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authorSergeanur <s.anureev@yandex.ua>2019-10-12 11:05:38 +0200
committerSergeanur <s.anureev@yandex.ua>2019-10-12 11:05:38 +0200
commit29771649186ef62adbdece5b90a29890d77649ca (patch)
treeb674050a9524791c44dafe2fee02118e30539682
parentFixed save game Load/Save failed assertion on Debug build (diff)
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-rw-r--r--src/control/Pickups.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 0646e0f6..93d73121 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -41,7 +41,7 @@ uint16 AmmoForWeapon[20] = { 0, 1, 45, 125, 25, 150, 300, 25, 5, 250, 5, 5, 0, 5
uint16 AmmoForWeapon_OnStreet[20] = { 0, 1, 9, 25, 5, 30, 60, 5, 1, 50, 1, 1, 0, 200, 0, 100, 0, 0, 0, 0 };
uint16 CostOfWeapon[20] = { 0, 10, 250, 800, 1500, 3000, 5000, 10000, 25000, 25000, 2000, 2000, 0, 50000, 0, 3000, 0, 0, 0, 0 };
-uint8 aWeaponReds[] = { 255, 0, 128, 255, 255, 0, 255, 0, 128, 128, 255, 0255, 128, 0, 255, 0 };
+uint8 aWeaponReds[] = { 255, 0, 128, 255, 255, 0, 255, 0, 128, 128, 255, 255, 128, 0, 255, 0 };
uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 255, 0, 255, 0 };
uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 };
float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };