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authorerorcun <erayorcunus@gmail.com>2020-03-17 18:35:18 +0100
committerGitHub <noreply@github.com>2020-03-17 18:35:18 +0100
commit1ab6702ea681946a2947190f612e539452c3d152 (patch)
tree82d6518ad97081e3438c6e03d916e6b72d05ebce
parentMerge pull request #344 from erorcun/erorcun (diff)
parentUse WriteDataToBufferPointer (diff)
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-rw-r--r--src/audio/AudioScriptObject.cpp2
-rw-r--r--src/audio/AudioScriptObject.h2
-rw-r--r--src/control/Cranes.cpp4
-rw-r--r--src/control/Cranes.h3
-rw-r--r--src/control/Garages.cpp2
-rw-r--r--src/control/Garages.h2
-rw-r--r--src/core/Clock.h2
-rw-r--r--src/core/Pools.cpp39
-rw-r--r--src/core/Pools.h6
-rw-r--r--src/core/Radar.cpp4
-rw-r--r--src/core/Radar.h2
-rw-r--r--src/core/Stats.cpp3
-rw-r--r--src/core/Stats.h3
-rw-r--r--src/core/TimeStep.cpp5
-rw-r--r--src/core/TimeStep.h10
-rw-r--r--src/core/Timer.h3
-rw-r--r--src/core/common.h8
-rw-r--r--src/core/re3.cpp2
-rw-r--r--src/save/GenericGameStorage.cpp168
19 files changed, 239 insertions, 31 deletions
diff --git a/src/audio/AudioScriptObject.cpp b/src/audio/AudioScriptObject.cpp
index c5115ddb..796cd88b 100644
--- a/src/audio/AudioScriptObject.cpp
+++ b/src/audio/AudioScriptObject.cpp
@@ -3,6 +3,8 @@
#include "AudioScriptObject.h"
#include "Pools.h"
+WRAPPER void cAudioScriptObject::SaveAllAudioScriptObjects(uint8 *buf, uint32 *size) { EAXJMP(0x57c460); }
+
void
cAudioScriptObject::Reset()
{
diff --git a/src/audio/AudioScriptObject.h b/src/audio/AudioScriptObject.h
index 9aac1c30..1db19865 100644
--- a/src/audio/AudioScriptObject.h
+++ b/src/audio/AudioScriptObject.h
@@ -141,6 +141,8 @@ public:
static void* operator new(size_t, int);
static void operator delete(void*, size_t);
static void operator delete(void*, int);
+
+ static void SaveAllAudioScriptObjects(uint8 *buf, uint32 *size);
};
static_assert(sizeof(cAudioScriptObject) == 20, "cAudioScriptObject: error");
diff --git a/src/control/Cranes.cpp b/src/control/Cranes.cpp
index c8d64077..4c1bf2c8 100644
--- a/src/control/Cranes.cpp
+++ b/src/control/Cranes.cpp
@@ -9,4 +9,6 @@ WRAPPER bool CCranes::HaveAllCarsBeenCollectedByMilitaryCrane() { EAXJMP(0x544BE
WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); }
WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); }
-WRAPPER void CCranes::UpdateCranes(void) { EAXJMP(0x5439E0); } \ No newline at end of file
+WRAPPER void CCranes::UpdateCranes(void) { EAXJMP(0x5439E0); }
+WRAPPER void CCranes::Save(uint8*, uint32*) { EAXJMP(0x545210); }
+WRAPPER void CranesLoad(uint8*, uint32) { EAXJMP(0x5454d0); }
diff --git a/src/control/Cranes.h b/src/control/Cranes.h
index 4625463e..9f606c9f 100644
--- a/src/control/Cranes.h
+++ b/src/control/Cranes.h
@@ -14,4 +14,7 @@ public:
static void DeActivateCrane(float, float);
static void InitCranes(void);
static void UpdateCranes(void);
+ static void Save(uint8*, uint32*);
};
+
+void CranesLoad(uint8*, uint32); // is this really outside CCranes?
