
		float y2 = *(float*)&ScriptParams[3];
		int i = CPools::GetPedPool()->GetSize();
		while (--i && ped_handle == -1){
			CPed* pPed = CPools::GetPedPool()->GetSlot(i);
			if (!pPed)
				continue;
			if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
				continue;
			if (pPed->CharCreatedBy != RANDOM_CHAR)
				continue;
			if (!pPed->IsPedInControl())
				continue;
			if (pPed->bRemoveFromWorld)
				continue;
			if (pPed->bFadeOut)
				continue;
			if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
				continue;
			if (!ThisIsAValidRandomPed(pPed->m_nPedType))
				continue;
			if (pPed->bIsLeader || pPed->m_leader)
				continue;
			if (!pPed->IsWithinArea(x1, y1, x2, y2))
				continue;
			if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
				continue;
			if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
				continue;
			ped_handle = CPools::GetPedPool()->GetIndex(pPed);
			CTheScripts::LastRandomPedId = ped_handle;
			pPed->CharCreatedBy = MISSION_CHAR;
			pPed->bRespondsToThreats = false;
			++CPopulation::ms_nTotalMissionPeds;
			if (m_bIsMissionScript)
				CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
		}
		ScriptParams[0] = ped_handle;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
	{
		char zone[KEY_LENGTH_IN_SCRIPT];
		strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
		if (nZone != -1)
			m_nIp += KEY_LENGTH_IN_SCRIPT;
		CZone* pZone = CTheZones::GetZone(nZone);
		int ped_handle = -1;
		CVector pos = FindPlayerCoors();
		int i = CPools::GetPedPool()->GetSize();
		while (--i && ped_handle == -1) {
			CPed* pPed = CPools::GetPedPool()->GetSlot(i);
			if (!pPed)
				continue;
			if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
				continue;
			if (pPed->CharCreatedBy != RANDOM_CHAR)
				continue;
			if (!pPed->IsPedInControl())
				continue;
			if (pPed->bRemoveFromWorld)
				continue;
			if (pPed->bFadeOut)
				continue;
			if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
				continue;
			if (!ThisIsAValidRandomPed(pPed->m_nPedType))
				continue;
			if (pPed->bIsLeader || pPed->m_leader)
				continue;
			if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
				continue;
			if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
				continue;
			if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
				continue;
			ped_handle = CPools::GetPedPool()->GetIndex(pPed);
			CTheScripts::LastRandomPedId = ped_handle;
			pPed->CharCreatedBy = MISSION_CHAR;
			pPed->bRespondsToThreats = false;
			++CPopulation::ms_nTotalMissionPeds;
			if (m_bIsMissionScript)
				CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
		}
		ScriptParams[0] = ped_handle;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_IS_PLAYER_IN_TAXI:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
		return 0;
	}
	case COMMAND_IS_PLAYER_SHOOTING:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		UpdateCompareFlag(pPed->bIsShooting);
		return 0;
	}
	case COMMAND_IS_CHAR_SHOOTING:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->bIsShooting);
		return 0;
	}
	case COMMAND_CREATE_MONEY_PICKUP:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_CHAR_ACCURACY:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->m_wepAccuracy = ScriptParams[1];
		return 0;
	}
	case COMMAND_GET_CAR_SPEED:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		*(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_LOAD_CUTSCENE:
	{
		char name[KEY_LENGTH_IN_SCRIPT];
		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CCutsceneMgr::LoadCutsceneData(name);
		return 0;
	}
	case COMMAND_CREATE_CUTSCENE_OBJECT:
	{
		CollectParameters(&m_nIp, 1);
		CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
		ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_CUTSCENE_ANIM:
	{
		CollectParameters(&m_nIp, 1);
		char name[KEY_LENGTH_IN_SCRIPT];
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CCutsceneMgr::SetCutsceneAnim(name, pObject);
		return 0;
	}
	case COMMAND_START_CUTSCENE:
		CCutsceneMgr::ms_cutsceneLoadStatus = 1;
		return 0;
	case COMMAND_GET_CUTSCENE_TIME:
		ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_HAS_CUTSCENE_FINISHED:
		UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
		return 0;
	case COMMAND_CLEAR_CUTSCENE:
		CCutsceneMgr::DeleteCutsceneData();
		return 0;
	case COMMAND_RESTORE_CAMERA_JUMPCUT:
		TheCamera.RestoreWithJumpCut();
		return 0;
	case COMMAND_CREATE_COLLECTABLE1:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
		return 0;
	}
	case COMMAND_SET_COLLECTABLE1_TOTAL:
		CollectParameters(&m_nIp, 1);
		CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
		return 0;
	case COMMAND_IS_PROJECTILE_IN_AREA:
	{
		CollectParameters(&m_nIp, 6);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
		return 0;
	}
	case COMMAND_DESTROY_PROJECTILES_IN_AREA:
	{
		CollectParameters(&m_nIp, 6);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
		if (CTheScripts::DbgFlag)
			CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
		return 0;
	}
	case COMMAND_DROP_MINE:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
		return 0;
	}
	case COMMAND_DROP_NAUTICAL_MINE:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
		return 0;
	}
	case COMMAND_IS_CHAR_MODEL:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
		return 0;
	}
	case COMMAND_LOAD_SPECIAL_MODEL:
	{
		CollectParameters(&m_nIp, 1);
		char name[KEY_LENGTH_IN_SCRIPT];
		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
			name[i] = tolower(name[i]);
		CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		return 0;
	}
	case COMMAND_CREATE_CUTSCENE_HEAD:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]);
		ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_CUTSCENE_HEAD_ANIM:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pCutHead);
		char name[KEY_LENGTH_IN_SCRIPT];
		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CTimer::Stop();
