summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authoraap <aap@papnet.eu>2021-01-17 20:06:25 +0100
committerGitHub <noreply@github.com>2021-01-17 20:06:25 +0100
commit2b4b00b3884334d0305675eef9879b72af4fb46c (patch)
tree41d40b9630c8affb2860fdc8906eed0fb56c8ec0
parentvehicle fixes (diff)
parentadd the bad crack "features" behind SECUROM define (diff)
downloadre3-2b4b00b3884334d0305675eef9879b72af4fb46c.tar
re3-2b4b00b3884334d0305675eef9879b72af4fb46c.tar.gz
re3-2b4b00b3884334d0305675eef9879b72af4fb46c.tar.bz2
re3-2b4b00b3884334d0305675eef9879b72af4fb46c.tar.lz
re3-2b4b00b3884334d0305675eef9879b72af4fb46c.tar.xz
re3-2b4b00b3884334d0305675eef9879b72af4fb46c.tar.zst
re3-2b4b00b3884334d0305675eef9879b72af4fb46c.zip
-rw-r--r--src/control/CarCtrl.cpp13
-rw-r--r--src/control/Garages.cpp4
-rw-r--r--src/control/PathFind.cpp6
-rw-r--r--src/control/RoadBlocks.cpp11
-rw-r--r--src/control/Script.cpp6
-rw-r--r--src/core/Frontend.cpp16
-rw-r--r--src/core/Game.cpp13
-rw-r--r--src/core/Radar.cpp4
-rw-r--r--src/render/Weather.cpp19
-rw-r--r--src/render/Weather.h2
-rw-r--r--src/save/GenericGameStorage.cpp5
-rw-r--r--src/weapons/Weapon.cpp15
12 files changed, 104 insertions, 10 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 6f47db05..3299ce00 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -35,6 +35,7 @@
#include "WaterLevel.h"
#include "World.h"
#include "Zones.h"
+#include "Pickups.h"
#define DISTANCE_TO_SPAWN_ROADBLOCK_PEDS (51.0f)
#define DISTANCE_TO_SCAN_FOR_DANGER (14.0f)
@@ -3184,8 +3185,9 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
CStreaming::RequestModel(MI_AMBULAN, STREAMFLAGS_DEPENDENCY);
CStreaming::RequestModel(MI_MEDIC, STREAMFLAGS_DONT_REMOVE);
if (CStreaming::HasModelLoaded(MI_AMBULAN) && CStreaming::HasModelLoaded(MI_MEDIC)){
- if (GenerateOneEmergencyServicesCar(MI_AMBULAN, pNearestAccident->m_pVictim->GetPosition()))
+ if (GenerateOneEmergencyServicesCar(MI_AMBULAN, pNearestAccident->m_pVictim->GetPosition())){
LastTimeAmbulanceCreated = CTimer::GetTimeInMilliseconds();
+ }
}
}
}
@@ -3203,8 +3205,15 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
CStreaming::RequestModel(MI_FIRETRUCK, STREAMFLAGS_DEPENDENCY);
CStreaming::RequestModel(MI_FIREMAN, STREAMFLAGS_DONT_REMOVE);
if (CStreaming::HasModelLoaded(MI_FIRETRUCK) && CStreaming::HasModelLoaded(MI_FIREMAN)){
- if (GenerateOneEmergencyServicesCar(MI_FIRETRUCK, pNearestFire->m_vecPos))
+ if (GenerateOneEmergencyServicesCar(MI_FIRETRUCK, pNearestFire->m_vecPos)){
LastTimeFireTruckCreated = CTimer::GetTimeInMilliseconds();
+#ifdef SECUROM
+ if ((myrand() & 7) == 5){
+ // if pirated game
+ CPickups::Init();
+ }
+#endif
+ }
}
}
}
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 89377db5..1e547a38 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -177,6 +177,10 @@ void CGarages::Update(void)
static uint32 GarageToBeTidied = 0;
if (CReplay::IsPlayingBack())
return;
+#ifdef SECUROM
+ extern uint8 gameProcessPirateCheck;
+ if (gameProcessPirateCheck == 2) return;
+#endif
bCamShouldBeOutisde = false;
TheCamera.pToGarageWeAreIn = nil;
TheCamera.pToGarageWeAreInForHackAvoidFirstPerson = nil;
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index aa453701..0f135029 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -1820,6 +1820,12 @@ CPathFind::Load(uint8 *buf, uint32 size)
m_pathNodes[i].bBetweenLevels = true;
else
m_pathNodes[i].bBetweenLevels = false;
+
+#ifdef SECUROM
+ // if pirated game
+ for(i = 0; i < m_numPathNodes; i++)
+ m_pathNodes[i].bDisabled = true;
+#endif
}
void
diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp
index 260978b3..bcb7e059 100644
--- a/src/control/RoadBlocks.cpp
+++ b/src/control/RoadBlocks.cpp
@@ -26,6 +26,10 @@ int16 CRoadBlocks::RoadBlockNodes[NUMROADBLOCKS];
bool CRoadBlocks::InOrOut[NUMROADBLOCKS];
CScriptRoadblock CRoadBlocks::aScriptRoadBlocks[NUM_SCRIPT_ROADBLOCKS];
+#ifdef SECUROM
+uint8 roadBlocksPirateCheck = 0;
+#endif
+
void
CRoadBlocks::Init(void)
{
@@ -189,6 +193,13 @@ CRoadBlocks::RegisterScriptRoadBlock(CVector vInf, CVector vSup)
void
CRoadBlocks::CreateRoadBlockBetween2Points(CVector point1, CVector point2)
{
+#ifdef SECUROM
+ if (roadBlocksPirateCheck == 0)
+ // if not pirated game
+ // roadBlocksPirateCheck = 1;
+ // else
+ roadBlocksPirateCheck = 2;
+#endif
CMatrix tmp;
CVector forward = (point2 - point1);
float distBetween = forward.Magnitude();
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 3566e0a6..a61c6b09 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1872,6 +1872,12 @@ void CMissionCleanup::Process()
m_sEntities[i].type = CLEANUP_UNUSED;
m_nCount--;
}
+#ifdef SECUROM
+ if ((myrand() & 3) == 2){
+ // if pirated game
+ CWeather::ForceHurricaneWeather();
+ }
+#endif
}
/* NB: CUpsideDownCarCheck is not used by actual script at all
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index d14f15d4..98344b6d 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -3237,7 +3237,9 @@ CMenuManager::PrintBriefs()
void
CMenuManager::PrintStats()
{
- static uint8 pirateCheck = 0;
+#ifdef SECUROM
+ static uint8 statsPirateCheck = 0;
+#endif
static float scrollY = 0;
int rowNum = CStats::ConstructStatLine(99999);
@@ -3250,11 +3252,13 @@ CMenuManager::PrintStats()
CFont::SetPropOn();
CFont::SetDropShadowPosition(0);
- if (pirateCheck == 0)
+#ifdef SECUROM
+ if (statsPirateCheck == 0)
// if not pirated game
- pirateCheck = 46;
+ // statsPirateCheck = 46;
// else
- // pirateCheck = 45;
+ statsPirateCheck = 45;
+#endif
if (m_PrefsLanguage == LANGUAGE_AMERICAN)
CFont::SetScale(MENU_X(0.43f), MENU_Y(0.75f));
@@ -3274,8 +3278,10 @@ CMenuManager::PrintStats()
lastCheck = CTimer::GetTimeInMillisecondsPauseMode();
}
- if (pirateCheck == 45)
+#ifdef SECUROM
+ if (statsPirateCheck == 45)
return;
+#endif
float nextYChange, y, alpha;
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 4cf99465..ece19446 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -121,6 +121,10 @@ bool8 CGame::VarUpdatePlayerCoords;
int gameTxdSlot;
+#ifdef SECUROM
+uint8 gameProcessPirateCheck = 0;
+#endif
+
// --MIAMI: File done
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
@@ -845,7 +849,14 @@ void CGame::Process(void)
FrontEndMenuManager.Process();
CTheZones::Update();
- // DRM call in here
+#ifdef SECUROM
+ if (CTimer::GetTimeInMilliseconds() >= (35 * 60 * 1000) && gameProcessPirateCheck == 0){
+ // if game not pirated
+ // gameProcessPirateCheck = 1;
+ // else
+ gameProcessPirateCheck = 2;
+ }
+#endif
uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
CStreaming::Update();
uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime;
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 8fe900ae..6fbc2280 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -476,6 +476,10 @@ void CRadar::Draw3dMarkers()
void CRadar::DrawBlips()
{
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
+#ifdef SECUROM
+ extern uint8 roadBlocksPirateCheck;
+ if (roadBlocksPirateCheck == 2) return;
+#endif
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 17c45fcd..f5d7402a 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -54,7 +54,7 @@ bool CWeather::bScriptsForceRain;
tRainStreak Streaks[NUM_RAIN_STREAKS];
-const int16 WeatherTypesList[] = {
+int16 WeatherTypesList[] = {
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
@@ -73,7 +73,7 @@ const int16 WeatherTypesList[] = {
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY
};
-const int16 WeatherTypesList_WithHurricanes[] = {
+int16 WeatherTypesList_WithHurricanes[] = {
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
@@ -647,3 +647,18 @@ void CWeather::RenderRainStreaks(void)
TempBufferVerticesStored = 0;
TempBufferIndicesStored = 0;
}
+
+#ifdef SECUROM
+void CWeather::ForceHurricaneWeather()
+{
+ for (int i = 0; i < ARRAY_SIZE(WeatherTypesList_WithHurricanes); i++)
+ {
+ WeatherTypesList[i] = WEATHER_HURRICANE;
+ WeatherTypesList_WithHurricanes[i] = WEATHER_HURRICANE;
+ }
+
+ CWeather::OldWeatherType = WEATHER_HURRICANE;
+ CWeather::NewWeatherType = WEATHER_HURRICANE;
+ CWeather::ForcedWeatherType = WEATHER_HURRICANE;
+}
+#endif
diff --git a/src/render/Weather.h b/src/render/Weather.h
index ef62ebb6..bda57d55 100644
--- a/src/render/Weather.h
+++ b/src/render/Weather.h
@@ -55,6 +55,8 @@ public:
static void AddRain();
static void AddHeatHaze();
static void AddBeastie();
+
+ static void ForceHurricaneWeather();
};
enum {
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 82f66308..b0cf1d98 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -326,6 +326,11 @@ GenericLoad()
ReadDataFromBufferPointer(buf, CWeather::OldWeatherType);
ReadDataFromBufferPointer(buf, CWeather::NewWeatherType);
ReadDataFromBufferPointer(buf, CWeather::ForcedWeatherType);
+#ifdef SECUROM
+ if (CTimer::m_FrameCounter > 72000){
+ buf += align4bytes(4);
+ }
+#endif
ReadDataFromBufferPointer(buf, CWeather::InterpolationValue);
ReadDataFromBufferPointer(buf, CWeather::WeatherTypeInList);
#ifdef COMPATIBLE_SAVES
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 940a6b98..17e0b313 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -44,6 +44,10 @@ float fPlayerAimScale = 2.5f;
bool CWeapon::bPhotographHasBeenTaken;
+#ifdef SECUROM
+int32 sniperPirateCheck = 0x00797743; // 'Cwy\0' ???
+#endif
+
CWeaponInfo *
CWeapon::GetInfo()
{
@@ -2201,6 +2205,13 @@ CWeapon::FireSniper(CEntity *shooter)
}
}
+#ifdef SECUROM
+ if (sniperPirateCheck){
+ // if not pirated game
+ // sniperPirateCheck = 0;
+ }
+#endif
+
#ifndef FIX_BUGS
CWeaponInfo *info = GetInfo(); //unused
#endif
@@ -2217,6 +2228,10 @@ CWeapon::FireSniper(CEntity *shooter)
dir.Normalise();
dir *= 16.0f;
+#ifdef SECUROM
+ if (sniperPirateCheck) return true;
+#endif
+
CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
if ( shooter == FindPlayerPed() )