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 8270780d..9f300257 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -31,6 +31,8 @@ CGarage(&CGarages::Garages)[NUM_GARAGES] = *(CGarage(*)[NUM_GARAGES])(uintptr*)0
WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); }
WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); }
+WRAPPER void CGarages::Load(uint8* buf, uint32 size) { EAXJMP(0x428940); }
+WRAPPER void CGarages::Save(uint8* buf, uint32 *size) { EAXJMP(0x4284e0); }
bool
CGarages::IsModelIndexADoor(uint32 id)
diff --git a/src/control/Garages.h b/src/control/Garages.h
index fe0d1a20..5e106ade 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -147,6 +147,8 @@ public:
static void PlayerArrestedOrDied();
static void Init(void);
static void Update(void);
+ static void Load(uint8 *buf, uint32 size);
+ static void Save(uint8 *buf, uint32 *size);
static int16 AddOne(float, float, float, float, float, float, uint8, uint32);
static void SetTargetCarForMissonGarage(int16, CVehicle*);
static bool HasCarBeenDroppedOffYet(int16);
diff --git a/src/core/Clock.h b/src/core/Clock.h
index ea4263bd..6b9908ba 100644
--- a/src/core/Clock.h
+++ b/src/core/Clock.h
@@ -2,6 +2,7 @@
class CClock
{
+public:
static uint8 &ms_nGameClockHours;
static uint8 &ms_nGameClockMinutes;
static uint16 &ms_nGameClockSeconds;
@@ -11,7 +12,6 @@ class CClock
static uint32 &ms_nMillisecondsPerGameMinute;
static uint32 &ms_nLastClockTick;
static bool &ms_bClockHasBeenStored;
-public:
static void Initialise(uint32 scale);
static void Update(void);
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 8e66b049..75536b88 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -14,6 +14,13 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
+WRAPPER void CPools::LoadObjectPool(uint8* buf, uint32 size) { EAXJMP(0x4a2550); }
+WRAPPER void CPools::LoadPedPool(uint8* buf, uint32 size) { EAXJMP(0x4a2b50); }
+WRAPPER void CPools::LoadVehiclePool(uint8* buf, uint32 size) { EAXJMP(0x4a1b40); }
+WRAPPER void CPools::SaveObjectPool(uint8* buf, uint32 *size) { EAXJMP(0x4a22d0); }
+WRAPPER void CPools::SavePedPool(uint8* buf, uint32 *size) { EAXJMP(0x4a29b0); }
+WRAPPER void CPools::SaveVehiclePool(uint8* buf, uint32 *size) { EAXJMP(0x4a2080); }
+
void
CPools::Initialise(void)
{
@@ -30,16 +37,16 @@ CPools::Initialise(void)
void
CPools::ShutDown(void)
-{
- debug("PtrNodes left %d\n", ms_pPtrNodePool->GetNoOfUsedSpaces());
- debug("EntryInfoNodes left %d\n", ms_pEntryInfoNodePool->GetNoOfUsedSpaces());
- debug("Peds left %d\n", ms_pPedPool->GetNoOfUsedSpaces());
- debug("Vehicles left %d\n", ms_pVehiclePool->GetNoOfUsedSpaces());
- debug("Buildings left %d\n", ms_pBuildingPool->GetNoOfUsedSpaces());
- debug("Treadables left %d\n", ms_pTreadablePool->GetNoOfUsedSpaces());
- debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces());
- debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces());
- debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces());
+{
+ debug("PtrNodes left %d\n", ms_pPtrNodePool->GetNoOfUsedSpaces());
+ debug("EntryInfoNodes left %d\n", ms_pEntryInfoNodePool->GetNoOfUsedSpaces());
+ debug("Peds left %d\n", ms_pPedPool->GetNoOfUsedSpaces());
+ debug("Vehicles left %d\n", ms_pVehiclePool->GetNoOfUsedSpaces());
+ debug("Buildings left %d\n", ms_pBuildingPool->GetNoOfUsedSpaces());
+ debug("Treadables left %d\n", ms_pTreadablePool->GetNoOfUsedSpaces());
+ debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces());
+ debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces());
+ debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces());
printf("Shutdown pool started\n");
delete ms_pPtrNodePool;
@@ -62,12 +69,12 @@ CVehicle *CPools::GetVehicle(int32 handle) { return ms_pVehiclePool->GetAt(handl
int32 CPools::GetObjectRef(CObject *object) { return ms_pObjectPool->GetIndex(object); }