		CCutsceneMgr::SetHeadAnim(name, pCutHead);
		CTimer::Update();
		return 0;
	}
	case COMMAND_SIN:
		CollectParameters(&m_nIp, 1);
		*(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_COS:
		CollectParameters(&m_nIp, 1);
		*(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_GET_CAR_FORWARD_X:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
		*(float*)&ScriptParams[0] = forwardX;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_CAR_FORWARD_Y:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
		*(float*)&ScriptParams[0] = forwardY;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_CHANGE_GARAGE_TYPE:
		CollectParameters(&m_nIp, 2);
		CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0);
		return 0;
	case COMMAND_ACTIVATE_CRUSHER_CRANE:
	{
		CollectParameters(&m_nIp, 10);
		float infX = *(float*)&ScriptParams[2];
		float infY = *(float*)&ScriptParams[3];
		float supX = *(float*)&ScriptParams[4];
		float supY = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[4];
			supX = *(float*)&ScriptParams[2];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[5];
			supY = *(float*)&ScriptParams[3];
		}
		CCranes::ActivateCrane(infX, supX, infY, supY,
			*(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
			DEGTORAD(*(float*)&ScriptParams[9]), true, false,
			*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
		return 0;
	}
	case COMMAND_PRINT_WITH_2_NUMBERS:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 4);
		CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 4);
		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 4);
		CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_3_NUMBERS:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 5);
		CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 5);
		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 5);
		CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_4_NUMBERS:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 6);
		CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 6);
		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 6);
		CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_5_NUMBERS:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 7);
		CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 7);
		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 7);
		CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_6_NUMBERS:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 8);
		CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
		return 0;
	}
	case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 8);
		CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
		return 0;
	}
	case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 8);
		CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_FOLLOW_CHAR_IN_FORMATION, pTargetPed);
		pPed->SetFormation((eFormation)ScriptParams[2]);
		return 0;
	}
	case COMMAND_PLAYER_MADE_PROGRESS:
		CollectParameters(&m_nIp, 1);
		CStats::ProgressMade += ScriptParams[0];
		return 0;
	case COMMAND_SET_PROGRESS_TOTAL:
		CollectParameters(&m_nIp, 1);
		CStats::TotalProgressInGame = ScriptParams[0];
		return 0;
	case COMMAND_REGISTER_JUMP_DISTANCE:
		CollectParameters(&m_nIp, 1);
		CStats::MaximumJumpDistance = Max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
		return 0;
	case COMMAND_REGISTER_JUMP_HEIGHT:
		CollectParameters(&m_nIp, 1);
		CStats::MaximumJumpHeight = Max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
		return 0;
	case COMMAND_REGISTER_JUMP_FLIPS:
		CollectParameters(&m_nIp, 1);
		CStats::MaximumJumpFlips = Max(CStats::MaximumJumpFlips, ScriptParams[0]);
		return 0;
	case COMMAND_REGISTER_JUMP_SPINS:
		CollectParameters(&m_nIp, 1);
		CStats::MaximumJumpSpins = Max(CStats::MaximumJumpSpins, ScriptParams[0]);
		return 0;
	case COMMAND_REGISTER_JUMP_STUNT:
		CollectParameters(&m_nIp, 1);
		CStats::BestStuntJump = Max(CStats::BestStuntJump, ScriptParams[0]);
		return 0;
	case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
		++CStats::NumberOfUniqueJumpsFound;
		return 0;
	case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
		CollectParameters(&m_nIp, 1);
		CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
		return 0;
	case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
		++CStats::PassengersDroppedOffWithTaxi;
		return 0;
	case COMMAND_REGISTER_MONEY_MADE_TAXI:
		CollectParameters(&m_nIp, 1);
		CStats::MoneyMadeWithTaxi += ScriptParams[0];
		return 0;
	case COMMAND_REGISTER_MISSION_GIVEN:
		++CStats::MissionsGiven;
		return 0;
	case COMMAND_REGISTER_MISSION_PASSED:
	{
		char name[KEY_LENGTH_IN_SCRIPT];
		strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		strncpy(CStats::LastMissionPassedName, name, KEY_LENGTH_IN_SCRIPT);
		++CStats::MissionsPassed;
		CStats::CheckPointReachedSuccessfully();
		return 0;
	}
	case COMMAND_SET_CHAR_RUNNING:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bIsRunning = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
		gFireManager.RemoveAllScriptFires();
		return 0;
	case COMMAND_IS_FIRST_CAR_COLOUR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
		return 0;
	}
	case COMMAND_IS_SECOND_CAR_COLOUR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
		return 0;
	}
	case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		if (!pPed)
			printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
		UpdateCompareFlag(pPed && pPed->m_lastWepDam == ScriptParams[1]);
		return 0;
	}
	case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		if (!pVehicle)
			printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
		UpdateCompareFlag(pVehicle && pVehicle->m_nLastWeaponDamage == ScriptParams[1]);
		return 0;
	}
	case COMMAND_IS_CHAR_IN_CHARS_GROUP:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		script_assert(pPed);
		script_assert(pLeader);
		UpdateCompareFlag(pPed->m_leader == pLeader);
		return 0;
	}
	default:
		script_assert(0);
	}
	return -1;
}