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author | withmorten <morten.with@gmail.com> | 2020-11-16 00:21:04 +0100 |
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committer | withmorten <morten.with@gmail.com> | 2020-11-16 00:21:04 +0100 |
commit | 207f8576d83c54d80a05a983798ce1d4bcb34f91 (patch) | |
tree | ec077d93f1d1c315b8a5611d1f0355afb979be49 | |
parent | remove unneeded ifdef (diff) | |
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-rw-r--r-- | src/core/config.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 39c5d782..1d321175 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -251,7 +251,6 @@ enum Config { #define REGISTER_START_BUTTON //#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls #define BUTTON_ICONS // use textures to show controller buttons -#define INVERT_LOOK_FOR_PAD // add bInvertLook4Pad from VC // Hud, frontend and radar #define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. @@ -276,6 +275,7 @@ enum Config { # define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU # define CUTSCENE_BORDERS_SWITCH # define MULTISAMPLING // adds MSAA option +# define INVERT_LOOK_FOR_PAD // add bInvertLook4Pad from VC # endif #endif |