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author | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 15:20:36 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 15:20:36 +0200 |
commit | 28bb221f7e44c03ae30b69a96a56bc467319a8ef (patch) | |
tree | dd1855b4e9fdff0c0b30128583004312e527d062 | |
parent | Added timing to RwTextureGtaStreamRead (diff) | |
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-rw-r--r-- | src/audio/AudioManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 1428bb9f..c8e2656a 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -9174,7 +9174,7 @@ void cAudioManager::AdjustSamplesVolume() { for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) { - tActiveSample *pSample = &m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1]; + tActiveSample* pSample = &m_asSamples[m_bActiveSampleQueue][m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] + 1]; if(!pSample->m_bBankIndex) // all non-speech sounds on PC pSample->m_bEmittingVolume = ComputeEmittingVolume( |