CObject *CPools::GetObject(int32 handle) { return ms_pObjectPool->GetAt(handle); }
-void
-CPools::CheckPoolsEmpty()
-{
- assert(ms_pPedPool->GetNoOfUsedSpaces() == 0);
- assert(ms_pVehiclePool->GetNoOfUsedSpaces() == 0);
- printf("pools have beem cleared \n");
+void
+CPools::CheckPoolsEmpty()
+{
+ assert(ms_pPedPool->GetNoOfUsedSpaces() == 0);
+ assert(ms_pVehiclePool->GetNoOfUsedSpaces() == 0);
+ printf("pools have been cleared\n");
}
diff --git a/src/core/Pools.h b/src/core/Pools.h
index 862062ee..74b87585 100644
--- a/src/core/Pools.h
+++ b/src/core/Pools.h
@@ -52,4 +52,10 @@ public:
static CObject *GetObject(int32 handle);
static void CheckPoolsEmpty();
static void MakeSureSlotInObjectPoolIsEmpty(int32 slot);
+ static void LoadObjectPool(uint8 *buf, uint32 size);
+ static void LoadPedPool(uint8 *buf, uint32 size);
+ static void LoadVehiclePool(uint8 *buf, uint32 size);
+ static void SaveObjectPool(uint8 *buf, uint32 *size);
+ static void SavePedPool(uint8 *buf, uint32 *size);
+ static void SaveVehiclePool(uint8 *buf, uint32 *size);
};
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 6a1446da..3a706bad 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -946,9 +946,9 @@ void CRadar::RequestMapSection(int32 x, int32 y)
#endif
#if 1
-WRAPPER void CRadar::SaveAllRadarBlips(int32) { EAXJMP(0x4A6E30); }
+WRAPPER void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size) { EAXJMP(0x4A6E30); }
#else
-void CRadar::SaveAllRadarBlips(int32)
+void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size)
{
}
diff --git a/src/core/Radar.h b/src/core/Radar.h
index 650c6fb4..5b2174d7 100644
--- a/src/core/Radar.h
+++ b/src/core/Radar.h
@@ -130,7 +130,7 @@ public:
static void RemoveRadarSections();
static void RemoveMapSection(int32 x, int32 y);
static void RequestMapSection(int32 x, int32 y);
- static void SaveAllRadarBlips(int32);
+ static void SaveAllRadarBlips(uint8 *buf, uint32 *size);
static void SetBlipSprite(int32 i, int32 icon);
static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay);
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 2c27ba70..1d088e04 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -1,6 +1,9 @@
#include "common.h"
+#include "patcher.h"
#include "Stats.h"
+WRAPPER void CStats::SaveStats(uint8 *buf, uint32 *size) { EAXJMP(0x4ab3e0); }
+
int32 &CStats::DaysPassed = *(int32*)0x8F2BB8;
int32 &CStats::HeadsPopped = *(int32*)0x8F647C;
bool& CStats::CommercialPassed = *(bool*)0x8F4334;
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 4b558c32..4bf99c45 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -73,4 +73,5 @@ public:
static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
static void RegisterElBurroTime(int32);
-}; \ No newline at end of file
+ static void SaveStats(uint8 *buf, uint32 *size);
+};
diff --git a/src/core/TimeStep.cpp b/src/core/TimeStep.cpp
new file mode 100644
index 00000000..9ccf7200
--- /dev/null
+++ b/src/core/TimeStep.cpp
@@ -0,0 +1,5 @@
+#include "TimeStep.h"
+
+float &CTimeStep::ms_fTimeScale = *(float*)0x5F76C8;
+float &CTimeStep::ms_fFramesPerUpdate = *(float*)0x5F76CC;
+float &CTimeStep::ms_fTimeStep = *(float*)0x5F76D0;
diff --git a/src/core/TimeStep.h b/src/core/TimeStep.h
new file mode 100644
index 00000000..c74df02a
--- /dev/null
+++ b/src/core/TimeStep.h
@@ -0,0 +1,10 @@
+#pragma once
+
+// Pretty sure this class is not used by the game
+class CTimeStep
+{
+public:
+ static float &ms_fTimeScale;
+ static float &ms_fFramesPerUpdate;
+ static float &ms_fTimeStep;
+};
diff --git a/src/core/Timer.h b/src/core/Timer.h
index 8f3b77c2..89c4a430 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -2,6 +2,7 @@
class CTimer
{
+public:
static uint32 &m_snTimeInMilliseconds;
static uint32 &m_snTimeInMillisecondsPauseMode;
static uint32 &m_snTimeInMillisecondsNonClipped;
@@ -12,7 +13,7 @@ class CTimer
static float &ms_fTimeStepNonClipped;
static bool &m_UserPause;
static bool &m_CodePause;
-public:
+
static float GetTimeStep(void) { return ms_fTimeStep; }
static void SetTimeStep(float ts) { ms_fTimeStep = ts; }
static float GetTimeStepInSeconds() { return ms_fTimeStep / 50.0f; }
diff --git a/src/core/common.h b/src/core/common.h
index cadcac1d..9a5cdb38 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -321,9 +321,9 @@ _TWEEKCLASS(CTweakFloat, float);
#undef _TWEEKCLASS
#ifdef VALIDATE_SAVE_SIZE
-extern int32 _bufBytesRead;
-#define INITSAVEBUF _bufBytesRead = 0;
-#define VALIDATESAVEBUF(b) assert(_bufBytesRead == b);
+extern int32 _saveBufCount;
+#define INITSAVEBUF _saveBufCount = 0;
+#define VALIDATESAVEBUF(b) assert(_saveBufCount == b);
#else
#define INITSAVEBUF
#define VALIDATESAVEBUF(b)
@@ -333,7 +333,7 @@ inline void SkipSaveBuf(uint8 *&buf, int32 skip)
{
buf += skip;
#ifdef VALIDATE_SAVE_SIZE
- _bufBytesRead += skip;
+ _saveBufCount += skip;
#endif
}
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 989a05b5..ed32632f 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -449,7 +449,7 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons
}
#ifdef VALIDATE_SAVE_SIZE
-int32 _bufBytesRead;
+int32 _saveBufCount;
#endif
void
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 5a55dbd5..8c851686 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -1,21 +1,40 @@
#include "common.h"
#include "main.h"
#include "patcher.h"
+#include "AudioScriptObject.h"
#include "Camera.h"
+#include "CarGen.h"
+#include "Cranes.h"
#include "Clock.h"
#include "Date.h"
#include "FileMgr.h"
#include "GameLogic.h"
+#include "Gangs.h"
#include "Garages.h"
#include "GenericGameStorage.h"
+#include "Pad.h"
+#include "ParticleObject.h"
+#include "PathFind.h"
#include "PCSave.h"
+#include "Phones.h"
+#include "Pickups.h"
#include "PlayerPed.h"
#include "Pools.h"
+#include "Radar.h"
+#include "Restart.h"
#include "Script.h"
+#include "Stats.h"
#include "Streaming.h"
+#include "Timer.h"
+#include "TimeStep.h"
+#include "Weather.h"
#include "World.h"
+#include "Zones.h"
-const int SIZE_OF_ONE_GAME_IN_BYTES = 201729;
+#define BLOCK_COUNT 20
+#define SIZE_OF_SIMPLEVARS 0xBC
+
+const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
char (&ValidSaveName)[260] = *(char(*)[260])*(uintptr*)0x8E2CBC;
@@ -31,9 +50,152 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
-WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
+//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
+
+#define WRITE_BLOCK(save_func)\
+do {\
+ buf = work_buff;\
+ reserved = 0;\
+ MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\
+ save_func(buf, &size);\
+ CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\
+ if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size + 4))\
+ return false;\
+ totalSize += size;\
+} while (0)
+
+bool
+GenericSave(int file)
+{
+ uint8 *buf, *presize, *postsize;
+ uint32 size;
+ uint32 reserved;
+
+ uint32 totalSize;
+ uint32 i;
+
+ wchar *lastMissionPassed;
+ wchar suffix[6];
+ wchar saveName[24];
+ SYSTEMTIME saveTime;
+ CPad *currPad;
+
+ CheckSum = 0;
+ buf = work_buff;
+ reserved = 0;
+ totalSize = 0;
+
+ // Save simple vars
+INITSAVEBUF
+ lastMissionPassed = TheText.Get(CStats::LastMissionPassedName);
+ if (*lastMissionPassed) {
+ AsciiToUnicode("'...", suffix);
+ TextCopy(saveName, lastMissionPassed);
+ int len = UnicodeStrlen(saveName);
+ saveName[len] = '\0';
+ if (len > 22)
+ TextCopy(saveName + 18, suffix);
+ saveName[23] = '\0';
+ }
+ WriteDataToBufferPointer(buf, saveName);
+ GetLocalTime(&saveTime);
+ WriteDataToBufferPointer(buf, saveTime);
+ WriteDataToBufferPointer(buf, SIZE_OF_ONE_GAME_IN_BYTES);
+ WriteDataToBufferPointer(buf, CGame::currLevel);
+ WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.x);
+ WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.y);
+ WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.z);
+ WriteDataToBufferPointer(buf, CClock::ms_nMillisecondsPerGameMinute);
+ WriteDataToBufferPointer(buf, CClock::ms_nLastClockTick);
+ WriteDataToBufferPointer(buf, CClock::ms_nGameClockHours);
+ WriteDataToBufferPointer(buf, CClock::ms_nGameClockMinutes);
+ currPad = CPad::GetPad(0);
+ WriteDataToBufferPointer(buf, currPad->Mode);
+ WriteDataToBufferPointer(buf, CTimer::m_snTimeInMilliseconds);
+ WriteDataToBufferPointer(buf, CTimer::ms_fTimeScale);
+ WriteDataToBufferPointer(buf, CTimer::ms_fTimeStep);
+ WriteDataToBufferPointer(buf, CTimer::ms_fTimeStepNonClipped);
+ WriteDataToBufferPointer(buf, CTimer::m_FrameCounter);
+ WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeStep);
+ WriteDataToBufferPointer(buf, CTimeStep::ms_fFramesPerUpdate);
+ WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeScale);
+ WriteDataToBufferPointer(buf, CWeather::OldWeatherType);
+ WriteDataToBufferPointer(buf, CWeather::NewWeatherType);
+ WriteDataToBufferPointer(buf, CWeather::ForcedWeatherType);
+ WriteDataToBufferPointer(buf, CWeather::InterpolationValue);
+ WriteDataToBufferPointer(buf, CompileDateAndTime.m_nSecond);
+ WriteDataToBufferPointer(buf, CompileDateAndTime.m_nMinute);
+ WriteDataToBufferPointer(buf, CompileDateAndTime.m_nHour);
+ WriteDataToBufferPointer(buf, CompileDateAndTime.m_nDay);
+ WriteDataToBufferPointer(buf, CompileDateAndTime.m_nMonth);
+ WriteDataToBufferPointer(buf, CompileDateAndTime.m_nYear);
+ WriteDataToBufferPointer(buf, CWeather::WeatherTypeInList);
+ WriteDataToBufferPointer(buf, TheCamera.CarZoomIndicator);
+ WriteDataToBufferPointer(buf, TheCamera.PedZoomIndicator);
+#ifdef VALIDATE_SAVE_SIZE
+ _saveBufCount = buf - work_buff;
+#endif
+VALIDATESAVEBUF(SIZE_OF_SIMPLEVARS);
+
+ // Save scripts, block is nested within the same block as simple vars for some reason
+ presize = buf;
+ buf += 4;
+ postsize = buf;
+ CTheScripts::SaveAllScripts(buf, &size);
+ CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);
+ if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size + SIZE_OF_SIMPLEVARS + 4))
+ return false;
+ totalSize += size + SIZE_OF_SIMPLEVARS;
+
+ // Save the rest
+ WRITE_BLOCK(CPools::SavePedPool);
+ WRITE_BLOCK(CGarages::Save);
+ WRITE_BLOCK(CPools::SaveVehiclePool);
+ WRITE_BLOCK(CPools::SaveObjectPool);
+ WRITE_BLOCK(ThePaths.Save);
+ WRITE_BLOCK(CCranes::Save);
+ WRITE_BLOCK(CPickups::Save);
+ WRITE_BLOCK(gPhoneInfo.Save);
+ WRITE_BLOCK(CRestart::SaveAllRestartPoints);
+ WRITE_BLOCK(CRadar::SaveAllRadarBlips);
+ WRITE_BLOCK(CTheZones::SaveAllZones);
+ WRITE_BLOCK(CGangs::SaveAllGangData);
+ WRITE_BLOCK(CTheCarGenerators::SaveAllCarGenerators);
+ WRITE_BLOCK(CParticleObject::SaveParticle);
+ WRITE_BLOCK(cAudioScriptObject::SaveAllAudioScriptObjects);
+ WRITE_BLOCK(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo);
+ WRITE_BLOCK(CStats::SaveStats);
+ WRITE_BLOCK(CStreaming::MemoryCardSave);
+ WRITE_BLOCK(CPedType::Save);
+
+ // Write padding
+ i = 0;
+ do {
+ size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4);
+ if (size > sizeof(work_buff))
+ size = sizeof(work_buff);
+ if (size > 4) {
+ if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
+ return false;
+ totalSize += size;
+ }
+ i++;
+ } while (i < 4);
+
+ // Write checksum and close
+ CFileMgr::Write(file, (const char *) &CheckSum, sizeof(CheckSum));
+ if (CFileMgr::GetErrorReadWrite(file)) {
+ PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
+ if (CloseFile(file))
+ PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
+ return false;
+ }
+
+ return true;
+}
+
bool
ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size)
{
@@ -246,7 +408,7 @@ align4bytes(int32 size)
}
STARTPATCHES
- //InjectHook(0x58F8D0, GenericSave, PATCH_JUMP);
+ InjectHook(0x58F8D0, GenericSave, PATCH_JUMP);
//InjectHook(0x590A00, GenericLoad, PATCH_JUMP);
InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP);
InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP);