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authorSergeanur <s.anureev@yandex.ua>2021-05-12 02:26:54 +0200
committerSergeanur <s.anureev@yandex.ua>2021-05-12 02:26:54 +0200
commit2fc431d1bb9870e39727548ef80f9512644990d1 (patch)
tree4d14cc19d659a1af7c1da09a8724a225d6aff3c9
parentfabs -> fabsf (diff)
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-rw-r--r--src/audio/AudioLogic.cpp2383
-rw-r--r--src/audio/AudioSamples.h9694
-rw-r--r--src/audio/soundlist.h18
-rw-r--r--src/peds/CopPed.cpp4
-rw-r--r--src/peds/Ped.cpp24
-rw-r--r--src/peds/PedAI.cpp4
-rw-r--r--src/peds/PedDebug.cpp3
-rw-r--r--src/peds/PedFight.cpp4
-rw-r--r--src/peds/PlayerPed.cpp2
9 files changed, 10768 insertions, 1368 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 1a1e97c2..9296a154 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -4460,11 +4460,15 @@ cAudioManager::ProcessPedOneShots(cPedParams &params)
m_sQueueSample.m_bRequireReflection = true;
break;
}
- case SOUND_WEAPON_CHAINSAW_ATTACK:
+ case SOUND_WEAPON_CHAINSAW_IDLE:
if (FindVehicleOfPlayer())
continue;
- m_sQueueSample.m_nSampleIndex = SFX_CAR_ACCEL_13;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_CHAINSAW_IDLE;
+#ifdef GTA_PS2
+ m_sQueueSample.m_nBankIndex = SFX_BANK_CAR_CHAINSAW;
+#else
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+#endif
m_sQueueSample.m_nCounter = 70;
m_sQueueSample.m_nFrequency = 27000;
m_sQueueSample.m_nReleasingVolumeModificator = 3;
@@ -4473,18 +4477,22 @@ cAudioManager::ProcessPedOneShots(cPedParams &params)
maxDist = SQR(50);
m_sQueueSample.m_nLoopCount = 0;
emittingVol = 100;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_ACCEL_13);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_ACCEL_13);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_CHAINSAW_IDLE);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_CHAINSAW_IDLE);
m_sQueueSample.m_nEmittingVolume = 100;
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_bReleasingSoundFlag = false;
m_sQueueSample.m_nReleasingVolumeDivider = 5;
break;
- case SOUND_WEAPON_CHAINSAW_IDLE:
+ case SOUND_WEAPON_CHAINSAW_ATTACK:
if (FindVehicleOfPlayer())
continue;
- m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_13;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_CHAINSAW_ATTACK;
+#ifdef GTA_PS2
+ m_sQueueSample.m_nBankIndex = SFX_BANK_CAR_CHAINSAW;
+#else
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+#endif
m_sQueueSample.m_nCounter = 68;
m_sQueueSample.m_nFrequency = 27000;
m_sQueueSample.m_nReleasingVolumeModificator = 2;
@@ -4493,8 +4501,8 @@ cAudioManager::ProcessPedOneShots(cPedParams &params)
maxDist = SQR(60);
m_sQueueSample.m_nLoopCount = 0;
emittingVol = 100;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_AFTER_ACCEL_13);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_CHAINSAW_ATTACK);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_CHAINSAW_ATTACK);
m_sQueueSample.m_nEmittingVolume = 100;
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_bReleasingSoundFlag = false;
@@ -4505,8 +4513,12 @@ cAudioManager::ProcessPedOneShots(cPedParams &params)
continue;
if ((int32)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] != ENTITY_TYPE_PED)
ReportCollision(params.m_pPed, params.m_pPed, SURFACE_CAR, SURFACE_TARMAC, 0.0f, 0.09f);
- m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_13;
- m_sQueueSample.m_nBankIndex = SFX_BANK_0; // SFX_BANK_CAR_CHAINSAW
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_CHAINSAW_ATTACK;
+#ifdef GTA_PS2
+ m_sQueueSample.m_nBankIndex = SFX_BANK_CAR_CHAINSAW;
+#else
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
+#endif
m_sQueueSample.m_nCounter = 68;
m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 22000;
m_sQueueSample.m_nReleasingVolumeModificator = 2;
@@ -4515,8 +4527,8 @@ cAudioManager::ProcessPedOneShots(cPedParams &params)
maxDist = SQR(60);
m_sQueueSample.m_nLoopCount = 0;
emittingVol = 100;
- m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_AFTER_ACCEL_13);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_AFTER_ACCEL_13);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_CHAINSAW_ATTACK);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_CHAINSAW_ATTACK);
m_sQueueSample.m_nEmittingVolume = 100;
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_bReleasingSoundFlag = false;
@@ -5453,23 +5465,23 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
if(m_bIsPlayerShutUp) return NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DEATH: return 9796;
+ case SOUND_PED_DEATH: return SFX_PLAYER_DEATH;
case SOUND_PED_DAMAGE:
- case SOUND_PED_BULLET_HIT: GetPhrase(sfx, ped->m_lastComment, 9815, 33); break;
+ case SOUND_PED_BULLET_HIT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_HIT_BULLET_1, 33); break;
case SOUND_PED_HIT:
- case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 9883, 42); break;
- case SOUND_PED_LAND: GetPhrase(sfx, ped->m_lastComment, 9848, 35); break;
- case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 9925, 16); break;
+ case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_HIT_FIST_1, 42); break;
+ case SOUND_PED_LAND: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_HIT_GROUND_1, 35); break;
+ case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ON_FIRE_1, 16); break;
case SOUND_PED_PLAYER_REACTTOCOP:
switch(m_nPlayerMood) {
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8694, 38);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_BUSTED_1, 38);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9615, 20);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_BUSTED_1, 20);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9046, 22);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_BUSTED_1, 22);
break;
}
break;
@@ -5477,16 +5489,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(8);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9586, 29);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_SHOOT_1, 29);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 9007, 39);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_SHOOT_1, 39);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9787, 9);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_SHOOT_1, 9);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9322, 35);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_SHOOT_1, 35);
break;
}
break;
@@ -5495,16 +5507,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(8);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9561, 25);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_PULL_GUN_1, 25);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8937, 52);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_PULL_GUN_1, 52);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9758, 19);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_PULL_GUN_1, 19);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9275, 39);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_PULL_GUN_1, 39);
break;
}
break;
@@ -5513,16 +5525,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(4);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9483, 36);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_JACKING_1, 36);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8876, 43);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_JACKING_1, 43);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9706, 18);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_JACKING_1, 18);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9202, 40);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_JACKING_1, 40);
break;
}
break;
@@ -5531,16 +5543,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(8);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9519, 25);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_1, 25);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8919, 12);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_PICK_UP_CASH_1, 12);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9724, 23);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_PICK_UP_CASH_1, 23);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9242, 11);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_PICK_UP_CASH_1, 11);
break;
}
break;
@@ -5549,31 +5561,31 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(4);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9462, 21);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_JACKED_1, 21);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8843, 33);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_JACKED_1, 33);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9688, 18);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_JACKED_1, 18);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9178, 24);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_JACKED_1, 24);
break;
}
break;
}
- case SOUND_PED_PLAYER_AFTERSEX: GetPhrase(sfx, ped->m_lastComment, 9797, 18); break;
+ case SOUND_PED_PLAYER_AFTERSEX: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_AFTERSEX_1, 18); break;
case SOUND_PED_PLAYER_BEFORESEX:
switch(m_nPlayerMood) {
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8989, 18);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_SEX_1, 18);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9777, 10);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_SEX_1, 10);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9314, 8);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_SEX_1, 8);
break;
}
break;
@@ -5581,13 +5593,13 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(4);
switch(m_nPlayerMood) {
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8732, 9);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_CHASED_1, 9);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9635, 7);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_CHASED_1, 7);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9068, 20);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_CHASED_1, 20);
break;
}
break;
@@ -5596,16 +5608,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(4);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9401, 61);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_FIGHT_1, 61);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8782, 61);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_FIGHT_1, 61);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9661, 27);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_FIGHT_1, 27);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9131, 47);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_FIGHT_1, 47);
break;
}
break;
@@ -5616,16 +5628,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(4);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9357, 44);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_CRASH_1, 44);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8741, 41);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_CRASH_1, 41);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9642, 19);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_CRASH_1, 19);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9088, 43);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_CRASH_1, 43);
break;
}
break;
@@ -5634,16 +5646,16 @@ cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound)
cooldown_phrase(4);
switch(m_nPlayerMood) {
case PLAYER_MOOD_PISSED_OFF:
- GetPhrase(sfx, ped->m_lastComment, 9544, 17);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_1, 17);
break;
case PLAYER_MOOD_ANGRY:
- GetPhrase(sfx, ped->m_lastComment, 8931, 6);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_ANGRY_PICK_UP_HOOKER_1, 6);
break;
case PLAYER_MOOD_WISECRACKING:
- GetPhrase(sfx, ped->m_lastComment, 9747, 11);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_1, 11);
break;
default:
- GetPhrase(sfx, ped->m_lastComment, 9253, 22);
+ GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_CALM_PICK_UP_HOOKER_1, 22);
break;
}
break;
@@ -5659,33 +5671,38 @@ cAudioManager::GetCopTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
PedState objective;
switch(sound) {
- case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 8469, 4); break;
- case SOUND_PED_PULLOUTWEAPON: GetPhrase(sfx, ped->m_lastComment, 8473, 3); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8500, 2); break;
- case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 8510, 4); break;
- case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 8508, 2); break;
- case SOUND_PED_GUNAIMEDAT2: GetPhrase(sfx, ped->m_lastComment, 8498, 2); break;
- case SOUND_PED_COP_ALONE: GetPhrase(sfx, ped->m_lastComment, 8504, 4); break;
- case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 8485, 2); break;
- case SOUND_PED_COP_REACTION: {
+ case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_ARREST_1, 4); break;
+ case SOUND_PED_PULLOUTWEAPON: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_PULLOUTWEAPON_1, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_SAVED_1, 2); break;
+ case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_TARGETING_1, 4); break;
+ case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_MANYCOPSAROUND_1, 2); break;
+ case SOUND_PED_GUNAIMEDAT2: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_GUNAIMEDAT2_1, 2); break;
+ case SOUND_PED_COP_ALONE: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_ALONE_1, 4); break;
+ case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_GUNAIMEDAT2_1, 2); break;
+ case SOUND_PED_COP_ASK_FOR_ID: {
cooldown_phrase(4);
- GetPhrase(sfx, ped->m_lastComment, 8502, 2);
+ GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_ASK_FOR_ID_1, 2);
break;
}
case SOUND_PED_COP_LITTLECOPSAROUND:
objective = FindPlayerPed()->m_nPedState;
if(objective == PED_ARRESTED || objective == PED_DEAD || objective == PED_DIE) return NO_SAMPLE;
- GetPhrase(sfx, ped->m_lastComment, 8481, 4);
+ GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_1, 4);
break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8494, 4); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8491, 3); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_DODGE_1, 3); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_CAR_CRASH_1, 4); break;
+#endif
case SOUND_PED_PED_COLLISION:
- if(FindPlayerPed()->m_pWanted->GetWantedLevel() <= 0) return NO_SAMPLE;
- GetPhrase(sfx, ped->m_lastComment, 8476, 5);
+ if(FindPlayerPed()->m_pWanted->GetWantedLevel() > 0)
+ GetPhrase(sfx, ped->m_lastComment, SFX_COP_VOICE_1_BUMP_1, 5);
+ else
+ return NO_SAMPLE;
break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- return 45 * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
+ return (SFX_COP_VOICE_2_ARREST_1 - SFX_COP_VOICE_1_ARREST_1) * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
}
uint32
@@ -5693,12 +5710,12 @@ cAudioManager::GetSwatTalkSfx(CPed *ped, int16 sound)
{
uint32 sfx;
switch(sound) {
- case SOUND_PED_COP_HELIPILOTPHRASE: GetPhrase(sfx, ped->m_lastComment, 3285, 7); break;
- case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3292, 4); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3282, 3); break;
+ case SOUND_PED_COP_HELIPILOTPHRASE: GetPhrase(sfx, ped->m_lastComment, SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_1, 7); break;
+ case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_SWAT_VOICE_1_COP_TARGETING_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_SWAT_VOICE_1_DODGE_1, 3); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- sfx += 14 * (m_sQueueSample.m_nEntityIndex % 3);
+ sfx += (SFX_SWAT_VOICE_2_DODGE_1 - SFX_SWAT_VOICE_1_DODGE_1) * (m_sQueueSample.m_nEntityIndex % 3);
return sfx;
}
@@ -5707,15 +5724,23 @@ cAudioManager::GetFBITalkSfx(CPed *ped, int16 sound)
{
uint32 sfx;
switch(sound) {
- case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3240u, 4u); break;
- case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 3237u, 3u); break;
- case SOUND_PED_GUNAIMEDAT2: sfx = 3236; break;
- case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 3228u, 4u); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_COP_TARGETING_1, 6); break;
+#else
+ case SOUND_PED_COP_TARGETING: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_COP_TARGETING_1, 4); break;
+#endif
+ case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_1, 3); break;
+ case SOUND_PED_GUNAIMEDAT2: sfx = SFX_FBI_VOICE_1_GUNAIMEDAT2_1; break;
+ case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_GUNAIMEDAT3_1, 4); break;
case SOUND_PED_CRASH_VEHICLE:
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3232u, 4u); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_FBI_VOICE_1_CAR_CRASH_1, 4); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
+#ifdef FIX_BUGS
+ sfx += (SFX_FBI_VOICE_2_GUNAIMEDAT3_1 - SFX_FBI_VOICE_1_GUNAIMEDAT3_1) * (m_sQueueSample.m_nEntityIndex % 3);
+#else
sfx += 16 * (m_sQueueSample.m_nEntityIndex % 3);
+#endif
return sfx;
}
@@ -5730,12 +5755,12 @@ cAudioManager::GetMedicTalkSfx(CPed *ped, int16 sound)
{
uint32 sfx;
switch(sound) {
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3162, 6); break;
- case SOUND_PED_HEALING: GetPhrase(sfx, ped->m_lastComment, 3178, 17); break;
- case SOUND_PED_LEAVE_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3168, 10); break; // SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_MEDIC_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_HEALING: GetPhrase(sfx, ped->m_lastComment, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 17); break;
+ case SOUND_PED_LEAVE_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- sfx += 33 * (m_sQueueSample.m_nEntityIndex % 2);
+ sfx += (SFX_MEDIC_VOICE_2_FIGHT_1 - SFX_MEDIC_VOICE_1_FIGHT_1) * (m_sQueueSample.m_nEntityIndex % 2);
return sfx;
}
@@ -5751,22 +5776,29 @@ cAudioManager::GetDefaultTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 2033, 12); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2045, 12); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2075, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 2098, 4); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2108, 5); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2004, 16); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1979, 19); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 2079, 19); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2020, 13); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1939, 15); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1898, 16); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2070, 5); break;
- case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 1998, 6); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 2102, 6); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1914, 25); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1954, 25); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_GUN_PANIC_1, 12); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_JACKED_1, 12); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_JACKING_1, 13); break;
+#endif
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_MUGGED_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_SAVED_1, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_TAXI_1, 5); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_FIGHT_1, 16); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_DODGE_1, 19); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_RUN_1, 19); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_GENERIC_CRASH_1, 13); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_CAR_CRASH_1, 15); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_BLOCKED_1, 16); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_LOST_1, 5); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_EYEING_1, 6); break;
+#else
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_EYEING_1, 6); break;
+#endif
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_SHOCKED_1, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_BUMP_1, 25); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_DEFAULT_VOICE_CHAT_1, 25); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -5777,20 +5809,20 @@ cAudioManager::GetHFYSTTalkSfx(CPed *ped, int16 sound)
{
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5736, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5747, 4); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5755, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5741, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5753, 2); break;
- case SOUND_PED_TAXI_WAIT: return 5759;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5722, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5712, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5729, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5695, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5678, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5751, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5685, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5703, 9); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_JACKING_1, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_MUGGING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_MUGGED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HFYST_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_BLOCKED_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_LOST_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYST_CHAT_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -5802,18 +5834,18 @@ cAudioManager::GetHFOSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4382, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4388, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4398, 3); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4401, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4363, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4353, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4371, 11); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4334, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4313, 9); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4396, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4322, 12); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4342, 11); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_GUN_COOL_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_MUGGED_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_GENERIC_CRASH_1, 11); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_BLOCKED_1, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_LOST_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_BUMP_1, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOST_CHAT_1, 11); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -5825,16 +5857,16 @@ cAudioManager::GetHMYSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7961, 6); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7971;
- case SOUND_PED_TAXI_WAIT: return 7974;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7946, 6); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7967, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7954, 7); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7952, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7972, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7922, 13); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7935, 11); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_GUN_PANIC_1, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HMYST_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_HMYST_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_DODGE_1, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_BUMP_1, 13); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYST_CHAT_1, 11); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -5846,20 +5878,20 @@ cAudioManager::GetHMOSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5820, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5831, 3); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5825, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5836, 2); break;
- case SOUND_PED_TAXI_WAIT: return 5838;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5805, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5795, 9); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5813, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5777, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5760, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5834, 2); break;
- case SOUND_PED_CHAT_SEXY: return 5804;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5767, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5784, 11); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_JACKING_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_MUGGED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HMOST_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_DODGE_1, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_BLOCKED_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: return SFX_HMOST_EYEING_1;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOST_CHAT_1, 11); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -5871,19 +5903,19 @@ cAudioManager::GetHFYRITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6965, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6970, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6978, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6986, 2); break;
- case SOUND_PED_TAXI_WAIT: return 6991;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6948, 10); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6982, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6958, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6940, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6923, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6976, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6988, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6931, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_MUGGED_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HFYRI_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_DODGE_1, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYRI_BUMP_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -5895,20 +5927,20 @@ cAudioManager::GetHFORITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7244, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7250, 9); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7261, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7267;
- case SOUND_PED_TAXI_WAIT: return 7270;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7229, 6); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7263, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7237, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7222, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7206, 6); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7259, 2); break;
- case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 7235, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7268, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7212, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_GUN_PANIC_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_JACKED_1, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HFORI_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_HFORI_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_DODGE_1, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_BLOCKED_1, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFORI_BUMP_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -5920,17 +5952,17 @@ cAudioManager::GetHMYRITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5890, 7); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5905, 3); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5897, 8); break;
- case SOUND_PED_ROBBED: return 5908;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5873, 5); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5864, 9); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5878, 12); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5856, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5839, 7); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5909, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5846, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_GUN_PANIC_1, 7); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_JACKING_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: return SFX_HMYRI_MUGGED_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_DODGE_1, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_GENERIC_CRASH_1, 12); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_BLOCKED_1, 7); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYRI_BUMP_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -5943,18 +5975,18 @@ cAudioManager::GetHMORITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4454, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4459, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4469, 3); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4478, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4436, 7); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4472, 6); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4443, 11); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4422, 6); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4403, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4467, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4411, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4428, 8); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_MUGGED_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_DODGE_1, 7); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_RUN_1, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_GENERIC_CRASH_1, 11); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_CAR_CRASH_1, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_LOST_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMORI_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -5966,16 +5998,19 @@ cAudioManager::GetHFYBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6897, 7); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6904, 7); break;
- case SOUND_PED_TAXI_WAIT: return 6922;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6878, 11); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6889, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6862, 6); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6911, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6920, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6854, 8); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6868, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_GUN_PANIC_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_JACKED_1, 7); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HFYBE_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_DODGE_1, 11); break;
+#ifdef FIX_BUGS // assumption
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_RUN_1, 7); break;
+#endif
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_CAR_CRASH_1, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_LOST_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_BUMP_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBE_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -5987,19 +6022,19 @@ cAudioManager::GetHFOBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 1018, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1023, 6); break;
- case SOUND_PED_ACCIDENTREACTION1: return 1035;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1038, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1006, 7); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 1031, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1013, 5); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 990, 6); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 973, 6); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1029, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1036, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 979, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 996, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_JACKED_1, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HFOBE_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_DODGE_1, 7); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_GENERIC_CRASH_1, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_CAR_CRASH_1, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_BLOCKED_1, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_LOST_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOBE_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6011,20 +6046,20 @@ cAudioManager::GetHMYBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4892, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4902, 12); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4917;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4898, 4); break;
- case SOUND_PED_TAXI_WAIT: return 4920;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4874, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4862, 7); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4882, 10); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4845, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4914, 3); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4869, 5); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4918, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4835, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4852, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_GUN_PANIC_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_JACKED_1, 12); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HMYBE_SAVED_1;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_INNOCENT_1, 4); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HMYBE_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_DODGE_1, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_GENERIC_CRASH_1, 10); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_CAR_CRASH_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_LOST_1, 3); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_EYEING_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYBE_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6036,13 +6071,13 @@ cAudioManager::GetHMOBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4703, 3); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4709, 6); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4706, 3); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4690, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4672, 10); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4699, 4); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4682, 8); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_GUN_PANIC_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_JACKED_1, 6); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_INNOCENT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_DODGE_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_BLOCKED_1, 10); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_EYEING_1, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMOBE_BUMP_1, 8); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
@@ -6056,19 +6091,19 @@ cAudioManager::GetHFYBUTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4771, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4782, 3); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4776, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4787, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4789;
- case SOUND_PED_TAXI_WAIT: return 4790;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4752, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4742, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4759, 12); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4734, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4715, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4785, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4723, 11); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_JACKING_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HFYBU_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_HFYBU_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_GENERIC_CRASH_1, 12); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_LOST_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYBU_BUMP_1, 11); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6080,14 +6115,18 @@ cAudioManager::GetHFYMDTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6014, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6019, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6021, 3); break;
- case SOUND_PED_TAXI_WAIT: return 8231;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6005, 9); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5997, 8); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6024, 15); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5988, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_GUN_PANIC_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_SAVED_1, 3); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_TAXI_WAIT: return SFX_HFYMD_TAXI_1;
+#else
+ case SOUND_PED_TAXI_WAIT: return SFX_BFOBE_TAXI_1;
+#endif
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_FIGHT_1, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_DODGE_1, 8); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_SOLICIT_1, 15); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYMD_BUMP_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6099,14 +6138,18 @@ cAudioManager::GetHFYCGTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4808, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4813, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4819;
- case SOUND_PED_TAXI_WAIT: return 8231;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4800, 8); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4815, 4); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4820, 14); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4791, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_GUN_PANIC_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HFYCG_SAVED_1;
+#ifdef FIX_BUGS
+ case SOUND_PED_TAXI_WAIT: return SFX_HFYCG_TAXI_1;
+#else
+ case SOUND_PED_TAXI_WAIT: return SFX_BFOBE_TAXI_1;
+#endif
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_DODGE_1, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_RUN_1, 4); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_SOLICIT_1, 14); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYCG_BUMP_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6118,17 +6161,17 @@ cAudioManager::GetHFYPRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5964, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5970, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5972;
- case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5956, 8); break;
- case SOUND_PED_TAXI_WAIT: return 5987;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5946, 10); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5934, 9); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5973, 14); break;
- case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5943, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5912, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5922, 12); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_GUN_COOL_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HFYPR_SAVED_1;
+ case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_FUCKING_1, 8); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HFYPR_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_FIGHT_1, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_DODGE_1, 9); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_SOLICIT_1, 14); break;
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_EYEING_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFYPR_CHAT_1, 12); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6140,15 +6183,15 @@ cAudioManager::GetHFOTRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4660, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4665, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4667;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4670, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4654, 6); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4646, 8); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4668, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4623, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4634, 12); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_GUN_COOL_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_HFOTR_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_DODGE_1, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HFOTR_CHAT_1, 12); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6160,15 +6203,15 @@ cAudioManager::GetHMOTRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4515, 6); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4521, 2); break;
- case SOUND_PED_TAXI_WAIT: return 4534;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4508, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4497, 11); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4526, 8); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4523, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4480, 8); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4488, 9); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_GUN_COOL_1, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HMOTR_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_DODGE_1, 11); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_SOLICIT_1, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_BUMP_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOTR_CHAT_1, 9); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6180,21 +6223,21 @@ cAudioManager::GetHMYAPTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4591, 7); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4605, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4598, 7); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4611, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4619, 2); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4621, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4573, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4613, 6); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4585, 6); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4555, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4535, 9); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4609, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4582, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4544, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4564, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_GUN_PANIC_1, 7); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_JACKED_1, 7); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_RUN_1, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_GENERIC_CRASH_1, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_BLOCKED_1, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_EYEING_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMYAP_CHAT_1, 9); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6206,16 +6249,16 @@ cAudioManager::GetHMOCATalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3506, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3521, 11); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3511, 10); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3532, 7); break;
- case SOUND_PED_TAXI_WAIT: return 3541;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3539, 2); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3486, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3478, 8); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3504, 2); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3494, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_JACKING_1, 11); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_JACKED_1, 10); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_MUGGED_1, 7); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_HMOCA_TAXI_1;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_RUN_1, 2); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_BLOCKED_1, 8); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_EYEING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HMOCA_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6227,26 +6270,27 @@ cAudioManager::GetBMODKTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6831, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6838, 9); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6847, 2); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6835, 3); break;
- case SOUND_PED_TAXI_WAIT: return 6853;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6817, 7); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6849, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6824, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6794, 10); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6776, 8); break;
- case SOUND_PED_147:
- GetPhrase(sfx, ped->m_lastComment, 6805, 11);
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_GUN_PANIC_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_JACKED_1, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_MUGGED_1, 2); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_INNOCENT_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BMODK_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_DODGE_1, 7); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_CAR_CRASH_1, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_BLOCKED_1, 8); break;
+ case SOUND_PED_147: // this is some cut behaviour, the guy was selling something
+ GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_UNK_147_1, 11);
+ // what is this? some sort of censorship?
switch(sfx) {
- case 6809:
- case 6810:
- case 6811: GetPhrase(sfx, ped->m_lastComment, 6805, 4); break;
+ case SFX_BMODK_UNK_147_5:
+ case SFX_BMODK_UNK_147_6:
+ case SFX_BMODK_UNK_147_7: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_UNK_147_1, 4); break;
default: break;
}
break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6784, 10); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMODK_BUMP_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6258,20 +6302,20 @@ cAudioManager::GetBMYCRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6578, 6); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6594, 12); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6609, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6588, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6606, 3); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6615, 2); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6584, 4); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6563, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6553, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6571, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6544, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6521, 12); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6561, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6533, 11); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_GUN_COOL_1, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_JACKING_1, 12); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_MUGGING_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_MUGGED_1, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_SAVED_1, 2); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_INNOCENT_1, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_DODGE_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_BLOCKED_1, 12); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYCR_BUMP_1, 11); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6283,19 +6327,19 @@ cAudioManager::GetBFYSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7184, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7188, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7195, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7203, 2); break;
- case SOUND_PED_TAXI_WAIT: return 7205;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7167, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7197, 6); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7176, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7149, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7132, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7193, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7140, 9); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7158, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_GUN_PANIC_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BFYST_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_RUN_1, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_LOST_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_BUMP_1, 9); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYST_CHAT_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6307,19 +6351,19 @@ cAudioManager::GetBFOSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7046, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7051, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7061, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7067, 2); break;
- case SOUND_PED_TAXI_WAIT: return 7069;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7027, 11); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7063, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7038, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7009, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6992, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7059, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6999, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7017, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BFOST_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_DODGE_1, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_BLOCKED_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_LOST_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOST_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6331,19 +6375,23 @@ cAudioManager::GetBMYSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6413, 6); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6427, 4); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6433, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6419, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6431, 2); break;
- case SOUND_PED_TAXI_WAIT: return 6437;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6400, 6); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6392, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6406, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6371, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6352, 8); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6360, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6380, 12); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_GUN_COOL_1, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_JACKING_1, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_MUGGING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_MUGGED_1, 2); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_TAXI_1, 2); break;
+#else
+ case SOUND_PED_TAXI_WAIT: return SFX_BMYST_TAXI_1;
+#endif
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_DODGE_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_BLOCKED_1, 8); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYST_CHAT_1, 12); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6355,18 +6403,18 @@ cAudioManager::GetBMOSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4292, 9); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4307, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4311;
- case SOUND_PED_TAXI_WAIT: return 4312;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4272, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4258, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4279, 13); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4232, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4301, 6); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4266, 6); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4215, 17); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4240, 18); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_GUN_PANIC_1, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_MUGGED_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BMOST_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_BMOST_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_DODGE_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_GENERIC_CRASH_1, 13); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_CAR_CRASH_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_LOST_1, 6); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_EYEING_1, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_BUMP_1, 17); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOST_CHAT_1, 18); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6378,21 +6426,21 @@ cAudioManager::GetBFYRITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6161, 4); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6173, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6165, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6179, 3); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6188, 2); break;
- case SOUND_PED_TAXI_WAIT: return 6194;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6143, 8); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6182, 6); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6154, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6135, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6117, 9); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6177, 2); break;
- case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 6151, 3); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6190, 4); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6126, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_GUN_PANIC_1, 4); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_MUGGED_1, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BFYRI_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_DODGE_1, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_RUN_1, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_BLOCKED_1, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_EYEING_1, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_SHOCKED_1, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFYRI_BUMP_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6404,19 +6452,19 @@ cAudioManager::GetBFORITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7110, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7115, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7121, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7127;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7130, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7094, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7123, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7103, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7087, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7070, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7119, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7128, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7078, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_JACKED_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BFORI_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFORI_BUMP_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6429,20 +6477,20 @@ cAudioManager::GetBMYRITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5430, 7); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5437, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5443, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5449;
- case SOUND_PED_TAXI_WAIT: return 5453;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5414, 8); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5445, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5423, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5407, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5394, 6); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5441, 2); break;
- case SOUND_PED_CHAT_SEXY: return 5422;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5450, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5400, 7); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_GUN_PANIC_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_JACKED_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYRI_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_BMYRI_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_DODGE_1, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_BLOCKED_1, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: return SFX_BMYRI_EYEING_1;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYRI_BUMP_1, 7); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6454,20 +6502,28 @@ cAudioManager::GetBFYBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6255, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6261, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6273, 5); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6284, 2); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6290, 3); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6233, 10); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6278, 6); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6247, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6207, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6195, 12); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6269, 4); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6243, 4); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6286, 4); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6217, 16); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_GUN_COOL_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_MUGGED_1, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_TAXI_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_DODGE_1, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_RUN_1, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_GENERIC_CRASH_1, 8); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_CAR_CRASH_1, 10); break;
+#else
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_CAR_CRASH_1, 8); break;
+#endif
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_BLOCKED_1, 12); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_LOST_1, 4); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_EYEING_1, 4); break;
+#else
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_EYEING_1, 4); break;
+#endif
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_SHOCKED_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYBE_CHAT_1, 16); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6479,21 +6535,21 @@ cAudioManager::GetBMYBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 956, 4); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 966, 3); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 960, 6); break;
- case SOUND_PED_ROBBED: return 970;
- case SOUND_PED_ACCIDENTREACTION1: return 971;
- case SOUND_PED_TAXI_WAIT: return 972;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 940, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 928, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 948, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 910, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 892, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: return 969;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 938, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 900, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 918, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_GUN_COOL_1, 4); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_JACKING_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: return SFX_BMYBE_MUGGED_1;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYBE_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_BMYBE_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return SFX_BMYBE_LOST_1;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBE_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6502,22 +6558,21 @@ cAudioManager::GetBMYBETalkSfx(CPed *ped, int16 sound)
uint32
cAudioManager::GetBFOBETalkSfx(CPed *ped, int16 sound)
{
-
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8213, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8223, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8218, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8227, 2); break;
- case SOUND_PED_TAXI_WAIT: return 8231;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8197, 9); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8206, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8182, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8166, 8); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8229, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8174, 8); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8189, 8); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_MUGGED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BFOBE_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_DODGE_1, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_BLOCKED_1, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_BUMP_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOBE_CHAT_1, 8); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6529,18 +6584,18 @@ cAudioManager::GetBMOBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7611, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7616, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7622, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7626, 3); break;
- case SOUND_PED_TAXI_WAIT: return 7632;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7594, 10); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7583, 11); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7604, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7564, 9); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7629, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7559, 5); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7573, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_MUGGED_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_SAVED_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BMOBE_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_FIGHT_1, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_DODGE_1, 11); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_CAR_CRASH_1, 9); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_BUMP_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOBE_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6552,20 +6607,20 @@ cAudioManager::GetBMYBUTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5500, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5507, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5513, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5515;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5505, 2); break;
- case SOUND_PED_TAXI_WAIT: return 5518;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5488, 5); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5476, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5493, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5469, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5454, 8); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5486, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5516, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5462, 7); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYBU_SAVED_1;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_INNOCENT_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BMYBU_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_BLOCKED_1, 8); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBU_BUMP_1, 7); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6577,17 +6632,17 @@ cAudioManager::GetBFYPRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5369, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5374, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5376;
- case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5362, 7); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 5392, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5355, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5348, 7); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5379, 13); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5377, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5324, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5335, 13); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_GUN_COOL_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BFYPR_SAVED_1;
+ case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_FUCKING_1, 7); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_DODGE_1, 7); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_SOLICIT_1, 13); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFYPR_CHAT_1, 13); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6599,17 +6654,17 @@ cAudioManager::GetBFOTRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5232, 6); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5240, 3); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5238, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5243;
- case SOUND_PED_TAXI_WAIT: return 5252;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5226, 6); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5217, 9); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5247, 5); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5244, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5192, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5202, 15); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_GUN_COOL_1, 6); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_MUGGING_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BFOTR_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_BFOTR_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_DODGE_1, 9); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_SOLICIT_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BFOTR_CHAT_1, 15); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6621,16 +6676,16 @@ cAudioManager::GetBMOTRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6327, 5); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6343, 1); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6332, 4); break;
- case SOUND_PED_TAXI_WAIT: return 6351;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6313, 11); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6336, 7); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6344, 7); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6324, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6293, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6303, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_GUN_COOL_1, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_SAVED_1, 1); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_INNOCENT_1, 4); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_BMOTR_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_DODGE_1, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_RUN_1, 7); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_SOLICIT_1, 7); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_EYEING_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMOTR_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6642,19 +6697,19 @@ cAudioManager::GetBMYPITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4033, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4044, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4038, 6); break;
- case SOUND_PED_ROBBED: return 4048;
- case SOUND_PED_ACCIDENTREACTION1: return 4049;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4050, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4012, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3998, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4020, 13); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3993, 5); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3978, 6); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4008, 4); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3984, 9); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: return SFX_BMYPI_MUGGED_1;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_BMYPI_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_GENERIC_CRASH_1, 13); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_CAR_CRASH_1, 5); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_BLOCKED_1, 6); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_EYEING_1, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYPI_BUMP_1, 9); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6666,25 +6721,25 @@ cAudioManager::GetBMYBBTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 639, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 659, 9); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 691, 8); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 648, 11); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 686, 5); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 699, 6); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 644, 4); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 711, 3); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 618, 12); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 584, 18); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 630, 9); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 554, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 524, 13); break;
- case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 668, 16); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 684, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 602, 16); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 705, 6); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 537, 17); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 563, 21); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_JACKING_1, 9); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_MUGGING_1, 8); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_JACKED_1, 11); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_MUGGED_1, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_SAVED_1, 6); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_INNOCENT_1, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_TAXI_1, 3); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_FIGHT_1, 12); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_DODGE_1, 18); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_GENERIC_CRASH_1, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_BLOCKED_1, 13); break;
+ case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_JEER_1, 16); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_EYEING_1, 16); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_SHOCKED_1, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_BUMP_1, 17); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BMYBB_CHAT_1, 21); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6696,16 +6751,16 @@ cAudioManager::GetWMYCRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5056, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5061, 6); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5070, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5067, 3); break;
- case SOUND_PED_TAXI_WAIT: return 5075;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5040, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5030, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5047, 9); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5021, 9); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5003, 18); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_JACKING_1, 6); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_MUGGING_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_MUGGED_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMYCR_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_GENERIC_CRASH_1, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_CAR_CRASH_1, 9); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCR_BUMP_1, 18); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6717,21 +6772,21 @@ cAudioManager::GetWFYSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8445, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8456, 4); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 8463, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8450, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8461, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 8467;
- case SOUND_PED_TAXI_WAIT: return 8468;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8430, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8420, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8437, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8402, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8386, 6); break;
- case SOUND_PED_WAIT_DOUBLEBACK: return 8460;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8392, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8410, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_JACKING_1, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_MUGGING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYST_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYST_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_BLOCKED_1, 6); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return SFX_WFYST_LOST_1;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYST_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6743,19 +6798,19 @@ cAudioManager::GetWFOSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8354, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8358, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8369, 5); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8381, 4); break;
- case SOUND_PED_TAXI_WAIT: return 8385;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8332, 12); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8374, 7); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8344, 10); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8305, 11); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8274, 12); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8366, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8286, 19); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8316, 16); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_GUN_PANIC_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_MUGGED_1, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_SAVED_1, 4); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFOST_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_DODGE_1, 12); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_RUN_1, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_GENERIC_CRASH_1, 10); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_CAR_CRASH_1, 11); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_BLOCKED_1, 12); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_LOST_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_BUMP_1, 19); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOST_CHAT_1, 16); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6767,22 +6822,22 @@ cAudioManager::GetWMYSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3947, 5); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3963, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3955, 5); break;
- case SOUND_PED_ROBBED: return 3962;
- case SOUND_PED_ACCIDENTREACTION1: return 3975;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3952, 3); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3976, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3930, 10); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3968, 7); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3942, 5); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3912, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3893, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3960, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3940, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3901, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3920, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_GUN_PANIC_1, 5); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_MUGGING_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: return SFX_WMYST_MUGGED_1;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYST_SAVED_1;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_INNOCENT_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_DODGE_1, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_RUN_1, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_GENERIC_CRASH_1, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYST_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6794,22 +6849,22 @@ cAudioManager::GetWMOSTTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5170, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5178, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5188, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5190;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5175, 3); break;
- case SOUND_PED_TAXI_WAIT: return 5191;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5155, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5145, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5163, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5129, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5111, 8); break;
- case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5182, 4); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5186, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5153, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5119, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5136, 9); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_JACKED_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOST_SAVED_1;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_INNOCENT_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMOST_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_DODGE_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_BLOCKED_1, 8); break;
+ case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_JEER_1, 4); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOST_CHAT_1, 9); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6821,20 +6876,20 @@ cAudioManager::GetWFYRITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5299, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5304, 7); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5313, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5320;
- case SOUND_PED_TAXI_WAIT: return 5323;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5280, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5315, 5); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5291, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5271, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5253, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5311, 2); break;
- case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5289, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5321, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5261, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_JACKED_1, 7); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYRI_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYRI_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_RUN_1, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYRI_BUMP_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6846,19 +6901,19 @@ cAudioManager::GetWFORITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7825, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7831, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7839, 3); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7842;
- case SOUND_PED_TAXI_WAIT: return 7846;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7810, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7799, 11); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7817, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7789, 10); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7771, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7837, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7843, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7778, 11); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_GUN_PANIC_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_MUGGED_1, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFORI_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFORI_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_DODGE_1, 11); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_CAR_CRASH_1, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_BLOCKED_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFORI_BUMP_1, 11); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6870,19 +6925,22 @@ cAudioManager::GetWMYRITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4186, 8); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4194, 8); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4208;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4213, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4163, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4203, 5); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4175, 11); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4144, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4126, 10); break;
- case SOUND_PED_WAIT_DOUBLEBACK: return 4202;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4172, 3); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4209, 4); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4136, 8); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_GUN_PANIC_1, 8); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_JACKED_1, 8); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYRI_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_RUN_1, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_GENERIC_CRASH_1, 11); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_BLOCKED_1, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return SFX_WMYRI_LOST_1;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_EYEING_1, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_SHOCKED_1, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_BUMP_1, 8); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYRI_CHAT_1, 10); break;
+#endif
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6894,20 +6952,20 @@ cAudioManager::GetWMORITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6668, 9); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6677, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6685, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6701, 2); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6707, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6647, 10); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6689, 12); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6660, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6641, 6); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6617, 10); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6683, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6657, 3); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6703, 4); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6627, 14); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_GUN_PANIC_1, 9); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_MUGGED_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_DODGE_1, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_RUN_1, 12); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_CAR_CRASH_1, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_BLOCKED_1, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_EYEING_1, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_SHOCKED_1, 4); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMORI_BUMP_1, 14); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6919,18 +6977,18 @@ cAudioManager::GetWFYBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7752, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7757, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7766;
- case SOUND_PED_TAXI_WAIT: return 7770;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7738, 8); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7761, 5); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7746, 6); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7722, 6); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7704, 7); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7767, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7711, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7728, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_JACKED_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYBE_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYBE_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_DODGE_1, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_RUN_1, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_GENERIC_CRASH_1, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_CAR_CRASH_1, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_BLOCKED_1, 7); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBE_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6942,20 +7000,20 @@ cAudioManager::GetWMYBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8127, 8); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8142, 3); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8135, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8105, 12); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8155, 5); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8119, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8086, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8063, 9); break;
- case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 8145, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8152, 3); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8117, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8160, 6); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8072, 14); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8094, 11); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_GUN_PANIC_1, 8); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_JACKING_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_JACKED_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_DODGE_1, 12); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_RUN_1, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_BLOCKED_1, 9); break;
+ case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_JEER_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_LOST_1, 3); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_SHOCKED_1, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_BUMP_1, 14); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBE_CHAT_1, 11); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -6967,18 +7025,18 @@ cAudioManager::GetWFOBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6093, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6098, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6109, 3); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6115, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6075, 8); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6102, 7); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6083, 10); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6058, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6040, 8); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6112, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6048, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6065, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_JACKED_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_SAVED_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_DODGE_1, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_RUN_1, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_GENERIC_CRASH_1, 10); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_BLOCKED_1, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOBE_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -6990,21 +7048,21 @@ cAudioManager::GetWMOBETalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3759, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3772, 4); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3792, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3764, 8); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3802, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3742, 8); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3798, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3752, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3724, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break;
- case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 3776, 16); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3750, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3804, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3712, 12); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3732, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_JACKING_1, 4); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_MUGGING_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_JACKED_1, 8); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_SAVED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_DODGE_1, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_BLOCKED_1, 6); break;
+ case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_JEER_1, 16); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_BUMP_1, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7016,21 +7074,24 @@ cAudioManager::GetWMYCWTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5650, 6); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5670, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5659, 6); break;
- case SOUND_PED_ROBBED: return 5676;
- case SOUND_PED_TAXI_WAIT: return 5677;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5635, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5622, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5643, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5598, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5580, 9); break;
- case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5665, 5); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5674, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5632, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5589, 9); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5607, 15); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_GUN_PANIC_1, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: return SFX_WMYCW_MUGGED_1;
+#ifdef FIX_BUGS
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_INNOCENT_1, 3); break;
+#endif
+ case SOUND_PED_TAXI_WAIT: return SFX_WMYCW_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_BLOCKED_1, 9); break;
+ case SOUND_PED_JEER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_JEER_1, 5); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_EYEING_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_BUMP_1, 9); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYCW_CHAT_1, 15); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7042,19 +7103,19 @@ cAudioManager::GetWMYGOTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7679, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7684, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7690, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7698;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7701, 3); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7659, 11); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7692, 6); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7672, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7642, 7); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7670, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7699, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7633, 9); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7649, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYGO_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_TAXI_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_DODGE_1, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_RUN_1, 6); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_CAR_CRASH_1, 7); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_BUMP_1, 9); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYGO_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7066,18 +7127,18 @@ cAudioManager::GetWFOGOTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7904, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7909, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7915, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7919;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7883, 14); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7874, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7917, 2); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7897, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7855, 8); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7920, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7847, 8); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7863, 11); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFOGO_SAVED_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_FIGHT_1, 14); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_RUN_1, 2); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_CAR_CRASH_1, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_BUMP_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOGO_CHAT_1, 11); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7089,19 +7150,19 @@ cAudioManager::GetWMOGOTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4982, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4987, 6); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4998;
- case SOUND_PED_TAXI_WAIT: return 5002;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4961, 13); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4947, 12); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4993, 5); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4974, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4929, 9); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4959, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4999, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4921, 8); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4938, 9); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_JACKED_1, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOGO_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMOGO_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_FIGHT_1, 13); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_DODGE_1, 12); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_RUN_1, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_CAR_CRASH_1, 9); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_BUMP_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOGO_CHAT_1, 9); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7113,13 +7174,13 @@ cAudioManager::GetWFYLGTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8267, 5); break;
- case SOUND_PED_ACCIDENTREACTION1: return 8272;
- case SOUND_PED_TAXI_WAIT: return 8273;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8260, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8252, 8); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8232, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8242, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_GUN_COOL_1, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYLG_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYLG_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_DODGE_1, 8); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYLG_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7131,13 +7192,13 @@ cAudioManager::GetWMYLGTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3698, 6); break;
- case SOUND_PED_ACCIDENTREACTION1: return 3704;
- case SOUND_PED_TAXI_WAIT: return 3705;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3691, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3682, 9); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3662, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3672, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_GUN_COOL_1, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYLG_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMYLG_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_DODGE_1, 9); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYLG_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7149,15 +7210,15 @@ cAudioManager::GetWFYBUTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7309, 8); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7317, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7325, 4); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7340, 2); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7329, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7301, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7292, 9); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7337, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7271, 21); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_GUN_PANIC_1, 8); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_MUGGED_1, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_TAXI_1, 2); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_RUN_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_CAR_CRASH_1, 9); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYBU_BUMP_1, 21); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7169,22 +7230,26 @@ cAudioManager::GetWMYBUTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3862, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3870, 5); break;
- case SOUND_PED_ROBBED: return 3880;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3884, 2); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3868, 2); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3891, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3845, 10); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3881, 3); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3857, 5); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3826, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3875, 5); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3855, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3886, 5); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3815, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3835, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_GUN_PANIC_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: return SFX_WMYBU_MUGGED_1;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_SAVED_1, 2); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_INNOCENT_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_DODGE_1, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_RUN_1, 3); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_GENERIC_CRASH_1, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_CAR_CRASH_1, 9); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_BLOCKED_1, 9); break;
+#else
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBE_BLOCKED_1, 6); break;
+#endif
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_LOST_1, 5); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_SHOCKED_1, 5); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYBU_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7196,19 +7261,19 @@ cAudioManager::GetWMOBUTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6753, 6); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6759, 7); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6769, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6771, 3); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6774, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6743, 3); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6733, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6746, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6726, 7); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6709, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6766, 3); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6741, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6716, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_GUN_PANIC_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_JACKED_1, 7); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_SAVED_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_DODGE_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_CAR_CRASH_1, 7); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_BLOCKED_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_LOST_1, 3); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOBU_BUMP_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7220,16 +7285,16 @@ cAudioManager::GetWFYPRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4101, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4107, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 4109;
- case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 4096, 5); break;
- case SOUND_PED_TAXI_WAIT: return 4125;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4087, 9); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4077, 10); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4110, 15); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4052, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4063, 14); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_GUN_COOL_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYPR_SAVED_1;
+ case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_FUCKING_1, 5); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYPR_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_FIGHT_1, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_DODGE_1, 10); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_SOLICIT_1, 15); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYPR_CHAT_1, 14); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7241,14 +7306,14 @@ cAudioManager::GetWFOTRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7371, 6); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7383;
- case SOUND_PED_TAXI_WAIT: return 7393;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7362, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7377, 6); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7384, 9); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7342, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7353, 9); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_GUN_COOL_1, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFOTR_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFOTR_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_RUN_1, 6); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_SOLICIT_1, 9); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOTR_CHAT_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7260,16 +7325,16 @@ cAudioManager::GetWMOTRTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7542, 5); break;
- case SOUND_PED_ACCIDENTREACTION1: return 7547;
- case SOUND_PED_TAXI_WAIT: return 7558;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7536, 6); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7517, 17); break;
- case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7551, 7); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7534, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7548, 3); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7494, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7504, 13); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_GUN_COOL_1, 5); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOTR_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMOTR_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_DODGE_1, 17); break;
+ case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_SOLICIT_1, 7); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_SHOCKED_1, 3); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMOTR_CHAT_1, 13); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7281,20 +7346,24 @@ cAudioManager::GetWMYPITalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6496, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6509, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6503, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6513, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6515, 2); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6501, 2); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6517, 4); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6479, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6465, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6488, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6457, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6439, 8); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6473, 6); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6447, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_SAVED_1, 2); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_INNOCENT_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_TAXI_1, 4); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_FIGHT_1, 9); break;
+#else
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_FIGHT_1, 7); break;
+#endif
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_DODGE_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_BLOCKED_1, 8); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_EYEING_1, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYPI_BUMP_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7306,19 +7375,19 @@ cAudioManager::GetWMOCATalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8032, 6); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8048, 11); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8038, 10); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8059, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 8061;
- case SOUND_PED_TAXI_WAIT: return 8062;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8015, 8); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8003, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8023, 9); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7993, 10); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7975, 12); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8013, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7987, 6); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_GUN_PANIC_1, 6); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_JACKING_1, 11); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_JACKED_1, 10); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMOCA_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMOCA_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_FIGHT_1, 8); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_GENERIC_CRASH_1, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_CAR_CRASH_1, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_BLOCKED_1, 12); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMOCA_BUMP_1, 6); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7329,12 +7398,12 @@ cAudioManager::GetWFYJGTalkSfx(CPed *ped, int16 sound)
{
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7414, 4); break;
- case SOUND_PED_ACCIDENTREACTION1: sfx = 7424; break;
- case SOUND_PED_TAXI_WAIT: sfx = 7425; break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7406, 8); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7418, 6); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7394, 12); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_WFYJG_SAVED_1; break;
+ case SOUND_PED_TAXI_WAIT: sfx = SFX_WFYJG_TAXI_1; break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_DODGE_1, 8); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_RUN_1, 6); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYJG_BUMP_1, 12); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7346,14 +7415,14 @@ cAudioManager::GetWMYJGTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5098, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5102, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 5109;
- case SOUND_PED_TAXI_WAIT: return 5110;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5104, 5); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5076, 10); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5096, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5086, 10); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WMYJG_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMYJG_TAXI_1;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_RUN_1, 5); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_BLOCKED_1, 10); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYJG_BUMP_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7365,14 +7434,14 @@ cAudioManager::GetWFYSKTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3652, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3657, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3659, 2); break;
- case SOUND_PED_TAXI_WAIT: return 3661;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3641, 11); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3632, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3603, 11); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3614, 18); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_GUN_PANIC_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYSK_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_FIGHT_1, 11); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_DODGE_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_BLOCKED_1, 11); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSK_BUMP_1, 18); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7384,18 +7453,18 @@ cAudioManager::GetWMYSKTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5563, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5573, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 5575, 2); break;
- case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5568, 3); break;
- case SOUND_PED_TAXI_WAIT: return 5579;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5558, 5); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5546, 10); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5571, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5556, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5577, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5519, 14); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5533, 13); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_GUN_PANIC_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_SAVED_1, 2); break;
+ case SOUND_PED_INNOCENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_INNOCENT_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_WMYSK_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_DODGE_1, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_BUMP_1, 14); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WMYSK_CHAT_1, 13); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7407,16 +7476,16 @@ cAudioManager::GetWFYSHTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7459, 9); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7470, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7483, 4); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7492, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7448, 11); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7472, 11); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7468, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7487, 5); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7426, 12); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7438, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_GUN_COOL_1, 9); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_SAVED_1, 4); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_DODGE_1, 11); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_RUN_1, 11); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_LOST_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_SHOCKED_1, 5); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_BUMP_1, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYSH_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7428,16 +7497,16 @@ cAudioManager::GetWFOSHTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3571, 10); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3583, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3594, 3); break;
- case SOUND_PED_TAXI_WAIT: return 3602;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3561, 10); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3585, 9); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3581, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3597, 5); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3542, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3552, 9); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_GUN_COOL_1, 10); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_SAVED_1, 3); break;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFOSH_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_DODGE_1, 10); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_RUN_1, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_LOST_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_SHOCKED_1, 5); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFOSH_CHAT_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7449,20 +7518,20 @@ cAudioManager::GetJFOTOTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 811, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 815, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 821, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 828, 2); break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 831, 2); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 796, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 823, 5); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 805, 6); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 775, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 757, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: return 820;
- case SOUND_PED_CHAT_EVENT: return 830;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 765, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 783, 13); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_GUN_PANIC_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_SAVED_1, 2); break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_TAXI_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_RUN_1, 5); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_GENERIC_CRASH_1, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return SFX_JFOTO_LOST_1;
+ case SOUND_PED_CHAT_EVENT: return SFX_JFOTO_SHOCKED_1;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_JFOTO_CHAT_1, 13); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7474,20 +7543,20 @@ cAudioManager::GetJMOTOTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 874, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 878, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 883, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 889;
- case SOUND_PED_TAXI_WAIT: return 891;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 862, 6); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 885, 4); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 868, 6); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 849, 6); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 833, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: return 882;
- case SOUND_PED_CHAT_EVENT: return 890;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 841, 8); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 855, 7); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_GUN_PANIC_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_JACKED_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_JMOTO_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_JMOTO_TAXI_1;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_DODGE_1, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_RUN_1, 4); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_GENERIC_CRASH_1, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_CAR_CRASH_1, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return SFX_JMOTO_LOST_1;
+ case SOUND_PED_CHAT_EVENT: return SFX_JMOTO_SHOCKED_1;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_BUMP_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_JMOTO_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
return sfx;
@@ -7499,24 +7568,24 @@ cAudioManager::GetCBTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2178, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2187, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2183, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2194, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: sfx = 2196; break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2197, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2161, 9); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2150, 9); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2170, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2132, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2113, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2192, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2159, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2121, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2140, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_JACKING_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_JACKED_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_CUBAN_GANG_1_SAVED_1; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_FIGHT_1, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_DODGE_1, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_CAR_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_GANG_1_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- return 86 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+ return (SFX_CUBAN_GANG_2_BLOCKED_1 - SFX_CUBAN_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
}
uint32
@@ -7525,24 +7594,24 @@ cAudioManager::GetHNTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2692, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2703, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2697, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2711, 3); break;
- case SOUND_PED_ACCIDENTREACTION1: sfx = 2714; break;
- case SOUND_PED_TAXI_WAIT: sfx = 2715; break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2673, 10); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2661, 10); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2683, 9); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2638, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2617, 9); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2707, 4); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2671, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2626, 12); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2647, 14); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_MUGGED_1, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_HAITIAN_GANG_1_SAVED_1; break;
+ case SOUND_PED_TAXI_WAIT: sfx = SFX_HAITIAN_GANG_1_TAXI_1; break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_FIGHT_1, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_DODGE_1, 10); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_GENERIC_CRASH_1, 9); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_BLOCKED_1, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_LOST_1, 4); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_BUMP_1, 12); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_HAITIAN_GANG_1_CHAT_1, 14); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- return 99 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+ return (SFX_HAITIAN_GANG_2_BLOCKED_1 - SFX_HAITIAN_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
}
uint32
@@ -7551,26 +7620,26 @@ cAudioManager::GetSGTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1104, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1114, 5); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 1124, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1109, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1121, 3); break;
- case SOUND_PED_ACCIDENTREACTION1: sfx = 1129; break;
- case SOUND_PED_TAXI_WAIT: sfx = 1132; break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1088, 10); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1076, 9); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1098, 6); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1058, 6); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1040, 8); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1119, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1085, 3); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1130, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1048, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1064, 12); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_JACKING_1, 5); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_MUGGING_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_MUGGED_1, 3); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_STREET_GANG_1_SAVED_1; break;
+ case SOUND_PED_TAXI_WAIT: sfx = SFX_STREET_GANG_1_TAXI_1; break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_FIGHT_1, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_DODGE_1, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_GENERIC_CRASH_1, 6); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_CAR_CRASH_1, 6); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_BLOCKED_1, 8); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_EYEING_1, 3); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_STREET_GANG_1_CHAT_1, 12); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- if(ped->GetModelIndex() == MI_SGB) sfx += 93;
+ if(ped->GetModelIndex() == MI_SGB) sfx += (SFX_STREET_GANG_2_BLOCKED_1 - SFX_STREET_GANG_1_BLOCKED_1);
return sfx;
}
@@ -7580,24 +7649,24 @@ cAudioManager::GetCLTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1299, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1310, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1304, 6); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1317, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: sfx = 1319; break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1320, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1281, 10); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1266, 13); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1291, 8); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1246, 10); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1226, 10); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1315, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1279, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1236, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1256, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_JACKING_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_JACKED_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_CUBAN_LORD_GANG_1_SAVED_1; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_FIGHT_1, 10); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_DODGE_1, 13); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_CAR_CRASH_1, 10); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_BLOCKED_1, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_EYEING_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_CUBAN_LORD_GANG_1_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- return 96 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+ return (SFX_CUBAN_LORD_GANG_2_BLOCKED_1 - SFX_CUBAN_LORD_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
}
uint32
@@ -7606,18 +7675,18 @@ cAudioManager::GetGDTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1762, 6); break;
- case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 1770, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1755, 7); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1744, 9); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1768, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1753, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1772, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1724, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1734, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_GUN_COOL_1, 6); break;
+ case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_SAVED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_FIGHT_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_DODGE_1, 9); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_GUARD_DUTY_1_CHAT_1, 10); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- return 50 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+ return (SFX_GUARD_DUTY_2_BUMP_1 - SFX_GUARD_DUTY_1_BUMP_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
}
uint32
@@ -7626,22 +7695,22 @@ cAudioManager::GetBKTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2429, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2442, 4); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2434, 8); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2448, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: sfx = 2450; break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2451, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2412, 9); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2403, 9); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2421, 8); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2371, 10); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2446, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2381, 10); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2391, 12); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_JACKING_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_JACKED_1, 8); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_BIKER_GANG_1_SAVED_1; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_FIGHT_1, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_DODGE_1, 9); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_GENERIC_CRASH_1, 8); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_BLOCKED_1, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_LOST_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_BUMP_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_BIKER_GANG_1_CHAT_1, 12); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- return 82 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+ return (SFX_BIKER_GANG_2_BLOCKED_1 - SFX_BIKER_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
}
uint32
@@ -7650,25 +7719,25 @@ cAudioManager::GetPGTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1561, 4); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1570, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1565, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1577, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: sfx = 1579; break;
- case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1582, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1551, 5); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1542, 7); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1556, 5); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1529, 5); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1514, 10); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1575, 2); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1549, 2); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1580, 2); break;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1524, 5); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1534, 8); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_GUN_COOL_1, 4); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_JACKING_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: sfx = SFX_PLAYER_GANG_1_SAVED_1; break;
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_TAXI_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_DODGE_1, 7); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_GENERIC_CRASH_1, 5); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_CAR_CRASH_1, 5); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_BLOCKED_1, 10); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_LOST_1, 2); break;
+ case SOUND_PED_CHAT_SEXY_MALE: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_SHOCKED_1, 2); break;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_BUMP_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_PLAYER_GANG_1_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- return 70 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
+ return (SFX_PLAYER_GANG_2_BLOCKED_1 - SFX_PLAYER_GANG_1_BLOCKED_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
}
uint32
@@ -7678,18 +7747,18 @@ cAudioManager::GetVICETalkSfx(CPed *ped, int16 sound, int16 model)
if(model == MI_VICE6) {
switch(sound) {
- case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1894, 3); break;
- case SOUND_PED_MIAMIVICE_EXITING_CAR: return 1897;
+ case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, SFX_VICE_VOICE_6_ARREST_1, 3); break;
+ case SOUND_PED_MIAMIVICE_EXITING_CAR: return SFX_VICE_VOICE_6_MIAMIVICE_EXITING_CAR_1;
default: return GetGenericMaleTalkSfx(ped, sound);
}
}
switch(sound) {
- case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1874, 3); break;
- case SOUND_PED_MIAMIVICE_EXITING_CAR: sfx = 1877; break;
+ case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, SFX_VICE_VOICE_1_ARREST_1, 3); break;
+ case SOUND_PED_MIAMIVICE_EXITING_CAR: sfx = SFX_VICE_VOICE_1_MIAMIVICE_EXITING_CAR_1; break;
default: return GetGenericMaleTalkSfx(ped, sound);
}
- sfx += 4 * (m_sQueueSample.m_nEntityIndex % 5);
+ sfx += (SFX_VICE_VOICE_2_ARREST_1-SFX_VICE_VOICE_1_ARREST_1) * (m_sQueueSample.m_nEntityIndex % 5);
return sfx;
}
@@ -7699,23 +7768,23 @@ cAudioManager::GetWFYG1TalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3383, 6); break;
- case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3399, 2); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3389, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3397, 2); break;
- case SOUND_PED_ACCIDENTREACTION1: return 3403;
- case SOUND_PED_TAXI_WAIT: return 3405;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3372, 4); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3361, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3401, 2); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3376, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3342, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3324, 7); break;
- case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3394, 3); break;
- case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3370, 2); break;
- case SOUND_PED_CHAT_EVENT: return 3404;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3331, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3351, 10); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_GUN_COOL_1, 6); break;
+ case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_MUGGING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_MUGGED_1, 2); break;
+ case SOUND_PED_ACCIDENTREACTION1: return SFX_WFYG1_SAVED_1;
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYG1_TAXI_1;
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_RUN_1, 2); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_BLOCKED_1, 7); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_LOST_1, 3); break;
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_EYEING_1, 2); break;
+ case SOUND_PED_CHAT_EVENT: return SFX_WFYG1_SHOCKED_1;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG1_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
return sfx;
@@ -7727,20 +7796,24 @@ cAudioManager::GetWFYG2TalkSfx(CPed *ped, int16 sound)
uint32 sfx;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3464, 3); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3467, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3473, 2); break;
- case SOUND_PED_TAXI_WAIT: return 3476;
- case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3452, 5); break;
- case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3440, 8); break;
- case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3457, 7); break;
- case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3422, 9); break;
- case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3406, 5); break;
- case SOUND_PED_WAIT_DOUBLEBACK: return 3472;
- case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3448, 4); break;
- case SOUND_PED_CHAT_EVENT: return 3475;
- case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3411, 11); break;
- case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3431, 9); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_GUN_COOL_1, 3); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_JACKED_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_MUGGED_1, 2); break;
+#ifdef FIX_BUGS
+ case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_TAXI_1, 2); break;
+#else
+ case SOUND_PED_TAXI_WAIT: return SFX_WFYG2_TAXI_1;
+#endif
+ case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_DODGE_1, 8); break;
+ case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_GENERIC_CRASH_1, 7); break;
+ case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_CAR_CRASH_1, 9); break;
+ case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_BLOCKED_1, 5); break;
+ case SOUND_PED_WAIT_DOUBLEBACK: return SFX_WFYG2_LOST_1;
+ case SOUND_PED_CHAT_SEXY_FEMALE: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_EYEING_1, 4); break;
+ case SOUND_PED_CHAT_EVENT: return SFX_WFYG2_SHOCKED_1;
+ case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_BUMP_1, 11); break;
+ case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, SFX_WFYG2_CHAT_1, 9); break;
default: return GetGenericFemaleTalkSfx(ped, sound);
}
@@ -7770,11 +7843,11 @@ cAudioManager::GetGenericFemaleTalkSfx(CPed *ped, int16 sound)
uint32 sfx;
m_bGenericSfx = true;
switch(sound) {
- case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, 2931, 22); break;
+ case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_DEATH_1, 22); break;
case SOUND_PED_BULLET_HIT:
- case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 2953, 33); break;
- case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 2914, 17); break;
- case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, 2986, 27); break;
+ case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_GRUNT_1, 33); break;
+ case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_FIRE_1, 17); break;
+ case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_FEMALE_PANIC_1, 27); break;
default: return NO_SAMPLE;
}
return sfx;
@@ -7858,7 +7931,7 @@ cPedComments::Process()
AudioManager.m_sQueueSample.m_bRequireReflection = true;
AudioManager.m_sQueueSample.m_bIs2D = false;
#ifdef FIX_BUGS
- if (sampleIndex >= 8694 && sampleIndex < TOTAL_AUDIO_SAMPLES) { // check if player sfx, TODO: enum
+ if (sampleIndex >= SFX_PLAYER_ANGRY_BUSTED_1 && sampleIndex < TOTAL_AUDIO_SAMPLES) { // check if player sfx
AudioManager.m_sQueueSample.m_bIs2D = true;
AudioManager.m_sQueueSample.m_nOffset = 63;
}
diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h
index 5c5d857d..a3b02dad 100644
--- a/src/audio/AudioSamples.h
+++ b/src/audio/AudioSamples.h
@@ -446,12 +446,9 @@ enum eSfxSample
SFX_CAR_FINGER_OFF_ACCEL_12,
// some CHAINSAW STUFF
- // SFX_CAR_CHAINSAW, //10973
- // SFX_CAR_CHAINSAW, //10974
- // SFX_CAR_CHAINSAW, //10975
- SFX_CAR_ACCEL_13,
- SFX_CAR_AFTER_ACCEL_13,
- SFX_CAR_FINGER_OFF_ACCEL_13,
+ SFX_CAR_CHAINSAW_IDLE,
+ SFX_CAR_CHAINSAW_ATTACK,
+ SFX_CAR_CHAINSAW_EMPTY, // unused
SFX_RC_IDLE, // 10976
SFX_RC_REV, // 10977
@@ -575,8 +572,200 @@ enum eSfxSample
SFX_FOOTSTEP_SAND_3,
SFX_FOOTSTEP_SAND_4,
- // TODO: miami ped comments... THERE'S OVER 9000
- SFX_POLICE_BOAT_1 = 714,
+ // ped comments
+
+ SFX_BMYBB_BLOCKED_1,
+ SFX_BMYBB_BLOCKED_2,
+ SFX_BMYBB_BLOCKED_3,
+ SFX_BMYBB_BLOCKED_4,
+ SFX_BMYBB_BLOCKED_5,
+ SFX_BMYBB_BLOCKED_6,
+ SFX_BMYBB_BLOCKED_7,
+ SFX_BMYBB_BLOCKED_8,
+ SFX_BMYBB_BLOCKED_9,
+ SFX_BMYBB_BLOCKED_10,
+ SFX_BMYBB_BLOCKED_11,
+ SFX_BMYBB_BLOCKED_12,
+ SFX_BMYBB_BLOCKED_13,
+ SFX_BMYBB_BUMP_1,
+ SFX_BMYBB_BUMP_2,
+ SFX_BMYBB_BUMP_3,
+ SFX_BMYBB_BUMP_4,
+ SFX_BMYBB_BUMP_5,
+ SFX_BMYBB_BUMP_6,
+ SFX_BMYBB_BUMP_7,
+ SFX_BMYBB_BUMP_8,
+ SFX_BMYBB_BUMP_9,
+ SFX_BMYBB_BUMP_10,
+ SFX_BMYBB_BUMP_11,
+ SFX_BMYBB_BUMP_12,
+ SFX_BMYBB_BUMP_13,
+ SFX_BMYBB_BUMP_14,
+ SFX_BMYBB_BUMP_15,
+ SFX_BMYBB_BUMP_16,
+ SFX_BMYBB_BUMP_17,
+ SFX_BMYBB_CAR_CRASH_1,
+ SFX_BMYBB_CAR_CRASH_2,
+ SFX_BMYBB_CAR_CRASH_3,
+ SFX_BMYBB_CAR_CRASH_4,
+ SFX_BMYBB_CAR_CRASH_5,
+ SFX_BMYBB_CAR_CRASH_6,
+ SFX_BMYBB_CAR_CRASH_7,
+ SFX_BMYBB_CAR_CRASH_8,
+ SFX_BMYBB_CAR_CRASH_9,
+ SFX_BMYBB_CHAT_1,
+ SFX_BMYBB_CHAT_2,
+ SFX_BMYBB_CHAT_3,
+ SFX_BMYBB_CHAT_4,
+ SFX_BMYBB_CHAT_5,
+ SFX_BMYBB_CHAT_6,
+ SFX_BMYBB_CHAT_7,
+ SFX_BMYBB_CHAT_8,
+ SFX_BMYBB_CHAT_9,
+ SFX_BMYBB_CHAT_10,
+ SFX_BMYBB_CHAT_11,
+ SFX_BMYBB_CHAT_12,
+ SFX_BMYBB_CHAT_13,
+ SFX_BMYBB_CHAT_14,
+ SFX_BMYBB_CHAT_15,
+ SFX_BMYBB_CHAT_16,
+ SFX_BMYBB_CHAT_17,
+ SFX_BMYBB_CHAT_18,
+ SFX_BMYBB_CHAT_19,
+ SFX_BMYBB_CHAT_20,
+ SFX_BMYBB_CHAT_21,
+ SFX_BMYBB_DODGE_1,
+ SFX_BMYBB_DODGE_2,
+ SFX_BMYBB_DODGE_3,
+ SFX_BMYBB_DODGE_4,
+ SFX_BMYBB_DODGE_5,
+ SFX_BMYBB_DODGE_6,
+ SFX_BMYBB_DODGE_7,
+ SFX_BMYBB_DODGE_8,
+ SFX_BMYBB_DODGE_9,
+ SFX_BMYBB_DODGE_10,
+ SFX_BMYBB_DODGE_11,
+ SFX_BMYBB_DODGE_12,
+ SFX_BMYBB_DODGE_13,
+ SFX_BMYBB_DODGE_14,
+ SFX_BMYBB_DODGE_15,
+ SFX_BMYBB_DODGE_16,
+ SFX_BMYBB_DODGE_17,
+ SFX_BMYBB_DODGE_18,
+ SFX_BMYBB_EYEING_1,
+ SFX_BMYBB_EYEING_2,
+ SFX_BMYBB_EYEING_3,
+ SFX_BMYBB_EYEING_4,
+ SFX_BMYBB_EYEING_5,
+ SFX_BMYBB_EYEING_6,
+ SFX_BMYBB_EYEING_7,
+ SFX_BMYBB_EYEING_8,
+ SFX_BMYBB_EYEING_9,
+ SFX_BMYBB_EYEING_10,
+ SFX_BMYBB_EYEING_11,
+ SFX_BMYBB_EYEING_12,
+ SFX_BMYBB_EYEING_13,
+ SFX_BMYBB_EYEING_14,
+ SFX_BMYBB_EYEING_15,
+ SFX_BMYBB_EYEING_16,
+ SFX_BMYBB_FIGHT_1,
+ SFX_BMYBB_FIGHT_2,
+ SFX_BMYBB_FIGHT_3,
+ SFX_BMYBB_FIGHT_4,
+ SFX_BMYBB_FIGHT_5,
+ SFX_BMYBB_FIGHT_6,
+ SFX_BMYBB_FIGHT_7,
+ SFX_BMYBB_FIGHT_8,
+ SFX_BMYBB_FIGHT_9,
+ SFX_BMYBB_FIGHT_10,
+ SFX_BMYBB_FIGHT_11,
+ SFX_BMYBB_FIGHT_12,
+ SFX_BMYBB_GENERIC_CRASH_1,
+ SFX_BMYBB_GENERIC_CRASH_2,
+ SFX_BMYBB_GENERIC_CRASH_3,
+ SFX_BMYBB_GENERIC_CRASH_4,
+ SFX_BMYBB_GENERIC_CRASH_5,
+ SFX_BMYBB_GENERIC_CRASH_6,
+ SFX_BMYBB_GENERIC_CRASH_7,
+ SFX_BMYBB_GENERIC_CRASH_8,
+ SFX_BMYBB_GENERIC_CRASH_9,
+ SFX_BMYBB_GUN_COOL_1,
+ SFX_BMYBB_GUN_COOL_2,
+ SFX_BMYBB_GUN_COOL_3,
+ SFX_BMYBB_GUN_COOL_4,
+ SFX_BMYBB_GUN_COOL_5,
+ SFX_BMYBB_INNOCENT_1,
+ SFX_BMYBB_INNOCENT_2,
+ SFX_BMYBB_INNOCENT_3,
+ SFX_BMYBB_INNOCENT_4,
+ SFX_BMYBB_JACKED_1,
+ SFX_BMYBB_JACKED_2,
+ SFX_BMYBB_JACKED_3,
+ SFX_BMYBB_JACKED_4,
+ SFX_BMYBB_JACKED_5,
+ SFX_BMYBB_JACKED_6,
+ SFX_BMYBB_JACKED_7,
+ SFX_BMYBB_JACKED_8,
+ SFX_BMYBB_JACKED_9,
+ SFX_BMYBB_JACKED_10,
+ SFX_BMYBB_JACKED_11,
+ SFX_BMYBB_JACKING_1,
+ SFX_BMYBB_JACKING_2,
+ SFX_BMYBB_JACKING_3,
+ SFX_BMYBB_JACKING_4,
+ SFX_BMYBB_JACKING_5,
+ SFX_BMYBB_JACKING_6,
+ SFX_BMYBB_JACKING_7,
+ SFX_BMYBB_JACKING_8,
+ SFX_BMYBB_JACKING_9,
+ SFX_BMYBB_JEER_1,
+ SFX_BMYBB_JEER_2,
+ SFX_BMYBB_JEER_3,
+ SFX_BMYBB_JEER_4,
+ SFX_BMYBB_JEER_5,
+ SFX_BMYBB_JEER_6,
+ SFX_BMYBB_JEER_7,
+ SFX_BMYBB_JEER_8,
+ SFX_BMYBB_JEER_9,
+ SFX_BMYBB_JEER_10,
+ SFX_BMYBB_JEER_11,
+ SFX_BMYBB_JEER_12,
+ SFX_BMYBB_JEER_13,
+ SFX_BMYBB_JEER_14,
+ SFX_BMYBB_JEER_15,
+ SFX_BMYBB_JEER_16,
+ SFX_BMYBB_LOST_1,
+ SFX_BMYBB_LOST_2,
+ SFX_BMYBB_MUGGED_1,
+ SFX_BMYBB_MUGGED_2,
+ SFX_BMYBB_MUGGED_3,
+ SFX_BMYBB_MUGGED_4,
+ SFX_BMYBB_MUGGED_5,
+ SFX_BMYBB_MUGGING_1,
+ SFX_BMYBB_MUGGING_2,
+ SFX_BMYBB_MUGGING_3,
+ SFX_BMYBB_MUGGING_4,
+ SFX_BMYBB_MUGGING_5,
+ SFX_BMYBB_MUGGING_6,
+ SFX_BMYBB_MUGGING_7,
+ SFX_BMYBB_MUGGING_8,
+ SFX_BMYBB_SAVED_1,
+ SFX_BMYBB_SAVED_2,
+ SFX_BMYBB_SAVED_3,
+ SFX_BMYBB_SAVED_4,
+ SFX_BMYBB_SAVED_5,
+ SFX_BMYBB_SAVED_6,
+ SFX_BMYBB_SHOCKED_1,
+ SFX_BMYBB_SHOCKED_2,
+ SFX_BMYBB_SHOCKED_3,
+ SFX_BMYBB_SHOCKED_4,
+ SFX_BMYBB_SHOCKED_5,
+ SFX_BMYBB_SHOCKED_6,
+ SFX_BMYBB_TAXI_1,
+ SFX_BMYBB_TAXI_2,
+ SFX_BMYBB_TAXI_3,
+
+ SFX_POLICE_BOAT_1,
SFX_POLICE_BOAT_2,
SFX_POLICE_BOAT_3,
SFX_POLICE_BOAT_4,
@@ -621,190 +810,9311 @@ enum eSfxSample
SFX_POLICE_HELI_19,
SFX_POLICE_HELI_20,
- SFX_GENERIC_FEMALE_GRUNT_1 = 2953,
- SFX_GENERIC_FEMALE_GRUNT_2 = 2954,
- SFX_GENERIC_FEMALE_GRUNT_3 = 2955,
- SFX_GENERIC_FEMALE_GRUNT_4 = 2956,
- SFX_GENERIC_FEMALE_GRUNT_5 = 2957,
- SFX_GENERIC_FEMALE_GRUNT_6 = 2958,
- SFX_GENERIC_FEMALE_GRUNT_7 = 2959,
- SFX_GENERIC_FEMALE_GRUNT_8 = 2960,
- SFX_GENERIC_FEMALE_GRUNT_9 = 2961,
- SFX_GENERIC_FEMALE_GRUNT_10 = 2962,
- SFX_GENERIC_FEMALE_GRUNT_11 = 2963,
- SFX_GENERIC_FEMALE_GRUNT_12 = 2964,
- SFX_GENERIC_FEMALE_GRUNT_13 = 2965,
- SFX_GENERIC_FEMALE_GRUNT_14 = 2966,
- SFX_GENERIC_FEMALE_GRUNT_15 = 2967,
- SFX_GENERIC_FEMALE_GRUNT_16 = 2968,
- SFX_GENERIC_FEMALE_GRUNT_17 = 2969,
- SFX_GENERIC_FEMALE_GRUNT_18 = 2970,
- SFX_GENERIC_FEMALE_GRUNT_19 = 2971,
- SFX_GENERIC_FEMALE_GRUNT_20 = 2972,
- SFX_GENERIC_FEMALE_GRUNT_21 = 2973,
- SFX_GENERIC_FEMALE_GRUNT_22 = 2974,
- SFX_GENERIC_FEMALE_GRUNT_23 = 2975,
- SFX_GENERIC_FEMALE_GRUNT_24 = 2976,
- SFX_GENERIC_FEMALE_GRUNT_25 = 2977,
- SFX_GENERIC_FEMALE_GRUNT_26 = 2978,
- SFX_GENERIC_FEMALE_GRUNT_27 = 2979,
- SFX_GENERIC_FEMALE_GRUNT_28 = 2980,
- SFX_GENERIC_FEMALE_GRUNT_29 = 2981,
- SFX_GENERIC_FEMALE_GRUNT_30 = 2982,
- SFX_GENERIC_FEMALE_GRUNT_31 = 2983,
- SFX_GENERIC_FEMALE_GRUNT_32 = 2984,
- SFX_GENERIC_FEMALE_GRUNT_33 = 2985,
- SFX_GENERIC_MALE_FIRE_1 = 3013,
- SFX_GENERIC_MALE_FIRE_2 = 3014,
- SFX_GENERIC_MALE_FIRE_3 = 3015,
- SFX_GENERIC_MALE_FIRE_4 = 3016,
- SFX_GENERIC_MALE_FIRE_5 = 3017,
- SFX_GENERIC_MALE_FIRE_6 = 3018,
- SFX_GENERIC_MALE_FIRE_7 = 3019,
- SFX_GENERIC_MALE_FIRE_8 = 3020,
- SFX_GENERIC_MALE_FIRE_9 = 3021,
- SFX_GENERIC_MALE_FIRE_10 = 3022,
- SFX_GENERIC_MALE_FIRE_11 = 3023,
- SFX_GENERIC_MALE_FIRE_12 = 3024,
- SFX_GENERIC_MALE_FIRE_13 = 3025,
- SFX_GENERIC_MALE_FIRE_14 = 3026,
- SFX_GENERIC_MALE_FIRE_15 = 3027,
- SFX_GENERIC_MALE_FIRE_16 = 3028,
- SFX_GENERIC_MALE_FIRE_17 = 3029,
- SFX_GENERIC_MALE_FIRE_18 = 3030,
- SFX_GENERIC_MALE_FIRE_19 = 3031,
- SFX_GENERIC_MALE_FIRE_20 = 3032,
- SFX_GENERIC_MALE_FIRE_21 = 3033,
- SFX_GENERIC_MALE_FIRE_22 = 3034,
- SFX_GENERIC_MALE_FIRE_23 = 3035,
- SFX_GENERIC_MALE_FIRE_24 = 3036,
- SFX_GENERIC_MALE_FIRE_25 = 3037,
- SFX_GENERIC_MALE_FIRE_26 = 3038,
- SFX_GENERIC_MALE_FIRE_27 = 3039,
- SFX_GENERIC_MALE_FIRE_28 = 3040,
- SFX_GENERIC_MALE_FIRE_29 = 3041,
- SFX_GENERIC_MALE_FIRE_30 = 3042,
- SFX_GENERIC_MALE_FIRE_31 = 3043,
- SFX_GENERIC_MALE_FIRE_32 = 3044,
- SFX_GENERIC_MALE_DEATH_1 = 3045,
- SFX_GENERIC_MALE_DEATH_2 = 3046,
- SFX_GENERIC_MALE_DEATH_3 = 3047,
- SFX_GENERIC_MALE_DEATH_4 = 3048,
- SFX_GENERIC_MALE_DEATH_5 = 3049,
- SFX_GENERIC_MALE_DEATH_6 = 3050,
- SFX_GENERIC_MALE_DEATH_7 = 3051,
- SFX_GENERIC_MALE_DEATH_8 = 3052,
- SFX_GENERIC_MALE_DEATH_9 = 3053,
- SFX_GENERIC_MALE_DEATH_10 = 3054,
- SFX_GENERIC_MALE_DEATH_11 = 3055,
- SFX_GENERIC_MALE_DEATH_12 = 3056,
- SFX_GENERIC_MALE_DEATH_13 = 3057,
- SFX_GENERIC_MALE_DEATH_14 = 3058,
- SFX_GENERIC_MALE_DEATH_15 = 3059,
- SFX_GENERIC_MALE_DEATH_16 = 3060,
- SFX_GENERIC_MALE_DEATH_17 = 3061,
- SFX_GENERIC_MALE_DEATH_18 = 3062,
- SFX_GENERIC_MALE_DEATH_19 = 3063,
- SFX_GENERIC_MALE_DEATH_20 = 3064,
- SFX_GENERIC_MALE_DEATH_21 = 3065,
- SFX_GENERIC_MALE_DEATH_22 = 3066,
- SFX_GENERIC_MALE_DEATH_23 = 3067,
- SFX_GENERIC_MALE_DEATH_24 = 3068,
- SFX_GENERIC_MALE_DEATH_25 = 3069,
- SFX_GENERIC_MALE_DEATH_26 = 3070,
- SFX_GENERIC_MALE_DEATH_27 = 3071,
- SFX_GENERIC_MALE_DEATH_28 = 3072,
- SFX_GENERIC_MALE_DEATH_29 = 3073,
- SFX_GENERIC_MALE_DEATH_30 = 3074,
- SFX_GENERIC_MALE_DEATH_31 = 3075,
- SFX_GENERIC_MALE_DEATH_32 = 3076,
- SFX_GENERIC_MALE_DEATH_33 = 3077,
- SFX_GENERIC_MALE_DEATH_34 = 3078,
- SFX_GENERIC_MALE_DEATH_35 = 3079,
- SFX_GENERIC_MALE_DEATH_36 = 3080,
- SFX_GENERIC_MALE_DEATH_37 = 3081,
- SFX_GENERIC_MALE_DEATH_38 = 3082,
- SFX_GENERIC_MALE_DEATH_39 = 3083,
- SFX_GENERIC_MALE_DEATH_40 = 3084,
- SFX_GENERIC_MALE_DEATH_41 = 3085,
- SFX_GENERIC_MALE_GRUNT_1 = 3086,
- SFX_GENERIC_MALE_GRUNT_2 = 3087,
- SFX_GENERIC_MALE_GRUNT_3 = 3088,
- SFX_GENERIC_MALE_GRUNT_4 = 3089,
- SFX_GENERIC_MALE_GRUNT_5 = 3090,
- SFX_GENERIC_MALE_GRUNT_6 = 3091,
- SFX_GENERIC_MALE_GRUNT_7 = 3092,
- SFX_GENERIC_MALE_GRUNT_8 = 3093,
- SFX_GENERIC_MALE_GRUNT_9 = 3094,
- SFX_GENERIC_MALE_GRUNT_10 = 3095,
- SFX_GENERIC_MALE_GRUNT_11 = 3096,
- SFX_GENERIC_MALE_GRUNT_12 = 3097,
- SFX_GENERIC_MALE_GRUNT_13 = 3098,
- SFX_GENERIC_MALE_GRUNT_14 = 3099,
- SFX_GENERIC_MALE_GRUNT_15 = 3100,
- SFX_GENERIC_MALE_GRUNT_16 = 3101,
- SFX_GENERIC_MALE_GRUNT_17 = 3102,
- SFX_GENERIC_MALE_GRUNT_18 = 3103,
- SFX_GENERIC_MALE_GRUNT_19 = 3104,
- SFX_GENERIC_MALE_GRUNT_20 = 3105,
- SFX_GENERIC_MALE_GRUNT_21 = 3106,
- SFX_GENERIC_MALE_GRUNT_22 = 3107,
- SFX_GENERIC_MALE_GRUNT_23 = 3108,
- SFX_GENERIC_MALE_GRUNT_24 = 3109,
- SFX_GENERIC_MALE_GRUNT_25 = 3110,
- SFX_GENERIC_MALE_GRUNT_26 = 3111,
- SFX_GENERIC_MALE_GRUNT_27 = 3112,
- SFX_GENERIC_MALE_GRUNT_28 = 3113,
- SFX_GENERIC_MALE_GRUNT_29 = 3114,
- SFX_GENERIC_MALE_GRUNT_30 = 3115,
- SFX_GENERIC_MALE_GRUNT_31 = 3116,
- SFX_GENERIC_MALE_GRUNT_32 = 3117,
- SFX_GENERIC_MALE_GRUNT_33 = 3118,
- SFX_GENERIC_MALE_GRUNT_34 = 3119,
- SFX_GENERIC_MALE_GRUNT_35 = 3120,
- SFX_GENERIC_MALE_GRUNT_36 = 3121,
- SFX_GENERIC_MALE_GRUNT_37 = 3122,
- SFX_GENERIC_MALE_GRUNT_38 = 3123,
- SFX_GENERIC_MALE_GRUNT_39 = 3124,
- SFX_GENERIC_MALE_GRUNT_40 = 3125,
- SFX_GENERIC_MALE_GRUNT_41 = 3126,
- SFX_GENERIC_MALE_PANIC_1 = 3127,
- SFX_GENERIC_MALE_PANIC_2 = 3128,
- SFX_GENERIC_MALE_PANIC_3 = 3129,
- SFX_GENERIC_MALE_PANIC_4 = 3130,
- SFX_GENERIC_MALE_PANIC_5 = 3131,
- SFX_GENERIC_MALE_PANIC_6 = 3132,
- SFX_GENERIC_MALE_PANIC_7 = 3133,
- SFX_GENERIC_MALE_PANIC_8 = 3134,
- SFX_GENERIC_MALE_PANIC_9 = 3135,
- SFX_GENERIC_MALE_PANIC_10 = 3136,
- SFX_GENERIC_MALE_PANIC_11 = 3137,
- SFX_GENERIC_MALE_PANIC_12 = 3138,
- SFX_GENERIC_MALE_PANIC_13 = 3139,
- SFX_GENERIC_MALE_PANIC_14 = 3140,
- SFX_GENERIC_MALE_PANIC_15 = 3141,
- SFX_GENERIC_MALE_PANIC_16 = 3142,
- SFX_GENERIC_MALE_PANIC_17 = 3143,
- SFX_GENERIC_MALE_PANIC_18 = 3144,
- SFX_GENERIC_MALE_PANIC_19 = 3145,
- SFX_GENERIC_MALE_PANIC_20 = 3146,
- SFX_GENERIC_MALE_PANIC_21 = 3147,
- SFX_GENERIC_MALE_PANIC_22 = 3148,
- SFX_GENERIC_MALE_PANIC_23 = 3149,
- SFX_GENERIC_MALE_PANIC_24 = 3150,
- SFX_GENERIC_MALE_PANIC_25 = 3151,
- SFX_GENERIC_MALE_PANIC_26 = 3152,
- SFX_GENERIC_MALE_PANIC_27 = 3153,
- SFX_GENERIC_MALE_PANIC_28 = 3154,
- SFX_GENERIC_MALE_PANIC_29 = 3155,
- SFX_GENERIC_MALE_PANIC_30 = 3156,
- SFX_GENERIC_MALE_PANIC_31 = 3157,
- SFX_GENERIC_MALE_PANIC_32 = 3158,
- SFX_GENERIC_MALE_PANIC_33 = 3159,
- SFX_GENERIC_MALE_PANIC_34 = 3160,
- SFX_GENERIC_MALE_PANIC_35 = 3161,
-
- TOTAL_AUDIO_SAMPLES = 9941,
+ SFX_JFOTO_BLOCKED_1,
+ SFX_JFOTO_BLOCKED_2,
+ SFX_JFOTO_BLOCKED_3,
+ SFX_JFOTO_BLOCKED_4,
+ SFX_JFOTO_BLOCKED_5,
+ SFX_JFOTO_BLOCKED_6,
+ SFX_JFOTO_BLOCKED_7,
+ SFX_JFOTO_BLOCKED_8,
+
+ SFX_JFOTO_BUMP_1,
+ SFX_JFOTO_BUMP_2,
+ SFX_JFOTO_BUMP_3,
+ SFX_JFOTO_BUMP_4,
+ SFX_JFOTO_BUMP_5,
+ SFX_JFOTO_BUMP_6,
+ SFX_JFOTO_BUMP_7,
+ SFX_JFOTO_BUMP_8,
+ SFX_JFOTO_BUMP_9,
+ SFX_JFOTO_BUMP_10,
+
+ SFX_JFOTO_CAR_CRASH_1,
+ SFX_JFOTO_CAR_CRASH_2,
+ SFX_JFOTO_CAR_CRASH_3,
+ SFX_JFOTO_CAR_CRASH_4,
+ SFX_JFOTO_CAR_CRASH_5,
+ SFX_JFOTO_CAR_CRASH_6,
+ SFX_JFOTO_CAR_CRASH_7,
+ SFX_JFOTO_CAR_CRASH_8,
+
+ SFX_JFOTO_CHAT_1,
+ SFX_JFOTO_CHAT_2,
+ SFX_JFOTO_CHAT_3,
+ SFX_JFOTO_CHAT_4,
+ SFX_JFOTO_CHAT_5,
+ SFX_JFOTO_CHAT_6,
+ SFX_JFOTO_CHAT_7,
+ SFX_JFOTO_CHAT_8,
+ SFX_JFOTO_CHAT_9,
+ SFX_JFOTO_CHAT_10,
+ SFX_JFOTO_CHAT_11,
+ SFX_JFOTO_CHAT_12,
+ SFX_JFOTO_CHAT_13,
+
+ SFX_JFOTO_DODGE_1,
+ SFX_JFOTO_DODGE_2,
+ SFX_JFOTO_DODGE_3,
+ SFX_JFOTO_DODGE_4,
+ SFX_JFOTO_DODGE_5,
+ SFX_JFOTO_DODGE_6,
+ SFX_JFOTO_DODGE_7,
+ SFX_JFOTO_DODGE_8,
+ SFX_JFOTO_DODGE_9,
+
+ SFX_JFOTO_GENERIC_CRASH_1,
+ SFX_JFOTO_GENERIC_CRASH_2,
+ SFX_JFOTO_GENERIC_CRASH_3,
+ SFX_JFOTO_GENERIC_CRASH_4,
+ SFX_JFOTO_GENERIC_CRASH_5,
+ SFX_JFOTO_GENERIC_CRASH_6,
+ SFX_JFOTO_GUN_PANIC_1,
+ SFX_JFOTO_GUN_PANIC_2,
+ SFX_JFOTO_GUN_PANIC_3,
+ SFX_JFOTO_GUN_PANIC_4,
+ SFX_JFOTO_JACKED_1,
+ SFX_JFOTO_JACKED_2,
+ SFX_JFOTO_JACKED_3,
+ SFX_JFOTO_JACKED_4,
+ SFX_JFOTO_JACKED_5,
+ SFX_JFOTO_LOST_1,
+ SFX_JFOTO_MUGGED_1,
+ SFX_JFOTO_MUGGED_2,
+ SFX_JFOTO_RUN_1,
+ SFX_JFOTO_RUN_2,
+ SFX_JFOTO_RUN_3,
+ SFX_JFOTO_RUN_4,
+ SFX_JFOTO_RUN_5,
+ SFX_JFOTO_SAVED_1,
+ SFX_JFOTO_SAVED_2,
+ SFX_JFOTO_SHOCKED_1,
+ SFX_JFOTO_TAXI_1,
+ SFX_JFOTO_TAXI_2,
+
+ SFX_JMOTO_BLOCKED_1,
+ SFX_JMOTO_BLOCKED_2,
+ SFX_JMOTO_BLOCKED_3,
+ SFX_JMOTO_BLOCKED_4,
+ SFX_JMOTO_BLOCKED_5,
+ SFX_JMOTO_BLOCKED_6,
+ SFX_JMOTO_BLOCKED_7,
+ SFX_JMOTO_BLOCKED_8,
+ SFX_JMOTO_BUMP_1,
+ SFX_JMOTO_BUMP_2,
+ SFX_JMOTO_BUMP_3,
+ SFX_JMOTO_BUMP_4,
+ SFX_JMOTO_BUMP_5,
+ SFX_JMOTO_BUMP_6,
+ SFX_JMOTO_BUMP_7,
+ SFX_JMOTO_BUMP_8,
+ SFX_JMOTO_CAR_CRASH_1,
+ SFX_JMOTO_CAR_CRASH_2,
+ SFX_JMOTO_CAR_CRASH_3,
+ SFX_JMOTO_CAR_CRASH_4,
+ SFX_JMOTO_CAR_CRASH_5,
+ SFX_JMOTO_CAR_CRASH_6,
+ SFX_JMOTO_CHAT_1,
+ SFX_JMOTO_CHAT_2,
+ SFX_JMOTO_CHAT_3,
+ SFX_JMOTO_CHAT_4,
+ SFX_JMOTO_CHAT_5,
+ SFX_JMOTO_CHAT_6,
+ SFX_JMOTO_CHAT_7,
+ SFX_JMOTO_DODGE_1,
+ SFX_JMOTO_DODGE_2,
+ SFX_JMOTO_DODGE_3,
+ SFX_JMOTO_DODGE_4,
+ SFX_JMOTO_DODGE_5,
+ SFX_JMOTO_DODGE_6,
+ SFX_JMOTO_GENERIC_CRASH_1,
+ SFX_JMOTO_GENERIC_CRASH_2,
+ SFX_JMOTO_GENERIC_CRASH_3,
+ SFX_JMOTO_GENERIC_CRASH_4,
+ SFX_JMOTO_GENERIC_CRASH_5,
+ SFX_JMOTO_GENERIC_CRASH_6,
+ SFX_JMOTO_GUN_PANIC_1,
+ SFX_JMOTO_GUN_PANIC_2,
+ SFX_JMOTO_GUN_PANIC_3,
+ SFX_JMOTO_GUN_PANIC_4,
+ SFX_JMOTO_JACKED_1,
+ SFX_JMOTO_JACKED_2,
+ SFX_JMOTO_JACKED_3,
+ SFX_JMOTO_JACKED_4,
+ SFX_JMOTO_LOST_1,
+ SFX_JMOTO_MUGGED_1,
+ SFX_JMOTO_MUGGED_2,
+ SFX_JMOTO_RUN_1,
+ SFX_JMOTO_RUN_2,
+ SFX_JMOTO_RUN_3,
+ SFX_JMOTO_RUN_4,
+ SFX_JMOTO_SAVED_1,
+ SFX_JMOTO_SHOCKED_1,
+ SFX_JMOTO_TAXI_1,
+
+ SFX_BMYBE_BLOCKED_1,
+ SFX_BMYBE_BLOCKED_2,
+ SFX_BMYBE_BLOCKED_3,
+ SFX_BMYBE_BLOCKED_4,
+ SFX_BMYBE_BLOCKED_5,
+ SFX_BMYBE_BLOCKED_6,
+ SFX_BMYBE_BLOCKED_7,
+ SFX_BMYBE_BLOCKED_8,
+ SFX_BMYBE_BUMP_1,
+ SFX_BMYBE_BUMP_2,
+ SFX_BMYBE_BUMP_3,
+ SFX_BMYBE_BUMP_4,
+ SFX_BMYBE_BUMP_5,
+ SFX_BMYBE_BUMP_6,
+ SFX_BMYBE_BUMP_7,
+ SFX_BMYBE_BUMP_8,
+ SFX_BMYBE_BUMP_9,
+ SFX_BMYBE_BUMP_10,
+ SFX_BMYBE_CAR_CRASH_1,
+ SFX_BMYBE_CAR_CRASH_2,
+ SFX_BMYBE_CAR_CRASH_3,
+ SFX_BMYBE_CAR_CRASH_4,
+ SFX_BMYBE_CAR_CRASH_5,
+ SFX_BMYBE_CAR_CRASH_6,
+ SFX_BMYBE_CAR_CRASH_7,
+ SFX_BMYBE_CAR_CRASH_8,
+ SFX_BMYBE_CHAT_1,
+ SFX_BMYBE_CHAT_2,
+ SFX_BMYBE_CHAT_3,
+ SFX_BMYBE_CHAT_4,
+ SFX_BMYBE_CHAT_5,
+ SFX_BMYBE_CHAT_6,
+ SFX_BMYBE_CHAT_7,
+ SFX_BMYBE_CHAT_8,
+ SFX_BMYBE_CHAT_9,
+ SFX_BMYBE_CHAT_10,
+ SFX_BMYBE_DODGE_1,
+ SFX_BMYBE_DODGE_2,
+ SFX_BMYBE_DODGE_3,
+ SFX_BMYBE_DODGE_4,
+ SFX_BMYBE_DODGE_5,
+ SFX_BMYBE_DODGE_6,
+ SFX_BMYBE_DODGE_7,
+ SFX_BMYBE_DODGE_8,
+ SFX_BMYBE_DODGE_9,
+ SFX_BMYBE_DODGE_10,
+ SFX_BMYBE_EYEING_1,
+ SFX_BMYBE_EYEING_2,
+ SFX_BMYBE_FIGHT_1,
+ SFX_BMYBE_FIGHT_2,
+ SFX_BMYBE_FIGHT_3,
+ SFX_BMYBE_FIGHT_4,
+ SFX_BMYBE_FIGHT_5,
+ SFX_BMYBE_FIGHT_6,
+ SFX_BMYBE_FIGHT_7,
+ SFX_BMYBE_FIGHT_8,
+ SFX_BMYBE_GENERIC_CRASH_1,
+ SFX_BMYBE_GENERIC_CRASH_2,
+ SFX_BMYBE_GENERIC_CRASH_3,
+ SFX_BMYBE_GENERIC_CRASH_4,
+ SFX_BMYBE_GENERIC_CRASH_5,
+ SFX_BMYBE_GENERIC_CRASH_6,
+ SFX_BMYBE_GENERIC_CRASH_7,
+ SFX_BMYBE_GENERIC_CRASH_8,
+ SFX_BMYBE_GUN_COOL_1,
+ SFX_BMYBE_GUN_COOL_2,
+ SFX_BMYBE_GUN_COOL_3,
+ SFX_BMYBE_GUN_COOL_4,
+ SFX_BMYBE_JACKED_1,
+ SFX_BMYBE_JACKED_2,
+ SFX_BMYBE_JACKED_3,
+ SFX_BMYBE_JACKED_4,
+ SFX_BMYBE_JACKED_5,
+ SFX_BMYBE_JACKED_6,
+ SFX_BMYBE_JACKING_1,
+ SFX_BMYBE_JACKING_2,
+ SFX_BMYBE_JACKING_3,
+ SFX_BMYBE_LOST_1,
+ SFX_BMYBE_MUGGED_1,
+ SFX_BMYBE_SAVED_1,
+ SFX_BMYBE_TAXI_1,
+
+ SFX_HFOBE_BLOCKED_1,
+ SFX_HFOBE_BLOCKED_2,
+ SFX_HFOBE_BLOCKED_3,
+ SFX_HFOBE_BLOCKED_4,
+ SFX_HFOBE_BLOCKED_5,
+ SFX_HFOBE_BLOCKED_6,
+ SFX_HFOBE_BUMP_1,
+ SFX_HFOBE_BUMP_2,
+ SFX_HFOBE_BUMP_3,
+ SFX_HFOBE_BUMP_4,
+ SFX_HFOBE_BUMP_5,
+ SFX_HFOBE_BUMP_6,
+ SFX_HFOBE_BUMP_7,
+ SFX_HFOBE_BUMP_8,
+ SFX_HFOBE_BUMP_9,
+ SFX_HFOBE_BUMP_10,
+ SFX_HFOBE_BUMP_11,
+ SFX_HFOBE_CAR_CRASH_1,
+ SFX_HFOBE_CAR_CRASH_2,
+ SFX_HFOBE_CAR_CRASH_3,
+ SFX_HFOBE_CAR_CRASH_4,
+ SFX_HFOBE_CAR_CRASH_5,
+ SFX_HFOBE_CAR_CRASH_6,
+ SFX_HFOBE_CHAT_1,
+ SFX_HFOBE_CHAT_2,
+ SFX_HFOBE_CHAT_3,
+ SFX_HFOBE_CHAT_4,
+ SFX_HFOBE_CHAT_5,
+ SFX_HFOBE_CHAT_6,
+ SFX_HFOBE_CHAT_7,
+ SFX_HFOBE_CHAT_8,
+ SFX_HFOBE_CHAT_9,
+ SFX_HFOBE_CHAT_10,
+ SFX_HFOBE_DODGE_1,
+ SFX_HFOBE_DODGE_2,
+ SFX_HFOBE_DODGE_3,
+ SFX_HFOBE_DODGE_4,
+ SFX_HFOBE_DODGE_5,
+ SFX_HFOBE_DODGE_6,
+ SFX_HFOBE_DODGE_7,
+ SFX_HFOBE_GENERIC_CRASH_1,
+ SFX_HFOBE_GENERIC_CRASH_2,
+ SFX_HFOBE_GENERIC_CRASH_3,
+ SFX_HFOBE_GENERIC_CRASH_4,
+ SFX_HFOBE_GENERIC_CRASH_5,
+ SFX_HFOBE_GUN_PANIC_1,
+ SFX_HFOBE_GUN_PANIC_2,
+ SFX_HFOBE_GUN_PANIC_3,
+ SFX_HFOBE_GUN_PANIC_4,
+ SFX_HFOBE_GUN_PANIC_5,
+ SFX_HFOBE_JACKED_1,
+ SFX_HFOBE_JACKED_2,
+ SFX_HFOBE_JACKED_3,
+ SFX_HFOBE_JACKED_4,
+ SFX_HFOBE_JACKED_5,
+ SFX_HFOBE_JACKED_6,
+ SFX_HFOBE_LOST_1,
+ SFX_HFOBE_LOST_2,
+ SFX_HFOBE_RUN_1,
+ SFX_HFOBE_RUN_2,
+ SFX_HFOBE_RUN_3,
+ SFX_HFOBE_RUN_4,
+ SFX_HFOBE_SAVED_1,
+ SFX_HFOBE_SHOCKED_1,
+ SFX_HFOBE_SHOCKED_2,
+ SFX_HFOBE_TAXI_1,
+ SFX_HFOBE_TAXI_2,
+
+ SFX_STREET_GANG_1_BLOCKED_1,
+ SFX_STREET_GANG_1_BLOCKED_2,
+ SFX_STREET_GANG_1_BLOCKED_3,
+ SFX_STREET_GANG_1_BLOCKED_4,
+ SFX_STREET_GANG_1_BLOCKED_5,
+ SFX_STREET_GANG_1_BLOCKED_6,
+ SFX_STREET_GANG_1_BLOCKED_7,
+ SFX_STREET_GANG_1_BLOCKED_8,
+ SFX_STREET_GANG_1_BUMP_1,
+ SFX_STREET_GANG_1_BUMP_2,
+ SFX_STREET_GANG_1_BUMP_3,
+ SFX_STREET_GANG_1_BUMP_4,
+ SFX_STREET_GANG_1_BUMP_5,
+ SFX_STREET_GANG_1_BUMP_6,
+ SFX_STREET_GANG_1_BUMP_7,
+ SFX_STREET_GANG_1_BUMP_8,
+ SFX_STREET_GANG_1_BUMP_9,
+ SFX_STREET_GANG_1_BUMP_10,
+ SFX_STREET_GANG_1_CAR_CRASH_1,
+ SFX_STREET_GANG_1_CAR_CRASH_2,
+ SFX_STREET_GANG_1_CAR_CRASH_3,
+ SFX_STREET_GANG_1_CAR_CRASH_4,
+ SFX_STREET_GANG_1_CAR_CRASH_5,
+ SFX_STREET_GANG_1_CAR_CRASH_6,
+ SFX_STREET_GANG_1_CHAT_1,
+ SFX_STREET_GANG_1_CHAT_2,
+ SFX_STREET_GANG_1_CHAT_3,
+ SFX_STREET_GANG_1_CHAT_4,
+ SFX_STREET_GANG_1_CHAT_5,
+ SFX_STREET_GANG_1_CHAT_6,
+ SFX_STREET_GANG_1_CHAT_7,
+ SFX_STREET_GANG_1_CHAT_8,
+ SFX_STREET_GANG_1_CHAT_9,
+ SFX_STREET_GANG_1_CHAT_10,
+ SFX_STREET_GANG_1_CHAT_11,
+ SFX_STREET_GANG_1_CHAT_12,
+ SFX_STREET_GANG_1_DODGE_1,
+ SFX_STREET_GANG_1_DODGE_2,
+ SFX_STREET_GANG_1_DODGE_3,
+ SFX_STREET_GANG_1_DODGE_4,
+ SFX_STREET_GANG_1_DODGE_5,
+ SFX_STREET_GANG_1_DODGE_6,
+ SFX_STREET_GANG_1_DODGE_7,
+ SFX_STREET_GANG_1_DODGE_8,
+ SFX_STREET_GANG_1_DODGE_9,
+ SFX_STREET_GANG_1_EYEING_1,
+ SFX_STREET_GANG_1_EYEING_2,
+ SFX_STREET_GANG_1_EYEING_3,
+ SFX_STREET_GANG_1_FIGHT_1,
+ SFX_STREET_GANG_1_FIGHT_2,
+ SFX_STREET_GANG_1_FIGHT_3,
+ SFX_STREET_GANG_1_FIGHT_4,
+ SFX_STREET_GANG_1_FIGHT_5,
+ SFX_STREET_GANG_1_FIGHT_6,
+ SFX_STREET_GANG_1_FIGHT_7,
+ SFX_STREET_GANG_1_FIGHT_8,
+ SFX_STREET_GANG_1_FIGHT_9,
+ SFX_STREET_GANG_1_FIGHT_10,
+ SFX_STREET_GANG_1_GENERIC_CRASH_1,
+ SFX_STREET_GANG_1_GENERIC_CRASH_2,
+ SFX_STREET_GANG_1_GENERIC_CRASH_3,
+ SFX_STREET_GANG_1_GENERIC_CRASH_4,
+ SFX_STREET_GANG_1_GENERIC_CRASH_5,
+ SFX_STREET_GANG_1_GENERIC_CRASH_6,
+ SFX_STREET_GANG_1_GUN_COOL_1,
+ SFX_STREET_GANG_1_GUN_COOL_2,
+ SFX_STREET_GANG_1_GUN_COOL_3,
+ SFX_STREET_GANG_1_GUN_COOL_4,
+ SFX_STREET_GANG_1_GUN_COOL_5,
+ SFX_STREET_GANG_1_JACKED_1,
+ SFX_STREET_GANG_1_JACKED_2,
+ SFX_STREET_GANG_1_JACKED_3,
+ SFX_STREET_GANG_1_JACKED_4,
+ SFX_STREET_GANG_1_JACKED_5,
+ SFX_STREET_GANG_1_JACKING_1,
+ SFX_STREET_GANG_1_JACKING_2,
+ SFX_STREET_GANG_1_JACKING_3,
+ SFX_STREET_GANG_1_JACKING_4,
+ SFX_STREET_GANG_1_JACKING_5,
+ SFX_STREET_GANG_1_LOST_1,
+ SFX_STREET_GANG_1_LOST_2,
+ SFX_STREET_GANG_1_MUGGED_1,
+ SFX_STREET_GANG_1_MUGGED_2,
+ SFX_STREET_GANG_1_MUGGED_3,
+ SFX_STREET_GANG_1_MUGGING_1,
+ SFX_STREET_GANG_1_MUGGING_2,
+ SFX_STREET_GANG_1_MUGGING_3,
+ SFX_STREET_GANG_1_MUGGING_4,
+ SFX_STREET_GANG_1_MUGGING_5,
+ SFX_STREET_GANG_1_SAVED_1,
+ SFX_STREET_GANG_1_SHOCKED_1,
+ SFX_STREET_GANG_1_SHOCKED_2,
+ SFX_STREET_GANG_1_TAXI_1,
+
+ SFX_STREET_GANG_2_BLOCKED_1,
+ SFX_STREET_GANG_2_BLOCKED_2,
+ SFX_STREET_GANG_2_BLOCKED_3,
+ SFX_STREET_GANG_2_BLOCKED_4,
+ SFX_STREET_GANG_2_BLOCKED_5,
+ SFX_STREET_GANG_2_BLOCKED_6,
+ SFX_STREET_GANG_2_BLOCKED_7,
+ SFX_STREET_GANG_2_BLOCKED_8,
+ SFX_STREET_GANG_2_BUMP_1,
+ SFX_STREET_GANG_2_BUMP_2,
+ SFX_STREET_GANG_2_BUMP_3,
+ SFX_STREET_GANG_2_BUMP_4,
+ SFX_STREET_GANG_2_BUMP_5,
+ SFX_STREET_GANG_2_BUMP_6,
+ SFX_STREET_GANG_2_BUMP_7,
+ SFX_STREET_GANG_2_BUMP_8,
+ SFX_STREET_GANG_2_BUMP_9,
+ SFX_STREET_GANG_2_BUMP_10,
+ SFX_STREET_GANG_2_CAR_CRASH_1,
+ SFX_STREET_GANG_2_CAR_CRASH_2,
+ SFX_STREET_GANG_2_CAR_CRASH_3,
+ SFX_STREET_GANG_2_CAR_CRASH_4,
+ SFX_STREET_GANG_2_CAR_CRASH_5,
+ SFX_STREET_GANG_2_CAR_CRASH_6,
+ SFX_STREET_GANG_2_CHAT_1,
+ SFX_STREET_GANG_2_CHAT_2,
+ SFX_STREET_GANG_2_CHAT_3,
+ SFX_STREET_GANG_2_CHAT_4,
+ SFX_STREET_GANG_2_CHAT_5,
+ SFX_STREET_GANG_2_CHAT_6,
+ SFX_STREET_GANG_2_CHAT_7,
+ SFX_STREET_GANG_2_CHAT_8,
+ SFX_STREET_GANG_2_CHAT_9,
+ SFX_STREET_GANG_2_CHAT_10,
+ SFX_STREET_GANG_2_CHAT_11,
+ SFX_STREET_GANG_2_CHAT_12,
+ SFX_STREET_GANG_2_DODGE_1,
+ SFX_STREET_GANG_2_DODGE_2,
+ SFX_STREET_GANG_2_DODGE_3,
+ SFX_STREET_GANG_2_DODGE_4,
+ SFX_STREET_GANG_2_DODGE_5,
+ SFX_STREET_GANG_2_DODGE_6,
+ SFX_STREET_GANG_2_DODGE_7,
+ SFX_STREET_GANG_2_DODGE_8,
+ SFX_STREET_GANG_2_DODGE_9,
+ SFX_STREET_GANG_2_EYEING_1,
+ SFX_STREET_GANG_2_EYEING_2,
+ SFX_STREET_GANG_2_EYEING_3,
+ SFX_STREET_GANG_2_FIGHT_1,
+ SFX_STREET_GANG_2_FIGHT_2,
+ SFX_STREET_GANG_2_FIGHT_3,
+ SFX_STREET_GANG_2_FIGHT_4,
+ SFX_STREET_GANG_2_FIGHT_5,
+ SFX_STREET_GANG_2_FIGHT_6,
+ SFX_STREET_GANG_2_FIGHT_7,
+ SFX_STREET_GANG_2_FIGHT_8,
+ SFX_STREET_GANG_2_FIGHT_9,
+ SFX_STREET_GANG_2_FIGHT_10,
+ SFX_STREET_GANG_2_GENERIC_CRASH_1,
+ SFX_STREET_GANG_2_GENERIC_CRASH_2,
+ SFX_STREET_GANG_2_GENERIC_CRASH_3,
+ SFX_STREET_GANG_2_GENERIC_CRASH_4,
+ SFX_STREET_GANG_2_GENERIC_CRASH_5,
+ SFX_STREET_GANG_2_GENERIC_CRASH_6,
+ SFX_STREET_GANG_2_GUN_COOL_1,
+ SFX_STREET_GANG_2_GUN_COOL_2,
+ SFX_STREET_GANG_2_GUN_COOL_3,
+ SFX_STREET_GANG_2_GUN_COOL_4,
+ SFX_STREET_GANG_2_GUN_COOL_5,
+ SFX_STREET_GANG_2_JACKED_1,
+ SFX_STREET_GANG_2_JACKED_2,
+ SFX_STREET_GANG_2_JACKED_3,
+ SFX_STREET_GANG_2_JACKED_4,
+ SFX_STREET_GANG_2_JACKED_5,
+ SFX_STREET_GANG_2_JACKING_1,
+ SFX_STREET_GANG_2_JACKING_2,
+ SFX_STREET_GANG_2_JACKING_3,
+ SFX_STREET_GANG_2_JACKING_4,
+ SFX_STREET_GANG_2_JACKING_5,
+ SFX_STREET_GANG_2_LOST_1,
+ SFX_STREET_GANG_2_LOST_2,
+ SFX_STREET_GANG_2_MUGGED_1,
+ SFX_STREET_GANG_2_MUGGED_2,
+ SFX_STREET_GANG_2_MUGGED_3,
+ SFX_STREET_GANG_2_MUGGING_1,
+ SFX_STREET_GANG_2_MUGGING_2,
+ SFX_STREET_GANG_2_MUGGING_3,
+ SFX_STREET_GANG_2_MUGGING_4,
+ SFX_STREET_GANG_2_MUGGING_5,
+ SFX_STREET_GANG_2_SAVED_1,
+ SFX_STREET_GANG_2_SHOCKED_1,
+ SFX_STREET_GANG_2_SHOCKED_2,
+ SFX_STREET_GANG_2_TAXI_1,
+
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_1,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_2,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_3,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_4,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_5,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_6,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_7,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_8,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_9,
+ SFX_CUBAN_LORD_GANG_1_BLOCKED_10,
+ SFX_CUBAN_LORD_GANG_1_BUMP_1,
+ SFX_CUBAN_LORD_GANG_1_BUMP_2,
+ SFX_CUBAN_LORD_GANG_1_BUMP_3,
+ SFX_CUBAN_LORD_GANG_1_BUMP_4,
+ SFX_CUBAN_LORD_GANG_1_BUMP_5,
+ SFX_CUBAN_LORD_GANG_1_BUMP_6,
+ SFX_CUBAN_LORD_GANG_1_BUMP_7,
+ SFX_CUBAN_LORD_GANG_1_BUMP_8,
+ SFX_CUBAN_LORD_GANG_1_BUMP_9,
+ SFX_CUBAN_LORD_GANG_1_BUMP_10,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_1,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_2,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_3,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_4,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_5,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_6,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_7,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_8,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_9,
+ SFX_CUBAN_LORD_GANG_1_CAR_CRASH_10,
+ SFX_CUBAN_LORD_GANG_1_CHAT_1,
+ SFX_CUBAN_LORD_GANG_1_CHAT_2,
+ SFX_CUBAN_LORD_GANG_1_CHAT_3,
+ SFX_CUBAN_LORD_GANG_1_CHAT_4,
+ SFX_CUBAN_LORD_GANG_1_CHAT_5,
+ SFX_CUBAN_LORD_GANG_1_CHAT_6,
+ SFX_CUBAN_LORD_GANG_1_CHAT_7,
+ SFX_CUBAN_LORD_GANG_1_CHAT_8,
+ SFX_CUBAN_LORD_GANG_1_CHAT_9,
+ SFX_CUBAN_LORD_GANG_1_CHAT_10,
+ SFX_CUBAN_LORD_GANG_1_DODGE_1,
+ SFX_CUBAN_LORD_GANG_1_DODGE_2,
+ SFX_CUBAN_LORD_GANG_1_DODGE_3,
+ SFX_CUBAN_LORD_GANG_1_DODGE_4,
+ SFX_CUBAN_LORD_GANG_1_DODGE_5,
+ SFX_CUBAN_LORD_GANG_1_DODGE_6,
+ SFX_CUBAN_LORD_GANG_1_DODGE_7,
+ SFX_CUBAN_LORD_GANG_1_DODGE_8,
+ SFX_CUBAN_LORD_GANG_1_DODGE_9,
+ SFX_CUBAN_LORD_GANG_1_DODGE_10,
+ SFX_CUBAN_LORD_GANG_1_DODGE_11,
+ SFX_CUBAN_LORD_GANG_1_DODGE_12,
+ SFX_CUBAN_LORD_GANG_1_DODGE_13,
+ SFX_CUBAN_LORD_GANG_1_EYEING_1,
+ SFX_CUBAN_LORD_GANG_1_EYEING_2,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_1,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_2,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_3,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_4,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_5,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_6,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_7,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_8,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_9,
+ SFX_CUBAN_LORD_GANG_1_FIGHT_10,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_1,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_2,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_3,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_4,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_5,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_6,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_7,
+ SFX_CUBAN_LORD_GANG_1_GENERIC_CRASH_8,
+ SFX_CUBAN_LORD_GANG_1_GUN_COOL_1,
+ SFX_CUBAN_LORD_GANG_1_GUN_COOL_2,
+ SFX_CUBAN_LORD_GANG_1_GUN_COOL_3,
+ SFX_CUBAN_LORD_GANG_1_GUN_COOL_4,
+ SFX_CUBAN_LORD_GANG_1_GUN_COOL_5,
+ SFX_CUBAN_LORD_GANG_1_JACKED_1,
+ SFX_CUBAN_LORD_GANG_1_JACKED_2,
+ SFX_CUBAN_LORD_GANG_1_JACKED_3,
+ SFX_CUBAN_LORD_GANG_1_JACKED_4,
+ SFX_CUBAN_LORD_GANG_1_JACKED_5,
+ SFX_CUBAN_LORD_GANG_1_JACKED_6,
+ SFX_CUBAN_LORD_GANG_1_JACKING_1,
+ SFX_CUBAN_LORD_GANG_1_JACKING_2,
+ SFX_CUBAN_LORD_GANG_1_JACKING_3,
+ SFX_CUBAN_LORD_GANG_1_JACKING_4,
+ SFX_CUBAN_LORD_GANG_1_JACKING_5,
+ SFX_CUBAN_LORD_GANG_1_LOST_1,
+ SFX_CUBAN_LORD_GANG_1_LOST_2,
+ SFX_CUBAN_LORD_GANG_1_MUGGED_1,
+ SFX_CUBAN_LORD_GANG_1_MUGGED_2,
+ SFX_CUBAN_LORD_GANG_1_SAVED_1,
+ SFX_CUBAN_LORD_GANG_1_TAXI_1,
+ SFX_CUBAN_LORD_GANG_1_TAXI_2,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_1,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_2,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_3,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_4,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_5,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_6,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_7,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_8,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_9,
+ SFX_CUBAN_LORD_GANG_2_BLOCKED_10,
+ SFX_CUBAN_LORD_GANG_2_BUMP_1,
+ SFX_CUBAN_LORD_GANG_2_BUMP_2,
+ SFX_CUBAN_LORD_GANG_2_BUMP_3,
+ SFX_CUBAN_LORD_GANG_2_BUMP_4,
+ SFX_CUBAN_LORD_GANG_2_BUMP_5,
+ SFX_CUBAN_LORD_GANG_2_BUMP_6,
+ SFX_CUBAN_LORD_GANG_2_BUMP_7,
+ SFX_CUBAN_LORD_GANG_2_BUMP_8,
+ SFX_CUBAN_LORD_GANG_2_BUMP_9,
+ SFX_CUBAN_LORD_GANG_2_BUMP_10,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_1,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_2,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_3,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_4,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_5,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_6,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_7,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_8,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_9,
+ SFX_CUBAN_LORD_GANG_2_CAR_CRASH_10,
+ SFX_CUBAN_LORD_GANG_2_CHAT_1,
+ SFX_CUBAN_LORD_GANG_2_CHAT_2,
+ SFX_CUBAN_LORD_GANG_2_CHAT_3,
+ SFX_CUBAN_LORD_GANG_2_CHAT_4,
+ SFX_CUBAN_LORD_GANG_2_CHAT_5,
+ SFX_CUBAN_LORD_GANG_2_CHAT_6,
+ SFX_CUBAN_LORD_GANG_2_CHAT_7,
+ SFX_CUBAN_LORD_GANG_2_CHAT_8,
+ SFX_CUBAN_LORD_GANG_2_CHAT_9,
+ SFX_CUBAN_LORD_GANG_2_CHAT_10,
+ SFX_CUBAN_LORD_GANG_2_DODGE_1,
+ SFX_CUBAN_LORD_GANG_2_DODGE_2,
+ SFX_CUBAN_LORD_GANG_2_DODGE_3,
+ SFX_CUBAN_LORD_GANG_2_DODGE_4,
+ SFX_CUBAN_LORD_GANG_2_DODGE_5,
+ SFX_CUBAN_LORD_GANG_2_DODGE_6,
+ SFX_CUBAN_LORD_GANG_2_DODGE_7,
+ SFX_CUBAN_LORD_GANG_2_DODGE_8,
+ SFX_CUBAN_LORD_GANG_2_DODGE_9,
+ SFX_CUBAN_LORD_GANG_2_DODGE_10,
+ SFX_CUBAN_LORD_GANG_2_DODGE_11,
+ SFX_CUBAN_LORD_GANG_2_DODGE_12,
+ SFX_CUBAN_LORD_GANG_2_DODGE_13,
+ SFX_CUBAN_LORD_GANG_2_EYEING_1,
+ SFX_CUBAN_LORD_GANG_2_EYEING_2,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_1,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_2,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_3,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_4,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_5,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_6,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_7,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_8,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_9,
+ SFX_CUBAN_LORD_GANG_2_FIGHT_10,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_1,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_2,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_3,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_4,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_5,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_6,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_7,
+ SFX_CUBAN_LORD_GANG_2_GENERIC_CRASH_8,
+ SFX_CUBAN_LORD_GANG_2_GUN_COOL_1,
+ SFX_CUBAN_LORD_GANG_2_GUN_COOL_2,
+ SFX_CUBAN_LORD_GANG_2_GUN_COOL_3,
+ SFX_CUBAN_LORD_GANG_2_GUN_COOL_4,
+ SFX_CUBAN_LORD_GANG_2_GUN_COOL_5,
+ SFX_CUBAN_LORD_GANG_2_JACKED_1,
+ SFX_CUBAN_LORD_GANG_2_JACKED_2,
+ SFX_CUBAN_LORD_GANG_2_JACKED_3,
+ SFX_CUBAN_LORD_GANG_2_JACKED_4,
+ SFX_CUBAN_LORD_GANG_2_JACKED_5,
+ SFX_CUBAN_LORD_GANG_2_JACKED_6,
+ SFX_CUBAN_LORD_GANG_2_JACKING_1,
+ SFX_CUBAN_LORD_GANG_2_JACKING_2,
+ SFX_CUBAN_LORD_GANG_2_JACKING_3,
+ SFX_CUBAN_LORD_GANG_2_JACKING_4,
+ SFX_CUBAN_LORD_GANG_2_JACKING_5,
+ SFX_CUBAN_LORD_GANG_2_LOST_1,
+ SFX_CUBAN_LORD_GANG_2_LOST_2,
+ SFX_CUBAN_LORD_GANG_2_MUGGED_1,
+ SFX_CUBAN_LORD_GANG_2_MUGGED_2,
+ SFX_CUBAN_LORD_GANG_2_SAVED_1,
+ SFX_CUBAN_LORD_GANG_2_TAXI_1,
+ SFX_CUBAN_LORD_GANG_2_TAXI_2,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_1,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_2,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_3,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_4,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_5,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_6,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_7,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_8,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_9,
+ SFX_CUBAN_LORD_GANG_3_BLOCKED_10,
+ SFX_CUBAN_LORD_GANG_3_BUMP_1,
+ SFX_CUBAN_LORD_GANG_3_BUMP_2,
+ SFX_CUBAN_LORD_GANG_3_BUMP_3,
+ SFX_CUBAN_LORD_GANG_3_BUMP_4,
+ SFX_CUBAN_LORD_GANG_3_BUMP_5,
+ SFX_CUBAN_LORD_GANG_3_BUMP_6,
+ SFX_CUBAN_LORD_GANG_3_BUMP_7,
+ SFX_CUBAN_LORD_GANG_3_BUMP_8,
+ SFX_CUBAN_LORD_GANG_3_BUMP_9,
+ SFX_CUBAN_LORD_GANG_3_BUMP_10,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_1,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_2,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_3,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_4,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_5,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_6,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_7,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_8,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_9,
+ SFX_CUBAN_LORD_GANG_3_CAR_CRASH_10,
+ SFX_CUBAN_LORD_GANG_3_CHAT_1,
+ SFX_CUBAN_LORD_GANG_3_CHAT_2,
+ SFX_CUBAN_LORD_GANG_3_CHAT_3,
+ SFX_CUBAN_LORD_GANG_3_CHAT_4,
+ SFX_CUBAN_LORD_GANG_3_CHAT_5,
+ SFX_CUBAN_LORD_GANG_3_CHAT_6,
+ SFX_CUBAN_LORD_GANG_3_CHAT_7,
+ SFX_CUBAN_LORD_GANG_3_CHAT_8,
+ SFX_CUBAN_LORD_GANG_3_CHAT_9,
+ SFX_CUBAN_LORD_GANG_3_CHAT_10,
+ SFX_CUBAN_LORD_GANG_3_DODGE_1,
+ SFX_CUBAN_LORD_GANG_3_DODGE_2,
+ SFX_CUBAN_LORD_GANG_3_DODGE_3,
+ SFX_CUBAN_LORD_GANG_3_DODGE_4,
+ SFX_CUBAN_LORD_GANG_3_DODGE_5,
+ SFX_CUBAN_LORD_GANG_3_DODGE_6,
+ SFX_CUBAN_LORD_GANG_3_DODGE_7,
+ SFX_CUBAN_LORD_GANG_3_DODGE_8,
+ SFX_CUBAN_LORD_GANG_3_DODGE_9,
+ SFX_CUBAN_LORD_GANG_3_DODGE_10,
+ SFX_CUBAN_LORD_GANG_3_DODGE_11,
+ SFX_CUBAN_LORD_GANG_3_DODGE_12,
+ SFX_CUBAN_LORD_GANG_3_DODGE_13,
+ SFX_CUBAN_LORD_GANG_3_EYEING_1,
+ SFX_CUBAN_LORD_GANG_3_EYEING_2,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_1,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_2,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_3,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_4,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_5,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_6,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_7,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_8,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_9,
+ SFX_CUBAN_LORD_GANG_3_FIGHT_10,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_1,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_2,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_3,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_4,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_5,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_6,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_7,
+ SFX_CUBAN_LORD_GANG_3_GENERIC_CRASH_8,
+ SFX_CUBAN_LORD_GANG_3_GUN_COOL_1,
+ SFX_CUBAN_LORD_GANG_3_GUN_COOL_2,
+ SFX_CUBAN_LORD_GANG_3_GUN_COOL_3,
+ SFX_CUBAN_LORD_GANG_3_GUN_COOL_4,
+ SFX_CUBAN_LORD_GANG_3_GUN_COOL_5,
+ SFX_CUBAN_LORD_GANG_3_JACKED_1,
+ SFX_CUBAN_LORD_GANG_3_JACKED_2,
+ SFX_CUBAN_LORD_GANG_3_JACKED_3,
+ SFX_CUBAN_LORD_GANG_3_JACKED_4,
+ SFX_CUBAN_LORD_GANG_3_JACKED_5,
+ SFX_CUBAN_LORD_GANG_3_JACKED_6,
+ SFX_CUBAN_LORD_GANG_3_JACKING_1,
+ SFX_CUBAN_LORD_GANG_3_JACKING_2,
+ SFX_CUBAN_LORD_GANG_3_JACKING_3,
+ SFX_CUBAN_LORD_GANG_3_JACKING_4,
+ SFX_CUBAN_LORD_GANG_3_JACKING_5,
+ SFX_CUBAN_LORD_GANG_3_LOST_1,
+ SFX_CUBAN_LORD_GANG_3_LOST_2,
+ SFX_CUBAN_LORD_GANG_3_MUGGED_1,
+ SFX_CUBAN_LORD_GANG_3_MUGGED_2,
+ SFX_CUBAN_LORD_GANG_3_SAVED_1,
+ SFX_CUBAN_LORD_GANG_3_TAXI_1,
+ SFX_CUBAN_LORD_GANG_3_TAXI_2,
+
+ SFX_PLAYER_GANG_1_BLOCKED_1,
+ SFX_PLAYER_GANG_1_BLOCKED_2,
+ SFX_PLAYER_GANG_1_BLOCKED_3,
+ SFX_PLAYER_GANG_1_BLOCKED_4,
+ SFX_PLAYER_GANG_1_BLOCKED_5,
+ SFX_PLAYER_GANG_1_BLOCKED_6,
+ SFX_PLAYER_GANG_1_BLOCKED_7,
+ SFX_PLAYER_GANG_1_BLOCKED_8,
+ SFX_PLAYER_GANG_1_BLOCKED_9,
+ SFX_PLAYER_GANG_1_BLOCKED_10,
+ SFX_PLAYER_GANG_1_BUMP_1,
+ SFX_PLAYER_GANG_1_BUMP_2,
+ SFX_PLAYER_GANG_1_BUMP_3,
+ SFX_PLAYER_GANG_1_BUMP_4,
+ SFX_PLAYER_GANG_1_BUMP_5,
+ SFX_PLAYER_GANG_1_CAR_CRASH_1,
+ SFX_PLAYER_GANG_1_CAR_CRASH_2,
+ SFX_PLAYER_GANG_1_CAR_CRASH_3,
+ SFX_PLAYER_GANG_1_CAR_CRASH_4,
+ SFX_PLAYER_GANG_1_CAR_CRASH_5,
+ SFX_PLAYER_GANG_1_CHAT_1,
+ SFX_PLAYER_GANG_1_CHAT_2,
+ SFX_PLAYER_GANG_1_CHAT_3,
+ SFX_PLAYER_GANG_1_CHAT_4,
+ SFX_PLAYER_GANG_1_CHAT_5,
+ SFX_PLAYER_GANG_1_CHAT_6,
+ SFX_PLAYER_GANG_1_CHAT_7,
+ SFX_PLAYER_GANG_1_CHAT_8,
+ SFX_PLAYER_GANG_1_DODGE_1,
+ SFX_PLAYER_GANG_1_DODGE_2,
+ SFX_PLAYER_GANG_1_DODGE_3,
+ SFX_PLAYER_GANG_1_DODGE_4,
+ SFX_PLAYER_GANG_1_DODGE_5,
+ SFX_PLAYER_GANG_1_DODGE_6,
+ SFX_PLAYER_GANG_1_DODGE_7,
+ SFX_PLAYER_GANG_1_EYEING_1,
+ SFX_PLAYER_GANG_1_EYEING_2,
+ SFX_PLAYER_GANG_1_FIGHT_1,
+ SFX_PLAYER_GANG_1_FIGHT_2,
+ SFX_PLAYER_GANG_1_FIGHT_3,
+ SFX_PLAYER_GANG_1_FIGHT_4,
+ SFX_PLAYER_GANG_1_FIGHT_5,
+ SFX_PLAYER_GANG_1_GENERIC_CRASH_1,
+ SFX_PLAYER_GANG_1_GENERIC_CRASH_2,
+ SFX_PLAYER_GANG_1_GENERIC_CRASH_3,
+ SFX_PLAYER_GANG_1_GENERIC_CRASH_4,
+ SFX_PLAYER_GANG_1_GENERIC_CRASH_5,
+ SFX_PLAYER_GANG_1_GUN_COOL_1,
+ SFX_PLAYER_GANG_1_GUN_COOL_2,
+ SFX_PLAYER_GANG_1_GUN_COOL_3,
+ SFX_PLAYER_GANG_1_GUN_COOL_4,
+ SFX_PLAYER_GANG_1_JACKED_1,
+ SFX_PLAYER_GANG_1_JACKED_2,
+ SFX_PLAYER_GANG_1_JACKED_3,
+ SFX_PLAYER_GANG_1_JACKED_4,
+ SFX_PLAYER_GANG_1_JACKED_5,
+ SFX_PLAYER_GANG_1_JACKING_1,
+ SFX_PLAYER_GANG_1_JACKING_2,
+ SFX_PLAYER_GANG_1_JACKING_3,
+ SFX_PLAYER_GANG_1_JACKING_4,
+ SFX_PLAYER_GANG_1_JACKING_5,
+ SFX_PLAYER_GANG_1_LOST_1,
+ SFX_PLAYER_GANG_1_LOST_2,
+ SFX_PLAYER_GANG_1_MUGGED_1,
+ SFX_PLAYER_GANG_1_MUGGED_2,
+ SFX_PLAYER_GANG_1_SAVED_1,
+ SFX_PLAYER_GANG_1_SHOCKED_1,
+ SFX_PLAYER_GANG_1_SHOCKED_2,
+ SFX_PLAYER_GANG_1_TAXI_1,
+ SFX_PLAYER_GANG_1_TAXI_2,
+ SFX_PLAYER_GANG_2_BLOCKED_1,
+ SFX_PLAYER_GANG_2_BLOCKED_2,
+ SFX_PLAYER_GANG_2_BLOCKED_3,
+ SFX_PLAYER_GANG_2_BLOCKED_4,
+ SFX_PLAYER_GANG_2_BLOCKED_5,
+ SFX_PLAYER_GANG_2_BLOCKED_6,
+ SFX_PLAYER_GANG_2_BLOCKED_7,
+ SFX_PLAYER_GANG_2_BLOCKED_8,
+ SFX_PLAYER_GANG_2_BLOCKED_9,
+ SFX_PLAYER_GANG_2_BLOCKED_10,
+ SFX_PLAYER_GANG_2_BUMP_1,
+ SFX_PLAYER_GANG_2_BUMP_2,
+ SFX_PLAYER_GANG_2_BUMP_3,
+ SFX_PLAYER_GANG_2_BUMP_4,
+ SFX_PLAYER_GANG_2_BUMP_5,
+ SFX_PLAYER_GANG_2_CAR_CRASH_1,
+ SFX_PLAYER_GANG_2_CAR_CRASH_2,
+ SFX_PLAYER_GANG_2_CAR_CRASH_3,
+ SFX_PLAYER_GANG_2_CAR_CRASH_4,
+ SFX_PLAYER_GANG_2_CAR_CRASH_5,
+ SFX_PLAYER_GANG_2_CHAT_1,
+ SFX_PLAYER_GANG_2_CHAT_2,
+ SFX_PLAYER_GANG_2_CHAT_3,
+ SFX_PLAYER_GANG_2_CHAT_4,
+ SFX_PLAYER_GANG_2_CHAT_5,
+ SFX_PLAYER_GANG_2_CHAT_6,
+ SFX_PLAYER_GANG_2_CHAT_7,
+ SFX_PLAYER_GANG_2_CHAT_8,
+ SFX_PLAYER_GANG_2_DODGE_1,
+ SFX_PLAYER_GANG_2_DODGE_2,
+ SFX_PLAYER_GANG_2_DODGE_3,
+ SFX_PLAYER_GANG_2_DODGE_4,
+ SFX_PLAYER_GANG_2_DODGE_5,
+ SFX_PLAYER_GANG_2_DODGE_6,
+ SFX_PLAYER_GANG_2_DODGE_7,
+ SFX_PLAYER_GANG_2_EYEING_1,
+ SFX_PLAYER_GANG_2_EYEING_2,
+ SFX_PLAYER_GANG_2_FIGHT_1,
+ SFX_PLAYER_GANG_2_FIGHT_2,
+ SFX_PLAYER_GANG_2_FIGHT_3,
+ SFX_PLAYER_GANG_2_FIGHT_4,
+ SFX_PLAYER_GANG_2_FIGHT_5,
+ SFX_PLAYER_GANG_2_GENERIC_CRASH_1,
+ SFX_PLAYER_GANG_2_GENERIC_CRASH_2,
+ SFX_PLAYER_GANG_2_GENERIC_CRASH_3,
+ SFX_PLAYER_GANG_2_GENERIC_CRASH_4,
+ SFX_PLAYER_GANG_2_GENERIC_CRASH_5,
+ SFX_PLAYER_GANG_2_GUN_COOL_1,
+ SFX_PLAYER_GANG_2_GUN_COOL_2,
+ SFX_PLAYER_GANG_2_GUN_COOL_3,
+ SFX_PLAYER_GANG_2_GUN_COOL_4,
+ SFX_PLAYER_GANG_2_JACKED_1,
+ SFX_PLAYER_GANG_2_JACKED_2,
+ SFX_PLAYER_GANG_2_JACKED_3,
+ SFX_PLAYER_GANG_2_JACKED_4,
+ SFX_PLAYER_GANG_2_JACKED_5,
+ SFX_PLAYER_GANG_2_JACKING_1,
+ SFX_PLAYER_GANG_2_JACKING_2,
+ SFX_PLAYER_GANG_2_JACKING_3,
+ SFX_PLAYER_GANG_2_JACKING_4,
+ SFX_PLAYER_GANG_2_JACKING_5,
+ SFX_PLAYER_GANG_2_LOST_1,
+ SFX_PLAYER_GANG_2_LOST_2,
+ SFX_PLAYER_GANG_2_MUGGED_1,
+ SFX_PLAYER_GANG_2_MUGGED_2,
+ SFX_PLAYER_GANG_2_SAVED_1,
+ SFX_PLAYER_GANG_2_SHOCKED_1,
+ SFX_PLAYER_GANG_2_SHOCKED_2,
+ SFX_PLAYER_GANG_2_TAXI_1,
+ SFX_PLAYER_GANG_2_TAXI_2,
+ SFX_PLAYER_GANG_3_BLOCKED_1,
+ SFX_PLAYER_GANG_3_BLOCKED_2,
+ SFX_PLAYER_GANG_3_BLOCKED_3,
+ SFX_PLAYER_GANG_3_BLOCKED_4,
+ SFX_PLAYER_GANG_3_BLOCKED_5,
+ SFX_PLAYER_GANG_3_BLOCKED_6,
+ SFX_PLAYER_GANG_3_BLOCKED_7,
+ SFX_PLAYER_GANG_3_BLOCKED_8,
+ SFX_PLAYER_GANG_3_BLOCKED_9,
+ SFX_PLAYER_GANG_3_BLOCKED_10,
+ SFX_PLAYER_GANG_3_BUMP_1,
+ SFX_PLAYER_GANG_3_BUMP_2,
+ SFX_PLAYER_GANG_3_BUMP_3,
+ SFX_PLAYER_GANG_3_BUMP_4,
+ SFX_PLAYER_GANG_3_BUMP_5,
+ SFX_PLAYER_GANG_3_CAR_CRASH_1,
+ SFX_PLAYER_GANG_3_CAR_CRASH_2,
+ SFX_PLAYER_GANG_3_CAR_CRASH_3,
+ SFX_PLAYER_GANG_3_CAR_CRASH_4,
+ SFX_PLAYER_GANG_3_CAR_CRASH_5,
+ SFX_PLAYER_GANG_3_CHAT_1,
+ SFX_PLAYER_GANG_3_CHAT_2,
+ SFX_PLAYER_GANG_3_CHAT_3,
+ SFX_PLAYER_GANG_3_CHAT_4,
+ SFX_PLAYER_GANG_3_CHAT_5,
+ SFX_PLAYER_GANG_3_CHAT_6,
+ SFX_PLAYER_GANG_3_CHAT_7,
+ SFX_PLAYER_GANG_3_CHAT_8,
+ SFX_PLAYER_GANG_3_DODGE_1,
+ SFX_PLAYER_GANG_3_DODGE_2,
+ SFX_PLAYER_GANG_3_DODGE_3,
+ SFX_PLAYER_GANG_3_DODGE_4,
+ SFX_PLAYER_GANG_3_DODGE_5,
+ SFX_PLAYER_GANG_3_DODGE_6,
+ SFX_PLAYER_GANG_3_DODGE_7,
+ SFX_PLAYER_GANG_3_EYEING_1,
+ SFX_PLAYER_GANG_3_EYEING_2,
+ SFX_PLAYER_GANG_3_FIGHT_1,
+ SFX_PLAYER_GANG_3_FIGHT_2,
+ SFX_PLAYER_GANG_3_FIGHT_3,
+ SFX_PLAYER_GANG_3_FIGHT_4,
+ SFX_PLAYER_GANG_3_FIGHT_5,
+ SFX_PLAYER_GANG_3_GENERIC_CRASH_1,
+ SFX_PLAYER_GANG_3_GENERIC_CRASH_2,
+ SFX_PLAYER_GANG_3_GENERIC_CRASH_3,
+ SFX_PLAYER_GANG_3_GENERIC_CRASH_4,
+ SFX_PLAYER_GANG_3_GENERIC_CRASH_5,
+ SFX_PLAYER_GANG_3_GUN_COOL_1,
+ SFX_PLAYER_GANG_3_GUN_COOL_2,
+ SFX_PLAYER_GANG_3_GUN_COOL_3,
+ SFX_PLAYER_GANG_3_GUN_COOL_4,
+ SFX_PLAYER_GANG_3_JACKED_1,
+ SFX_PLAYER_GANG_3_JACKED_2,
+ SFX_PLAYER_GANG_3_JACKED_3,
+ SFX_PLAYER_GANG_3_JACKED_4,
+ SFX_PLAYER_GANG_3_JACKED_5,
+ SFX_PLAYER_GANG_3_JACKING_1,
+ SFX_PLAYER_GANG_3_JACKING_2,
+ SFX_PLAYER_GANG_3_JACKING_3,
+ SFX_PLAYER_GANG_3_JACKING_4,
+ SFX_PLAYER_GANG_3_JACKING_5,
+ SFX_PLAYER_GANG_3_LOST_1,
+ SFX_PLAYER_GANG_3_LOST_2,
+ SFX_PLAYER_GANG_3_MUGGED_1,
+ SFX_PLAYER_GANG_3_MUGGED_2,
+ SFX_PLAYER_GANG_3_SAVED_1,
+ SFX_PLAYER_GANG_3_SHOCKED_1,
+ SFX_PLAYER_GANG_3_SHOCKED_2,
+ SFX_PLAYER_GANG_3_TAXI_1,
+ SFX_PLAYER_GANG_3_TAXI_2,
+
+ SFX_GUARD_DUTY_1_BUMP_1,
+ SFX_GUARD_DUTY_1_BUMP_2,
+ SFX_GUARD_DUTY_1_BUMP_3,
+ SFX_GUARD_DUTY_1_BUMP_4,
+ SFX_GUARD_DUTY_1_BUMP_5,
+ SFX_GUARD_DUTY_1_BUMP_6,
+ SFX_GUARD_DUTY_1_BUMP_7,
+ SFX_GUARD_DUTY_1_BUMP_8,
+ SFX_GUARD_DUTY_1_BUMP_9,
+ SFX_GUARD_DUTY_1_BUMP_10,
+ SFX_GUARD_DUTY_1_CHAT_1,
+ SFX_GUARD_DUTY_1_CHAT_2,
+ SFX_GUARD_DUTY_1_CHAT_3,
+ SFX_GUARD_DUTY_1_CHAT_4,
+ SFX_GUARD_DUTY_1_CHAT_5,
+ SFX_GUARD_DUTY_1_CHAT_6,
+ SFX_GUARD_DUTY_1_CHAT_7,
+ SFX_GUARD_DUTY_1_CHAT_8,
+ SFX_GUARD_DUTY_1_CHAT_9,
+ SFX_GUARD_DUTY_1_CHAT_10,
+ SFX_GUARD_DUTY_1_DODGE_1,
+ SFX_GUARD_DUTY_1_DODGE_2,
+ SFX_GUARD_DUTY_1_DODGE_3,
+ SFX_GUARD_DUTY_1_DODGE_4,
+ SFX_GUARD_DUTY_1_DODGE_5,
+ SFX_GUARD_DUTY_1_DODGE_6,
+ SFX_GUARD_DUTY_1_DODGE_7,
+ SFX_GUARD_DUTY_1_DODGE_8,
+ SFX_GUARD_DUTY_1_DODGE_9,
+ SFX_GUARD_DUTY_1_EYEING_1,
+ SFX_GUARD_DUTY_1_EYEING_2,
+ SFX_GUARD_DUTY_1_FIGHT_1,
+ SFX_GUARD_DUTY_1_FIGHT_2,
+ SFX_GUARD_DUTY_1_FIGHT_3,
+ SFX_GUARD_DUTY_1_FIGHT_4,
+ SFX_GUARD_DUTY_1_FIGHT_5,
+ SFX_GUARD_DUTY_1_FIGHT_6,
+ SFX_GUARD_DUTY_1_FIGHT_7,
+ SFX_GUARD_DUTY_1_GUN_COOL_1,
+ SFX_GUARD_DUTY_1_GUN_COOL_2,
+ SFX_GUARD_DUTY_1_GUN_COOL_3,
+ SFX_GUARD_DUTY_1_GUN_COOL_4,
+ SFX_GUARD_DUTY_1_GUN_COOL_5,
+ SFX_GUARD_DUTY_1_GUN_COOL_6,
+ SFX_GUARD_DUTY_1_LOST_1,
+ SFX_GUARD_DUTY_1_LOST_2,
+ SFX_GUARD_DUTY_1_SAVED_1,
+ SFX_GUARD_DUTY_1_SAVED_2,
+ SFX_GUARD_DUTY_1_SHOCKED_1,
+ SFX_GUARD_DUTY_1_SHOCKED_2,
+
+ SFX_GUARD_DUTY_2_BUMP_1,
+ SFX_GUARD_DUTY_2_BUMP_2,
+ SFX_GUARD_DUTY_2_BUMP_3,
+ SFX_GUARD_DUTY_2_BUMP_4,
+ SFX_GUARD_DUTY_2_BUMP_5,
+ SFX_GUARD_DUTY_2_BUMP_6,
+ SFX_GUARD_DUTY_2_BUMP_7,
+ SFX_GUARD_DUTY_2_BUMP_8,
+ SFX_GUARD_DUTY_2_BUMP_9,
+ SFX_GUARD_DUTY_2_BUMP_10,
+ SFX_GUARD_DUTY_2_CHAT_1,
+ SFX_GUARD_DUTY_2_CHAT_2,
+ SFX_GUARD_DUTY_2_CHAT_3,
+ SFX_GUARD_DUTY_2_CHAT_4,
+ SFX_GUARD_DUTY_2_CHAT_5,
+ SFX_GUARD_DUTY_2_CHAT_6,
+ SFX_GUARD_DUTY_2_CHAT_7,
+ SFX_GUARD_DUTY_2_CHAT_8,
+ SFX_GUARD_DUTY_2_CHAT_9,
+ SFX_GUARD_DUTY_2_CHAT_10,
+ SFX_GUARD_DUTY_2_DODGE_1,
+ SFX_GUARD_DUTY_2_DODGE_2,
+ SFX_GUARD_DUTY_2_DODGE_3,
+ SFX_GUARD_DUTY_2_DODGE_4,
+ SFX_GUARD_DUTY_2_DODGE_5,
+ SFX_GUARD_DUTY_2_DODGE_6,
+ SFX_GUARD_DUTY_2_DODGE_7,
+ SFX_GUARD_DUTY_2_DODGE_8,
+ SFX_GUARD_DUTY_2_DODGE_9,
+ SFX_GUARD_DUTY_2_EYEING_1,
+ SFX_GUARD_DUTY_2_EYEING_2,
+ SFX_GUARD_DUTY_2_FIGHT_1,
+ SFX_GUARD_DUTY_2_FIGHT_2,
+ SFX_GUARD_DUTY_2_FIGHT_3,
+ SFX_GUARD_DUTY_2_FIGHT_4,
+ SFX_GUARD_DUTY_2_FIGHT_5,
+ SFX_GUARD_DUTY_2_FIGHT_6,
+ SFX_GUARD_DUTY_2_FIGHT_7,
+ SFX_GUARD_DUTY_2_GUN_COOL_1,
+ SFX_GUARD_DUTY_2_GUN_COOL_2,
+ SFX_GUARD_DUTY_2_GUN_COOL_3,
+ SFX_GUARD_DUTY_2_GUN_COOL_4,
+ SFX_GUARD_DUTY_2_GUN_COOL_5,
+ SFX_GUARD_DUTY_2_GUN_COOL_6,
+ SFX_GUARD_DUTY_2_LOST_1,
+ SFX_GUARD_DUTY_2_LOST_2,
+ SFX_GUARD_DUTY_2_SAVED_1,
+ SFX_GUARD_DUTY_2_SAVED_2,
+ SFX_GUARD_DUTY_2_SHOCKED_1,
+ SFX_GUARD_DUTY_2_SHOCKED_2,
+
+ SFX_GUARD_DUTY_3_BUMP_1,
+ SFX_GUARD_DUTY_3_BUMP_2,
+ SFX_GUARD_DUTY_3_BUMP_3,
+ SFX_GUARD_DUTY_3_BUMP_4,
+ SFX_GUARD_DUTY_3_BUMP_5,
+ SFX_GUARD_DUTY_3_BUMP_6,
+ SFX_GUARD_DUTY_3_BUMP_7,
+ SFX_GUARD_DUTY_3_BUMP_8,
+ SFX_GUARD_DUTY_3_BUMP_9,
+ SFX_GUARD_DUTY_3_BUMP_10,
+ SFX_GUARD_DUTY_3_CHAT_1,
+ SFX_GUARD_DUTY_3_CHAT_2,
+ SFX_GUARD_DUTY_3_CHAT_3,
+ SFX_GUARD_DUTY_3_CHAT_4,
+ SFX_GUARD_DUTY_3_CHAT_5,
+ SFX_GUARD_DUTY_3_CHAT_6,
+ SFX_GUARD_DUTY_3_CHAT_7,
+ SFX_GUARD_DUTY_3_CHAT_8,
+ SFX_GUARD_DUTY_3_CHAT_9,
+ SFX_GUARD_DUTY_3_CHAT_10,
+ SFX_GUARD_DUTY_3_DODGE_1,
+ SFX_GUARD_DUTY_3_DODGE_2,
+ SFX_GUARD_DUTY_3_DODGE_3,
+ SFX_GUARD_DUTY_3_DODGE_4,
+ SFX_GUARD_DUTY_3_DODGE_5,
+ SFX_GUARD_DUTY_3_DODGE_6,
+ SFX_GUARD_DUTY_3_DODGE_7,
+ SFX_GUARD_DUTY_3_DODGE_8,
+ SFX_GUARD_DUTY_3_DODGE_9,
+ SFX_GUARD_DUTY_3_EYEING_1,
+ SFX_GUARD_DUTY_3_EYEING_2,
+ SFX_GUARD_DUTY_3_FIGHT_1,
+ SFX_GUARD_DUTY_3_FIGHT_2,
+ SFX_GUARD_DUTY_3_FIGHT_3,
+ SFX_GUARD_DUTY_3_FIGHT_4,
+ SFX_GUARD_DUTY_3_FIGHT_5,
+ SFX_GUARD_DUTY_3_FIGHT_6,
+ SFX_GUARD_DUTY_3_FIGHT_7,
+ SFX_GUARD_DUTY_3_GUN_COOL_1,
+ SFX_GUARD_DUTY_3_GUN_COOL_2,
+ SFX_GUARD_DUTY_3_GUN_COOL_3,
+ SFX_GUARD_DUTY_3_GUN_COOL_4,
+ SFX_GUARD_DUTY_3_GUN_COOL_5,
+ SFX_GUARD_DUTY_3_GUN_COOL_6,
+ SFX_GUARD_DUTY_3_LOST_1,
+ SFX_GUARD_DUTY_3_LOST_2,
+ SFX_GUARD_DUTY_3_SAVED_1,
+ SFX_GUARD_DUTY_3_SAVED_2,
+ SFX_GUARD_DUTY_3_SHOCKED_1,
+ SFX_GUARD_DUTY_3_SHOCKED_2,
+
+ SFX_VICE_VOICE_1_ARREST_1,
+ SFX_VICE_VOICE_1_ARREST_2,
+ SFX_VICE_VOICE_1_ARREST_3,
+ SFX_VICE_VOICE_1_MIAMIVICE_EXITING_CAR_1,
+
+ SFX_VICE_VOICE_2_ARREST_1,
+ SFX_VICE_VOICE_2_ARREST_2,
+ SFX_VICE_VOICE_2_ARREST_3,
+ SFX_VICE_VOICE_2_MIAMIVICE_EXITING_CAR_1,
+
+ SFX_VICE_VOICE_3_ARREST_1,
+ SFX_VICE_VOICE_3_ARREST_2,
+ SFX_VICE_VOICE_3_ARREST_3,
+ SFX_VICE_VOICE_3_MIAMIVICE_EXITING_CAR_1,
+
+ SFX_VICE_VOICE_4_ARREST_1,
+ SFX_VICE_VOICE_4_ARREST_2,
+ SFX_VICE_VOICE_4_ARREST_3,
+ SFX_VICE_VOICE_4_MIAMIVICE_EXITING_CAR_1,
+
+ SFX_VICE_VOICE_5_ARREST_1,
+ SFX_VICE_VOICE_5_ARREST_2,
+ SFX_VICE_VOICE_5_ARREST_3,
+ SFX_VICE_VOICE_5_MIAMIVICE_EXITING_CAR_1,
+
+ SFX_VICE_VOICE_6_ARREST_1,
+ SFX_VICE_VOICE_6_ARREST_2,
+ SFX_VICE_VOICE_6_ARREST_3,
+ SFX_VICE_VOICE_6_MIAMIVICE_EXITING_CAR_1,
+
+ SFX_DEFAULT_VOICE_BLOCKED_1,
+ SFX_DEFAULT_VOICE_BLOCKED_2,
+ SFX_DEFAULT_VOICE_BLOCKED_3,
+ SFX_DEFAULT_VOICE_BLOCKED_4,
+ SFX_DEFAULT_VOICE_BLOCKED_5,
+ SFX_DEFAULT_VOICE_BLOCKED_6,
+ SFX_DEFAULT_VOICE_BLOCKED_7,
+ SFX_DEFAULT_VOICE_BLOCKED_8,
+ SFX_DEFAULT_VOICE_BLOCKED_9,
+ SFX_DEFAULT_VOICE_BLOCKED_10,
+ SFX_DEFAULT_VOICE_BLOCKED_11,
+ SFX_DEFAULT_VOICE_BLOCKED_12,
+ SFX_DEFAULT_VOICE_BLOCKED_13,
+ SFX_DEFAULT_VOICE_BLOCKED_14,
+ SFX_DEFAULT_VOICE_BLOCKED_15,
+ SFX_DEFAULT_VOICE_BLOCKED_16,
+ SFX_DEFAULT_VOICE_BUMP_1,
+ SFX_DEFAULT_VOICE_BUMP_2,
+ SFX_DEFAULT_VOICE_BUMP_3,
+ SFX_DEFAULT_VOICE_BUMP_4,
+ SFX_DEFAULT_VOICE_BUMP_5,
+ SFX_DEFAULT_VOICE_BUMP_6,
+ SFX_DEFAULT_VOICE_BUMP_7,
+ SFX_DEFAULT_VOICE_BUMP_8,
+ SFX_DEFAULT_VOICE_BUMP_9,
+ SFX_DEFAULT_VOICE_BUMP_10,
+ SFX_DEFAULT_VOICE_BUMP_11,
+ SFX_DEFAULT_VOICE_BUMP_12,
+ SFX_DEFAULT_VOICE_BUMP_13,
+ SFX_DEFAULT_VOICE_BUMP_14,
+ SFX_DEFAULT_VOICE_BUMP_15,
+ SFX_DEFAULT_VOICE_BUMP_16,
+ SFX_DEFAULT_VOICE_BUMP_17,
+ SFX_DEFAULT_VOICE_BUMP_18,
+ SFX_DEFAULT_VOICE_BUMP_19,
+ SFX_DEFAULT_VOICE_BUMP_20,
+ SFX_DEFAULT_VOICE_BUMP_21,
+ SFX_DEFAULT_VOICE_BUMP_22,
+ SFX_DEFAULT_VOICE_BUMP_23,
+ SFX_DEFAULT_VOICE_BUMP_24,
+ SFX_DEFAULT_VOICE_BUMP_25,
+ SFX_DEFAULT_VOICE_CAR_CRASH_1,
+ SFX_DEFAULT_VOICE_CAR_CRASH_2,
+ SFX_DEFAULT_VOICE_CAR_CRASH_3,
+ SFX_DEFAULT_VOICE_CAR_CRASH_4,
+ SFX_DEFAULT_VOICE_CAR_CRASH_5,
+ SFX_DEFAULT_VOICE_CAR_CRASH_6,
+ SFX_DEFAULT_VOICE_CAR_CRASH_7,
+ SFX_DEFAULT_VOICE_CAR_CRASH_8,
+ SFX_DEFAULT_VOICE_CAR_CRASH_9,
+ SFX_DEFAULT_VOICE_CAR_CRASH_10,
+ SFX_DEFAULT_VOICE_CAR_CRASH_11,
+ SFX_DEFAULT_VOICE_CAR_CRASH_12,
+ SFX_DEFAULT_VOICE_CAR_CRASH_13,
+ SFX_DEFAULT_VOICE_CAR_CRASH_14,
+ SFX_DEFAULT_VOICE_CAR_CRASH_15,
+ SFX_DEFAULT_VOICE_CHAT_1,
+ SFX_DEFAULT_VOICE_CHAT_2,
+ SFX_DEFAULT_VOICE_CHAT_3,
+ SFX_DEFAULT_VOICE_CHAT_4,
+ SFX_DEFAULT_VOICE_CHAT_5,
+ SFX_DEFAULT_VOICE_CHAT_6,
+ SFX_DEFAULT_VOICE_CHAT_7,
+ SFX_DEFAULT_VOICE_CHAT_8,
+ SFX_DEFAULT_VOICE_CHAT_9,
+ SFX_DEFAULT_VOICE_CHAT_10,
+ SFX_DEFAULT_VOICE_CHAT_11,
+ SFX_DEFAULT_VOICE_CHAT_12,
+ SFX_DEFAULT_VOICE_CHAT_13,
+ SFX_DEFAULT_VOICE_CHAT_14,
+ SFX_DEFAULT_VOICE_CHAT_15,
+ SFX_DEFAULT_VOICE_CHAT_16,
+ SFX_DEFAULT_VOICE_CHAT_17,
+ SFX_DEFAULT_VOICE_CHAT_18,
+ SFX_DEFAULT_VOICE_CHAT_19,
+ SFX_DEFAULT_VOICE_CHAT_20,
+ SFX_DEFAULT_VOICE_CHAT_21,
+ SFX_DEFAULT_VOICE_CHAT_22,
+ SFX_DEFAULT_VOICE_CHAT_23,
+ SFX_DEFAULT_VOICE_CHAT_24,
+ SFX_DEFAULT_VOICE_CHAT_25,
+ SFX_DEFAULT_VOICE_DODGE_1,
+ SFX_DEFAULT_VOICE_DODGE_2,
+ SFX_DEFAULT_VOICE_DODGE_3,
+ SFX_DEFAULT_VOICE_DODGE_4,
+ SFX_DEFAULT_VOICE_DODGE_5,
+ SFX_DEFAULT_VOICE_DODGE_6,
+ SFX_DEFAULT_VOICE_DODGE_7,
+ SFX_DEFAULT_VOICE_DODGE_8,
+ SFX_DEFAULT_VOICE_DODGE_9,
+ SFX_DEFAULT_VOICE_DODGE_10,
+ SFX_DEFAULT_VOICE_DODGE_11,
+ SFX_DEFAULT_VOICE_DODGE_12,
+ SFX_DEFAULT_VOICE_DODGE_13,
+ SFX_DEFAULT_VOICE_DODGE_14,
+ SFX_DEFAULT_VOICE_DODGE_15,
+ SFX_DEFAULT_VOICE_DODGE_16,
+ SFX_DEFAULT_VOICE_DODGE_17,
+ SFX_DEFAULT_VOICE_DODGE_18,
+ SFX_DEFAULT_VOICE_DODGE_19,
+ SFX_DEFAULT_VOICE_EYEING_1,
+ SFX_DEFAULT_VOICE_EYEING_2,
+ SFX_DEFAULT_VOICE_EYEING_3,
+ SFX_DEFAULT_VOICE_EYEING_4,
+ SFX_DEFAULT_VOICE_EYEING_5,
+ SFX_DEFAULT_VOICE_EYEING_6,
+ SFX_DEFAULT_VOICE_FIGHT_1,
+ SFX_DEFAULT_VOICE_FIGHT_2,
+ SFX_DEFAULT_VOICE_FIGHT_3,
+ SFX_DEFAULT_VOICE_FIGHT_4,
+ SFX_DEFAULT_VOICE_FIGHT_5,
+ SFX_DEFAULT_VOICE_FIGHT_6,
+ SFX_DEFAULT_VOICE_FIGHT_7,
+ SFX_DEFAULT_VOICE_FIGHT_8,
+ SFX_DEFAULT_VOICE_FIGHT_9,
+ SFX_DEFAULT_VOICE_FIGHT_10,
+ SFX_DEFAULT_VOICE_FIGHT_11,
+ SFX_DEFAULT_VOICE_FIGHT_12,
+ SFX_DEFAULT_VOICE_FIGHT_13,
+ SFX_DEFAULT_VOICE_FIGHT_14,
+ SFX_DEFAULT_VOICE_FIGHT_15,
+ SFX_DEFAULT_VOICE_FIGHT_16,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_1,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_2,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_3,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_4,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_5,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_6,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_7,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_8,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_9,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_10,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_11,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_12,
+ SFX_DEFAULT_VOICE_GENERIC_CRASH_13,
+ SFX_DEFAULT_VOICE_GUN_PANIC_1,
+ SFX_DEFAULT_VOICE_GUN_PANIC_2,
+ SFX_DEFAULT_VOICE_GUN_PANIC_3,
+ SFX_DEFAULT_VOICE_GUN_PANIC_4,
+ SFX_DEFAULT_VOICE_GUN_PANIC_5,
+ SFX_DEFAULT_VOICE_GUN_PANIC_6,
+ SFX_DEFAULT_VOICE_GUN_PANIC_7,
+ SFX_DEFAULT_VOICE_GUN_PANIC_8,
+ SFX_DEFAULT_VOICE_GUN_PANIC_9,
+ SFX_DEFAULT_VOICE_GUN_PANIC_10,
+ SFX_DEFAULT_VOICE_GUN_PANIC_11,
+ SFX_DEFAULT_VOICE_GUN_PANIC_12,
+ SFX_DEFAULT_VOICE_JACKED_1,
+ SFX_DEFAULT_VOICE_JACKED_2,
+ SFX_DEFAULT_VOICE_JACKED_3,
+ SFX_DEFAULT_VOICE_JACKED_4,
+ SFX_DEFAULT_VOICE_JACKED_5,
+ SFX_DEFAULT_VOICE_JACKED_6,
+ SFX_DEFAULT_VOICE_JACKED_7,
+ SFX_DEFAULT_VOICE_JACKED_8,
+ SFX_DEFAULT_VOICE_JACKED_9,
+ SFX_DEFAULT_VOICE_JACKED_10,
+ SFX_DEFAULT_VOICE_JACKED_11,
+ SFX_DEFAULT_VOICE_JACKED_12,
+ SFX_DEFAULT_VOICE_JACKING_1,
+ SFX_DEFAULT_VOICE_JACKING_2,
+ SFX_DEFAULT_VOICE_JACKING_3,
+ SFX_DEFAULT_VOICE_JACKING_4,
+ SFX_DEFAULT_VOICE_JACKING_5,
+ SFX_DEFAULT_VOICE_JACKING_6,
+ SFX_DEFAULT_VOICE_JACKING_7,
+ SFX_DEFAULT_VOICE_JACKING_8,
+ SFX_DEFAULT_VOICE_JACKING_9,
+ SFX_DEFAULT_VOICE_JACKING_10,
+ SFX_DEFAULT_VOICE_JACKING_11,
+ SFX_DEFAULT_VOICE_JACKING_12,
+ SFX_DEFAULT_VOICE_JACKING_13,
+ SFX_DEFAULT_VOICE_LOST_1,
+ SFX_DEFAULT_VOICE_LOST_2,
+ SFX_DEFAULT_VOICE_LOST_3,
+ SFX_DEFAULT_VOICE_LOST_4,
+ SFX_DEFAULT_VOICE_LOST_5,
+ SFX_DEFAULT_VOICE_MUGGED_1,
+ SFX_DEFAULT_VOICE_MUGGED_2,
+ SFX_DEFAULT_VOICE_MUGGED_3,
+ SFX_DEFAULT_VOICE_MUGGED_4,
+ SFX_DEFAULT_VOICE_RUN_1,
+ SFX_DEFAULT_VOICE_RUN_2,
+ SFX_DEFAULT_VOICE_RUN_3,
+ SFX_DEFAULT_VOICE_RUN_4,
+ SFX_DEFAULT_VOICE_RUN_5,
+ SFX_DEFAULT_VOICE_RUN_6,
+ SFX_DEFAULT_VOICE_RUN_7,
+ SFX_DEFAULT_VOICE_RUN_8,
+ SFX_DEFAULT_VOICE_RUN_9,
+ SFX_DEFAULT_VOICE_RUN_10,
+ SFX_DEFAULT_VOICE_RUN_11,
+ SFX_DEFAULT_VOICE_RUN_12,
+ SFX_DEFAULT_VOICE_RUN_13,
+ SFX_DEFAULT_VOICE_RUN_14,
+ SFX_DEFAULT_VOICE_RUN_15,
+ SFX_DEFAULT_VOICE_RUN_16,
+ SFX_DEFAULT_VOICE_RUN_17,
+ SFX_DEFAULT_VOICE_RUN_18,
+ SFX_DEFAULT_VOICE_RUN_19,
+ SFX_DEFAULT_VOICE_SAVED_1,
+ SFX_DEFAULT_VOICE_SAVED_2,
+ SFX_DEFAULT_VOICE_SAVED_3,
+ SFX_DEFAULT_VOICE_SAVED_4,
+ SFX_DEFAULT_VOICE_SHOCKED_1,
+ SFX_DEFAULT_VOICE_SHOCKED_2,
+ SFX_DEFAULT_VOICE_SHOCKED_3,
+ SFX_DEFAULT_VOICE_SHOCKED_4,
+ SFX_DEFAULT_VOICE_SHOCKED_5,
+ SFX_DEFAULT_VOICE_SHOCKED_6,
+ SFX_DEFAULT_VOICE_TAXI_1,
+ SFX_DEFAULT_VOICE_TAXI_2,
+ SFX_DEFAULT_VOICE_TAXI_3,
+ SFX_DEFAULT_VOICE_TAXI_4,
+ SFX_DEFAULT_VOICE_TAXI_5,
+
+ SFX_CUBAN_GANG_1_BLOCKED_1,
+ SFX_CUBAN_GANG_1_BLOCKED_2,
+ SFX_CUBAN_GANG_1_BLOCKED_3,
+ SFX_CUBAN_GANG_1_BLOCKED_4,
+ SFX_CUBAN_GANG_1_BLOCKED_5,
+ SFX_CUBAN_GANG_1_BLOCKED_6,
+ SFX_CUBAN_GANG_1_BLOCKED_7,
+ SFX_CUBAN_GANG_1_BLOCKED_8,
+ SFX_CUBAN_GANG_1_BUMP_1,
+ SFX_CUBAN_GANG_1_BUMP_2,
+ SFX_CUBAN_GANG_1_BUMP_3,
+ SFX_CUBAN_GANG_1_BUMP_4,
+ SFX_CUBAN_GANG_1_BUMP_5,
+ SFX_CUBAN_GANG_1_BUMP_6,
+ SFX_CUBAN_GANG_1_BUMP_7,
+ SFX_CUBAN_GANG_1_BUMP_8,
+ SFX_CUBAN_GANG_1_BUMP_9,
+ SFX_CUBAN_GANG_1_BUMP_10,
+ SFX_CUBAN_GANG_1_BUMP_11,
+ SFX_CUBAN_GANG_1_CAR_CRASH_1,
+ SFX_CUBAN_GANG_1_CAR_CRASH_2,
+ SFX_CUBAN_GANG_1_CAR_CRASH_3,
+ SFX_CUBAN_GANG_1_CAR_CRASH_4,
+ SFX_CUBAN_GANG_1_CAR_CRASH_5,
+ SFX_CUBAN_GANG_1_CAR_CRASH_6,
+ SFX_CUBAN_GANG_1_CAR_CRASH_7,
+ SFX_CUBAN_GANG_1_CAR_CRASH_8,
+ SFX_CUBAN_GANG_1_CHAT_1,
+ SFX_CUBAN_GANG_1_CHAT_2,
+ SFX_CUBAN_GANG_1_CHAT_3,
+ SFX_CUBAN_GANG_1_CHAT_4,
+ SFX_CUBAN_GANG_1_CHAT_5,
+ SFX_CUBAN_GANG_1_CHAT_6,
+ SFX_CUBAN_GANG_1_CHAT_7,
+ SFX_CUBAN_GANG_1_CHAT_8,
+ SFX_CUBAN_GANG_1_CHAT_9,
+ SFX_CUBAN_GANG_1_CHAT_10,
+ SFX_CUBAN_GANG_1_DODGE_1,
+ SFX_CUBAN_GANG_1_DODGE_2,
+ SFX_CUBAN_GANG_1_DODGE_3,
+ SFX_CUBAN_GANG_1_DODGE_4,
+ SFX_CUBAN_GANG_1_DODGE_5,
+ SFX_CUBAN_GANG_1_DODGE_6,
+ SFX_CUBAN_GANG_1_DODGE_7,
+ SFX_CUBAN_GANG_1_DODGE_8,
+ SFX_CUBAN_GANG_1_DODGE_9,
+ SFX_CUBAN_GANG_1_EYEING_1,
+ SFX_CUBAN_GANG_1_EYEING_2,
+ SFX_CUBAN_GANG_1_FIGHT_1,
+ SFX_CUBAN_GANG_1_FIGHT_2,
+ SFX_CUBAN_GANG_1_FIGHT_3,
+ SFX_CUBAN_GANG_1_FIGHT_4,
+ SFX_CUBAN_GANG_1_FIGHT_5,
+ SFX_CUBAN_GANG_1_FIGHT_6,
+ SFX_CUBAN_GANG_1_FIGHT_7,
+ SFX_CUBAN_GANG_1_FIGHT_8,
+ SFX_CUBAN_GANG_1_FIGHT_9,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_1,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_2,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_3,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_4,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_5,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_6,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_7,
+ SFX_CUBAN_GANG_1_GENERIC_CRASH_8,
+ SFX_CUBAN_GANG_1_GUN_COOL_1,
+ SFX_CUBAN_GANG_1_GUN_COOL_2,
+ SFX_CUBAN_GANG_1_GUN_COOL_3,
+ SFX_CUBAN_GANG_1_GUN_COOL_4,
+ SFX_CUBAN_GANG_1_GUN_COOL_5,
+ SFX_CUBAN_GANG_1_JACKED_1,
+ SFX_CUBAN_GANG_1_JACKED_2,
+ SFX_CUBAN_GANG_1_JACKED_3,
+ SFX_CUBAN_GANG_1_JACKED_4,
+ SFX_CUBAN_GANG_1_JACKING_1,
+ SFX_CUBAN_GANG_1_JACKING_2,
+ SFX_CUBAN_GANG_1_JACKING_3,
+ SFX_CUBAN_GANG_1_JACKING_4,
+ SFX_CUBAN_GANG_1_JACKING_5,
+ SFX_CUBAN_GANG_1_LOST_1,
+ SFX_CUBAN_GANG_1_LOST_2,
+ SFX_CUBAN_GANG_1_MUGGED_1,
+ SFX_CUBAN_GANG_1_MUGGED_2,
+ SFX_CUBAN_GANG_1_SAVED_1,
+ SFX_CUBAN_GANG_1_TAXI_1,
+ SFX_CUBAN_GANG_1_TAXI_2,
+ SFX_CUBAN_GANG_2_BLOCKED_1,
+ SFX_CUBAN_GANG_2_BLOCKED_2,
+ SFX_CUBAN_GANG_2_BLOCKED_3,
+ SFX_CUBAN_GANG_2_BLOCKED_4,
+ SFX_CUBAN_GANG_2_BLOCKED_5,
+ SFX_CUBAN_GANG_2_BLOCKED_6,
+ SFX_CUBAN_GANG_2_BLOCKED_7,
+ SFX_CUBAN_GANG_2_BLOCKED_8,
+ SFX_CUBAN_GANG_2_BUMP_1,
+ SFX_CUBAN_GANG_2_BUMP_2,
+ SFX_CUBAN_GANG_2_BUMP_3,
+ SFX_CUBAN_GANG_2_BUMP_4,
+ SFX_CUBAN_GANG_2_BUMP_5,
+ SFX_CUBAN_GANG_2_BUMP_6,
+ SFX_CUBAN_GANG_2_BUMP_7,
+ SFX_CUBAN_GANG_2_BUMP_8,
+ SFX_CUBAN_GANG_2_BUMP_9,
+ SFX_CUBAN_GANG_2_BUMP_10,
+ SFX_CUBAN_GANG_2_BUMP_11,
+ SFX_CUBAN_GANG_2_CAR_CRASH_1,
+ SFX_CUBAN_GANG_2_CAR_CRASH_2,
+ SFX_CUBAN_GANG_2_CAR_CRASH_3,
+ SFX_CUBAN_GANG_2_CAR_CRASH_4,
+ SFX_CUBAN_GANG_2_CAR_CRASH_5,
+ SFX_CUBAN_GANG_2_CAR_CRASH_6,
+ SFX_CUBAN_GANG_2_CAR_CRASH_7,
+ SFX_CUBAN_GANG_2_CAR_CRASH_8,
+ SFX_CUBAN_GANG_2_CHAT_1,
+ SFX_CUBAN_GANG_2_CHAT_2,
+ SFX_CUBAN_GANG_2_CHAT_3,
+ SFX_CUBAN_GANG_2_CHAT_4,
+ SFX_CUBAN_GANG_2_CHAT_5,
+ SFX_CUBAN_GANG_2_CHAT_6,
+ SFX_CUBAN_GANG_2_CHAT_7,
+ SFX_CUBAN_GANG_2_CHAT_8,
+ SFX_CUBAN_GANG_2_CHAT_9,
+ SFX_CUBAN_GANG_2_CHAT_10,
+ SFX_CUBAN_GANG_2_DODGE_1,
+ SFX_CUBAN_GANG_2_DODGE_2,
+ SFX_CUBAN_GANG_2_DODGE_3,
+ SFX_CUBAN_GANG_2_DODGE_4,
+ SFX_CUBAN_GANG_2_DODGE_5,
+ SFX_CUBAN_GANG_2_DODGE_6,
+ SFX_CUBAN_GANG_2_DODGE_7,
+ SFX_CUBAN_GANG_2_DODGE_8,
+ SFX_CUBAN_GANG_2_DODGE_9,
+ SFX_CUBAN_GANG_2_EYEING_1,
+ SFX_CUBAN_GANG_2_EYEING_2,
+ SFX_CUBAN_GANG_2_FIGHT_1,
+ SFX_CUBAN_GANG_2_FIGHT_2,
+ SFX_CUBAN_GANG_2_FIGHT_3,
+ SFX_CUBAN_GANG_2_FIGHT_4,
+ SFX_CUBAN_GANG_2_FIGHT_5,
+ SFX_CUBAN_GANG_2_FIGHT_6,
+ SFX_CUBAN_GANG_2_FIGHT_7,
+ SFX_CUBAN_GANG_2_FIGHT_8,
+ SFX_CUBAN_GANG_2_FIGHT_9,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_1,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_2,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_3,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_4,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_5,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_6,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_7,
+ SFX_CUBAN_GANG_2_GENERIC_CRASH_8,
+ SFX_CUBAN_GANG_2_GUN_COOL_1,
+ SFX_CUBAN_GANG_2_GUN_COOL_2,
+ SFX_CUBAN_GANG_2_GUN_COOL_3,
+ SFX_CUBAN_GANG_2_GUN_COOL_4,
+ SFX_CUBAN_GANG_2_GUN_COOL_5,
+ SFX_CUBAN_GANG_2_JACKED_1,
+ SFX_CUBAN_GANG_2_JACKED_2,
+ SFX_CUBAN_GANG_2_JACKED_3,
+ SFX_CUBAN_GANG_2_JACKED_4,
+ SFX_CUBAN_GANG_2_JACKING_1,
+ SFX_CUBAN_GANG_2_JACKING_2,
+ SFX_CUBAN_GANG_2_JACKING_3,
+ SFX_CUBAN_GANG_2_JACKING_4,
+ SFX_CUBAN_GANG_2_JACKING_5,
+ SFX_CUBAN_GANG_2_LOST_1,
+ SFX_CUBAN_GANG_2_LOST_2,
+ SFX_CUBAN_GANG_2_MUGGED_1,
+ SFX_CUBAN_GANG_2_MUGGED_2,
+ SFX_CUBAN_GANG_2_SAVED_1,
+ SFX_CUBAN_GANG_2_TAXI_1,
+ SFX_CUBAN_GANG_2_TAXI_2,
+ SFX_CUBAN_GANG_3_BLOCKED_1,
+ SFX_CUBAN_GANG_3_BLOCKED_2,
+ SFX_CUBAN_GANG_3_BLOCKED_3,
+ SFX_CUBAN_GANG_3_BLOCKED_4,
+ SFX_CUBAN_GANG_3_BLOCKED_5,
+ SFX_CUBAN_GANG_3_BLOCKED_6,
+ SFX_CUBAN_GANG_3_BLOCKED_7,
+ SFX_CUBAN_GANG_3_BLOCKED_8,
+ SFX_CUBAN_GANG_3_BUMP_1,
+ SFX_CUBAN_GANG_3_BUMP_2,
+ SFX_CUBAN_GANG_3_BUMP_3,
+ SFX_CUBAN_GANG_3_BUMP_4,
+ SFX_CUBAN_GANG_3_BUMP_5,
+ SFX_CUBAN_GANG_3_BUMP_6,
+ SFX_CUBAN_GANG_3_BUMP_7,
+ SFX_CUBAN_GANG_3_BUMP_8,
+ SFX_CUBAN_GANG_3_BUMP_9,
+ SFX_CUBAN_GANG_3_BUMP_10,
+ SFX_CUBAN_GANG_3_BUMP_11,
+ SFX_CUBAN_GANG_3_CAR_CRASH_1,
+ SFX_CUBAN_GANG_3_CAR_CRASH_2,
+ SFX_CUBAN_GANG_3_CAR_CRASH_3,
+ SFX_CUBAN_GANG_3_CAR_CRASH_4,
+ SFX_CUBAN_GANG_3_CAR_CRASH_5,
+ SFX_CUBAN_GANG_3_CAR_CRASH_6,
+ SFX_CUBAN_GANG_3_CAR_CRASH_7,
+ SFX_CUBAN_GANG_3_CAR_CRASH_8,
+ SFX_CUBAN_GANG_3_CHAT_1,
+ SFX_CUBAN_GANG_3_CHAT_2,
+ SFX_CUBAN_GANG_3_CHAT_3,
+ SFX_CUBAN_GANG_3_CHAT_4,
+ SFX_CUBAN_GANG_3_CHAT_5,
+ SFX_CUBAN_GANG_3_CHAT_6,
+ SFX_CUBAN_GANG_3_CHAT_7,
+ SFX_CUBAN_GANG_3_CHAT_8,
+ SFX_CUBAN_GANG_3_CHAT_9,
+ SFX_CUBAN_GANG_3_CHAT_10,
+ SFX_CUBAN_GANG_3_DODGE_1,
+ SFX_CUBAN_GANG_3_DODGE_2,
+ SFX_CUBAN_GANG_3_DODGE_3,
+ SFX_CUBAN_GANG_3_DODGE_4,
+ SFX_CUBAN_GANG_3_DODGE_5,
+ SFX_CUBAN_GANG_3_DODGE_6,
+ SFX_CUBAN_GANG_3_DODGE_7,
+ SFX_CUBAN_GANG_3_DODGE_8,
+ SFX_CUBAN_GANG_3_DODGE_9,
+ SFX_CUBAN_GANG_3_EYEING_1,
+ SFX_CUBAN_GANG_3_EYEING_2,
+ SFX_CUBAN_GANG_3_FIGHT_1,
+ SFX_CUBAN_GANG_3_FIGHT_2,
+ SFX_CUBAN_GANG_3_FIGHT_3,
+ SFX_CUBAN_GANG_3_FIGHT_4,
+ SFX_CUBAN_GANG_3_FIGHT_5,
+ SFX_CUBAN_GANG_3_FIGHT_6,
+ SFX_CUBAN_GANG_3_FIGHT_7,
+ SFX_CUBAN_GANG_3_FIGHT_8,
+ SFX_CUBAN_GANG_3_FIGHT_9,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_1,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_2,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_3,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_4,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_5,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_6,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_7,
+ SFX_CUBAN_GANG_3_GENERIC_CRASH_8,
+ SFX_CUBAN_GANG_3_GUN_COOL_1,
+ SFX_CUBAN_GANG_3_GUN_COOL_2,
+ SFX_CUBAN_GANG_3_GUN_COOL_3,
+ SFX_CUBAN_GANG_3_GUN_COOL_4,
+ SFX_CUBAN_GANG_3_GUN_COOL_5,
+ SFX_CUBAN_GANG_3_JACKED_1,
+ SFX_CUBAN_GANG_3_JACKED_2,
+ SFX_CUBAN_GANG_3_JACKED_3,
+ SFX_CUBAN_GANG_3_JACKED_4,
+ SFX_CUBAN_GANG_3_JACKING_1,
+ SFX_CUBAN_GANG_3_JACKING_2,
+ SFX_CUBAN_GANG_3_JACKING_3,
+ SFX_CUBAN_GANG_3_JACKING_4,
+ SFX_CUBAN_GANG_3_JACKING_5,
+ SFX_CUBAN_GANG_3_LOST_1,
+ SFX_CUBAN_GANG_3_LOST_2,
+ SFX_CUBAN_GANG_3_MUGGED_1,
+ SFX_CUBAN_GANG_3_MUGGED_2,
+ SFX_CUBAN_GANG_3_SAVED_1,
+ SFX_CUBAN_GANG_3_TAXI_1,
+ SFX_CUBAN_GANG_3_TAXI_2,
+
+ SFX_BIKER_GANG_1_BLOCKED_1,
+ SFX_BIKER_GANG_1_BLOCKED_2,
+ SFX_BIKER_GANG_1_BLOCKED_3,
+ SFX_BIKER_GANG_1_BLOCKED_4,
+ SFX_BIKER_GANG_1_BLOCKED_5,
+ SFX_BIKER_GANG_1_BLOCKED_6,
+ SFX_BIKER_GANG_1_BLOCKED_7,
+ SFX_BIKER_GANG_1_BLOCKED_8,
+ SFX_BIKER_GANG_1_BLOCKED_9,
+ SFX_BIKER_GANG_1_BLOCKED_10,
+ SFX_BIKER_GANG_1_BUMP_1,
+ SFX_BIKER_GANG_1_BUMP_2,
+ SFX_BIKER_GANG_1_BUMP_3,
+ SFX_BIKER_GANG_1_BUMP_4,
+ SFX_BIKER_GANG_1_BUMP_5,
+ SFX_BIKER_GANG_1_BUMP_6,
+ SFX_BIKER_GANG_1_BUMP_7,
+ SFX_BIKER_GANG_1_BUMP_8,
+ SFX_BIKER_GANG_1_BUMP_9,
+ SFX_BIKER_GANG_1_BUMP_10,
+ SFX_BIKER_GANG_1_CHAT_1,
+ SFX_BIKER_GANG_1_CHAT_2,
+ SFX_BIKER_GANG_1_CHAT_3,
+ SFX_BIKER_GANG_1_CHAT_4,
+ SFX_BIKER_GANG_1_CHAT_5,
+ SFX_BIKER_GANG_1_CHAT_6,
+ SFX_BIKER_GANG_1_CHAT_7,
+ SFX_BIKER_GANG_1_CHAT_8,
+ SFX_BIKER_GANG_1_CHAT_9,
+ SFX_BIKER_GANG_1_CHAT_10,
+ SFX_BIKER_GANG_1_CHAT_11,
+ SFX_BIKER_GANG_1_CHAT_12,
+ SFX_BIKER_GANG_1_DODGE_1,
+ SFX_BIKER_GANG_1_DODGE_2,
+ SFX_BIKER_GANG_1_DODGE_3,
+ SFX_BIKER_GANG_1_DODGE_4,
+ SFX_BIKER_GANG_1_DODGE_5,
+ SFX_BIKER_GANG_1_DODGE_6,
+ SFX_BIKER_GANG_1_DODGE_7,
+ SFX_BIKER_GANG_1_DODGE_8,
+ SFX_BIKER_GANG_1_DODGE_9,
+ SFX_BIKER_GANG_1_FIGHT_1,
+ SFX_BIKER_GANG_1_FIGHT_2,
+ SFX_BIKER_GANG_1_FIGHT_3,
+ SFX_BIKER_GANG_1_FIGHT_4,
+ SFX_BIKER_GANG_1_FIGHT_5,
+ SFX_BIKER_GANG_1_FIGHT_6,
+ SFX_BIKER_GANG_1_FIGHT_7,
+ SFX_BIKER_GANG_1_FIGHT_8,
+ SFX_BIKER_GANG_1_FIGHT_9,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_1,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_2,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_3,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_4,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_5,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_6,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_7,
+ SFX_BIKER_GANG_1_GENERIC_CRASH_8,
+ SFX_BIKER_GANG_1_GUN_COOL_1,
+ SFX_BIKER_GANG_1_GUN_COOL_2,
+ SFX_BIKER_GANG_1_GUN_COOL_3,
+ SFX_BIKER_GANG_1_GUN_COOL_4,
+ SFX_BIKER_GANG_1_GUN_COOL_5,
+ SFX_BIKER_GANG_1_JACKED_1,
+ SFX_BIKER_GANG_1_JACKED_2,
+ SFX_BIKER_GANG_1_JACKED_3,
+ SFX_BIKER_GANG_1_JACKED_4,
+ SFX_BIKER_GANG_1_JACKED_5,
+ SFX_BIKER_GANG_1_JACKED_6,
+ SFX_BIKER_GANG_1_JACKED_7,
+ SFX_BIKER_GANG_1_JACKED_8,
+ SFX_BIKER_GANG_1_JACKING_1,
+ SFX_BIKER_GANG_1_JACKING_2,
+ SFX_BIKER_GANG_1_JACKING_3,
+ SFX_BIKER_GANG_1_JACKING_4,
+ SFX_BIKER_GANG_1_LOST_1,
+ SFX_BIKER_GANG_1_LOST_2,
+ SFX_BIKER_GANG_1_MUGGED_1,
+ SFX_BIKER_GANG_1_MUGGED_2,
+ SFX_BIKER_GANG_1_SAVED_1,
+ SFX_BIKER_GANG_1_TAXI_1,
+ SFX_BIKER_GANG_1_TAXI_2,
+
+ SFX_BIKER_GANG_2_BLOCKED_1,
+ SFX_BIKER_GANG_2_BLOCKED_2,
+ SFX_BIKER_GANG_2_BLOCKED_3,
+ SFX_BIKER_GANG_2_BLOCKED_4,
+ SFX_BIKER_GANG_2_BLOCKED_5,
+ SFX_BIKER_GANG_2_BLOCKED_6,
+ SFX_BIKER_GANG_2_BLOCKED_7,
+ SFX_BIKER_GANG_2_BLOCKED_8,
+ SFX_BIKER_GANG_2_BLOCKED_9,
+ SFX_BIKER_GANG_2_BLOCKED_10,
+ SFX_BIKER_GANG_2_BUMP_1,
+ SFX_BIKER_GANG_2_BUMP_2,
+ SFX_BIKER_GANG_2_BUMP_3,
+ SFX_BIKER_GANG_2_BUMP_4,
+ SFX_BIKER_GANG_2_BUMP_5,
+ SFX_BIKER_GANG_2_BUMP_6,
+ SFX_BIKER_GANG_2_BUMP_7,
+ SFX_BIKER_GANG_2_BUMP_8,
+ SFX_BIKER_GANG_2_BUMP_9,
+ SFX_BIKER_GANG_2_BUMP_10,
+ SFX_BIKER_GANG_2_CHAT_1,
+ SFX_BIKER_GANG_2_CHAT_2,
+ SFX_BIKER_GANG_2_CHAT_3,
+ SFX_BIKER_GANG_2_CHAT_4,
+ SFX_BIKER_GANG_2_CHAT_5,
+ SFX_BIKER_GANG_2_CHAT_6,
+ SFX_BIKER_GANG_2_CHAT_7,
+ SFX_BIKER_GANG_2_CHAT_8,
+ SFX_BIKER_GANG_2_CHAT_9,
+ SFX_BIKER_GANG_2_CHAT_10,
+ SFX_BIKER_GANG_2_CHAT_11,
+ SFX_BIKER_GANG_2_CHAT_12,
+ SFX_BIKER_GANG_2_DODGE_1,
+ SFX_BIKER_GANG_2_DODGE_2,
+ SFX_BIKER_GANG_2_DODGE_3,
+ SFX_BIKER_GANG_2_DODGE_4,
+ SFX_BIKER_GANG_2_DODGE_5,
+ SFX_BIKER_GANG_2_DODGE_6,
+ SFX_BIKER_GANG_2_DODGE_7,
+ SFX_BIKER_GANG_2_DODGE_8,
+ SFX_BIKER_GANG_2_DODGE_9,
+ SFX_BIKER_GANG_2_FIGHT_1,
+ SFX_BIKER_GANG_2_FIGHT_2,
+ SFX_BIKER_GANG_2_FIGHT_3,
+ SFX_BIKER_GANG_2_FIGHT_4,
+ SFX_BIKER_GANG_2_FIGHT_5,
+ SFX_BIKER_GANG_2_FIGHT_6,
+ SFX_BIKER_GANG_2_FIGHT_7,
+ SFX_BIKER_GANG_2_FIGHT_8,
+ SFX_BIKER_GANG_2_FIGHT_9,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_1,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_2,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_3,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_4,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_5,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_6,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_7,
+ SFX_BIKER_GANG_2_GENERIC_CRASH_8,
+ SFX_BIKER_GANG_2_GUN_COOL_1,
+ SFX_BIKER_GANG_2_GUN_COOL_2,
+ SFX_BIKER_GANG_2_GUN_COOL_3,
+ SFX_BIKER_GANG_2_GUN_COOL_4,
+ SFX_BIKER_GANG_2_GUN_COOL_5,
+ SFX_BIKER_GANG_2_JACKED_1,
+ SFX_BIKER_GANG_2_JACKED_2,
+ SFX_BIKER_GANG_2_JACKED_3,
+ SFX_BIKER_GANG_2_JACKED_4,
+ SFX_BIKER_GANG_2_JACKED_5,
+ SFX_BIKER_GANG_2_JACKED_6,
+ SFX_BIKER_GANG_2_JACKED_7,
+ SFX_BIKER_GANG_2_JACKED_8,
+ SFX_BIKER_GANG_2_JACKING_1,
+ SFX_BIKER_GANG_2_JACKING_2,
+ SFX_BIKER_GANG_2_JACKING_3,
+ SFX_BIKER_GANG_2_JACKING_4,
+ SFX_BIKER_GANG_2_LOST_1,
+ SFX_BIKER_GANG_2_LOST_2,
+ SFX_BIKER_GANG_2_MUGGED_1,
+ SFX_BIKER_GANG_2_MUGGED_2,
+ SFX_BIKER_GANG_2_SAVED_1,
+ SFX_BIKER_GANG_2_TAXI_1,
+ SFX_BIKER_GANG_2_TAXI_2,
+
+ SFX_BIKER_GANG_3_BLOCKED_1,
+ SFX_BIKER_GANG_3_BLOCKED_2,
+ SFX_BIKER_GANG_3_BLOCKED_3,
+ SFX_BIKER_GANG_3_BLOCKED_4,
+ SFX_BIKER_GANG_3_BLOCKED_5,
+ SFX_BIKER_GANG_3_BLOCKED_6,
+ SFX_BIKER_GANG_3_BLOCKED_7,
+ SFX_BIKER_GANG_3_BLOCKED_8,
+ SFX_BIKER_GANG_3_BLOCKED_9,
+ SFX_BIKER_GANG_3_BLOCKED_10,
+ SFX_BIKER_GANG_3_BUMP_1,
+ SFX_BIKER_GANG_3_BUMP_2,
+ SFX_BIKER_GANG_3_BUMP_3,
+ SFX_BIKER_GANG_3_BUMP_4,
+ SFX_BIKER_GANG_3_BUMP_5,
+ SFX_BIKER_GANG_3_BUMP_6,
+ SFX_BIKER_GANG_3_BUMP_7,
+ SFX_BIKER_GANG_3_BUMP_8,
+ SFX_BIKER_GANG_3_BUMP_9,
+ SFX_BIKER_GANG_3_BUMP_10,
+ SFX_BIKER_GANG_3_CHAT_1,
+ SFX_BIKER_GANG_3_CHAT_2,
+ SFX_BIKER_GANG_3_CHAT_3,
+ SFX_BIKER_GANG_3_CHAT_4,
+ SFX_BIKER_GANG_3_CHAT_5,
+ SFX_BIKER_GANG_3_CHAT_6,
+ SFX_BIKER_GANG_3_CHAT_7,
+ SFX_BIKER_GANG_3_CHAT_8,
+ SFX_BIKER_GANG_3_CHAT_9,
+ SFX_BIKER_GANG_3_CHAT_10,
+ SFX_BIKER_GANG_3_CHAT_11,
+ SFX_BIKER_GANG_3_CHAT_12,
+ SFX_BIKER_GANG_3_DODGE_1,
+ SFX_BIKER_GANG_3_DODGE_2,
+ SFX_BIKER_GANG_3_DODGE_3,
+ SFX_BIKER_GANG_3_DODGE_4,
+ SFX_BIKER_GANG_3_DODGE_5,
+ SFX_BIKER_GANG_3_DODGE_6,
+ SFX_BIKER_GANG_3_DODGE_7,
+ SFX_BIKER_GANG_3_DODGE_8,
+ SFX_BIKER_GANG_3_DODGE_9,
+ SFX_BIKER_GANG_3_FIGHT_1,
+ SFX_BIKER_GANG_3_FIGHT_2,
+ SFX_BIKER_GANG_3_FIGHT_3,
+ SFX_BIKER_GANG_3_FIGHT_4,
+ SFX_BIKER_GANG_3_FIGHT_5,
+ SFX_BIKER_GANG_3_FIGHT_6,
+ SFX_BIKER_GANG_3_FIGHT_7,
+ SFX_BIKER_GANG_3_FIGHT_8,
+ SFX_BIKER_GANG_3_FIGHT_9,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_1,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_2,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_3,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_4,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_5,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_6,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_7,
+ SFX_BIKER_GANG_3_GENERIC_CRASH_8,
+ SFX_BIKER_GANG_3_GUN_COOL_1,
+ SFX_BIKER_GANG_3_GUN_COOL_2,
+ SFX_BIKER_GANG_3_GUN_COOL_3,
+ SFX_BIKER_GANG_3_GUN_COOL_4,
+ SFX_BIKER_GANG_3_GUN_COOL_5,
+ SFX_BIKER_GANG_3_JACKED_1,
+ SFX_BIKER_GANG_3_JACKED_2,
+ SFX_BIKER_GANG_3_JACKED_3,
+ SFX_BIKER_GANG_3_JACKED_4,
+ SFX_BIKER_GANG_3_JACKED_5,
+ SFX_BIKER_GANG_3_JACKED_6,
+ SFX_BIKER_GANG_3_JACKED_7,
+ SFX_BIKER_GANG_3_JACKED_8,
+ SFX_BIKER_GANG_3_JACKING_1,
+ SFX_BIKER_GANG_3_JACKING_2,
+ SFX_BIKER_GANG_3_JACKING_3,
+ SFX_BIKER_GANG_3_JACKING_4,
+ SFX_BIKER_GANG_3_LOST_1,
+ SFX_BIKER_GANG_3_LOST_2,
+ SFX_BIKER_GANG_3_MUGGED_1,
+ SFX_BIKER_GANG_3_MUGGED_2,
+ SFX_BIKER_GANG_3_SAVED_1,
+ SFX_BIKER_GANG_3_TAXI_1,
+ SFX_BIKER_GANG_3_TAXI_2,
+
+ SFX_HAITIAN_GANG_1_BLOCKED_1,
+ SFX_HAITIAN_GANG_1_BLOCKED_2,
+ SFX_HAITIAN_GANG_1_BLOCKED_3,
+ SFX_HAITIAN_GANG_1_BLOCKED_4,
+ SFX_HAITIAN_GANG_1_BLOCKED_5,
+ SFX_HAITIAN_GANG_1_BLOCKED_6,
+ SFX_HAITIAN_GANG_1_BLOCKED_7,
+ SFX_HAITIAN_GANG_1_BLOCKED_8,
+ SFX_HAITIAN_GANG_1_BLOCKED_9,
+ SFX_HAITIAN_GANG_1_BUMP_1,
+ SFX_HAITIAN_GANG_1_BUMP_2,
+ SFX_HAITIAN_GANG_1_BUMP_3,
+ SFX_HAITIAN_GANG_1_BUMP_4,
+ SFX_HAITIAN_GANG_1_BUMP_5,
+ SFX_HAITIAN_GANG_1_BUMP_6,
+ SFX_HAITIAN_GANG_1_BUMP_7,
+ SFX_HAITIAN_GANG_1_BUMP_8,
+ SFX_HAITIAN_GANG_1_BUMP_9,
+ SFX_HAITIAN_GANG_1_BUMP_10,
+ SFX_HAITIAN_GANG_1_BUMP_11,
+ SFX_HAITIAN_GANG_1_BUMP_12,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_1,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_2,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_3,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_4,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_5,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_6,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_7,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_8,
+ SFX_HAITIAN_GANG_1_CAR_CRASH_9,
+ SFX_HAITIAN_GANG_1_CHAT_1,
+ SFX_HAITIAN_GANG_1_CHAT_2,
+ SFX_HAITIAN_GANG_1_CHAT_3,
+ SFX_HAITIAN_GANG_1_CHAT_4,
+ SFX_HAITIAN_GANG_1_CHAT_5,
+ SFX_HAITIAN_GANG_1_CHAT_6,
+ SFX_HAITIAN_GANG_1_CHAT_7,
+ SFX_HAITIAN_GANG_1_CHAT_8,
+ SFX_HAITIAN_GANG_1_CHAT_9,
+ SFX_HAITIAN_GANG_1_CHAT_10,
+ SFX_HAITIAN_GANG_1_CHAT_11,
+ SFX_HAITIAN_GANG_1_CHAT_12,
+ SFX_HAITIAN_GANG_1_CHAT_13,
+ SFX_HAITIAN_GANG_1_CHAT_14,
+ SFX_HAITIAN_GANG_1_DODGE_1,
+ SFX_HAITIAN_GANG_1_DODGE_2,
+ SFX_HAITIAN_GANG_1_DODGE_3,
+ SFX_HAITIAN_GANG_1_DODGE_4,
+ SFX_HAITIAN_GANG_1_DODGE_5,
+ SFX_HAITIAN_GANG_1_DODGE_6,
+ SFX_HAITIAN_GANG_1_DODGE_7,
+ SFX_HAITIAN_GANG_1_DODGE_8,
+ SFX_HAITIAN_GANG_1_DODGE_9,
+ SFX_HAITIAN_GANG_1_DODGE_10,
+ SFX_HAITIAN_GANG_1_EYEING_1,
+ SFX_HAITIAN_GANG_1_EYEING_2,
+ SFX_HAITIAN_GANG_1_FIGHT_1,
+ SFX_HAITIAN_GANG_1_FIGHT_2,
+ SFX_HAITIAN_GANG_1_FIGHT_3,
+ SFX_HAITIAN_GANG_1_FIGHT_4,
+ SFX_HAITIAN_GANG_1_FIGHT_5,
+ SFX_HAITIAN_GANG_1_FIGHT_6,
+ SFX_HAITIAN_GANG_1_FIGHT_7,
+ SFX_HAITIAN_GANG_1_FIGHT_8,
+ SFX_HAITIAN_GANG_1_FIGHT_9,
+ SFX_HAITIAN_GANG_1_FIGHT_10,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_1,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_2,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_3,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_4,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_5,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_6,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_7,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_8,
+ SFX_HAITIAN_GANG_1_GENERIC_CRASH_9,
+ SFX_HAITIAN_GANG_1_GUN_COOL_1,
+ SFX_HAITIAN_GANG_1_GUN_COOL_2,
+ SFX_HAITIAN_GANG_1_GUN_COOL_3,
+ SFX_HAITIAN_GANG_1_GUN_COOL_4,
+ SFX_HAITIAN_GANG_1_GUN_COOL_5,
+ SFX_HAITIAN_GANG_1_JACKED_1,
+ SFX_HAITIAN_GANG_1_JACKED_2,
+ SFX_HAITIAN_GANG_1_JACKED_3,
+ SFX_HAITIAN_GANG_1_JACKED_4,
+ SFX_HAITIAN_GANG_1_JACKED_5,
+ SFX_HAITIAN_GANG_1_JACKED_6,
+ SFX_HAITIAN_GANG_1_JACKING_1,
+ SFX_HAITIAN_GANG_1_JACKING_2,
+ SFX_HAITIAN_GANG_1_JACKING_3,
+ SFX_HAITIAN_GANG_1_JACKING_4,
+ SFX_HAITIAN_GANG_1_LOST_1,
+ SFX_HAITIAN_GANG_1_LOST_2,
+ SFX_HAITIAN_GANG_1_LOST_3,
+ SFX_HAITIAN_GANG_1_LOST_4,
+ SFX_HAITIAN_GANG_1_MUGGED_1,
+ SFX_HAITIAN_GANG_1_MUGGED_2,
+ SFX_HAITIAN_GANG_1_MUGGED_3,
+ SFX_HAITIAN_GANG_1_SAVED_1,
+ SFX_HAITIAN_GANG_1_TAXI_1,
+
+
+ SFX_HAITIAN_GANG_2_BLOCKED_1,
+ SFX_HAITIAN_GANG_2_BLOCKED_2,
+ SFX_HAITIAN_GANG_2_BLOCKED_3,
+ SFX_HAITIAN_GANG_2_BLOCKED_4,
+ SFX_HAITIAN_GANG_2_BLOCKED_5,
+ SFX_HAITIAN_GANG_2_BLOCKED_6,
+ SFX_HAITIAN_GANG_2_BLOCKED_7,
+ SFX_HAITIAN_GANG_2_BLOCKED_8,
+ SFX_HAITIAN_GANG_2_BLOCKED_9,
+ SFX_HAITIAN_GANG_2_BUMP_1,
+ SFX_HAITIAN_GANG_2_BUMP_2,
+ SFX_HAITIAN_GANG_2_BUMP_3,
+ SFX_HAITIAN_GANG_2_BUMP_4,
+ SFX_HAITIAN_GANG_2_BUMP_5,
+ SFX_HAITIAN_GANG_2_BUMP_6,
+ SFX_HAITIAN_GANG_2_BUMP_7,
+ SFX_HAITIAN_GANG_2_BUMP_8,
+ SFX_HAITIAN_GANG_2_BUMP_9,
+ SFX_HAITIAN_GANG_2_BUMP_10,
+ SFX_HAITIAN_GANG_2_BUMP_11,
+ SFX_HAITIAN_GANG_2_BUMP_12,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_1,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_2,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_3,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_4,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_5,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_6,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_7,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_8,
+ SFX_HAITIAN_GANG_2_CAR_CRASH_9,
+ SFX_HAITIAN_GANG_2_CHAT_1,
+ SFX_HAITIAN_GANG_2_CHAT_2,
+ SFX_HAITIAN_GANG_2_CHAT_3,
+ SFX_HAITIAN_GANG_2_CHAT_4,
+ SFX_HAITIAN_GANG_2_CHAT_5,
+ SFX_HAITIAN_GANG_2_CHAT_6,
+ SFX_HAITIAN_GANG_2_CHAT_7,
+ SFX_HAITIAN_GANG_2_CHAT_8,
+ SFX_HAITIAN_GANG_2_CHAT_9,
+ SFX_HAITIAN_GANG_2_CHAT_10,
+ SFX_HAITIAN_GANG_2_CHAT_11,
+ SFX_HAITIAN_GANG_2_CHAT_12,
+ SFX_HAITIAN_GANG_2_CHAT_13,
+ SFX_HAITIAN_GANG_2_CHAT_14,
+ SFX_HAITIAN_GANG_2_DODGE_1,
+ SFX_HAITIAN_GANG_2_DODGE_2,
+ SFX_HAITIAN_GANG_2_DODGE_3,
+ SFX_HAITIAN_GANG_2_DODGE_4,
+ SFX_HAITIAN_GANG_2_DODGE_5,
+ SFX_HAITIAN_GANG_2_DODGE_6,
+ SFX_HAITIAN_GANG_2_DODGE_7,
+ SFX_HAITIAN_GANG_2_DODGE_8,
+ SFX_HAITIAN_GANG_2_DODGE_9,
+ SFX_HAITIAN_GANG_2_DODGE_10,
+ SFX_HAITIAN_GANG_2_EYEING_1,
+ SFX_HAITIAN_GANG_2_EYEING_2,
+ SFX_HAITIAN_GANG_2_FIGHT_1,
+ SFX_HAITIAN_GANG_2_FIGHT_2,
+ SFX_HAITIAN_GANG_2_FIGHT_3,
+ SFX_HAITIAN_GANG_2_FIGHT_4,
+ SFX_HAITIAN_GANG_2_FIGHT_5,
+ SFX_HAITIAN_GANG_2_FIGHT_6,
+ SFX_HAITIAN_GANG_2_FIGHT_7,
+ SFX_HAITIAN_GANG_2_FIGHT_8,
+ SFX_HAITIAN_GANG_2_FIGHT_9,
+ SFX_HAITIAN_GANG_2_FIGHT_10,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_1,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_2,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_3,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_4,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_5,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_6,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_7,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_8,
+ SFX_HAITIAN_GANG_2_GENERIC_CRASH_9,
+ SFX_HAITIAN_GANG_2_GUN_COOL_1,
+ SFX_HAITIAN_GANG_2_GUN_COOL_2,
+ SFX_HAITIAN_GANG_2_GUN_COOL_3,
+ SFX_HAITIAN_GANG_2_GUN_COOL_4,
+ SFX_HAITIAN_GANG_2_GUN_COOL_5,
+ SFX_HAITIAN_GANG_2_JACKED_1,
+ SFX_HAITIAN_GANG_2_JACKED_2,
+ SFX_HAITIAN_GANG_2_JACKED_3,
+ SFX_HAITIAN_GANG_2_JACKED_4,
+ SFX_HAITIAN_GANG_2_JACKED_5,
+ SFX_HAITIAN_GANG_2_JACKED_6,
+ SFX_HAITIAN_GANG_2_JACKING_1,
+ SFX_HAITIAN_GANG_2_JACKING_2,
+ SFX_HAITIAN_GANG_2_JACKING_3,
+ SFX_HAITIAN_GANG_2_JACKING_4,
+ SFX_HAITIAN_GANG_2_LOST_1,
+ SFX_HAITIAN_GANG_2_LOST_2,
+ SFX_HAITIAN_GANG_2_LOST_3,
+ SFX_HAITIAN_GANG_2_LOST_4,
+ SFX_HAITIAN_GANG_2_MUGGED_1,
+ SFX_HAITIAN_GANG_2_MUGGED_2,
+ SFX_HAITIAN_GANG_2_MUGGED_3,
+ SFX_HAITIAN_GANG_2_SAVED_1,
+ SFX_HAITIAN_GANG_2_TAXI_1,
+
+ SFX_HAITIAN_GANG_3_BLOCKED_1,
+ SFX_HAITIAN_GANG_3_BLOCKED_2,
+ SFX_HAITIAN_GANG_3_BLOCKED_3,
+ SFX_HAITIAN_GANG_3_BLOCKED_4,
+ SFX_HAITIAN_GANG_3_BLOCKED_5,
+ SFX_HAITIAN_GANG_3_BLOCKED_6,
+ SFX_HAITIAN_GANG_3_BLOCKED_7,
+ SFX_HAITIAN_GANG_3_BLOCKED_8,
+ SFX_HAITIAN_GANG_3_BLOCKED_9,
+ SFX_HAITIAN_GANG_3_BUMP_1,
+ SFX_HAITIAN_GANG_3_BUMP_2,
+ SFX_HAITIAN_GANG_3_BUMP_3,
+ SFX_HAITIAN_GANG_3_BUMP_4,
+ SFX_HAITIAN_GANG_3_BUMP_5,
+ SFX_HAITIAN_GANG_3_BUMP_6,
+ SFX_HAITIAN_GANG_3_BUMP_7,
+ SFX_HAITIAN_GANG_3_BUMP_8,
+ SFX_HAITIAN_GANG_3_BUMP_9,
+ SFX_HAITIAN_GANG_3_BUMP_10,
+ SFX_HAITIAN_GANG_3_BUMP_11,
+ SFX_HAITIAN_GANG_3_BUMP_12,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_1,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_2,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_3,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_4,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_5,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_6,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_7,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_8,
+ SFX_HAITIAN_GANG_3_CAR_CRASH_9,
+ SFX_HAITIAN_GANG_3_CHAT_1,
+ SFX_HAITIAN_GANG_3_CHAT_2,
+ SFX_HAITIAN_GANG_3_CHAT_3,
+ SFX_HAITIAN_GANG_3_CHAT_4,
+ SFX_HAITIAN_GANG_3_CHAT_5,
+ SFX_HAITIAN_GANG_3_CHAT_6,
+ SFX_HAITIAN_GANG_3_CHAT_7,
+ SFX_HAITIAN_GANG_3_CHAT_8,
+ SFX_HAITIAN_GANG_3_CHAT_9,
+ SFX_HAITIAN_GANG_3_CHAT_10,
+ SFX_HAITIAN_GANG_3_CHAT_11,
+ SFX_HAITIAN_GANG_3_CHAT_12,
+ SFX_HAITIAN_GANG_3_CHAT_13,
+ SFX_HAITIAN_GANG_3_CHAT_14,
+ SFX_HAITIAN_GANG_3_DODGE_1,
+ SFX_HAITIAN_GANG_3_DODGE_2,
+ SFX_HAITIAN_GANG_3_DODGE_3,
+ SFX_HAITIAN_GANG_3_DODGE_4,
+ SFX_HAITIAN_GANG_3_DODGE_5,
+ SFX_HAITIAN_GANG_3_DODGE_6,
+ SFX_HAITIAN_GANG_3_DODGE_7,
+ SFX_HAITIAN_GANG_3_DODGE_8,
+ SFX_HAITIAN_GANG_3_DODGE_9,
+ SFX_HAITIAN_GANG_3_DODGE_10,
+ SFX_HAITIAN_GANG_3_EYEING_1,
+ SFX_HAITIAN_GANG_3_EYEING_2,
+ SFX_HAITIAN_GANG_3_FIGHT_1,
+ SFX_HAITIAN_GANG_3_FIGHT_2,
+ SFX_HAITIAN_GANG_3_FIGHT_3,
+ SFX_HAITIAN_GANG_3_FIGHT_4,
+ SFX_HAITIAN_GANG_3_FIGHT_5,
+ SFX_HAITIAN_GANG_3_FIGHT_6,
+ SFX_HAITIAN_GANG_3_FIGHT_7,
+ SFX_HAITIAN_GANG_3_FIGHT_8,
+ SFX_HAITIAN_GANG_3_FIGHT_9,
+ SFX_HAITIAN_GANG_3_FIGHT_10,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_1,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_2,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_3,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_4,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_5,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_6,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_7,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_8,
+ SFX_HAITIAN_GANG_3_GENERIC_CRASH_9,
+ SFX_HAITIAN_GANG_3_GUN_COOL_1,
+ SFX_HAITIAN_GANG_3_GUN_COOL_2,
+ SFX_HAITIAN_GANG_3_GUN_COOL_3,
+ SFX_HAITIAN_GANG_3_GUN_COOL_4,
+ SFX_HAITIAN_GANG_3_GUN_COOL_5,
+ SFX_HAITIAN_GANG_3_JACKED_1,
+ SFX_HAITIAN_GANG_3_JACKED_2,
+ SFX_HAITIAN_GANG_3_JACKED_3,
+ SFX_HAITIAN_GANG_3_JACKED_4,
+ SFX_HAITIAN_GANG_3_JACKED_5,
+ SFX_HAITIAN_GANG_3_JACKED_6,
+ SFX_HAITIAN_GANG_3_JACKING_1,
+ SFX_HAITIAN_GANG_3_JACKING_2,
+ SFX_HAITIAN_GANG_3_JACKING_3,
+ SFX_HAITIAN_GANG_3_JACKING_4,
+ SFX_HAITIAN_GANG_3_LOST_1,
+ SFX_HAITIAN_GANG_3_LOST_2,
+ SFX_HAITIAN_GANG_3_LOST_3,
+ SFX_HAITIAN_GANG_3_LOST_4,
+ SFX_HAITIAN_GANG_3_MUGGED_1,
+ SFX_HAITIAN_GANG_3_MUGGED_2,
+ SFX_HAITIAN_GANG_3_MUGGED_3,
+ SFX_HAITIAN_GANG_3_SAVED_1,
+ SFX_HAITIAN_GANG_3_TAXI_1,
+
+ SFX_GENERIC_FEMALE_FIRE_1,
+ SFX_GENERIC_FEMALE_FIRE_2,
+ SFX_GENERIC_FEMALE_FIRE_3,
+ SFX_GENERIC_FEMALE_FIRE_4,
+ SFX_GENERIC_FEMALE_FIRE_5,
+ SFX_GENERIC_FEMALE_FIRE_6,
+ SFX_GENERIC_FEMALE_FIRE_7,
+ SFX_GENERIC_FEMALE_FIRE_8,
+ SFX_GENERIC_FEMALE_FIRE_9,
+ SFX_GENERIC_FEMALE_FIRE_10,
+ SFX_GENERIC_FEMALE_FIRE_11,
+ SFX_GENERIC_FEMALE_FIRE_12,
+ SFX_GENERIC_FEMALE_FIRE_13,
+ SFX_GENERIC_FEMALE_FIRE_14,
+ SFX_GENERIC_FEMALE_FIRE_15,
+ SFX_GENERIC_FEMALE_FIRE_16,
+ SFX_GENERIC_FEMALE_FIRE_17,
+ SFX_GENERIC_FEMALE_DEATH_1,
+ SFX_GENERIC_FEMALE_DEATH_2,
+ SFX_GENERIC_FEMALE_DEATH_3,
+ SFX_GENERIC_FEMALE_DEATH_4,
+ SFX_GENERIC_FEMALE_DEATH_5,
+ SFX_GENERIC_FEMALE_DEATH_6,
+ SFX_GENERIC_FEMALE_DEATH_7,
+ SFX_GENERIC_FEMALE_DEATH_8,
+ SFX_GENERIC_FEMALE_DEATH_9,
+ SFX_GENERIC_FEMALE_DEATH_10,
+ SFX_GENERIC_FEMALE_DEATH_11,
+ SFX_GENERIC_FEMALE_DEATH_12,
+ SFX_GENERIC_FEMALE_DEATH_13,
+ SFX_GENERIC_FEMALE_DEATH_14,
+ SFX_GENERIC_FEMALE_DEATH_15,
+ SFX_GENERIC_FEMALE_DEATH_16,
+ SFX_GENERIC_FEMALE_DEATH_17,
+ SFX_GENERIC_FEMALE_DEATH_18,
+ SFX_GENERIC_FEMALE_DEATH_19,
+ SFX_GENERIC_FEMALE_DEATH_20,
+ SFX_GENERIC_FEMALE_DEATH_21,
+ SFX_GENERIC_FEMALE_DEATH_22,
+ SFX_GENERIC_FEMALE_GRUNT_1,
+ SFX_GENERIC_FEMALE_GRUNT_2,
+ SFX_GENERIC_FEMALE_GRUNT_3,
+ SFX_GENERIC_FEMALE_GRUNT_4,
+ SFX_GENERIC_FEMALE_GRUNT_5,
+ SFX_GENERIC_FEMALE_GRUNT_6,
+ SFX_GENERIC_FEMALE_GRUNT_7,
+ SFX_GENERIC_FEMALE_GRUNT_8,
+ SFX_GENERIC_FEMALE_GRUNT_9,
+ SFX_GENERIC_FEMALE_GRUNT_10,
+ SFX_GENERIC_FEMALE_GRUNT_11,
+ SFX_GENERIC_FEMALE_GRUNT_12,
+ SFX_GENERIC_FEMALE_GRUNT_13,
+ SFX_GENERIC_FEMALE_GRUNT_14,
+ SFX_GENERIC_FEMALE_GRUNT_15,
+ SFX_GENERIC_FEMALE_GRUNT_16,
+ SFX_GENERIC_FEMALE_GRUNT_17,
+ SFX_GENERIC_FEMALE_GRUNT_18,
+ SFX_GENERIC_FEMALE_GRUNT_19,
+ SFX_GENERIC_FEMALE_GRUNT_20,
+ SFX_GENERIC_FEMALE_GRUNT_21,
+ SFX_GENERIC_FEMALE_GRUNT_22,
+ SFX_GENERIC_FEMALE_GRUNT_23,
+ SFX_GENERIC_FEMALE_GRUNT_24,
+ SFX_GENERIC_FEMALE_GRUNT_25,
+ SFX_GENERIC_FEMALE_GRUNT_26,
+ SFX_GENERIC_FEMALE_GRUNT_27,
+ SFX_GENERIC_FEMALE_GRUNT_28,
+ SFX_GENERIC_FEMALE_GRUNT_29,
+ SFX_GENERIC_FEMALE_GRUNT_30,
+ SFX_GENERIC_FEMALE_GRUNT_31,
+ SFX_GENERIC_FEMALE_GRUNT_32,
+ SFX_GENERIC_FEMALE_GRUNT_33,
+ SFX_GENERIC_FEMALE_PANIC_1,
+ SFX_GENERIC_FEMALE_PANIC_2,
+ SFX_GENERIC_FEMALE_PANIC_3,
+ SFX_GENERIC_FEMALE_PANIC_4,
+ SFX_GENERIC_FEMALE_PANIC_5,
+ SFX_GENERIC_FEMALE_PANIC_6,
+ SFX_GENERIC_FEMALE_PANIC_7,
+ SFX_GENERIC_FEMALE_PANIC_8,
+ SFX_GENERIC_FEMALE_PANIC_9,
+ SFX_GENERIC_FEMALE_PANIC_10,
+ SFX_GENERIC_FEMALE_PANIC_11,
+ SFX_GENERIC_FEMALE_PANIC_12,
+ SFX_GENERIC_FEMALE_PANIC_13,
+ SFX_GENERIC_FEMALE_PANIC_14,
+ SFX_GENERIC_FEMALE_PANIC_15,
+ SFX_GENERIC_FEMALE_PANIC_16,
+ SFX_GENERIC_FEMALE_PANIC_17,
+ SFX_GENERIC_FEMALE_PANIC_18,
+ SFX_GENERIC_FEMALE_PANIC_19,
+ SFX_GENERIC_FEMALE_PANIC_20,
+ SFX_GENERIC_FEMALE_PANIC_21,
+ SFX_GENERIC_FEMALE_PANIC_22,
+ SFX_GENERIC_FEMALE_PANIC_23,
+ SFX_GENERIC_FEMALE_PANIC_24,
+ SFX_GENERIC_FEMALE_PANIC_25,
+ SFX_GENERIC_FEMALE_PANIC_26,
+ SFX_GENERIC_FEMALE_PANIC_27,
+
+ SFX_GENERIC_MALE_FIRE_1,
+ SFX_GENERIC_MALE_FIRE_2,
+ SFX_GENERIC_MALE_FIRE_3,
+ SFX_GENERIC_MALE_FIRE_4,
+ SFX_GENERIC_MALE_FIRE_5,
+ SFX_GENERIC_MALE_FIRE_6,
+ SFX_GENERIC_MALE_FIRE_7,
+ SFX_GENERIC_MALE_FIRE_8,
+ SFX_GENERIC_MALE_FIRE_9,
+ SFX_GENERIC_MALE_FIRE_10,
+ SFX_GENERIC_MALE_FIRE_11,
+ SFX_GENERIC_MALE_FIRE_12,
+ SFX_GENERIC_MALE_FIRE_13,
+ SFX_GENERIC_MALE_FIRE_14,
+ SFX_GENERIC_MALE_FIRE_15,
+ SFX_GENERIC_MALE_FIRE_16,
+ SFX_GENERIC_MALE_FIRE_17,
+ SFX_GENERIC_MALE_FIRE_18,
+ SFX_GENERIC_MALE_FIRE_19,
+ SFX_GENERIC_MALE_FIRE_20,
+ SFX_GENERIC_MALE_FIRE_21,
+ SFX_GENERIC_MALE_FIRE_22,
+ SFX_GENERIC_MALE_FIRE_23,
+ SFX_GENERIC_MALE_FIRE_24,
+ SFX_GENERIC_MALE_FIRE_25,
+ SFX_GENERIC_MALE_FIRE_26,
+ SFX_GENERIC_MALE_FIRE_27,
+ SFX_GENERIC_MALE_FIRE_28,
+ SFX_GENERIC_MALE_FIRE_29,
+ SFX_GENERIC_MALE_FIRE_30,
+ SFX_GENERIC_MALE_FIRE_31,
+ SFX_GENERIC_MALE_FIRE_32,
+ SFX_GENERIC_MALE_DEATH_1,
+ SFX_GENERIC_MALE_DEATH_2,
+ SFX_GENERIC_MALE_DEATH_3,
+ SFX_GENERIC_MALE_DEATH_4,
+ SFX_GENERIC_MALE_DEATH_5,
+ SFX_GENERIC_MALE_DEATH_6,
+ SFX_GENERIC_MALE_DEATH_7,
+ SFX_GENERIC_MALE_DEATH_8,
+ SFX_GENERIC_MALE_DEATH_9,
+ SFX_GENERIC_MALE_DEATH_10,
+ SFX_GENERIC_MALE_DEATH_11,
+ SFX_GENERIC_MALE_DEATH_12,
+ SFX_GENERIC_MALE_DEATH_13,
+ SFX_GENERIC_MALE_DEATH_14,
+ SFX_GENERIC_MALE_DEATH_15,
+ SFX_GENERIC_MALE_DEATH_16,
+ SFX_GENERIC_MALE_DEATH_17,
+ SFX_GENERIC_MALE_DEATH_18,
+ SFX_GENERIC_MALE_DEATH_19,
+ SFX_GENERIC_MALE_DEATH_20,
+ SFX_GENERIC_MALE_DEATH_21,
+ SFX_GENERIC_MALE_DEATH_22,
+ SFX_GENERIC_MALE_DEATH_23,
+ SFX_GENERIC_MALE_DEATH_24,
+ SFX_GENERIC_MALE_DEATH_25,
+ SFX_GENERIC_MALE_DEATH_26,
+ SFX_GENERIC_MALE_DEATH_27,
+ SFX_GENERIC_MALE_DEATH_28,
+ SFX_GENERIC_MALE_DEATH_29,
+ SFX_GENERIC_MALE_DEATH_30,
+ SFX_GENERIC_MALE_DEATH_31,
+ SFX_GENERIC_MALE_DEATH_32,
+ SFX_GENERIC_MALE_DEATH_33,
+ SFX_GENERIC_MALE_DEATH_34,
+ SFX_GENERIC_MALE_DEATH_35,
+ SFX_GENERIC_MALE_DEATH_36,
+ SFX_GENERIC_MALE_DEATH_37,
+ SFX_GENERIC_MALE_DEATH_38,
+ SFX_GENERIC_MALE_DEATH_39,
+ SFX_GENERIC_MALE_DEATH_40,
+ SFX_GENERIC_MALE_DEATH_41,
+ SFX_GENERIC_MALE_GRUNT_1,
+ SFX_GENERIC_MALE_GRUNT_2,
+ SFX_GENERIC_MALE_GRUNT_3,
+ SFX_GENERIC_MALE_GRUNT_4,
+ SFX_GENERIC_MALE_GRUNT_5,
+ SFX_GENERIC_MALE_GRUNT_6,
+ SFX_GENERIC_MALE_GRUNT_7,
+ SFX_GENERIC_MALE_GRUNT_8,
+ SFX_GENERIC_MALE_GRUNT_9,
+ SFX_GENERIC_MALE_GRUNT_10,
+ SFX_GENERIC_MALE_GRUNT_11,
+ SFX_GENERIC_MALE_GRUNT_12,
+ SFX_GENERIC_MALE_GRUNT_13,
+ SFX_GENERIC_MALE_GRUNT_14,
+ SFX_GENERIC_MALE_GRUNT_15,
+ SFX_GENERIC_MALE_GRUNT_16,
+ SFX_GENERIC_MALE_GRUNT_17,
+ SFX_GENERIC_MALE_GRUNT_18,
+ SFX_GENERIC_MALE_GRUNT_19,
+ SFX_GENERIC_MALE_GRUNT_20,
+ SFX_GENERIC_MALE_GRUNT_21,
+ SFX_GENERIC_MALE_GRUNT_22,
+ SFX_GENERIC_MALE_GRUNT_23,
+ SFX_GENERIC_MALE_GRUNT_24,
+ SFX_GENERIC_MALE_GRUNT_25,
+ SFX_GENERIC_MALE_GRUNT_26,
+ SFX_GENERIC_MALE_GRUNT_27,
+ SFX_GENERIC_MALE_GRUNT_28,
+ SFX_GENERIC_MALE_GRUNT_29,
+ SFX_GENERIC_MALE_GRUNT_30,
+ SFX_GENERIC_MALE_GRUNT_31,
+ SFX_GENERIC_MALE_GRUNT_32,
+ SFX_GENERIC_MALE_GRUNT_33,
+ SFX_GENERIC_MALE_GRUNT_34,
+ SFX_GENERIC_MALE_GRUNT_35,
+ SFX_GENERIC_MALE_GRUNT_36,
+ SFX_GENERIC_MALE_GRUNT_37,
+ SFX_GENERIC_MALE_GRUNT_38,
+ SFX_GENERIC_MALE_GRUNT_39,
+ SFX_GENERIC_MALE_GRUNT_40,
+ SFX_GENERIC_MALE_GRUNT_41,
+ SFX_GENERIC_MALE_PANIC_1,
+ SFX_GENERIC_MALE_PANIC_2,
+ SFX_GENERIC_MALE_PANIC_3,
+ SFX_GENERIC_MALE_PANIC_4,
+ SFX_GENERIC_MALE_PANIC_5,
+ SFX_GENERIC_MALE_PANIC_6,
+ SFX_GENERIC_MALE_PANIC_7,
+ SFX_GENERIC_MALE_PANIC_8,
+ SFX_GENERIC_MALE_PANIC_9,
+ SFX_GENERIC_MALE_PANIC_10,
+ SFX_GENERIC_MALE_PANIC_11,
+ SFX_GENERIC_MALE_PANIC_12,
+ SFX_GENERIC_MALE_PANIC_13,
+ SFX_GENERIC_MALE_PANIC_14,
+ SFX_GENERIC_MALE_PANIC_15,
+ SFX_GENERIC_MALE_PANIC_16,
+ SFX_GENERIC_MALE_PANIC_17,
+ SFX_GENERIC_MALE_PANIC_18,
+ SFX_GENERIC_MALE_PANIC_19,
+ SFX_GENERIC_MALE_PANIC_20,
+ SFX_GENERIC_MALE_PANIC_21,
+ SFX_GENERIC_MALE_PANIC_22,
+ SFX_GENERIC_MALE_PANIC_23,
+ SFX_GENERIC_MALE_PANIC_24,
+ SFX_GENERIC_MALE_PANIC_25,
+ SFX_GENERIC_MALE_PANIC_26,
+ SFX_GENERIC_MALE_PANIC_27,
+ SFX_GENERIC_MALE_PANIC_28,
+ SFX_GENERIC_MALE_PANIC_29,
+ SFX_GENERIC_MALE_PANIC_30,
+ SFX_GENERIC_MALE_PANIC_31,
+ SFX_GENERIC_MALE_PANIC_32,
+ SFX_GENERIC_MALE_PANIC_33,
+ SFX_GENERIC_MALE_PANIC_34,
+ SFX_GENERIC_MALE_PANIC_35,
+
+ SFX_MEDIC_VOICE_1_FIGHT_1,
+ SFX_MEDIC_VOICE_1_FIGHT_2,
+ SFX_MEDIC_VOICE_1_FIGHT_3,
+ SFX_MEDIC_VOICE_1_FIGHT_4,
+ SFX_MEDIC_VOICE_1_FIGHT_5,
+ SFX_MEDIC_VOICE_1_FIGHT_6,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_2,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_3,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_4,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_5,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_6,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_7,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_8,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_9,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_10,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_1,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_2,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_3,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_4,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_5,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_6,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_7,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_8,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_9,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_10,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_11,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_12,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_13,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_14,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_15,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_16,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_17,
+
+ SFX_MEDIC_VOICE_2_FIGHT_1,
+ SFX_MEDIC_VOICE_2_FIGHT_2,
+ SFX_MEDIC_VOICE_2_FIGHT_3,
+ SFX_MEDIC_VOICE_2_FIGHT_4,
+ SFX_MEDIC_VOICE_2_FIGHT_5,
+ SFX_MEDIC_VOICE_2_FIGHT_6,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_1,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_2,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_3,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_4,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_5,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_6,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_7,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_8,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_9,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_10,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_1,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_2,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_3,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_4,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_5,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_6,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_7,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_8,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_9,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_10,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_11,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_12,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_13,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_14,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_15,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_16,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_17,
+
+ SFX_FBI_VOICE_1_GUNAIMEDAT3_1,
+ SFX_FBI_VOICE_1_GUNAIMEDAT3_2,
+ SFX_FBI_VOICE_1_GUNAIMEDAT3_3,
+ SFX_FBI_VOICE_1_GUNAIMEDAT3_4,
+ SFX_FBI_VOICE_1_CAR_CRASH_1,
+ SFX_FBI_VOICE_1_CAR_CRASH_2,
+ SFX_FBI_VOICE_1_CAR_CRASH_3,
+ SFX_FBI_VOICE_1_CAR_CRASH_4,
+ SFX_FBI_VOICE_1_GUNAIMEDAT2_1,
+ SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_1,
+ SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_2,
+ SFX_FBI_VOICE_1_COP_MANYCOPSAROUND_3,
+ SFX_FBI_VOICE_1_COP_TARGETING_1,
+ SFX_FBI_VOICE_1_COP_TARGETING_2,
+ SFX_FBI_VOICE_1_COP_TARGETING_3,
+ SFX_FBI_VOICE_1_COP_TARGETING_4,
+ SFX_FBI_VOICE_1_COP_TARGETING_5,
+ SFX_FBI_VOICE_1_COP_TARGETING_6,
+
+ SFX_FBI_VOICE_2_GUNAIMEDAT3_1,
+ SFX_FBI_VOICE_2_GUNAIMEDAT3_2,
+ SFX_FBI_VOICE_2_GUNAIMEDAT3_3,
+ SFX_FBI_VOICE_2_GUNAIMEDAT3_4,
+ SFX_FBI_VOICE_2_CAR_CRASH_1,
+ SFX_FBI_VOICE_2_CAR_CRASH_2,
+ SFX_FBI_VOICE_2_CAR_CRASH_3,
+ SFX_FBI_VOICE_2_CAR_CRASH_4,
+ SFX_FBI_VOICE_2_GUNAIMEDAT2_1,
+ SFX_FBI_VOICE_2_COP_MANYCOPSAROUND_1,
+ SFX_FBI_VOICE_2_COP_MANYCOPSAROUND_2,
+ SFX_FBI_VOICE_2_COP_MANYCOPSAROUND_3,
+ SFX_FBI_VOICE_2_COP_TARGETING_1,
+ SFX_FBI_VOICE_2_COP_TARGETING_2,
+ SFX_FBI_VOICE_2_COP_TARGETING_3,
+ SFX_FBI_VOICE_2_COP_TARGETING_4,
+ SFX_FBI_VOICE_2_COP_TARGETING_5,
+ SFX_FBI_VOICE_2_COP_TARGETING_6,
+
+ SFX_FBI_VOICE_3_GUNAIMEDAT3_1,
+ SFX_FBI_VOICE_3_GUNAIMEDAT3_2,
+ SFX_FBI_VOICE_3_GUNAIMEDAT3_3,
+ SFX_FBI_VOICE_3_GUNAIMEDAT3_4,
+ SFX_FBI_VOICE_3_CAR_CRASH_1,
+ SFX_FBI_VOICE_3_CAR_CRASH_2,
+ SFX_FBI_VOICE_3_CAR_CRASH_3,
+ SFX_FBI_VOICE_3_CAR_CRASH_4,
+ SFX_FBI_VOICE_3_GUNAIMEDAT2_1,
+ SFX_FBI_VOICE_3_COP_MANYCOPSAROUND_1,
+ SFX_FBI_VOICE_3_COP_MANYCOPSAROUND_2,
+ SFX_FBI_VOICE_3_COP_MANYCOPSAROUND_3,
+ SFX_FBI_VOICE_3_COP_TARGETING_1,
+ SFX_FBI_VOICE_3_COP_TARGETING_2,
+ SFX_FBI_VOICE_3_COP_TARGETING_3,
+ SFX_FBI_VOICE_3_COP_TARGETING_4,
+ SFX_FBI_VOICE_3_COP_TARGETING_5,
+ SFX_FBI_VOICE_3_COP_TARGETING_6,
+
+ SFX_SWAT_VOICE_1_DODGE_1,
+ SFX_SWAT_VOICE_1_DODGE_2,
+ SFX_SWAT_VOICE_1_DODGE_3,
+ SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_1,
+ SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_2,
+ SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_3,
+ SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_4,
+ SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_5,
+ SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_6,
+ SFX_SWAT_VOICE_1_COP_HELIPILOTPHRASE_7,
+ SFX_SWAT_VOICE_1_COP_TARGETING_1,
+ SFX_SWAT_VOICE_1_COP_TARGETING_2,
+ SFX_SWAT_VOICE_1_COP_TARGETING_3,
+ SFX_SWAT_VOICE_1_COP_TARGETING_4,
+
+ SFX_SWAT_VOICE_2_DODGE_1,
+ SFX_SWAT_VOICE_2_DODGE_2,
+ SFX_SWAT_VOICE_2_DODGE_3,
+ SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_1,
+ SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_2,
+ SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_3,
+ SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_4,
+ SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_5,
+ SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_6,
+ SFX_SWAT_VOICE_2_COP_HELIPILOTPHRASE_7,
+ SFX_SWAT_VOICE_2_COP_TARGETING_1,
+ SFX_SWAT_VOICE_2_COP_TARGETING_2,
+ SFX_SWAT_VOICE_2_COP_TARGETING_3,
+ SFX_SWAT_VOICE_2_COP_TARGETING_4,
+
+ SFX_SWAT_VOICE_3_DODGE_1,
+ SFX_SWAT_VOICE_3_DODGE_2,
+ SFX_SWAT_VOICE_3_DODGE_3,
+ SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_1,
+ SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_2,
+ SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_3,
+ SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_4,
+ SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_5,
+ SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_6,
+ SFX_SWAT_VOICE_3_COP_HELIPILOTPHRASE_7,
+ SFX_SWAT_VOICE_3_COP_TARGETING_1,
+ SFX_SWAT_VOICE_3_COP_TARGETING_2,
+ SFX_SWAT_VOICE_3_COP_TARGETING_3,
+ SFX_SWAT_VOICE_3_COP_TARGETING_4,
+
+
+ SFX_WFYG1_BLOCKED_1,
+ SFX_WFYG1_BLOCKED_2,
+ SFX_WFYG1_BLOCKED_3,
+ SFX_WFYG1_BLOCKED_4,
+ SFX_WFYG1_BLOCKED_5,
+ SFX_WFYG1_BLOCKED_6,
+ SFX_WFYG1_BLOCKED_7,
+ SFX_WFYG1_BUMP_1,
+ SFX_WFYG1_BUMP_2,
+ SFX_WFYG1_BUMP_3,
+ SFX_WFYG1_BUMP_4,
+ SFX_WFYG1_BUMP_5,
+ SFX_WFYG1_BUMP_6,
+ SFX_WFYG1_BUMP_7,
+ SFX_WFYG1_BUMP_8,
+ SFX_WFYG1_BUMP_9,
+ SFX_WFYG1_BUMP_10,
+ SFX_WFYG1_BUMP_11,
+ SFX_WFYG1_CAR_CRASH_1,
+ SFX_WFYG1_CAR_CRASH_2,
+ SFX_WFYG1_CAR_CRASH_3,
+ SFX_WFYG1_CAR_CRASH_4,
+ SFX_WFYG1_CAR_CRASH_5,
+ SFX_WFYG1_CAR_CRASH_6,
+ SFX_WFYG1_CAR_CRASH_7,
+ SFX_WFYG1_CAR_CRASH_8,
+ SFX_WFYG1_CAR_CRASH_9,
+ SFX_WFYG1_CHAT_1,
+ SFX_WFYG1_CHAT_2,
+ SFX_WFYG1_CHAT_3,
+ SFX_WFYG1_CHAT_4,
+ SFX_WFYG1_CHAT_5,
+ SFX_WFYG1_CHAT_6,
+ SFX_WFYG1_CHAT_7,
+ SFX_WFYG1_CHAT_8,
+ SFX_WFYG1_CHAT_9,
+ SFX_WFYG1_CHAT_10,
+ SFX_WFYG1_DODGE_1,
+ SFX_WFYG1_DODGE_2,
+ SFX_WFYG1_DODGE_3,
+ SFX_WFYG1_DODGE_4,
+ SFX_WFYG1_DODGE_5,
+ SFX_WFYG1_DODGE_6,
+ SFX_WFYG1_DODGE_7,
+ SFX_WFYG1_DODGE_8,
+ SFX_WFYG1_DODGE_9,
+ SFX_WFYG1_EYEING_1,
+ SFX_WFYG1_EYEING_2,
+ SFX_WFYG1_FIGHT_1,
+ SFX_WFYG1_FIGHT_2,
+ SFX_WFYG1_FIGHT_3,
+ SFX_WFYG1_FIGHT_4,
+ SFX_WFYG1_GENERIC_CRASH_1,
+ SFX_WFYG1_GENERIC_CRASH_2,
+ SFX_WFYG1_GENERIC_CRASH_3,
+ SFX_WFYG1_GENERIC_CRASH_4,
+ SFX_WFYG1_GENERIC_CRASH_5,
+ SFX_WFYG1_GENERIC_CRASH_6,
+ SFX_WFYG1_GENERIC_CRASH_7,
+ SFX_WFYG1_GUN_COOL_1,
+ SFX_WFYG1_GUN_COOL_2,
+ SFX_WFYG1_GUN_COOL_3,
+ SFX_WFYG1_GUN_COOL_4,
+ SFX_WFYG1_GUN_COOL_5,
+ SFX_WFYG1_GUN_COOL_6,
+ SFX_WFYG1_JACKED_1,
+ SFX_WFYG1_JACKED_2,
+ SFX_WFYG1_JACKED_3,
+ SFX_WFYG1_JACKED_4,
+ SFX_WFYG1_JACKED_5,
+ SFX_WFYG1_LOST_1,
+ SFX_WFYG1_LOST_2,
+ SFX_WFYG1_LOST_3,
+ SFX_WFYG1_MUGGED_1,
+ SFX_WFYG1_MUGGED_2,
+ SFX_WFYG1_MUGGING_1,
+ SFX_WFYG1_MUGGING_2,
+ SFX_WFYG1_RUN_1,
+ SFX_WFYG1_RUN_2,
+ SFX_WFYG1_SAVED_1,
+ SFX_WFYG1_SHOCKED_1,
+ SFX_WFYG1_TAXI_1,
+
+ SFX_WFYG2_BLOCKED_1,
+ SFX_WFYG2_BLOCKED_2,
+ SFX_WFYG2_BLOCKED_3,
+ SFX_WFYG2_BLOCKED_4,
+ SFX_WFYG2_BLOCKED_5,
+ SFX_WFYG2_BUMP_1,
+ SFX_WFYG2_BUMP_2,
+ SFX_WFYG2_BUMP_3,
+ SFX_WFYG2_BUMP_4,
+ SFX_WFYG2_BUMP_5,
+ SFX_WFYG2_BUMP_6,
+ SFX_WFYG2_BUMP_7,
+ SFX_WFYG2_BUMP_8,
+ SFX_WFYG2_BUMP_9,
+ SFX_WFYG2_BUMP_10,
+ SFX_WFYG2_BUMP_11,
+ SFX_WFYG2_CAR_CRASH_1,
+ SFX_WFYG2_CAR_CRASH_2,
+ SFX_WFYG2_CAR_CRASH_3,
+ SFX_WFYG2_CAR_CRASH_4,
+ SFX_WFYG2_CAR_CRASH_5,
+ SFX_WFYG2_CAR_CRASH_6,
+ SFX_WFYG2_CAR_CRASH_7,
+ SFX_WFYG2_CAR_CRASH_8,
+ SFX_WFYG2_CAR_CRASH_9,
+ SFX_WFYG2_CHAT_1,
+ SFX_WFYG2_CHAT_2,
+ SFX_WFYG2_CHAT_3,
+ SFX_WFYG2_CHAT_4,
+ SFX_WFYG2_CHAT_5,
+ SFX_WFYG2_CHAT_6,
+ SFX_WFYG2_CHAT_7,
+ SFX_WFYG2_CHAT_8,
+ SFX_WFYG2_CHAT_9,
+ SFX_WFYG2_DODGE_1,
+ SFX_WFYG2_DODGE_2,
+ SFX_WFYG2_DODGE_3,
+ SFX_WFYG2_DODGE_4,
+ SFX_WFYG2_DODGE_5,
+ SFX_WFYG2_DODGE_6,
+ SFX_WFYG2_DODGE_7,
+ SFX_WFYG2_DODGE_8,
+ SFX_WFYG2_EYEING_1,
+ SFX_WFYG2_EYEING_2,
+ SFX_WFYG2_EYEING_3,
+ SFX_WFYG2_EYEING_4,
+ SFX_WFYG2_FIGHT_1,
+ SFX_WFYG2_FIGHT_2,
+ SFX_WFYG2_FIGHT_3,
+ SFX_WFYG2_FIGHT_4,
+ SFX_WFYG2_FIGHT_5,
+ SFX_WFYG2_GENERIC_CRASH_1,
+ SFX_WFYG2_GENERIC_CRASH_2,
+ SFX_WFYG2_GENERIC_CRASH_3,
+ SFX_WFYG2_GENERIC_CRASH_4,
+ SFX_WFYG2_GENERIC_CRASH_5,
+ SFX_WFYG2_GENERIC_CRASH_6,
+ SFX_WFYG2_GENERIC_CRASH_7,
+ SFX_WFYG2_GUN_COOL_1,
+ SFX_WFYG2_GUN_COOL_2,
+ SFX_WFYG2_GUN_COOL_3,
+ SFX_WFYG2_JACKED_1,
+ SFX_WFYG2_JACKED_2,
+ SFX_WFYG2_JACKED_3,
+ SFX_WFYG2_JACKED_4,
+ SFX_WFYG2_JACKED_5,
+ SFX_WFYG2_LOST_1,
+ SFX_WFYG2_MUGGED_1,
+ SFX_WFYG2_MUGGED_2,
+ SFX_WFYG2_SHOCKED_1,
+ SFX_WFYG2_TAXI_1,
+ SFX_WFYG2_TAXI_2, // unused
+
+ SFX_HMOCA_BLOCKED_1,
+ SFX_HMOCA_BLOCKED_2,
+ SFX_HMOCA_BLOCKED_3,
+ SFX_HMOCA_BLOCKED_4,
+ SFX_HMOCA_BLOCKED_5,
+ SFX_HMOCA_BLOCKED_6,
+ SFX_HMOCA_BLOCKED_7,
+ SFX_HMOCA_BLOCKED_8,
+ SFX_HMOCA_CAR_CRASH_1,
+ SFX_HMOCA_CAR_CRASH_2,
+ SFX_HMOCA_CAR_CRASH_3,
+ SFX_HMOCA_CAR_CRASH_4,
+ SFX_HMOCA_CAR_CRASH_5,
+ SFX_HMOCA_CAR_CRASH_6,
+ SFX_HMOCA_CAR_CRASH_7,
+ SFX_HMOCA_CAR_CRASH_8,
+ SFX_HMOCA_CHAT_1,
+ SFX_HMOCA_CHAT_2,
+ SFX_HMOCA_CHAT_3,
+ SFX_HMOCA_CHAT_4,
+ SFX_HMOCA_CHAT_5,
+ SFX_HMOCA_CHAT_6,
+ SFX_HMOCA_CHAT_7,
+ SFX_HMOCA_CHAT_8,
+ SFX_HMOCA_CHAT_9,
+ SFX_HMOCA_CHAT_10,
+ SFX_HMOCA_EYEING_1,
+ SFX_HMOCA_EYEING_2,
+ SFX_HMOCA_GUN_PANIC_1,
+ SFX_HMOCA_GUN_PANIC_2,
+ SFX_HMOCA_GUN_PANIC_3,
+ SFX_HMOCA_GUN_PANIC_4,
+ SFX_HMOCA_GUN_PANIC_5,
+ SFX_HMOCA_JACKED_1,
+ SFX_HMOCA_JACKED_2,
+ SFX_HMOCA_JACKED_3,
+ SFX_HMOCA_JACKED_4,
+ SFX_HMOCA_JACKED_5,
+ SFX_HMOCA_JACKED_6,
+ SFX_HMOCA_JACKED_7,
+ SFX_HMOCA_JACKED_8,
+ SFX_HMOCA_JACKED_9,
+ SFX_HMOCA_JACKED_10,
+ SFX_HMOCA_JACKING_1,
+ SFX_HMOCA_JACKING_2,
+ SFX_HMOCA_JACKING_3,
+ SFX_HMOCA_JACKING_4,
+ SFX_HMOCA_JACKING_5,
+ SFX_HMOCA_JACKING_6,
+ SFX_HMOCA_JACKING_7,
+ SFX_HMOCA_JACKING_8,
+ SFX_HMOCA_JACKING_9,
+ SFX_HMOCA_JACKING_10,
+ SFX_HMOCA_JACKING_11,
+ SFX_HMOCA_MUGGED_1,
+ SFX_HMOCA_MUGGED_2,
+ SFX_HMOCA_MUGGED_3,
+ SFX_HMOCA_MUGGED_4,
+ SFX_HMOCA_MUGGED_5,
+ SFX_HMOCA_MUGGED_6,
+ SFX_HMOCA_MUGGED_7,
+ SFX_HMOCA_RUN_1,
+ SFX_HMOCA_RUN_2,
+ SFX_HMOCA_TAXI_1,
+
+ SFX_WFOSH_BUMP_1,
+ SFX_WFOSH_BUMP_2,
+ SFX_WFOSH_BUMP_3,
+ SFX_WFOSH_BUMP_4,
+ SFX_WFOSH_BUMP_5,
+ SFX_WFOSH_BUMP_6,
+ SFX_WFOSH_BUMP_7,
+ SFX_WFOSH_BUMP_8,
+ SFX_WFOSH_BUMP_9,
+ SFX_WFOSH_BUMP_10,
+ SFX_WFOSH_CHAT_1,
+ SFX_WFOSH_CHAT_2,
+ SFX_WFOSH_CHAT_3,
+ SFX_WFOSH_CHAT_4,
+ SFX_WFOSH_CHAT_5,
+ SFX_WFOSH_CHAT_6,
+ SFX_WFOSH_CHAT_7,
+ SFX_WFOSH_CHAT_8,
+ SFX_WFOSH_CHAT_9,
+ SFX_WFOSH_DODGE_1,
+ SFX_WFOSH_DODGE_2,
+ SFX_WFOSH_DODGE_3,
+ SFX_WFOSH_DODGE_4,
+ SFX_WFOSH_DODGE_5,
+ SFX_WFOSH_DODGE_6,
+ SFX_WFOSH_DODGE_7,
+ SFX_WFOSH_DODGE_8,
+ SFX_WFOSH_DODGE_9,
+ SFX_WFOSH_DODGE_10,
+ SFX_WFOSH_GUN_COOL_1,
+ SFX_WFOSH_GUN_COOL_2,
+ SFX_WFOSH_GUN_COOL_3,
+ SFX_WFOSH_GUN_COOL_4,
+ SFX_WFOSH_GUN_COOL_5,
+ SFX_WFOSH_GUN_COOL_6,
+ SFX_WFOSH_GUN_COOL_7,
+ SFX_WFOSH_GUN_COOL_8,
+ SFX_WFOSH_GUN_COOL_9,
+ SFX_WFOSH_GUN_COOL_10,
+ SFX_WFOSH_LOST_1,
+ SFX_WFOSH_LOST_2,
+ SFX_WFOSH_MUGGED_1,
+ SFX_WFOSH_MUGGED_2,
+ SFX_WFOSH_RUN_1,
+ SFX_WFOSH_RUN_2,
+ SFX_WFOSH_RUN_3,
+ SFX_WFOSH_RUN_4,
+ SFX_WFOSH_RUN_5,
+ SFX_WFOSH_RUN_6,
+ SFX_WFOSH_RUN_7,
+ SFX_WFOSH_RUN_8,
+ SFX_WFOSH_RUN_9,
+ SFX_WFOSH_SAVED_1,
+ SFX_WFOSH_SAVED_2,
+ SFX_WFOSH_SAVED_3,
+ SFX_WFOSH_SHOCKED_1,
+ SFX_WFOSH_SHOCKED_2,
+ SFX_WFOSH_SHOCKED_3,
+ SFX_WFOSH_SHOCKED_4,
+ SFX_WFOSH_SHOCKED_5,
+ SFX_WFOSH_TAXI_1,
+ SFX_WFYSK_BLOCKED_1,
+ SFX_WFYSK_BLOCKED_2,
+ SFX_WFYSK_BLOCKED_3,
+ SFX_WFYSK_BLOCKED_4,
+ SFX_WFYSK_BLOCKED_5,
+ SFX_WFYSK_BLOCKED_6,
+ SFX_WFYSK_BLOCKED_7,
+ SFX_WFYSK_BLOCKED_8,
+ SFX_WFYSK_BLOCKED_9,
+ SFX_WFYSK_BLOCKED_10,
+ SFX_WFYSK_BLOCKED_11,
+ SFX_WFYSK_BUMP_1,
+ SFX_WFYSK_BUMP_2,
+ SFX_WFYSK_BUMP_3,
+ SFX_WFYSK_BUMP_4,
+ SFX_WFYSK_BUMP_5,
+ SFX_WFYSK_BUMP_6,
+ SFX_WFYSK_BUMP_7,
+ SFX_WFYSK_BUMP_8,
+ SFX_WFYSK_BUMP_9,
+ SFX_WFYSK_BUMP_10,
+ SFX_WFYSK_BUMP_11,
+ SFX_WFYSK_BUMP_12,
+ SFX_WFYSK_BUMP_13,
+ SFX_WFYSK_BUMP_14,
+ SFX_WFYSK_BUMP_15,
+ SFX_WFYSK_BUMP_16,
+ SFX_WFYSK_BUMP_17,
+ SFX_WFYSK_BUMP_18,
+ SFX_WFYSK_DODGE_1,
+ SFX_WFYSK_DODGE_2,
+ SFX_WFYSK_DODGE_3,
+ SFX_WFYSK_DODGE_4,
+ SFX_WFYSK_DODGE_5,
+ SFX_WFYSK_DODGE_6,
+ SFX_WFYSK_DODGE_7,
+ SFX_WFYSK_DODGE_8,
+ SFX_WFYSK_DODGE_9,
+ SFX_WFYSK_FIGHT_1,
+ SFX_WFYSK_FIGHT_2,
+ SFX_WFYSK_FIGHT_3,
+ SFX_WFYSK_FIGHT_4,
+ SFX_WFYSK_FIGHT_5,
+ SFX_WFYSK_FIGHT_6,
+ SFX_WFYSK_FIGHT_7,
+ SFX_WFYSK_FIGHT_8,
+ SFX_WFYSK_FIGHT_9,
+ SFX_WFYSK_FIGHT_10,
+ SFX_WFYSK_FIGHT_11,
+ SFX_WFYSK_GUN_PANIC_1,
+ SFX_WFYSK_GUN_PANIC_2,
+ SFX_WFYSK_GUN_PANIC_3,
+ SFX_WFYSK_GUN_PANIC_4,
+ SFX_WFYSK_GUN_PANIC_5,
+ SFX_WFYSK_MUGGED_1,
+ SFX_WFYSK_MUGGED_2,
+ SFX_WFYSK_SAVED_1,
+ SFX_WFYSK_SAVED_2,
+ SFX_WFYSK_TAXI_1,
+ SFX_WMYLG_BUMP_1,
+ SFX_WMYLG_BUMP_2,
+ SFX_WMYLG_BUMP_3,
+ SFX_WMYLG_BUMP_4,
+ SFX_WMYLG_BUMP_5,
+ SFX_WMYLG_BUMP_6,
+ SFX_WMYLG_BUMP_7,
+ SFX_WMYLG_BUMP_8,
+ SFX_WMYLG_BUMP_9,
+ SFX_WMYLG_BUMP_10,
+ SFX_WMYLG_CHAT_1,
+ SFX_WMYLG_CHAT_2,
+ SFX_WMYLG_CHAT_3,
+ SFX_WMYLG_CHAT_4,
+ SFX_WMYLG_CHAT_5,
+ SFX_WMYLG_CHAT_6,
+ SFX_WMYLG_CHAT_7,
+ SFX_WMYLG_CHAT_8,
+ SFX_WMYLG_CHAT_9,
+ SFX_WMYLG_CHAT_10,
+ SFX_WMYLG_DODGE_1,
+ SFX_WMYLG_DODGE_2,
+ SFX_WMYLG_DODGE_3,
+ SFX_WMYLG_DODGE_4,
+ SFX_WMYLG_DODGE_5,
+ SFX_WMYLG_DODGE_6,
+ SFX_WMYLG_DODGE_7,
+ SFX_WMYLG_DODGE_8,
+ SFX_WMYLG_DODGE_9,
+ SFX_WMYLG_FIGHT_1,
+ SFX_WMYLG_FIGHT_2,
+ SFX_WMYLG_FIGHT_3,
+ SFX_WMYLG_FIGHT_4,
+ SFX_WMYLG_FIGHT_5,
+ SFX_WMYLG_FIGHT_6,
+ SFX_WMYLG_FIGHT_7,
+ SFX_WMYLG_GUN_COOL_1,
+ SFX_WMYLG_GUN_COOL_2,
+ SFX_WMYLG_GUN_COOL_3,
+ SFX_WMYLG_GUN_COOL_4,
+ SFX_WMYLG_GUN_COOL_5,
+ SFX_WMYLG_GUN_COOL_6,
+ SFX_WMYLG_SAVED_1,
+ SFX_WMYLG_TAXI_1,
+
+ SFX_WMOBE_BLOCKED_1,
+ SFX_WMOBE_BLOCKED_2,
+ SFX_WMOBE_BLOCKED_3,
+ SFX_WMOBE_BLOCKED_4,
+ SFX_WMOBE_BLOCKED_5,
+ SFX_WMOBE_BLOCKED_6,
+ SFX_WMOBE_BUMP_1,
+ SFX_WMOBE_BUMP_2,
+ SFX_WMOBE_BUMP_3,
+ SFX_WMOBE_BUMP_4,
+ SFX_WMOBE_BUMP_5,
+ SFX_WMOBE_BUMP_6,
+ SFX_WMOBE_BUMP_7,
+ SFX_WMOBE_BUMP_8,
+ SFX_WMOBE_BUMP_9,
+ SFX_WMOBE_BUMP_10,
+ SFX_WMOBE_BUMP_11,
+ SFX_WMOBE_BUMP_12,
+ SFX_WMOBE_CAR_CRASH_1,
+ SFX_WMOBE_CAR_CRASH_2,
+ SFX_WMOBE_CAR_CRASH_3,
+ SFX_WMOBE_CAR_CRASH_4,
+ SFX_WMOBE_CAR_CRASH_5,
+ SFX_WMOBE_CAR_CRASH_6,
+ SFX_WMOBE_CAR_CRASH_7,
+ SFX_WMOBE_CAR_CRASH_8,
+ SFX_WMOBE_CHAT_1,
+ SFX_WMOBE_CHAT_2,
+ SFX_WMOBE_CHAT_3,
+ SFX_WMOBE_CHAT_4,
+ SFX_WMOBE_CHAT_5,
+ SFX_WMOBE_CHAT_6,
+ SFX_WMOBE_CHAT_7,
+ SFX_WMOBE_CHAT_8,
+ SFX_WMOBE_CHAT_9,
+ SFX_WMOBE_CHAT_10,
+ SFX_WMOBE_DODGE_1,
+ SFX_WMOBE_DODGE_2,
+ SFX_WMOBE_DODGE_3,
+ SFX_WMOBE_DODGE_4,
+ SFX_WMOBE_DODGE_5,
+ SFX_WMOBE_DODGE_6,
+ SFX_WMOBE_DODGE_7,
+ SFX_WMOBE_DODGE_8,
+ SFX_WMOBE_EYEING_1,
+ SFX_WMOBE_EYEING_2,
+ SFX_WMOBE_GENERIC_CRASH_1,
+ SFX_WMOBE_GENERIC_CRASH_2,
+ SFX_WMOBE_GENERIC_CRASH_3,
+ SFX_WMOBE_GENERIC_CRASH_4,
+ SFX_WMOBE_GENERIC_CRASH_5,
+ SFX_WMOBE_GENERIC_CRASH_6,
+ SFX_WMOBE_GENERIC_CRASH_7,
+ SFX_WMOBE_GUN_PANIC_1,
+ SFX_WMOBE_GUN_PANIC_2,
+ SFX_WMOBE_GUN_PANIC_3,
+ SFX_WMOBE_GUN_PANIC_4,
+ SFX_WMOBE_GUN_PANIC_5,
+ SFX_WMOBE_JACKED_1,
+ SFX_WMOBE_JACKED_2,
+ SFX_WMOBE_JACKED_3,
+ SFX_WMOBE_JACKED_4,
+ SFX_WMOBE_JACKED_5,
+ SFX_WMOBE_JACKED_6,
+ SFX_WMOBE_JACKED_7,
+ SFX_WMOBE_JACKED_8,
+ SFX_WMOBE_JACKING_1,
+ SFX_WMOBE_JACKING_2,
+ SFX_WMOBE_JACKING_3,
+ SFX_WMOBE_JACKING_4,
+ SFX_WMOBE_JEER_1,
+ SFX_WMOBE_JEER_2,
+ SFX_WMOBE_JEER_3,
+ SFX_WMOBE_JEER_4,
+ SFX_WMOBE_JEER_5,
+ SFX_WMOBE_JEER_6,
+ SFX_WMOBE_JEER_7,
+ SFX_WMOBE_JEER_8,
+ SFX_WMOBE_JEER_9,
+ SFX_WMOBE_JEER_10,
+ SFX_WMOBE_JEER_11,
+ SFX_WMOBE_JEER_12,
+ SFX_WMOBE_JEER_13,
+ SFX_WMOBE_JEER_14,
+ SFX_WMOBE_JEER_15,
+ SFX_WMOBE_JEER_16,
+ SFX_WMOBE_MUGGING_1,
+ SFX_WMOBE_MUGGING_2,
+ SFX_WMOBE_MUGGING_3,
+ SFX_WMOBE_MUGGING_4,
+ SFX_WMOBE_MUGGING_5,
+ SFX_WMOBE_MUGGING_6,
+ SFX_WMOBE_RUN_1,
+ SFX_WMOBE_RUN_2,
+ SFX_WMOBE_RUN_3,
+ SFX_WMOBE_RUN_4,
+ SFX_WMOBE_SAVED_1,
+ SFX_WMOBE_SAVED_2,
+ SFX_WMOBE_SHOCKED_1,
+ SFX_WMOBE_SHOCKED_2,
+
+
+
+ SFX_WMYBU_BLOCKED_1,
+ SFX_WMYBU_BLOCKED_2,
+ SFX_WMYBU_BLOCKED_3,
+ SFX_WMYBU_BLOCKED_4,
+ SFX_WMYBU_BLOCKED_5,
+ SFX_WMYBU_BLOCKED_6,
+ SFX_WMYBU_BLOCKED_7,
+ SFX_WMYBU_BLOCKED_8,
+ SFX_WMYBU_BLOCKED_9,
+ SFX_WMYBU_BUMP_1,
+ SFX_WMYBU_BUMP_2,
+ SFX_WMYBU_BUMP_3,
+ SFX_WMYBU_BUMP_4,
+ SFX_WMYBU_BUMP_5,
+ SFX_WMYBU_BUMP_6,
+ SFX_WMYBU_BUMP_7,
+ SFX_WMYBU_BUMP_8,
+ SFX_WMYBU_BUMP_9,
+ SFX_WMYBU_BUMP_10,
+ SFX_WMYBU_BUMP_11,
+ SFX_WMYBU_CAR_CRASH_1,
+ SFX_WMYBU_CAR_CRASH_2,
+ SFX_WMYBU_CAR_CRASH_3,
+ SFX_WMYBU_CAR_CRASH_4,
+ SFX_WMYBU_CAR_CRASH_5,
+ SFX_WMYBU_CAR_CRASH_6,
+ SFX_WMYBU_CAR_CRASH_7,
+ SFX_WMYBU_CAR_CRASH_8,
+ SFX_WMYBU_CAR_CRASH_9,
+ SFX_WMYBU_CHAT_1,
+ SFX_WMYBU_CHAT_2,
+ SFX_WMYBU_CHAT_3,
+ SFX_WMYBU_CHAT_4,
+ SFX_WMYBU_CHAT_5,
+ SFX_WMYBU_CHAT_6,
+ SFX_WMYBU_CHAT_7,
+ SFX_WMYBU_CHAT_8,
+ SFX_WMYBU_CHAT_9,
+ SFX_WMYBU_CHAT_10,
+ SFX_WMYBU_DODGE_1,
+ SFX_WMYBU_DODGE_2,
+ SFX_WMYBU_DODGE_3,
+ SFX_WMYBU_DODGE_4,
+ SFX_WMYBU_DODGE_5,
+ SFX_WMYBU_DODGE_6,
+ SFX_WMYBU_DODGE_7,
+ SFX_WMYBU_DODGE_8,
+ SFX_WMYBU_DODGE_9,
+ SFX_WMYBU_DODGE_10,
+ SFX_WMYBU_EYEING_1,
+ SFX_WMYBU_EYEING_2,
+ SFX_WMYBU_GENERIC_CRASH_1,
+ SFX_WMYBU_GENERIC_CRASH_2,
+ SFX_WMYBU_GENERIC_CRASH_3,
+ SFX_WMYBU_GENERIC_CRASH_4,
+ SFX_WMYBU_GENERIC_CRASH_5,
+ SFX_WMYBU_GUN_PANIC_1,
+ SFX_WMYBU_GUN_PANIC_2,
+ SFX_WMYBU_GUN_PANIC_3,
+ SFX_WMYBU_GUN_PANIC_4,
+ SFX_WMYBU_GUN_PANIC_5,
+ SFX_WMYBU_GUN_PANIC_6,
+ SFX_WMYBU_INNOCENT_1,
+ SFX_WMYBU_INNOCENT_2,
+ SFX_WMYBU_JACKED_1,
+ SFX_WMYBU_JACKED_2,
+ SFX_WMYBU_JACKED_3,
+ SFX_WMYBU_JACKED_4,
+ SFX_WMYBU_JACKED_5,
+ SFX_WMYBU_LOST_1,
+ SFX_WMYBU_LOST_2,
+ SFX_WMYBU_LOST_3,
+ SFX_WMYBU_LOST_4,
+ SFX_WMYBU_LOST_5,
+ SFX_WMYBU_MUGGED_1,
+ SFX_WMYBU_RUN_1,
+ SFX_WMYBU_RUN_2,
+ SFX_WMYBU_RUN_3,
+ SFX_WMYBU_SAVED_1,
+ SFX_WMYBU_SAVED_2,
+ SFX_WMYBU_SHOCKED_1,
+ SFX_WMYBU_SHOCKED_2,
+ SFX_WMYBU_SHOCKED_3,
+ SFX_WMYBU_SHOCKED_4,
+ SFX_WMYBU_SHOCKED_5,
+ SFX_WMYBU_TAXI_1,
+ SFX_WMYBU_TAXI_2,
+
+ SFX_WMYST_BLOCKED_1,
+ SFX_WMYST_BLOCKED_2,
+ SFX_WMYST_BLOCKED_3,
+ SFX_WMYST_BLOCKED_4,
+ SFX_WMYST_BLOCKED_5,
+ SFX_WMYST_BLOCKED_6,
+ SFX_WMYST_BLOCKED_7,
+ SFX_WMYST_BLOCKED_8,
+ SFX_WMYST_BUMP_1,
+ SFX_WMYST_BUMP_2,
+ SFX_WMYST_BUMP_3,
+ SFX_WMYST_BUMP_4,
+ SFX_WMYST_BUMP_5,
+ SFX_WMYST_BUMP_6,
+ SFX_WMYST_BUMP_7,
+ SFX_WMYST_BUMP_8,
+ SFX_WMYST_BUMP_9,
+ SFX_WMYST_BUMP_10,
+ SFX_WMYST_BUMP_11,
+ SFX_WMYST_CAR_CRASH_1,
+ SFX_WMYST_CAR_CRASH_2,
+ SFX_WMYST_CAR_CRASH_3,
+ SFX_WMYST_CAR_CRASH_4,
+ SFX_WMYST_CAR_CRASH_5,
+ SFX_WMYST_CAR_CRASH_6,
+ SFX_WMYST_CAR_CRASH_7,
+ SFX_WMYST_CAR_CRASH_8,
+ SFX_WMYST_CHAT_1,
+ SFX_WMYST_CHAT_2,
+ SFX_WMYST_CHAT_3,
+ SFX_WMYST_CHAT_4,
+ SFX_WMYST_CHAT_5,
+ SFX_WMYST_CHAT_6,
+ SFX_WMYST_CHAT_7,
+ SFX_WMYST_CHAT_8,
+ SFX_WMYST_CHAT_9,
+ SFX_WMYST_CHAT_10,
+ SFX_WMYST_DODGE_1,
+ SFX_WMYST_DODGE_2,
+ SFX_WMYST_DODGE_3,
+ SFX_WMYST_DODGE_4,
+ SFX_WMYST_DODGE_5,
+ SFX_WMYST_DODGE_6,
+ SFX_WMYST_DODGE_7,
+ SFX_WMYST_DODGE_8,
+ SFX_WMYST_DODGE_9,
+ SFX_WMYST_DODGE_10,
+ SFX_WMYST_EYEING_1,
+ SFX_WMYST_EYEING_2,
+ SFX_WMYST_GENERIC_CRASH_1,
+ SFX_WMYST_GENERIC_CRASH_2,
+ SFX_WMYST_GENERIC_CRASH_3,
+ SFX_WMYST_GENERIC_CRASH_4,
+ SFX_WMYST_GENERIC_CRASH_5,
+ SFX_WMYST_GUN_PANIC_1,
+ SFX_WMYST_GUN_PANIC_2,
+ SFX_WMYST_GUN_PANIC_3,
+ SFX_WMYST_GUN_PANIC_4,
+ SFX_WMYST_GUN_PANIC_5,
+ SFX_WMYST_INNOCENT_1,
+ SFX_WMYST_INNOCENT_2,
+ SFX_WMYST_INNOCENT_3,
+ SFX_WMYST_JACKED_1,
+ SFX_WMYST_JACKED_2,
+ SFX_WMYST_JACKED_3,
+ SFX_WMYST_JACKED_4,
+ SFX_WMYST_JACKED_5,
+ SFX_WMYST_LOST_1,
+ SFX_WMYST_LOST_2,
+ SFX_WMYST_MUGGED_1,
+ SFX_WMYST_MUGGING_1,
+ SFX_WMYST_MUGGING_2,
+ SFX_WMYST_MUGGING_3,
+ SFX_WMYST_MUGGING_4,
+ SFX_WMYST_MUGGING_5,
+ SFX_WMYST_RUN_1,
+ SFX_WMYST_RUN_2,
+ SFX_WMYST_RUN_3,
+ SFX_WMYST_RUN_4,
+ SFX_WMYST_RUN_5,
+ SFX_WMYST_RUN_6,
+ SFX_WMYST_RUN_7,
+ SFX_WMYST_SAVED_1,
+ SFX_WMYST_TAXI_1,
+ SFX_WMYST_TAXI_2,
+
+ SFX_BMYPI_BLOCKED_1,
+ SFX_BMYPI_BLOCKED_2,
+ SFX_BMYPI_BLOCKED_3,
+ SFX_BMYPI_BLOCKED_4,
+ SFX_BMYPI_BLOCKED_5,
+ SFX_BMYPI_BLOCKED_6,
+ SFX_BMYPI_BUMP_1,
+ SFX_BMYPI_BUMP_2,
+ SFX_BMYPI_BUMP_3,
+ SFX_BMYPI_BUMP_4,
+ SFX_BMYPI_BUMP_5,
+ SFX_BMYPI_BUMP_6,
+ SFX_BMYPI_BUMP_7,
+ SFX_BMYPI_BUMP_8,
+ SFX_BMYPI_BUMP_9,
+ SFX_BMYPI_CAR_CRASH_1,
+ SFX_BMYPI_CAR_CRASH_2,
+ SFX_BMYPI_CAR_CRASH_3,
+ SFX_BMYPI_CAR_CRASH_4,
+ SFX_BMYPI_CAR_CRASH_5,
+ SFX_BMYPI_DODGE_1,
+ SFX_BMYPI_DODGE_2,
+ SFX_BMYPI_DODGE_3,
+ SFX_BMYPI_DODGE_4,
+ SFX_BMYPI_DODGE_5,
+ SFX_BMYPI_DODGE_6,
+ SFX_BMYPI_DODGE_7,
+ SFX_BMYPI_DODGE_8,
+ SFX_BMYPI_DODGE_9,
+ SFX_BMYPI_DODGE_10,
+ SFX_BMYPI_EYEING_1,
+ SFX_BMYPI_EYEING_2,
+ SFX_BMYPI_EYEING_3,
+ SFX_BMYPI_EYEING_4,
+ SFX_BMYPI_FIGHT_1,
+ SFX_BMYPI_FIGHT_2,
+ SFX_BMYPI_FIGHT_3,
+ SFX_BMYPI_FIGHT_4,
+ SFX_BMYPI_FIGHT_5,
+ SFX_BMYPI_FIGHT_6,
+ SFX_BMYPI_FIGHT_7,
+ SFX_BMYPI_FIGHT_8,
+ SFX_BMYPI_GENERIC_CRASH_1,
+ SFX_BMYPI_GENERIC_CRASH_2,
+ SFX_BMYPI_GENERIC_CRASH_3,
+ SFX_BMYPI_GENERIC_CRASH_4,
+ SFX_BMYPI_GENERIC_CRASH_5,
+ SFX_BMYPI_GENERIC_CRASH_6,
+ SFX_BMYPI_GENERIC_CRASH_7,
+ SFX_BMYPI_GENERIC_CRASH_8,
+ SFX_BMYPI_GENERIC_CRASH_9,
+ SFX_BMYPI_GENERIC_CRASH_10,
+ SFX_BMYPI_GENERIC_CRASH_11,
+ SFX_BMYPI_GENERIC_CRASH_12,
+ SFX_BMYPI_GENERIC_CRASH_13,
+ SFX_BMYPI_GUN_COOL_1,
+ SFX_BMYPI_GUN_COOL_2,
+ SFX_BMYPI_GUN_COOL_3,
+ SFX_BMYPI_GUN_COOL_4,
+ SFX_BMYPI_GUN_COOL_5,
+ SFX_BMYPI_JACKED_1,
+ SFX_BMYPI_JACKED_2,
+ SFX_BMYPI_JACKED_3,
+ SFX_BMYPI_JACKED_4,
+ SFX_BMYPI_JACKED_5,
+ SFX_BMYPI_JACKED_6,
+ SFX_BMYPI_JACKING_1,
+ SFX_BMYPI_JACKING_2,
+ SFX_BMYPI_JACKING_3,
+ SFX_BMYPI_JACKING_4,
+ SFX_BMYPI_MUGGED_1,
+ SFX_BMYPI_SAVED_1,
+ SFX_BMYPI_TAXI_1,
+ SFX_BMYPI_TAXI_2,
+
+ SFX_WFYPR_BUMP_1,
+ SFX_WFYPR_BUMP_2,
+ SFX_WFYPR_BUMP_3,
+ SFX_WFYPR_BUMP_4,
+ SFX_WFYPR_BUMP_5,
+ SFX_WFYPR_BUMP_6,
+ SFX_WFYPR_BUMP_7,
+ SFX_WFYPR_BUMP_8,
+ SFX_WFYPR_BUMP_9,
+ SFX_WFYPR_BUMP_10,
+ SFX_WFYPR_BUMP_11,
+ SFX_WFYPR_CHAT_1,
+ SFX_WFYPR_CHAT_2,
+ SFX_WFYPR_CHAT_3,
+ SFX_WFYPR_CHAT_4,
+ SFX_WFYPR_CHAT_5,
+ SFX_WFYPR_CHAT_6,
+ SFX_WFYPR_CHAT_7,
+ SFX_WFYPR_CHAT_8,
+ SFX_WFYPR_CHAT_9,
+ SFX_WFYPR_CHAT_10,
+ SFX_WFYPR_CHAT_11,
+ SFX_WFYPR_CHAT_12,
+ SFX_WFYPR_CHAT_13,
+ SFX_WFYPR_CHAT_14,
+ SFX_WFYPR_DODGE_1,
+ SFX_WFYPR_DODGE_2,
+ SFX_WFYPR_DODGE_3,
+ SFX_WFYPR_DODGE_4,
+ SFX_WFYPR_DODGE_5,
+ SFX_WFYPR_DODGE_6,
+ SFX_WFYPR_DODGE_7,
+ SFX_WFYPR_DODGE_8,
+ SFX_WFYPR_DODGE_9,
+ SFX_WFYPR_DODGE_10,
+ SFX_WFYPR_FIGHT_1,
+ SFX_WFYPR_FIGHT_2,
+ SFX_WFYPR_FIGHT_3,
+ SFX_WFYPR_FIGHT_4,
+ SFX_WFYPR_FIGHT_5,
+ SFX_WFYPR_FIGHT_6,
+ SFX_WFYPR_FIGHT_7,
+ SFX_WFYPR_FIGHT_8,
+ SFX_WFYPR_FIGHT_9,
+ SFX_WFYPR_FUCKING_1,
+ SFX_WFYPR_FUCKING_2,
+ SFX_WFYPR_FUCKING_3,
+ SFX_WFYPR_FUCKING_4,
+ SFX_WFYPR_FUCKING_5,
+ SFX_WFYPR_GUN_COOL_1,
+ SFX_WFYPR_GUN_COOL_2,
+ SFX_WFYPR_GUN_COOL_3,
+ SFX_WFYPR_GUN_COOL_4,
+ SFX_WFYPR_GUN_COOL_5,
+ SFX_WFYPR_GUN_COOL_6,
+ SFX_WFYPR_MUGGED_1,
+ SFX_WFYPR_MUGGED_2,
+ SFX_WFYPR_SAVED_1,
+ SFX_WFYPR_SOLICIT_1,
+ SFX_WFYPR_SOLICIT_2,
+ SFX_WFYPR_SOLICIT_3,
+ SFX_WFYPR_SOLICIT_4,
+ SFX_WFYPR_SOLICIT_5,
+ SFX_WFYPR_SOLICIT_6,
+ SFX_WFYPR_SOLICIT_7,
+ SFX_WFYPR_SOLICIT_8,
+ SFX_WFYPR_SOLICIT_9,
+ SFX_WFYPR_SOLICIT_10,
+ SFX_WFYPR_SOLICIT_11,
+ SFX_WFYPR_SOLICIT_12,
+ SFX_WFYPR_SOLICIT_13,
+ SFX_WFYPR_SOLICIT_14,
+ SFX_WFYPR_SOLICIT_15,
+ SFX_WFYPR_TAXI_1,
+
+ SFX_WMYRI_BLOCKED_1,
+ SFX_WMYRI_BLOCKED_2,
+ SFX_WMYRI_BLOCKED_3,
+ SFX_WMYRI_BLOCKED_4,
+ SFX_WMYRI_BLOCKED_5,
+ SFX_WMYRI_BLOCKED_6,
+ SFX_WMYRI_BLOCKED_7,
+ SFX_WMYRI_BLOCKED_8,
+ SFX_WMYRI_BLOCKED_9,
+ SFX_WMYRI_BLOCKED_10,
+ SFX_WMYRI_BUMP_1,
+ SFX_WMYRI_BUMP_2,
+ SFX_WMYRI_BUMP_3,
+ SFX_WMYRI_BUMP_4,
+ SFX_WMYRI_BUMP_5,
+ SFX_WMYRI_BUMP_6,
+ SFX_WMYRI_BUMP_7,
+ SFX_WMYRI_BUMP_8,
+ SFX_WMYRI_CAR_CRASH_1,
+ SFX_WMYRI_CAR_CRASH_2,
+ SFX_WMYRI_CAR_CRASH_3,
+ SFX_WMYRI_CAR_CRASH_4,
+ SFX_WMYRI_CAR_CRASH_5,
+ SFX_WMYRI_CAR_CRASH_6,
+ SFX_WMYRI_CAR_CRASH_7,
+ SFX_WMYRI_CAR_CRASH_8,
+ SFX_WMYRI_CAR_CRASH_9,
+ SFX_WMYRI_CHAT_1,
+ SFX_WMYRI_CHAT_2,
+ SFX_WMYRI_CHAT_3,
+ SFX_WMYRI_CHAT_4,
+ SFX_WMYRI_CHAT_5,
+ SFX_WMYRI_CHAT_6,
+ SFX_WMYRI_CHAT_7,
+ SFX_WMYRI_CHAT_8,
+ SFX_WMYRI_CHAT_9,
+ SFX_WMYRI_CHAT_10,
+ SFX_WMYRI_DODGE_1,
+ SFX_WMYRI_DODGE_2,
+ SFX_WMYRI_DODGE_3,
+ SFX_WMYRI_DODGE_4,
+ SFX_WMYRI_DODGE_5,
+ SFX_WMYRI_DODGE_6,
+ SFX_WMYRI_DODGE_7,
+ SFX_WMYRI_DODGE_8,
+ SFX_WMYRI_DODGE_9,
+ SFX_WMYRI_EYEING_1,
+ SFX_WMYRI_EYEING_2,
+ SFX_WMYRI_EYEING_3,
+ SFX_WMYRI_GENERIC_CRASH_1,
+ SFX_WMYRI_GENERIC_CRASH_2,
+ SFX_WMYRI_GENERIC_CRASH_3,
+ SFX_WMYRI_GENERIC_CRASH_4,
+ SFX_WMYRI_GENERIC_CRASH_5,
+ SFX_WMYRI_GENERIC_CRASH_6,
+ SFX_WMYRI_GENERIC_CRASH_7,
+ SFX_WMYRI_GENERIC_CRASH_8,
+ SFX_WMYRI_GENERIC_CRASH_9,
+ SFX_WMYRI_GENERIC_CRASH_10,
+ SFX_WMYRI_GENERIC_CRASH_11,
+ SFX_WMYRI_GUN_PANIC_1,
+ SFX_WMYRI_GUN_PANIC_2,
+ SFX_WMYRI_GUN_PANIC_3,
+ SFX_WMYRI_GUN_PANIC_4,
+ SFX_WMYRI_GUN_PANIC_5,
+ SFX_WMYRI_GUN_PANIC_6,
+ SFX_WMYRI_GUN_PANIC_7,
+ SFX_WMYRI_GUN_PANIC_8,
+ SFX_WMYRI_JACKED_1,
+ SFX_WMYRI_JACKED_2,
+ SFX_WMYRI_JACKED_3,
+ SFX_WMYRI_JACKED_4,
+ SFX_WMYRI_JACKED_5,
+ SFX_WMYRI_JACKED_6,
+ SFX_WMYRI_JACKED_7,
+ SFX_WMYRI_JACKED_8,
+ SFX_WMYRI_LOST_1,
+ SFX_WMYRI_RUN_1,
+ SFX_WMYRI_RUN_2,
+ SFX_WMYRI_RUN_3,
+ SFX_WMYRI_RUN_4,
+ SFX_WMYRI_RUN_5,
+ SFX_WMYRI_SAVED_1,
+ SFX_WMYRI_SHOCKED_1,
+ SFX_WMYRI_SHOCKED_2,
+ SFX_WMYRI_SHOCKED_3,
+ SFX_WMYRI_SHOCKED_4,
+ SFX_WMYRI_TAXI_1,
+ SFX_WMYRI_TAXI_2,
+
+ SFX_BMOST_BUMP_1,
+ SFX_BMOST_BUMP_2,
+ SFX_BMOST_BUMP_3,
+ SFX_BMOST_BUMP_4,
+ SFX_BMOST_BUMP_5,
+ SFX_BMOST_BUMP_6,
+ SFX_BMOST_BUMP_7,
+ SFX_BMOST_BUMP_8,
+ SFX_BMOST_BUMP_9,
+ SFX_BMOST_BUMP_10,
+ SFX_BMOST_BUMP_11,
+ SFX_BMOST_BUMP_12,
+ SFX_BMOST_BUMP_13,
+ SFX_BMOST_BUMP_14,
+ SFX_BMOST_BUMP_15,
+ SFX_BMOST_BUMP_16,
+ SFX_BMOST_BUMP_17,
+ SFX_BMOST_CAR_CRASH_1,
+ SFX_BMOST_CAR_CRASH_2,
+ SFX_BMOST_CAR_CRASH_3,
+ SFX_BMOST_CAR_CRASH_4,
+ SFX_BMOST_CAR_CRASH_5,
+ SFX_BMOST_CAR_CRASH_6,
+ SFX_BMOST_CAR_CRASH_7,
+ SFX_BMOST_CAR_CRASH_8,
+ SFX_BMOST_CHAT_1,
+ SFX_BMOST_CHAT_2,
+ SFX_BMOST_CHAT_3,
+ SFX_BMOST_CHAT_4,
+ SFX_BMOST_CHAT_5,
+ SFX_BMOST_CHAT_6,
+ SFX_BMOST_CHAT_7,
+ SFX_BMOST_CHAT_8,
+ SFX_BMOST_CHAT_9,
+ SFX_BMOST_CHAT_10,
+ SFX_BMOST_CHAT_11,
+ SFX_BMOST_CHAT_12,
+ SFX_BMOST_CHAT_13,
+ SFX_BMOST_CHAT_14,
+ SFX_BMOST_CHAT_15,
+ SFX_BMOST_CHAT_16,
+ SFX_BMOST_CHAT_17,
+ SFX_BMOST_CHAT_18,
+ SFX_BMOST_DODGE_1,
+ SFX_BMOST_DODGE_2,
+ SFX_BMOST_DODGE_3,
+ SFX_BMOST_DODGE_4,
+ SFX_BMOST_DODGE_5,
+ SFX_BMOST_DODGE_6,
+ SFX_BMOST_DODGE_7,
+ SFX_BMOST_DODGE_8,
+ SFX_BMOST_EYEING_1,
+ SFX_BMOST_EYEING_2,
+ SFX_BMOST_EYEING_3,
+ SFX_BMOST_EYEING_4,
+ SFX_BMOST_EYEING_5,
+ SFX_BMOST_EYEING_6,
+ SFX_BMOST_FIGHT_1,
+ SFX_BMOST_FIGHT_2,
+ SFX_BMOST_FIGHT_3,
+ SFX_BMOST_FIGHT_4,
+ SFX_BMOST_FIGHT_5,
+ SFX_BMOST_FIGHT_6,
+ SFX_BMOST_FIGHT_7,
+ SFX_BMOST_GENERIC_CRASH_1,
+ SFX_BMOST_GENERIC_CRASH_2,
+ SFX_BMOST_GENERIC_CRASH_3,
+ SFX_BMOST_GENERIC_CRASH_4,
+ SFX_BMOST_GENERIC_CRASH_5,
+ SFX_BMOST_GENERIC_CRASH_6,
+ SFX_BMOST_GENERIC_CRASH_7,
+ SFX_BMOST_GENERIC_CRASH_8,
+ SFX_BMOST_GENERIC_CRASH_9,
+ SFX_BMOST_GENERIC_CRASH_10,
+ SFX_BMOST_GENERIC_CRASH_11,
+ SFX_BMOST_GENERIC_CRASH_12,
+ SFX_BMOST_GENERIC_CRASH_13,
+ SFX_BMOST_GUN_PANIC_1,
+ SFX_BMOST_GUN_PANIC_2,
+ SFX_BMOST_GUN_PANIC_3,
+ SFX_BMOST_GUN_PANIC_4,
+ SFX_BMOST_GUN_PANIC_5,
+ SFX_BMOST_GUN_PANIC_6,
+ SFX_BMOST_GUN_PANIC_7,
+ SFX_BMOST_GUN_PANIC_8,
+ SFX_BMOST_GUN_PANIC_9,
+ SFX_BMOST_LOST_1,
+ SFX_BMOST_LOST_2,
+ SFX_BMOST_LOST_3,
+ SFX_BMOST_LOST_4,
+ SFX_BMOST_LOST_5,
+ SFX_BMOST_LOST_6,
+ SFX_BMOST_MUGGED_1,
+ SFX_BMOST_MUGGED_2,
+ SFX_BMOST_MUGGED_3,
+ SFX_BMOST_MUGGED_4,
+ SFX_BMOST_SAVED_1,
+ SFX_BMOST_TAXI_1,
+
+ SFX_HFOST_BLOCKED_1,
+ SFX_HFOST_BLOCKED_2,
+ SFX_HFOST_BLOCKED_3,
+ SFX_HFOST_BLOCKED_4,
+ SFX_HFOST_BLOCKED_5,
+ SFX_HFOST_BLOCKED_6,
+ SFX_HFOST_BLOCKED_7,
+ SFX_HFOST_BLOCKED_8,
+ SFX_HFOST_BLOCKED_9,
+ SFX_HFOST_BUMP_1,
+ SFX_HFOST_BUMP_2,
+ SFX_HFOST_BUMP_3,
+ SFX_HFOST_BUMP_4,
+ SFX_HFOST_BUMP_5,
+ SFX_HFOST_BUMP_6,
+ SFX_HFOST_BUMP_7,
+ SFX_HFOST_BUMP_8,
+ SFX_HFOST_BUMP_9,
+ SFX_HFOST_BUMP_10,
+ SFX_HFOST_BUMP_11,
+ SFX_HFOST_BUMP_12,
+ SFX_HFOST_CAR_CRASH_1,
+ SFX_HFOST_CAR_CRASH_2,
+ SFX_HFOST_CAR_CRASH_3,
+ SFX_HFOST_CAR_CRASH_4,
+ SFX_HFOST_CAR_CRASH_5,
+ SFX_HFOST_CAR_CRASH_6,
+ SFX_HFOST_CAR_CRASH_7,
+ SFX_HFOST_CAR_CRASH_8,
+ SFX_HFOST_CHAT_1,
+ SFX_HFOST_CHAT_2,
+ SFX_HFOST_CHAT_3,
+ SFX_HFOST_CHAT_4,
+ SFX_HFOST_CHAT_5,
+ SFX_HFOST_CHAT_6,
+ SFX_HFOST_CHAT_7,
+ SFX_HFOST_CHAT_8,
+ SFX_HFOST_CHAT_9,
+ SFX_HFOST_CHAT_10,
+ SFX_HFOST_CHAT_11,
+ SFX_HFOST_DODGE_1,
+ SFX_HFOST_DODGE_2,
+ SFX_HFOST_DODGE_3,
+ SFX_HFOST_DODGE_4,
+ SFX_HFOST_DODGE_5,
+ SFX_HFOST_DODGE_6,
+ SFX_HFOST_DODGE_7,
+ SFX_HFOST_DODGE_8,
+ SFX_HFOST_DODGE_9,
+ SFX_HFOST_DODGE_10,
+ SFX_HFOST_FIGHT_1,
+ SFX_HFOST_FIGHT_2,
+ SFX_HFOST_FIGHT_3,
+ SFX_HFOST_FIGHT_4,
+ SFX_HFOST_FIGHT_5,
+ SFX_HFOST_FIGHT_6,
+ SFX_HFOST_FIGHT_7,
+ SFX_HFOST_FIGHT_8,
+ SFX_HFOST_GENERIC_CRASH_1,
+ SFX_HFOST_GENERIC_CRASH_2,
+ SFX_HFOST_GENERIC_CRASH_3,
+ SFX_HFOST_GENERIC_CRASH_4,
+ SFX_HFOST_GENERIC_CRASH_5,
+ SFX_HFOST_GENERIC_CRASH_6,
+ SFX_HFOST_GENERIC_CRASH_7,
+ SFX_HFOST_GENERIC_CRASH_8,
+ SFX_HFOST_GENERIC_CRASH_9,
+ SFX_HFOST_GENERIC_CRASH_10,
+ SFX_HFOST_GENERIC_CRASH_11,
+ SFX_HFOST_GUN_COOL_1,
+ SFX_HFOST_GUN_COOL_2,
+ SFX_HFOST_GUN_COOL_3,
+ SFX_HFOST_GUN_COOL_4,
+ SFX_HFOST_GUN_COOL_5,
+ SFX_HFOST_GUN_COOL_6,
+ SFX_HFOST_JACKED_1,
+ SFX_HFOST_JACKED_2,
+ SFX_HFOST_JACKED_3,
+ SFX_HFOST_JACKED_4,
+ SFX_HFOST_JACKED_5,
+ SFX_HFOST_JACKED_6,
+ SFX_HFOST_JACKED_7,
+ SFX_HFOST_JACKED_8,
+ SFX_HFOST_LOST_1,
+ SFX_HFOST_LOST_2,
+ SFX_HFOST_MUGGED_1,
+ SFX_HFOST_MUGGED_2,
+ SFX_HFOST_MUGGED_3,
+ SFX_HFOST_TAXI_1,
+ SFX_HFOST_TAXI_2,
+
+ SFX_HMORI_BLOCKED_1,
+ SFX_HMORI_BLOCKED_2,
+ SFX_HMORI_BLOCKED_3,
+ SFX_HMORI_BLOCKED_4,
+ SFX_HMORI_BLOCKED_5,
+ SFX_HMORI_BLOCKED_6,
+ SFX_HMORI_BLOCKED_7,
+ SFX_HMORI_BLOCKED_8,
+ SFX_HMORI_BUMP_1,
+ SFX_HMORI_BUMP_2,
+ SFX_HMORI_BUMP_3,
+ SFX_HMORI_BUMP_4,
+ SFX_HMORI_BUMP_5,
+ SFX_HMORI_BUMP_6,
+ SFX_HMORI_BUMP_7,
+ SFX_HMORI_BUMP_8,
+ SFX_HMORI_BUMP_9,
+ SFX_HMORI_BUMP_10,
+ SFX_HMORI_BUMP_11,
+ SFX_HMORI_CAR_CRASH_1,
+ SFX_HMORI_CAR_CRASH_2,
+ SFX_HMORI_CAR_CRASH_3,
+ SFX_HMORI_CAR_CRASH_4,
+ SFX_HMORI_CAR_CRASH_5,
+ SFX_HMORI_CAR_CRASH_6,
+ SFX_HMORI_CHAT_1,
+ SFX_HMORI_CHAT_2,
+ SFX_HMORI_CHAT_3,
+ SFX_HMORI_CHAT_4,
+ SFX_HMORI_CHAT_5,
+ SFX_HMORI_CHAT_6,
+ SFX_HMORI_CHAT_7,
+ SFX_HMORI_CHAT_8,
+ SFX_HMORI_DODGE_1,
+ SFX_HMORI_DODGE_2,
+ SFX_HMORI_DODGE_3,
+ SFX_HMORI_DODGE_4,
+ SFX_HMORI_DODGE_5,
+ SFX_HMORI_DODGE_6,
+ SFX_HMORI_DODGE_7,
+ SFX_HMORI_GENERIC_CRASH_1,
+ SFX_HMORI_GENERIC_CRASH_2,
+ SFX_HMORI_GENERIC_CRASH_3,
+ SFX_HMORI_GENERIC_CRASH_4,
+ SFX_HMORI_GENERIC_CRASH_5,
+ SFX_HMORI_GENERIC_CRASH_6,
+ SFX_HMORI_GENERIC_CRASH_7,
+ SFX_HMORI_GENERIC_CRASH_8,
+ SFX_HMORI_GENERIC_CRASH_9,
+ SFX_HMORI_GENERIC_CRASH_10,
+ SFX_HMORI_GENERIC_CRASH_11,
+ SFX_HMORI_GUN_PANIC_1,
+ SFX_HMORI_GUN_PANIC_2,
+ SFX_HMORI_GUN_PANIC_3,
+ SFX_HMORI_GUN_PANIC_4,
+ SFX_HMORI_GUN_PANIC_5,
+ SFX_HMORI_JACKED_1,
+ SFX_HMORI_JACKED_2,
+ SFX_HMORI_JACKED_3,
+ SFX_HMORI_JACKED_4,
+ SFX_HMORI_JACKED_5,
+ SFX_HMORI_JACKED_6,
+ SFX_HMORI_JACKED_7,
+ SFX_HMORI_JACKED_8,
+ SFX_HMORI_LOST_1,
+ SFX_HMORI_LOST_2,
+ SFX_HMORI_MUGGED_1,
+ SFX_HMORI_MUGGED_2,
+ SFX_HMORI_MUGGED_3,
+ SFX_HMORI_RUN_1,
+ SFX_HMORI_RUN_2,
+ SFX_HMORI_RUN_3,
+ SFX_HMORI_RUN_4,
+ SFX_HMORI_RUN_5,
+ SFX_HMORI_RUN_6,
+ SFX_HMORI_TAXI_1,
+ SFX_HMORI_TAXI_2,
+
+ SFX_HMOTR_BUMP_1,
+ SFX_HMOTR_BUMP_2,
+ SFX_HMOTR_BUMP_3,
+ SFX_HMOTR_BUMP_4,
+ SFX_HMOTR_BUMP_5,
+ SFX_HMOTR_BUMP_6,
+ SFX_HMOTR_BUMP_7,
+ SFX_HMOTR_BUMP_8,
+ SFX_HMOTR_CHAT_1,
+ SFX_HMOTR_CHAT_2,
+ SFX_HMOTR_CHAT_3,
+ SFX_HMOTR_CHAT_4,
+ SFX_HMOTR_CHAT_5,
+ SFX_HMOTR_CHAT_6,
+ SFX_HMOTR_CHAT_7,
+ SFX_HMOTR_CHAT_8,
+ SFX_HMOTR_CHAT_9,
+ SFX_HMOTR_DODGE_1,
+ SFX_HMOTR_DODGE_2,
+ SFX_HMOTR_DODGE_3,
+ SFX_HMOTR_DODGE_4,
+ SFX_HMOTR_DODGE_5,
+ SFX_HMOTR_DODGE_6,
+ SFX_HMOTR_DODGE_7,
+ SFX_HMOTR_DODGE_8,
+ SFX_HMOTR_DODGE_9,
+ SFX_HMOTR_DODGE_10,
+ SFX_HMOTR_DODGE_11,
+ SFX_HMOTR_FIGHT_1,
+ SFX_HMOTR_FIGHT_2,
+ SFX_HMOTR_FIGHT_3,
+ SFX_HMOTR_FIGHT_4,
+ SFX_HMOTR_FIGHT_5,
+ SFX_HMOTR_FIGHT_6,
+ SFX_HMOTR_FIGHT_7,
+ SFX_HMOTR_GUN_COOL_1,
+ SFX_HMOTR_GUN_COOL_2,
+ SFX_HMOTR_GUN_COOL_3,
+ SFX_HMOTR_GUN_COOL_4,
+ SFX_HMOTR_GUN_COOL_5,
+ SFX_HMOTR_GUN_COOL_6,
+ SFX_HMOTR_SAVED_1,
+ SFX_HMOTR_SAVED_2,
+ SFX_HMOTR_SHOCKED_1,
+ SFX_HMOTR_SHOCKED_2,
+ SFX_HMOTR_SHOCKED_3,
+ SFX_HMOTR_SOLICIT_1,
+ SFX_HMOTR_SOLICIT_2,
+ SFX_HMOTR_SOLICIT_3,
+ SFX_HMOTR_SOLICIT_4,
+ SFX_HMOTR_SOLICIT_5,
+ SFX_HMOTR_SOLICIT_6,
+ SFX_HMOTR_SOLICIT_7,
+ SFX_HMOTR_SOLICIT_8,
+ SFX_HMOTR_TAXI_1,
+
+ SFX_HMYAP_BLOCKED_1,
+ SFX_HMYAP_BLOCKED_2,
+ SFX_HMYAP_BLOCKED_3,
+ SFX_HMYAP_BLOCKED_4,
+ SFX_HMYAP_BLOCKED_5,
+ SFX_HMYAP_BLOCKED_6,
+ SFX_HMYAP_BLOCKED_7,
+ SFX_HMYAP_BLOCKED_8,
+ SFX_HMYAP_BLOCKED_9,
+ SFX_HMYAP_BUMP_1,
+ SFX_HMYAP_BUMP_2,
+ SFX_HMYAP_BUMP_3,
+ SFX_HMYAP_BUMP_4,
+ SFX_HMYAP_BUMP_5,
+ SFX_HMYAP_BUMP_6,
+ SFX_HMYAP_BUMP_7,
+ SFX_HMYAP_BUMP_8,
+ SFX_HMYAP_BUMP_9,
+ SFX_HMYAP_BUMP_10,
+ SFX_HMYAP_BUMP_11,
+ SFX_HMYAP_CAR_CRASH_1,
+ SFX_HMYAP_CAR_CRASH_2,
+ SFX_HMYAP_CAR_CRASH_3,
+ SFX_HMYAP_CAR_CRASH_4,
+ SFX_HMYAP_CAR_CRASH_5,
+ SFX_HMYAP_CAR_CRASH_6,
+ SFX_HMYAP_CAR_CRASH_7,
+ SFX_HMYAP_CAR_CRASH_8,
+ SFX_HMYAP_CAR_CRASH_9,
+ SFX_HMYAP_CHAT_1,
+ SFX_HMYAP_CHAT_2,
+ SFX_HMYAP_CHAT_3,
+ SFX_HMYAP_CHAT_4,
+ SFX_HMYAP_CHAT_5,
+ SFX_HMYAP_CHAT_6,
+ SFX_HMYAP_CHAT_7,
+ SFX_HMYAP_CHAT_8,
+ SFX_HMYAP_CHAT_9,
+ SFX_HMYAP_DODGE_1,
+ SFX_HMYAP_DODGE_2,
+ SFX_HMYAP_DODGE_3,
+ SFX_HMYAP_DODGE_4,
+ SFX_HMYAP_DODGE_5,
+ SFX_HMYAP_DODGE_6,
+ SFX_HMYAP_DODGE_7,
+ SFX_HMYAP_DODGE_8,
+ SFX_HMYAP_DODGE_9,
+ SFX_HMYAP_EYEING_1,
+ SFX_HMYAP_EYEING_2,
+ SFX_HMYAP_EYEING_3,
+ SFX_HMYAP_GENERIC_CRASH_1,
+ SFX_HMYAP_GENERIC_CRASH_2,
+ SFX_HMYAP_GENERIC_CRASH_3,
+ SFX_HMYAP_GENERIC_CRASH_4,
+ SFX_HMYAP_GENERIC_CRASH_5,
+ SFX_HMYAP_GENERIC_CRASH_6,
+ SFX_HMYAP_GUN_PANIC_1,
+ SFX_HMYAP_GUN_PANIC_2,
+ SFX_HMYAP_GUN_PANIC_3,
+ SFX_HMYAP_GUN_PANIC_4,
+ SFX_HMYAP_GUN_PANIC_5,
+ SFX_HMYAP_GUN_PANIC_6,
+ SFX_HMYAP_GUN_PANIC_7,
+ SFX_HMYAP_JACKED_1,
+ SFX_HMYAP_JACKED_2,
+ SFX_HMYAP_JACKED_3,
+ SFX_HMYAP_JACKED_4,
+ SFX_HMYAP_JACKED_5,
+ SFX_HMYAP_JACKED_6,
+ SFX_HMYAP_JACKED_7,
+ SFX_HMYAP_JACKING_1,
+ SFX_HMYAP_JACKING_2,
+ SFX_HMYAP_JACKING_3,
+ SFX_HMYAP_JACKING_4,
+ SFX_HMYAP_LOST_1,
+ SFX_HMYAP_LOST_2,
+ SFX_HMYAP_MUGGED_1,
+ SFX_HMYAP_MUGGED_2,
+ SFX_HMYAP_RUN_1,
+ SFX_HMYAP_RUN_2,
+ SFX_HMYAP_RUN_3,
+ SFX_HMYAP_RUN_4,
+ SFX_HMYAP_RUN_5,
+ SFX_HMYAP_RUN_6,
+ SFX_HMYAP_SAVED_1,
+ SFX_HMYAP_SAVED_2,
+ SFX_HMYAP_TAXI_1,
+ SFX_HMYAP_TAXI_2,
+
+ SFX_HFOTR_BUMP_1,
+ SFX_HFOTR_BUMP_2,
+ SFX_HFOTR_BUMP_3,
+ SFX_HFOTR_BUMP_4,
+ SFX_HFOTR_BUMP_5,
+ SFX_HFOTR_BUMP_6,
+ SFX_HFOTR_BUMP_7,
+ SFX_HFOTR_BUMP_8,
+ SFX_HFOTR_BUMP_9,
+ SFX_HFOTR_BUMP_10,
+ SFX_HFOTR_BUMP_11,
+ SFX_HFOTR_CHAT_1,
+ SFX_HFOTR_CHAT_2,
+ SFX_HFOTR_CHAT_3,
+ SFX_HFOTR_CHAT_4,
+ SFX_HFOTR_CHAT_5,
+ SFX_HFOTR_CHAT_6,
+ SFX_HFOTR_CHAT_7,
+ SFX_HFOTR_CHAT_8,
+ SFX_HFOTR_CHAT_9,
+ SFX_HFOTR_CHAT_10,
+ SFX_HFOTR_CHAT_11,
+ SFX_HFOTR_CHAT_12,
+ SFX_HFOTR_DODGE_1,
+ SFX_HFOTR_DODGE_2,
+ SFX_HFOTR_DODGE_3,
+ SFX_HFOTR_DODGE_4,
+ SFX_HFOTR_DODGE_5,
+ SFX_HFOTR_DODGE_6,
+ SFX_HFOTR_DODGE_7,
+ SFX_HFOTR_DODGE_8,
+ SFX_HFOTR_FIGHT_1,
+ SFX_HFOTR_FIGHT_2,
+ SFX_HFOTR_FIGHT_3,
+ SFX_HFOTR_FIGHT_4,
+ SFX_HFOTR_FIGHT_5,
+ SFX_HFOTR_FIGHT_6,
+ SFX_HFOTR_GUN_COOL_1,
+ SFX_HFOTR_GUN_COOL_2,
+ SFX_HFOTR_GUN_COOL_3,
+ SFX_HFOTR_GUN_COOL_4,
+ SFX_HFOTR_GUN_COOL_5,
+ SFX_HFOTR_MUGGED_1,
+ SFX_HFOTR_MUGGED_2,
+ SFX_HFOTR_SAVED_1,
+ SFX_HFOTR_SHOCKED_1,
+ SFX_HFOTR_SHOCKED_2,
+ SFX_HFOTR_TAXI_1,
+ SFX_HFOTR_TAXI_2,
+
+ SFX_HMOBE_BLOCKED_1,
+ SFX_HMOBE_BLOCKED_2,
+ SFX_HMOBE_BLOCKED_3,
+ SFX_HMOBE_BLOCKED_4,
+ SFX_HMOBE_BLOCKED_5,
+ SFX_HMOBE_BLOCKED_6,
+ SFX_HMOBE_BLOCKED_7,
+ SFX_HMOBE_BLOCKED_8,
+ SFX_HMOBE_BLOCKED_9,
+ SFX_HMOBE_BLOCKED_10,
+ SFX_HMOBE_BUMP_1,
+ SFX_HMOBE_BUMP_2,
+ SFX_HMOBE_BUMP_3,
+ SFX_HMOBE_BUMP_4,
+ SFX_HMOBE_BUMP_5,
+ SFX_HMOBE_BUMP_6,
+ SFX_HMOBE_BUMP_7,
+ SFX_HMOBE_BUMP_8,
+ SFX_HMOBE_DODGE_1,
+ SFX_HMOBE_DODGE_2,
+ SFX_HMOBE_DODGE_3,
+ SFX_HMOBE_DODGE_4,
+ SFX_HMOBE_DODGE_5,
+ SFX_HMOBE_DODGE_6,
+ SFX_HMOBE_DODGE_7,
+ SFX_HMOBE_DODGE_8,
+ SFX_HMOBE_DODGE_9,
+ SFX_HMOBE_EYEING_1,
+ SFX_HMOBE_EYEING_2,
+ SFX_HMOBE_EYEING_3,
+ SFX_HMOBE_EYEING_4,
+ SFX_HMOBE_GUN_PANIC_1,
+ SFX_HMOBE_GUN_PANIC_2,
+ SFX_HMOBE_GUN_PANIC_3,
+ SFX_HMOBE_INNOCENT_1,
+ SFX_HMOBE_INNOCENT_2,
+ SFX_HMOBE_INNOCENT_3,
+ SFX_HMOBE_JACKED_1,
+ SFX_HMOBE_JACKED_2,
+ SFX_HMOBE_JACKED_3,
+ SFX_HMOBE_JACKED_4,
+ SFX_HMOBE_JACKED_5,
+ SFX_HMOBE_JACKED_6,
+
+ SFX_HFYBU_BLOCKED_1,
+ SFX_HFYBU_BLOCKED_2,
+ SFX_HFYBU_BLOCKED_3,
+ SFX_HFYBU_BLOCKED_4,
+ SFX_HFYBU_BLOCKED_5,
+ SFX_HFYBU_BLOCKED_6,
+ SFX_HFYBU_BLOCKED_7,
+ SFX_HFYBU_BLOCKED_8,
+ SFX_HFYBU_BUMP_1,
+ SFX_HFYBU_BUMP_2,
+ SFX_HFYBU_BUMP_3,
+ SFX_HFYBU_BUMP_4,
+ SFX_HFYBU_BUMP_5,
+ SFX_HFYBU_BUMP_6,
+ SFX_HFYBU_BUMP_7,
+ SFX_HFYBU_BUMP_8,
+ SFX_HFYBU_BUMP_9,
+ SFX_HFYBU_BUMP_10,
+ SFX_HFYBU_BUMP_11,
+ SFX_HFYBU_CAR_CRASH_1,
+ SFX_HFYBU_CAR_CRASH_2,
+ SFX_HFYBU_CAR_CRASH_3,
+ SFX_HFYBU_CAR_CRASH_4,
+ SFX_HFYBU_CAR_CRASH_5,
+ SFX_HFYBU_CAR_CRASH_6,
+ SFX_HFYBU_CAR_CRASH_7,
+ SFX_HFYBU_CAR_CRASH_8,
+ SFX_HFYBU_DODGE_1,
+ SFX_HFYBU_DODGE_2,
+ SFX_HFYBU_DODGE_3,
+ SFX_HFYBU_DODGE_4,
+ SFX_HFYBU_DODGE_5,
+ SFX_HFYBU_DODGE_6,
+ SFX_HFYBU_DODGE_7,
+ SFX_HFYBU_DODGE_8,
+ SFX_HFYBU_DODGE_9,
+ SFX_HFYBU_DODGE_10,
+ SFX_HFYBU_FIGHT_1,
+ SFX_HFYBU_FIGHT_2,
+ SFX_HFYBU_FIGHT_3,
+ SFX_HFYBU_FIGHT_4,
+ SFX_HFYBU_FIGHT_5,
+ SFX_HFYBU_FIGHT_6,
+ SFX_HFYBU_FIGHT_7,
+ SFX_HFYBU_GENERIC_CRASH_1,
+ SFX_HFYBU_GENERIC_CRASH_2,
+ SFX_HFYBU_GENERIC_CRASH_3,
+ SFX_HFYBU_GENERIC_CRASH_4,
+ SFX_HFYBU_GENERIC_CRASH_5,
+ SFX_HFYBU_GENERIC_CRASH_6,
+ SFX_HFYBU_GENERIC_CRASH_7,
+ SFX_HFYBU_GENERIC_CRASH_8,
+ SFX_HFYBU_GENERIC_CRASH_9,
+ SFX_HFYBU_GENERIC_CRASH_10,
+ SFX_HFYBU_GENERIC_CRASH_11,
+ SFX_HFYBU_GENERIC_CRASH_12,
+ SFX_HFYBU_GUN_PANIC_1,
+ SFX_HFYBU_GUN_PANIC_2,
+ SFX_HFYBU_GUN_PANIC_3,
+ SFX_HFYBU_GUN_PANIC_4,
+ SFX_HFYBU_GUN_PANIC_5,
+ SFX_HFYBU_JACKED_1,
+ SFX_HFYBU_JACKED_2,
+ SFX_HFYBU_JACKED_3,
+ SFX_HFYBU_JACKED_4,
+ SFX_HFYBU_JACKED_5,
+ SFX_HFYBU_JACKED_6,
+ SFX_HFYBU_JACKING_1,
+ SFX_HFYBU_JACKING_2,
+ SFX_HFYBU_JACKING_3,
+ SFX_HFYBU_LOST_1,
+ SFX_HFYBU_LOST_2,
+ SFX_HFYBU_MUGGED_1,
+ SFX_HFYBU_MUGGED_2,
+ SFX_HFYBU_SAVED_1,
+ SFX_HFYBU_TAXI_1,
+
+ SFX_HFYCG_BUMP_1,
+ SFX_HFYCG_BUMP_2,
+ SFX_HFYCG_BUMP_3,
+ SFX_HFYCG_BUMP_4,
+ SFX_HFYCG_BUMP_5,
+ SFX_HFYCG_BUMP_6,
+ SFX_HFYCG_BUMP_7,
+ SFX_HFYCG_BUMP_8,
+ SFX_HFYCG_BUMP_9,
+ SFX_HFYCG_DODGE_1,
+ SFX_HFYCG_DODGE_2,
+ SFX_HFYCG_DODGE_3,
+ SFX_HFYCG_DODGE_4,
+ SFX_HFYCG_DODGE_5,
+ SFX_HFYCG_DODGE_6,
+ SFX_HFYCG_DODGE_7,
+ SFX_HFYCG_DODGE_8,
+ SFX_HFYCG_GUN_PANIC_1,
+ SFX_HFYCG_GUN_PANIC_2,
+ SFX_HFYCG_GUN_PANIC_3,
+ SFX_HFYCG_GUN_PANIC_4,
+ SFX_HFYCG_GUN_PANIC_5,
+ SFX_HFYCG_MUGGED_1,
+ SFX_HFYCG_MUGGED_2,
+ SFX_HFYCG_RUN_1,
+ SFX_HFYCG_RUN_2,
+ SFX_HFYCG_RUN_3,
+ SFX_HFYCG_RUN_4,
+ SFX_HFYCG_SAVED_1,
+ SFX_HFYCG_SOLICIT_1,
+ SFX_HFYCG_SOLICIT_2,
+ SFX_HFYCG_SOLICIT_3,
+ SFX_HFYCG_SOLICIT_4,
+ SFX_HFYCG_SOLICIT_5,
+ SFX_HFYCG_SOLICIT_6,
+ SFX_HFYCG_SOLICIT_7,
+ SFX_HFYCG_SOLICIT_8,
+ SFX_HFYCG_SOLICIT_9,
+ SFX_HFYCG_SOLICIT_10,
+ SFX_HFYCG_SOLICIT_11,
+ SFX_HFYCG_SOLICIT_12,
+ SFX_HFYCG_SOLICIT_13,
+ SFX_HFYCG_SOLICIT_14,
+ SFX_HFYCG_TAXI_1,
+
+ SFX_HMYBE_BUMP_1,
+ SFX_HMYBE_BUMP_2,
+ SFX_HMYBE_BUMP_3,
+ SFX_HMYBE_BUMP_4,
+ SFX_HMYBE_BUMP_5,
+ SFX_HMYBE_BUMP_6,
+ SFX_HMYBE_BUMP_7,
+ SFX_HMYBE_BUMP_8,
+ SFX_HMYBE_BUMP_9,
+ SFX_HMYBE_BUMP_10,
+ SFX_HMYBE_CAR_CRASH_1,
+ SFX_HMYBE_CAR_CRASH_2,
+ SFX_HMYBE_CAR_CRASH_3,
+ SFX_HMYBE_CAR_CRASH_4,
+ SFX_HMYBE_CAR_CRASH_5,
+ SFX_HMYBE_CAR_CRASH_6,
+ SFX_HMYBE_CAR_CRASH_7,
+ SFX_HMYBE_CHAT_1,
+ SFX_HMYBE_CHAT_2,
+ SFX_HMYBE_CHAT_3,
+ SFX_HMYBE_CHAT_4,
+ SFX_HMYBE_CHAT_5,
+ SFX_HMYBE_CHAT_6,
+ SFX_HMYBE_CHAT_7,
+ SFX_HMYBE_CHAT_8,
+ SFX_HMYBE_CHAT_9,
+ SFX_HMYBE_CHAT_10,
+ SFX_HMYBE_DODGE_1,
+ SFX_HMYBE_DODGE_2,
+ SFX_HMYBE_DODGE_3,
+ SFX_HMYBE_DODGE_4,
+ SFX_HMYBE_DODGE_5,
+ SFX_HMYBE_DODGE_6,
+ SFX_HMYBE_DODGE_7,
+ SFX_HMYBE_EYEING_1,
+ SFX_HMYBE_EYEING_2,
+ SFX_HMYBE_EYEING_3,
+ SFX_HMYBE_EYEING_4,
+ SFX_HMYBE_EYEING_5,
+ SFX_HMYBE_FIGHT_1,
+ SFX_HMYBE_FIGHT_2,
+ SFX_HMYBE_FIGHT_3,
+ SFX_HMYBE_FIGHT_4,
+ SFX_HMYBE_FIGHT_5,
+ SFX_HMYBE_FIGHT_6,
+ SFX_HMYBE_FIGHT_7,
+ SFX_HMYBE_FIGHT_8,
+ SFX_HMYBE_GENERIC_CRASH_1,
+ SFX_HMYBE_GENERIC_CRASH_2,
+ SFX_HMYBE_GENERIC_CRASH_3,
+ SFX_HMYBE_GENERIC_CRASH_4,
+ SFX_HMYBE_GENERIC_CRASH_5,
+ SFX_HMYBE_GENERIC_CRASH_6,
+ SFX_HMYBE_GENERIC_CRASH_7,
+ SFX_HMYBE_GENERIC_CRASH_8,
+ SFX_HMYBE_GENERIC_CRASH_9,
+ SFX_HMYBE_GENERIC_CRASH_10,
+ SFX_HMYBE_GUN_PANIC_1,
+ SFX_HMYBE_GUN_PANIC_2,
+ SFX_HMYBE_GUN_PANIC_3,
+ SFX_HMYBE_GUN_PANIC_4,
+ SFX_HMYBE_GUN_PANIC_5,
+ SFX_HMYBE_GUN_PANIC_6,
+ SFX_HMYBE_INNOCENT_1,
+ SFX_HMYBE_INNOCENT_2,
+ SFX_HMYBE_INNOCENT_3,
+ SFX_HMYBE_INNOCENT_4,
+ SFX_HMYBE_JACKED_1,
+ SFX_HMYBE_JACKED_2,
+ SFX_HMYBE_JACKED_3,
+ SFX_HMYBE_JACKED_4,
+ SFX_HMYBE_JACKED_5,
+ SFX_HMYBE_JACKED_6,
+ SFX_HMYBE_JACKED_7,
+ SFX_HMYBE_JACKED_8,
+ SFX_HMYBE_JACKED_9,
+ SFX_HMYBE_JACKED_10,
+ SFX_HMYBE_JACKED_11,
+ SFX_HMYBE_JACKED_12,
+ SFX_HMYBE_LOST_1,
+ SFX_HMYBE_LOST_2,
+ SFX_HMYBE_LOST_3,
+ SFX_HMYBE_SAVED_1,
+ SFX_HMYBE_SHOCKED_1,
+ SFX_HMYBE_SHOCKED_2,
+ SFX_HMYBE_TAXI_1,
+
+ SFX_WMOGO_BUMP_1,
+ SFX_WMOGO_BUMP_2,
+ SFX_WMOGO_BUMP_3,
+ SFX_WMOGO_BUMP_4,
+ SFX_WMOGO_BUMP_5,
+ SFX_WMOGO_BUMP_6,
+ SFX_WMOGO_BUMP_7,
+ SFX_WMOGO_BUMP_8,
+ SFX_WMOGO_CAR_CRASH_1,
+ SFX_WMOGO_CAR_CRASH_2,
+ SFX_WMOGO_CAR_CRASH_3,
+ SFX_WMOGO_CAR_CRASH_4,
+ SFX_WMOGO_CAR_CRASH_5,
+ SFX_WMOGO_CAR_CRASH_6,
+ SFX_WMOGO_CAR_CRASH_7,
+ SFX_WMOGO_CAR_CRASH_8,
+ SFX_WMOGO_CAR_CRASH_9,
+ SFX_WMOGO_CHAT_1,
+ SFX_WMOGO_CHAT_2,
+ SFX_WMOGO_CHAT_3,
+ SFX_WMOGO_CHAT_4,
+ SFX_WMOGO_CHAT_5,
+ SFX_WMOGO_CHAT_6,
+ SFX_WMOGO_CHAT_7,
+ SFX_WMOGO_CHAT_8,
+ SFX_WMOGO_CHAT_9,
+ SFX_WMOGO_DODGE_1,
+ SFX_WMOGO_DODGE_2,
+ SFX_WMOGO_DODGE_3,
+ SFX_WMOGO_DODGE_4,
+ SFX_WMOGO_DODGE_5,
+ SFX_WMOGO_DODGE_6,
+ SFX_WMOGO_DODGE_7,
+ SFX_WMOGO_DODGE_8,
+ SFX_WMOGO_DODGE_9,
+ SFX_WMOGO_DODGE_10,
+ SFX_WMOGO_DODGE_11,
+ SFX_WMOGO_DODGE_12,
+ SFX_WMOGO_EYEING_1,
+ SFX_WMOGO_EYEING_2,
+ SFX_WMOGO_FIGHT_1,
+ SFX_WMOGO_FIGHT_2,
+ SFX_WMOGO_FIGHT_3,
+ SFX_WMOGO_FIGHT_4,
+ SFX_WMOGO_FIGHT_5,
+ SFX_WMOGO_FIGHT_6,
+ SFX_WMOGO_FIGHT_7,
+ SFX_WMOGO_FIGHT_8,
+ SFX_WMOGO_FIGHT_9,
+ SFX_WMOGO_FIGHT_10,
+ SFX_WMOGO_FIGHT_11,
+ SFX_WMOGO_FIGHT_12,
+ SFX_WMOGO_FIGHT_13,
+ SFX_WMOGO_GENERIC_CRASH_1,
+ SFX_WMOGO_GENERIC_CRASH_2,
+ SFX_WMOGO_GENERIC_CRASH_3,
+ SFX_WMOGO_GENERIC_CRASH_4,
+ SFX_WMOGO_GENERIC_CRASH_5,
+ SFX_WMOGO_GENERIC_CRASH_6,
+ SFX_WMOGO_GENERIC_CRASH_7,
+ SFX_WMOGO_GENERIC_CRASH_8,
+ SFX_WMOGO_GUN_PANIC_1,
+ SFX_WMOGO_GUN_PANIC_2,
+ SFX_WMOGO_GUN_PANIC_3,
+ SFX_WMOGO_GUN_PANIC_4,
+ SFX_WMOGO_GUN_PANIC_5,
+ SFX_WMOGO_JACKED_1,
+ SFX_WMOGO_JACKED_2,
+ SFX_WMOGO_JACKED_3,
+ SFX_WMOGO_JACKED_4,
+ SFX_WMOGO_JACKED_5,
+ SFX_WMOGO_JACKED_6,
+ SFX_WMOGO_RUN_1,
+ SFX_WMOGO_RUN_2,
+ SFX_WMOGO_RUN_3,
+ SFX_WMOGO_RUN_4,
+ SFX_WMOGO_RUN_5,
+ SFX_WMOGO_SAVED_1,
+ SFX_WMOGO_SHOCKED_1,
+ SFX_WMOGO_SHOCKED_2,
+ SFX_WMOGO_SHOCKED_3,
+ SFX_WMOGO_TAXI_1,
+
+ SFX_WMYCR_BUMP_1,
+ SFX_WMYCR_BUMP_2,
+ SFX_WMYCR_BUMP_3,
+ SFX_WMYCR_BUMP_4,
+ SFX_WMYCR_BUMP_5,
+ SFX_WMYCR_BUMP_6,
+ SFX_WMYCR_BUMP_7,
+ SFX_WMYCR_BUMP_8,
+ SFX_WMYCR_BUMP_9,
+ SFX_WMYCR_BUMP_10,
+ SFX_WMYCR_BUMP_11,
+ SFX_WMYCR_BUMP_12,
+ SFX_WMYCR_BUMP_13,
+ SFX_WMYCR_BUMP_14,
+ SFX_WMYCR_BUMP_15,
+ SFX_WMYCR_BUMP_16,
+ SFX_WMYCR_BUMP_17,
+ SFX_WMYCR_BUMP_18,
+ SFX_WMYCR_CAR_CRASH_1,
+ SFX_WMYCR_CAR_CRASH_2,
+ SFX_WMYCR_CAR_CRASH_3,
+ SFX_WMYCR_CAR_CRASH_4,
+ SFX_WMYCR_CAR_CRASH_5,
+ SFX_WMYCR_CAR_CRASH_6,
+ SFX_WMYCR_CAR_CRASH_7,
+ SFX_WMYCR_CAR_CRASH_8,
+ SFX_WMYCR_CAR_CRASH_9,
+ SFX_WMYCR_DODGE_1,
+ SFX_WMYCR_DODGE_2,
+ SFX_WMYCR_DODGE_3,
+ SFX_WMYCR_DODGE_4,
+ SFX_WMYCR_DODGE_5,
+ SFX_WMYCR_DODGE_6,
+ SFX_WMYCR_DODGE_7,
+ SFX_WMYCR_DODGE_8,
+ SFX_WMYCR_DODGE_9,
+ SFX_WMYCR_DODGE_10,
+ SFX_WMYCR_FIGHT_1,
+ SFX_WMYCR_FIGHT_2,
+ SFX_WMYCR_FIGHT_3,
+ SFX_WMYCR_FIGHT_4,
+ SFX_WMYCR_FIGHT_5,
+ SFX_WMYCR_FIGHT_6,
+ SFX_WMYCR_FIGHT_7,
+ SFX_WMYCR_GENERIC_CRASH_1,
+ SFX_WMYCR_GENERIC_CRASH_2,
+ SFX_WMYCR_GENERIC_CRASH_3,
+ SFX_WMYCR_GENERIC_CRASH_4,
+ SFX_WMYCR_GENERIC_CRASH_5,
+ SFX_WMYCR_GENERIC_CRASH_6,
+ SFX_WMYCR_GENERIC_CRASH_7,
+ SFX_WMYCR_GENERIC_CRASH_8,
+ SFX_WMYCR_GENERIC_CRASH_9,
+ SFX_WMYCR_GUN_COOL_1,
+ SFX_WMYCR_GUN_COOL_2,
+ SFX_WMYCR_GUN_COOL_3,
+ SFX_WMYCR_GUN_COOL_4,
+ SFX_WMYCR_GUN_COOL_5,
+ SFX_WMYCR_JACKING_1,
+ SFX_WMYCR_JACKING_2,
+ SFX_WMYCR_JACKING_3,
+ SFX_WMYCR_JACKING_4,
+ SFX_WMYCR_JACKING_5,
+ SFX_WMYCR_JACKING_6,
+ SFX_WMYCR_MUGGED_1,
+ SFX_WMYCR_MUGGED_2,
+ SFX_WMYCR_MUGGED_3,
+ SFX_WMYCR_MUGGING_1,
+ SFX_WMYCR_MUGGING_2,
+ SFX_WMYCR_MUGGING_3,
+ SFX_WMYCR_MUGGING_4,
+ SFX_WMYCR_MUGGING_5,
+ SFX_WMYCR_TAXI_1,
+
+ SFX_WMYJG_BLOCKED_1,
+ SFX_WMYJG_BLOCKED_2,
+ SFX_WMYJG_BLOCKED_3,
+ SFX_WMYJG_BLOCKED_4,
+ SFX_WMYJG_BLOCKED_5,
+ SFX_WMYJG_BLOCKED_6,
+ SFX_WMYJG_BLOCKED_7,
+ SFX_WMYJG_BLOCKED_8,
+ SFX_WMYJG_BLOCKED_9,
+ SFX_WMYJG_BLOCKED_10,
+ SFX_WMYJG_BUMP_1,
+ SFX_WMYJG_BUMP_2,
+ SFX_WMYJG_BUMP_3,
+ SFX_WMYJG_BUMP_4,
+ SFX_WMYJG_BUMP_5,
+ SFX_WMYJG_BUMP_6,
+ SFX_WMYJG_BUMP_7,
+ SFX_WMYJG_BUMP_8,
+ SFX_WMYJG_BUMP_9,
+ SFX_WMYJG_BUMP_10,
+ SFX_WMYJG_EYEING_1,
+ SFX_WMYJG_EYEING_2,
+ SFX_WMYJG_GUN_PANIC_1,
+ SFX_WMYJG_GUN_PANIC_2,
+ SFX_WMYJG_GUN_PANIC_3,
+ SFX_WMYJG_GUN_PANIC_4,
+ SFX_WMYJG_MUGGED_1,
+ SFX_WMYJG_MUGGED_2,
+ SFX_WMYJG_RUN_1,
+ SFX_WMYJG_RUN_2,
+ SFX_WMYJG_RUN_3,
+ SFX_WMYJG_RUN_4,
+ SFX_WMYJG_RUN_5,
+ SFX_WMYJG_SAVED_1,
+ SFX_WMYJG_TAXI_1,
+
+ SFX_WMOST_BLOCKED_1,
+ SFX_WMOST_BLOCKED_2,
+ SFX_WMOST_BLOCKED_3,
+ SFX_WMOST_BLOCKED_4,
+ SFX_WMOST_BLOCKED_5,
+ SFX_WMOST_BLOCKED_6,
+ SFX_WMOST_BLOCKED_7,
+ SFX_WMOST_BLOCKED_8,
+ SFX_WMOST_BUMP_1,
+ SFX_WMOST_BUMP_2,
+ SFX_WMOST_BUMP_3,
+ SFX_WMOST_BUMP_4,
+ SFX_WMOST_BUMP_5,
+ SFX_WMOST_BUMP_6,
+ SFX_WMOST_BUMP_7,
+ SFX_WMOST_BUMP_8,
+ SFX_WMOST_BUMP_9,
+ SFX_WMOST_BUMP_10,
+ SFX_WMOST_CAR_CRASH_1,
+ SFX_WMOST_CAR_CRASH_2,
+ SFX_WMOST_CAR_CRASH_3,
+ SFX_WMOST_CAR_CRASH_4,
+ SFX_WMOST_CAR_CRASH_5,
+ SFX_WMOST_CAR_CRASH_6,
+ SFX_WMOST_CAR_CRASH_7,
+ SFX_WMOST_CHAT_1,
+ SFX_WMOST_CHAT_2,
+ SFX_WMOST_CHAT_3,
+ SFX_WMOST_CHAT_4,
+ SFX_WMOST_CHAT_5,
+ SFX_WMOST_CHAT_6,
+ SFX_WMOST_CHAT_7,
+ SFX_WMOST_CHAT_8,
+ SFX_WMOST_CHAT_9,
+ SFX_WMOST_DODGE_1,
+ SFX_WMOST_DODGE_2,
+ SFX_WMOST_DODGE_3,
+ SFX_WMOST_DODGE_4,
+ SFX_WMOST_DODGE_5,
+ SFX_WMOST_DODGE_6,
+ SFX_WMOST_DODGE_7,
+ SFX_WMOST_DODGE_8,
+ SFX_WMOST_EYEING_1,
+ SFX_WMOST_EYEING_2,
+ SFX_WMOST_FIGHT_1,
+ SFX_WMOST_FIGHT_2,
+ SFX_WMOST_FIGHT_3,
+ SFX_WMOST_FIGHT_4,
+ SFX_WMOST_FIGHT_5,
+ SFX_WMOST_FIGHT_6,
+ SFX_WMOST_FIGHT_7,
+ SFX_WMOST_FIGHT_8,
+ SFX_WMOST_GENERIC_CRASH_1,
+ SFX_WMOST_GENERIC_CRASH_2,
+ SFX_WMOST_GENERIC_CRASH_3,
+ SFX_WMOST_GENERIC_CRASH_4,
+ SFX_WMOST_GENERIC_CRASH_5,
+ SFX_WMOST_GENERIC_CRASH_6,
+ SFX_WMOST_GENERIC_CRASH_7,
+ SFX_WMOST_GUN_COOL_1,
+ SFX_WMOST_GUN_COOL_2,
+ SFX_WMOST_GUN_COOL_3,
+ SFX_WMOST_GUN_COOL_4,
+ SFX_WMOST_GUN_COOL_5,
+ SFX_WMOST_INNOCENT_1,
+ SFX_WMOST_INNOCENT_2,
+ SFX_WMOST_INNOCENT_3,
+ SFX_WMOST_JACKED_1,
+ SFX_WMOST_JACKED_2,
+ SFX_WMOST_JACKED_3,
+ SFX_WMOST_JACKED_4,
+ SFX_WMOST_JEER_1,
+ SFX_WMOST_JEER_2,
+ SFX_WMOST_JEER_3,
+ SFX_WMOST_JEER_4,
+ SFX_WMOST_LOST_1,
+ SFX_WMOST_LOST_2,
+ SFX_WMOST_MUGGED_1,
+ SFX_WMOST_MUGGED_2,
+ SFX_WMOST_SAVED_1,
+ SFX_WMOST_TAXI_1,
+
+ SFX_BFOTR_BUMP_1,
+ SFX_BFOTR_BUMP_2,
+ SFX_BFOTR_BUMP_3,
+ SFX_BFOTR_BUMP_4,
+ SFX_BFOTR_BUMP_5,
+ SFX_BFOTR_BUMP_6,
+ SFX_BFOTR_BUMP_7,
+ SFX_BFOTR_BUMP_8,
+ SFX_BFOTR_BUMP_9,
+ SFX_BFOTR_BUMP_10,
+ SFX_BFOTR_CHAT_1,
+ SFX_BFOTR_CHAT_2,
+ SFX_BFOTR_CHAT_3,
+ SFX_BFOTR_CHAT_4,
+ SFX_BFOTR_CHAT_5,
+ SFX_BFOTR_CHAT_6,
+ SFX_BFOTR_CHAT_7,
+ SFX_BFOTR_CHAT_8,
+ SFX_BFOTR_CHAT_9,
+ SFX_BFOTR_CHAT_10,
+ SFX_BFOTR_CHAT_11,
+ SFX_BFOTR_CHAT_12,
+ SFX_BFOTR_CHAT_13,
+ SFX_BFOTR_CHAT_14,
+ SFX_BFOTR_CHAT_15,
+ SFX_BFOTR_DODGE_1,
+ SFX_BFOTR_DODGE_2,
+ SFX_BFOTR_DODGE_3,
+ SFX_BFOTR_DODGE_4,
+ SFX_BFOTR_DODGE_5,
+ SFX_BFOTR_DODGE_6,
+ SFX_BFOTR_DODGE_7,
+ SFX_BFOTR_DODGE_8,
+ SFX_BFOTR_DODGE_9,
+ SFX_BFOTR_FIGHT_1,
+ SFX_BFOTR_FIGHT_2,
+ SFX_BFOTR_FIGHT_3,
+ SFX_BFOTR_FIGHT_4,
+ SFX_BFOTR_FIGHT_5,
+ SFX_BFOTR_FIGHT_6,
+ SFX_BFOTR_GUN_COOL_1,
+ SFX_BFOTR_GUN_COOL_2,
+ SFX_BFOTR_GUN_COOL_3,
+ SFX_BFOTR_GUN_COOL_4,
+ SFX_BFOTR_GUN_COOL_5,
+ SFX_BFOTR_GUN_COOL_6,
+ SFX_BFOTR_MUGGED_1,
+ SFX_BFOTR_MUGGED_2,
+ SFX_BFOTR_MUGGING_1,
+ SFX_BFOTR_MUGGING_2,
+ SFX_BFOTR_MUGGING_3,
+ SFX_BFOTR_SAVED_1,
+ SFX_BFOTR_SHOCKED_1,
+ SFX_BFOTR_SHOCKED_2,
+ SFX_BFOTR_SHOCKED_3,
+ SFX_BFOTR_SOLICIT_1,
+ SFX_BFOTR_SOLICIT_2,
+ SFX_BFOTR_SOLICIT_3,
+ SFX_BFOTR_SOLICIT_4,
+ SFX_BFOTR_SOLICIT_5,
+ SFX_BFOTR_TAXI_1,
+
+ SFX_WFYRI_BLOCKED_1,
+ SFX_WFYRI_BLOCKED_2,
+ SFX_WFYRI_BLOCKED_3,
+ SFX_WFYRI_BLOCKED_4,
+ SFX_WFYRI_BLOCKED_5,
+ SFX_WFYRI_BLOCKED_6,
+ SFX_WFYRI_BLOCKED_7,
+ SFX_WFYRI_BLOCKED_8,
+ SFX_WFYRI_BUMP_1,
+ SFX_WFYRI_BUMP_2,
+ SFX_WFYRI_BUMP_3,
+ SFX_WFYRI_BUMP_4,
+ SFX_WFYRI_BUMP_5,
+ SFX_WFYRI_BUMP_6,
+ SFX_WFYRI_BUMP_7,
+ SFX_WFYRI_BUMP_8,
+ SFX_WFYRI_BUMP_9,
+ SFX_WFYRI_BUMP_10,
+ SFX_WFYRI_CAR_CRASH_1,
+ SFX_WFYRI_CAR_CRASH_2,
+ SFX_WFYRI_CAR_CRASH_3,
+ SFX_WFYRI_CAR_CRASH_4,
+ SFX_WFYRI_CAR_CRASH_5,
+ SFX_WFYRI_CAR_CRASH_6,
+ SFX_WFYRI_CAR_CRASH_7,
+ SFX_WFYRI_CAR_CRASH_8,
+ SFX_WFYRI_CAR_CRASH_9,
+ SFX_WFYRI_DODGE_1,
+ SFX_WFYRI_DODGE_2,
+ SFX_WFYRI_DODGE_3,
+ SFX_WFYRI_DODGE_4,
+ SFX_WFYRI_DODGE_5,
+ SFX_WFYRI_DODGE_6,
+ SFX_WFYRI_DODGE_7,
+ SFX_WFYRI_DODGE_8,
+ SFX_WFYRI_DODGE_9,
+ SFX_WFYRI_EYEING_1,
+ SFX_WFYRI_EYEING_2,
+ SFX_WFYRI_GENERIC_CRASH_1,
+ SFX_WFYRI_GENERIC_CRASH_2,
+ SFX_WFYRI_GENERIC_CRASH_3,
+ SFX_WFYRI_GENERIC_CRASH_4,
+ SFX_WFYRI_GENERIC_CRASH_5,
+ SFX_WFYRI_GENERIC_CRASH_6,
+ SFX_WFYRI_GENERIC_CRASH_7,
+ SFX_WFYRI_GENERIC_CRASH_8,
+ SFX_WFYRI_GUN_PANIC_1,
+ SFX_WFYRI_GUN_PANIC_2,
+ SFX_WFYRI_GUN_PANIC_3,
+ SFX_WFYRI_GUN_PANIC_4,
+ SFX_WFYRI_GUN_PANIC_5,
+ SFX_WFYRI_JACKED_1,
+ SFX_WFYRI_JACKED_2,
+ SFX_WFYRI_JACKED_3,
+ SFX_WFYRI_JACKED_4,
+ SFX_WFYRI_JACKED_5,
+ SFX_WFYRI_JACKED_6,
+ SFX_WFYRI_JACKED_7,
+ SFX_WFYRI_LOST_1,
+ SFX_WFYRI_LOST_2,
+ SFX_WFYRI_MUGGED_1,
+ SFX_WFYRI_MUGGED_2,
+ SFX_WFYRI_RUN_1,
+ SFX_WFYRI_RUN_2,
+ SFX_WFYRI_RUN_3,
+ SFX_WFYRI_RUN_4,
+ SFX_WFYRI_RUN_5,
+ SFX_WFYRI_SAVED_1,
+ SFX_WFYRI_SHOCKED_1,
+ SFX_WFYRI_SHOCKED_2,
+ SFX_WFYRI_TAXI_1,
+ SFX_BFYPR_BUMP_1,
+ SFX_BFYPR_BUMP_2,
+ SFX_BFYPR_BUMP_3,
+ SFX_BFYPR_BUMP_4,
+ SFX_BFYPR_BUMP_5,
+ SFX_BFYPR_BUMP_6,
+ SFX_BFYPR_BUMP_7,
+ SFX_BFYPR_BUMP_8,
+ SFX_BFYPR_BUMP_9,
+ SFX_BFYPR_BUMP_10,
+ SFX_BFYPR_BUMP_11,
+ SFX_BFYPR_CHAT_1,
+ SFX_BFYPR_CHAT_2,
+ SFX_BFYPR_CHAT_3,
+ SFX_BFYPR_CHAT_4,
+ SFX_BFYPR_CHAT_5,
+ SFX_BFYPR_CHAT_6,
+ SFX_BFYPR_CHAT_7,
+ SFX_BFYPR_CHAT_8,
+ SFX_BFYPR_CHAT_9,
+ SFX_BFYPR_CHAT_10,
+ SFX_BFYPR_CHAT_11,
+ SFX_BFYPR_CHAT_12,
+ SFX_BFYPR_CHAT_13,
+ SFX_BFYPR_DODGE_1,
+ SFX_BFYPR_DODGE_2,
+ SFX_BFYPR_DODGE_3,
+ SFX_BFYPR_DODGE_4,
+ SFX_BFYPR_DODGE_5,
+ SFX_BFYPR_DODGE_6,
+ SFX_BFYPR_DODGE_7,
+ SFX_BFYPR_FIGHT_1,
+ SFX_BFYPR_FIGHT_2,
+ SFX_BFYPR_FIGHT_3,
+ SFX_BFYPR_FIGHT_4,
+ SFX_BFYPR_FIGHT_5,
+ SFX_BFYPR_FIGHT_6,
+ SFX_BFYPR_FIGHT_7,
+ SFX_BFYPR_FUCKING_1,
+ SFX_BFYPR_FUCKING_2,
+ SFX_BFYPR_FUCKING_3,
+ SFX_BFYPR_FUCKING_4,
+ SFX_BFYPR_FUCKING_5,
+ SFX_BFYPR_FUCKING_6,
+ SFX_BFYPR_FUCKING_7,
+ SFX_BFYPR_GUN_COOL_1,
+ SFX_BFYPR_GUN_COOL_2,
+ SFX_BFYPR_GUN_COOL_3,
+ SFX_BFYPR_GUN_COOL_4,
+ SFX_BFYPR_GUN_COOL_5,
+ SFX_BFYPR_MUGGED_1,
+ SFX_BFYPR_MUGGED_2,
+ SFX_BFYPR_SAVED_1,
+ SFX_BFYPR_SHOCKED_1,
+ SFX_BFYPR_SHOCKED_2,
+ SFX_BFYPR_SOLICIT_1,
+ SFX_BFYPR_SOLICIT_2,
+ SFX_BFYPR_SOLICIT_3,
+ SFX_BFYPR_SOLICIT_4,
+ SFX_BFYPR_SOLICIT_5,
+ SFX_BFYPR_SOLICIT_6,
+ SFX_BFYPR_SOLICIT_7,
+ SFX_BFYPR_SOLICIT_8,
+ SFX_BFYPR_SOLICIT_9,
+ SFX_BFYPR_SOLICIT_10,
+ SFX_BFYPR_SOLICIT_11,
+ SFX_BFYPR_SOLICIT_12,
+ SFX_BFYPR_SOLICIT_13,
+ SFX_BFYPR_TAXI_1,
+ SFX_BFYPR_TAXI_2,
+
+ SFX_BMYRI_BLOCKED_1,
+ SFX_BMYRI_BLOCKED_2,
+ SFX_BMYRI_BLOCKED_3,
+ SFX_BMYRI_BLOCKED_4,
+ SFX_BMYRI_BLOCKED_5,
+ SFX_BMYRI_BLOCKED_6,
+ SFX_BMYRI_BUMP_1,
+ SFX_BMYRI_BUMP_2,
+ SFX_BMYRI_BUMP_3,
+ SFX_BMYRI_BUMP_4,
+ SFX_BMYRI_BUMP_5,
+ SFX_BMYRI_BUMP_6,
+ SFX_BMYRI_BUMP_7,
+ SFX_BMYRI_CAR_CRASH_1,
+ SFX_BMYRI_CAR_CRASH_2,
+ SFX_BMYRI_CAR_CRASH_3,
+ SFX_BMYRI_CAR_CRASH_4,
+ SFX_BMYRI_CAR_CRASH_5,
+ SFX_BMYRI_CAR_CRASH_6,
+ SFX_BMYRI_CAR_CRASH_7,
+ SFX_BMYRI_DODGE_1,
+ SFX_BMYRI_DODGE_2,
+ SFX_BMYRI_DODGE_3,
+ SFX_BMYRI_DODGE_4,
+ SFX_BMYRI_DODGE_5,
+ SFX_BMYRI_DODGE_6,
+ SFX_BMYRI_DODGE_7,
+ SFX_BMYRI_DODGE_8,
+ SFX_BMYRI_EYEING_1,
+ SFX_BMYRI_GENERIC_CRASH_1,
+ SFX_BMYRI_GENERIC_CRASH_2,
+ SFX_BMYRI_GENERIC_CRASH_3,
+ SFX_BMYRI_GENERIC_CRASH_4,
+ SFX_BMYRI_GENERIC_CRASH_5,
+ SFX_BMYRI_GENERIC_CRASH_6,
+ SFX_BMYRI_GENERIC_CRASH_7,
+ SFX_BMYRI_GUN_PANIC_1,
+ SFX_BMYRI_GUN_PANIC_2,
+ SFX_BMYRI_GUN_PANIC_3,
+ SFX_BMYRI_GUN_PANIC_4,
+ SFX_BMYRI_GUN_PANIC_5,
+ SFX_BMYRI_GUN_PANIC_6,
+ SFX_BMYRI_GUN_PANIC_7,
+ SFX_BMYRI_JACKED_1,
+ SFX_BMYRI_JACKED_2,
+ SFX_BMYRI_JACKED_3,
+ SFX_BMYRI_JACKED_4,
+ SFX_BMYRI_LOST_1,
+ SFX_BMYRI_LOST_2,
+ SFX_BMYRI_MUGGED_1,
+ SFX_BMYRI_MUGGED_2,
+ SFX_BMYRI_RUN_1,
+ SFX_BMYRI_RUN_2,
+ SFX_BMYRI_RUN_3,
+ SFX_BMYRI_RUN_4,
+ SFX_BMYRI_SAVED_1,
+ SFX_BMYRI_SHOCKED_1,
+ SFX_BMYRI_SHOCKED_2,
+ SFX_BMYRI_SHOCKED_3,
+ SFX_BMYRI_TAXI_1,
+ SFX_BMYBU_BLOCKED_1,
+ SFX_BMYBU_BLOCKED_2,
+ SFX_BMYBU_BLOCKED_3,
+ SFX_BMYBU_BLOCKED_4,
+ SFX_BMYBU_BLOCKED_5,
+ SFX_BMYBU_BLOCKED_6,
+ SFX_BMYBU_BLOCKED_7,
+ SFX_BMYBU_BLOCKED_8,
+ SFX_BMYBU_BUMP_1,
+ SFX_BMYBU_BUMP_2,
+ SFX_BMYBU_BUMP_3,
+ SFX_BMYBU_BUMP_4,
+ SFX_BMYBU_BUMP_5,
+ SFX_BMYBU_BUMP_6,
+ SFX_BMYBU_BUMP_7,
+ SFX_BMYBU_CAR_CRASH_1,
+ SFX_BMYBU_CAR_CRASH_2,
+ SFX_BMYBU_CAR_CRASH_3,
+ SFX_BMYBU_CAR_CRASH_4,
+ SFX_BMYBU_CAR_CRASH_5,
+ SFX_BMYBU_CAR_CRASH_6,
+ SFX_BMYBU_CAR_CRASH_7,
+ SFX_BMYBU_DODGE_1,
+ SFX_BMYBU_DODGE_2,
+ SFX_BMYBU_DODGE_3,
+ SFX_BMYBU_DODGE_4,
+ SFX_BMYBU_DODGE_5,
+ SFX_BMYBU_DODGE_6,
+ SFX_BMYBU_DODGE_7,
+ SFX_BMYBU_DODGE_8,
+ SFX_BMYBU_DODGE_9,
+ SFX_BMYBU_DODGE_10,
+ SFX_BMYBU_EYEING_1,
+ SFX_BMYBU_EYEING_2,
+ SFX_BMYBU_FIGHT_1,
+ SFX_BMYBU_FIGHT_2,
+ SFX_BMYBU_FIGHT_3,
+ SFX_BMYBU_FIGHT_4,
+ SFX_BMYBU_FIGHT_5,
+ SFX_BMYBU_GENERIC_CRASH_1,
+ SFX_BMYBU_GENERIC_CRASH_2,
+ SFX_BMYBU_GENERIC_CRASH_3,
+ SFX_BMYBU_GENERIC_CRASH_4,
+ SFX_BMYBU_GENERIC_CRASH_5,
+ SFX_BMYBU_GENERIC_CRASH_6,
+ SFX_BMYBU_GENERIC_CRASH_7,
+ SFX_BMYBU_GUN_PANIC_1,
+ SFX_BMYBU_GUN_PANIC_2,
+ SFX_BMYBU_GUN_PANIC_3,
+ SFX_BMYBU_GUN_PANIC_4,
+ SFX_BMYBU_GUN_PANIC_5,
+ SFX_BMYBU_INNOCENT_1,
+ SFX_BMYBU_INNOCENT_2,
+ SFX_BMYBU_JACKED_1,
+ SFX_BMYBU_JACKED_2,
+ SFX_BMYBU_JACKED_3,
+ SFX_BMYBU_JACKED_4,
+ SFX_BMYBU_JACKED_5,
+ SFX_BMYBU_JACKED_6,
+ SFX_BMYBU_MUGGED_1,
+ SFX_BMYBU_MUGGED_2,
+ SFX_BMYBU_SAVED_1,
+ SFX_BMYBU_SHOCKED_1,
+ SFX_BMYBU_SHOCKED_2,
+ SFX_BMYBU_TAXI_1,
+
+ SFX_WMYSK_BUMP_1,
+ SFX_WMYSK_BUMP_2,
+ SFX_WMYSK_BUMP_3,
+ SFX_WMYSK_BUMP_4,
+ SFX_WMYSK_BUMP_5,
+ SFX_WMYSK_BUMP_6,
+ SFX_WMYSK_BUMP_7,
+ SFX_WMYSK_BUMP_8,
+ SFX_WMYSK_BUMP_9,
+ SFX_WMYSK_BUMP_10,
+ SFX_WMYSK_BUMP_11,
+ SFX_WMYSK_BUMP_12,
+ SFX_WMYSK_BUMP_13,
+ SFX_WMYSK_BUMP_14,
+ SFX_WMYSK_CHAT_1,
+ SFX_WMYSK_CHAT_2,
+ SFX_WMYSK_CHAT_3,
+ SFX_WMYSK_CHAT_4,
+ SFX_WMYSK_CHAT_5,
+ SFX_WMYSK_CHAT_6,
+ SFX_WMYSK_CHAT_7,
+ SFX_WMYSK_CHAT_8,
+ SFX_WMYSK_CHAT_9,
+ SFX_WMYSK_CHAT_10,
+ SFX_WMYSK_CHAT_11,
+ SFX_WMYSK_CHAT_12,
+ SFX_WMYSK_CHAT_13,
+ SFX_WMYSK_DODGE_1,
+ SFX_WMYSK_DODGE_2,
+ SFX_WMYSK_DODGE_3,
+ SFX_WMYSK_DODGE_4,
+ SFX_WMYSK_DODGE_5,
+ SFX_WMYSK_DODGE_6,
+ SFX_WMYSK_DODGE_7,
+ SFX_WMYSK_DODGE_8,
+ SFX_WMYSK_DODGE_9,
+ SFX_WMYSK_DODGE_10,
+ SFX_WMYSK_EYEING_1,
+ SFX_WMYSK_EYEING_2,
+ SFX_WMYSK_FIGHT_1,
+ SFX_WMYSK_FIGHT_2,
+ SFX_WMYSK_FIGHT_3,
+ SFX_WMYSK_FIGHT_4,
+ SFX_WMYSK_FIGHT_5,
+ SFX_WMYSK_GUN_PANIC_1,
+ SFX_WMYSK_GUN_PANIC_2,
+ SFX_WMYSK_GUN_PANIC_3,
+ SFX_WMYSK_GUN_PANIC_4,
+ SFX_WMYSK_GUN_PANIC_5,
+ SFX_WMYSK_INNOCENT_1,
+ SFX_WMYSK_INNOCENT_2,
+ SFX_WMYSK_INNOCENT_3,
+ SFX_WMYSK_LOST_1,
+ SFX_WMYSK_LOST_2,
+ SFX_WMYSK_MUGGED_1,
+ SFX_WMYSK_MUGGED_2,
+ SFX_WMYSK_SAVED_1,
+ SFX_WMYSK_SAVED_2,
+ SFX_WMYSK_SHOCKED_1,
+ SFX_WMYSK_SHOCKED_2,
+ SFX_WMYSK_TAXI_1,
+
+ SFX_WMYCW_BLOCKED_1,
+ SFX_WMYCW_BLOCKED_2,
+ SFX_WMYCW_BLOCKED_3,
+ SFX_WMYCW_BLOCKED_4,
+ SFX_WMYCW_BLOCKED_5,
+ SFX_WMYCW_BLOCKED_6,
+ SFX_WMYCW_BLOCKED_7,
+ SFX_WMYCW_BLOCKED_8,
+ SFX_WMYCW_BLOCKED_9,
+ SFX_WMYCW_BUMP_1,
+ SFX_WMYCW_BUMP_2,
+ SFX_WMYCW_BUMP_3,
+ SFX_WMYCW_BUMP_4,
+ SFX_WMYCW_BUMP_5,
+ SFX_WMYCW_BUMP_6,
+ SFX_WMYCW_BUMP_7,
+ SFX_WMYCW_BUMP_8,
+ SFX_WMYCW_BUMP_9,
+ SFX_WMYCW_CAR_CRASH_1,
+ SFX_WMYCW_CAR_CRASH_2,
+ SFX_WMYCW_CAR_CRASH_3,
+ SFX_WMYCW_CAR_CRASH_4,
+ SFX_WMYCW_CAR_CRASH_5,
+ SFX_WMYCW_CAR_CRASH_6,
+ SFX_WMYCW_CAR_CRASH_7,
+ SFX_WMYCW_CAR_CRASH_8,
+ SFX_WMYCW_CAR_CRASH_9,
+ SFX_WMYCW_CHAT_1,
+ SFX_WMYCW_CHAT_2,
+ SFX_WMYCW_CHAT_3,
+ SFX_WMYCW_CHAT_4,
+ SFX_WMYCW_CHAT_5,
+ SFX_WMYCW_CHAT_6,
+ SFX_WMYCW_CHAT_7,
+ SFX_WMYCW_CHAT_8,
+ SFX_WMYCW_CHAT_9,
+ SFX_WMYCW_CHAT_10,
+ SFX_WMYCW_CHAT_11,
+ SFX_WMYCW_CHAT_12,
+ SFX_WMYCW_CHAT_13,
+ SFX_WMYCW_CHAT_14,
+ SFX_WMYCW_CHAT_15,
+ SFX_WMYCW_DODGE_1,
+ SFX_WMYCW_DODGE_2,
+ SFX_WMYCW_DODGE_3,
+ SFX_WMYCW_DODGE_4,
+ SFX_WMYCW_DODGE_5,
+ SFX_WMYCW_DODGE_6,
+ SFX_WMYCW_DODGE_7,
+ SFX_WMYCW_DODGE_8,
+ SFX_WMYCW_DODGE_9,
+ SFX_WMYCW_DODGE_10,
+ SFX_WMYCW_EYEING_1,
+ SFX_WMYCW_EYEING_2,
+ SFX_WMYCW_EYEING_3,
+ SFX_WMYCW_FIGHT_1,
+ SFX_WMYCW_FIGHT_2,
+ SFX_WMYCW_FIGHT_3,
+ SFX_WMYCW_FIGHT_4,
+ SFX_WMYCW_FIGHT_5,
+ SFX_WMYCW_FIGHT_6,
+ SFX_WMYCW_FIGHT_7,
+ SFX_WMYCW_FIGHT_8,
+ SFX_WMYCW_GENERIC_CRASH_1,
+ SFX_WMYCW_GENERIC_CRASH_2,
+ SFX_WMYCW_GENERIC_CRASH_3,
+ SFX_WMYCW_GENERIC_CRASH_4,
+ SFX_WMYCW_GENERIC_CRASH_5,
+ SFX_WMYCW_GENERIC_CRASH_6,
+ SFX_WMYCW_GENERIC_CRASH_7,
+ SFX_WMYCW_GUN_PANIC_1,
+ SFX_WMYCW_GUN_PANIC_2,
+ SFX_WMYCW_GUN_PANIC_3,
+ SFX_WMYCW_GUN_PANIC_4,
+ SFX_WMYCW_GUN_PANIC_5,
+ SFX_WMYCW_GUN_PANIC_6,
+ SFX_WMYCW_INNOCENT_1,
+ SFX_WMYCW_INNOCENT_2,
+ SFX_WMYCW_INNOCENT_3,
+ SFX_WMYCW_JACKED_1,
+ SFX_WMYCW_JACKED_2,
+ SFX_WMYCW_JACKED_3,
+ SFX_WMYCW_JACKED_4,
+ SFX_WMYCW_JACKED_5,
+ SFX_WMYCW_JACKED_6,
+ SFX_WMYCW_JEER_1,
+ SFX_WMYCW_JEER_2,
+ SFX_WMYCW_JEER_3,
+ SFX_WMYCW_JEER_4,
+ SFX_WMYCW_JEER_5,
+ SFX_WMYCW_JACKING_1,
+ SFX_WMYCW_JACKING_2,
+ SFX_WMYCW_JACKING_3,
+ SFX_WMYCW_JACKING_4,
+ SFX_WMYCW_LOST_1,
+ SFX_WMYCW_LOST_2,
+ SFX_WMYCW_MUGGED_1,
+ SFX_WMYCW_TAXI_1,
+
+ SFX_HFYST_BLOCKED_1,
+ SFX_HFYST_BLOCKED_2,
+ SFX_HFYST_BLOCKED_3,
+ SFX_HFYST_BLOCKED_4,
+ SFX_HFYST_BLOCKED_5,
+ SFX_HFYST_BLOCKED_6,
+ SFX_HFYST_BLOCKED_7,
+ SFX_HFYST_BUMP_1,
+ SFX_HFYST_BUMP_2,
+ SFX_HFYST_BUMP_3,
+ SFX_HFYST_BUMP_4,
+ SFX_HFYST_BUMP_5,
+ SFX_HFYST_BUMP_6,
+ SFX_HFYST_BUMP_7,
+ SFX_HFYST_BUMP_8,
+ SFX_HFYST_BUMP_9,
+ SFX_HFYST_BUMP_10,
+ SFX_HFYST_CAR_CRASH_1,
+ SFX_HFYST_CAR_CRASH_2,
+ SFX_HFYST_CAR_CRASH_3,
+ SFX_HFYST_CAR_CRASH_4,
+ SFX_HFYST_CAR_CRASH_5,
+ SFX_HFYST_CAR_CRASH_6,
+ SFX_HFYST_CAR_CRASH_7,
+ SFX_HFYST_CAR_CRASH_8,
+ SFX_HFYST_CHAT_1,
+ SFX_HFYST_CHAT_2,
+ SFX_HFYST_CHAT_3,
+ SFX_HFYST_CHAT_4,
+ SFX_HFYST_CHAT_5,
+ SFX_HFYST_CHAT_6,
+ SFX_HFYST_CHAT_7,
+ SFX_HFYST_CHAT_8,
+ SFX_HFYST_CHAT_9,
+ SFX_HFYST_DODGE_1,
+ SFX_HFYST_DODGE_2,
+ SFX_HFYST_DODGE_3,
+ SFX_HFYST_DODGE_4,
+ SFX_HFYST_DODGE_5,
+ SFX_HFYST_DODGE_6,
+ SFX_HFYST_DODGE_7,
+ SFX_HFYST_DODGE_8,
+ SFX_HFYST_DODGE_9,
+ SFX_HFYST_DODGE_10,
+ SFX_HFYST_FIGHT_1,
+ SFX_HFYST_FIGHT_2,
+ SFX_HFYST_FIGHT_3,
+ SFX_HFYST_FIGHT_4,
+ SFX_HFYST_FIGHT_5,
+ SFX_HFYST_FIGHT_6,
+ SFX_HFYST_FIGHT_7,
+ SFX_HFYST_GENERIC_CRASH_1,
+ SFX_HFYST_GENERIC_CRASH_2,
+ SFX_HFYST_GENERIC_CRASH_3,
+ SFX_HFYST_GENERIC_CRASH_4,
+ SFX_HFYST_GENERIC_CRASH_5,
+ SFX_HFYST_GENERIC_CRASH_6,
+ SFX_HFYST_GENERIC_CRASH_7,
+ SFX_HFYST_GUN_COOL_1,
+ SFX_HFYST_GUN_COOL_2,
+ SFX_HFYST_GUN_COOL_3,
+ SFX_HFYST_GUN_COOL_4,
+ SFX_HFYST_GUN_COOL_5,
+ SFX_HFYST_JACKED_1,
+ SFX_HFYST_JACKED_2,
+ SFX_HFYST_JACKED_3,
+ SFX_HFYST_JACKED_4,
+ SFX_HFYST_JACKED_5,
+ SFX_HFYST_JACKED_6,
+ SFX_HFYST_JACKING_1,
+ SFX_HFYST_JACKING_2,
+ SFX_HFYST_JACKING_3,
+ SFX_HFYST_JACKING_4,
+ SFX_HFYST_LOST_1,
+ SFX_HFYST_LOST_2,
+ SFX_HFYST_MUGGED_1,
+ SFX_HFYST_MUGGED_2,
+ SFX_HFYST_MUGGING_1,
+ SFX_HFYST_MUGGING_2,
+ SFX_HFYST_MUGGING_3,
+ SFX_HFYST_MUGGING_4,
+ SFX_HFYST_TAXI_1,
+
+ SFX_HMOST_BLOCKED_1,
+ SFX_HMOST_BLOCKED_2,
+ SFX_HMOST_BLOCKED_3,
+ SFX_HMOST_BLOCKED_4,
+ SFX_HMOST_BLOCKED_5,
+ SFX_HMOST_BLOCKED_6,
+ SFX_HMOST_BLOCKED_7,
+ SFX_HMOST_BUMP_1,
+ SFX_HMOST_BUMP_2,
+ SFX_HMOST_BUMP_3,
+ SFX_HMOST_BUMP_4,
+ SFX_HMOST_BUMP_5,
+ SFX_HMOST_BUMP_6,
+ SFX_HMOST_BUMP_7,
+ SFX_HMOST_BUMP_8,
+ SFX_HMOST_BUMP_9,
+ SFX_HMOST_BUMP_10,
+ SFX_HMOST_CAR_CRASH_1,
+ SFX_HMOST_CAR_CRASH_2,
+ SFX_HMOST_CAR_CRASH_3,
+ SFX_HMOST_CAR_CRASH_4,
+ SFX_HMOST_CAR_CRASH_5,
+ SFX_HMOST_CAR_CRASH_6,
+ SFX_HMOST_CAR_CRASH_7,
+ SFX_HMOST_CHAT_1,
+ SFX_HMOST_CHAT_2,
+ SFX_HMOST_CHAT_3,
+ SFX_HMOST_CHAT_4,
+ SFX_HMOST_CHAT_5,
+ SFX_HMOST_CHAT_6,
+ SFX_HMOST_CHAT_7,
+ SFX_HMOST_CHAT_8,
+ SFX_HMOST_CHAT_9,
+ SFX_HMOST_CHAT_10,
+ SFX_HMOST_CHAT_11,
+ SFX_HMOST_DODGE_1,
+ SFX_HMOST_DODGE_2,
+ SFX_HMOST_DODGE_3,
+ SFX_HMOST_DODGE_4,
+ SFX_HMOST_DODGE_5,
+ SFX_HMOST_DODGE_6,
+ SFX_HMOST_DODGE_7,
+ SFX_HMOST_DODGE_8,
+ SFX_HMOST_DODGE_9,
+ SFX_HMOST_EYEING_1,
+ SFX_HMOST_FIGHT_1,
+ SFX_HMOST_FIGHT_2,
+ SFX_HMOST_FIGHT_3,
+ SFX_HMOST_FIGHT_4,
+ SFX_HMOST_FIGHT_5,
+ SFX_HMOST_FIGHT_6,
+ SFX_HMOST_FIGHT_7,
+ SFX_HMOST_FIGHT_8,
+ SFX_HMOST_GENERIC_CRASH_1,
+ SFX_HMOST_GENERIC_CRASH_2,
+ SFX_HMOST_GENERIC_CRASH_3,
+ SFX_HMOST_GENERIC_CRASH_4,
+ SFX_HMOST_GENERIC_CRASH_5,
+ SFX_HMOST_GENERIC_CRASH_6,
+ SFX_HMOST_GENERIC_CRASH_7,
+ SFX_HMOST_GUN_COOL_1,
+ SFX_HMOST_GUN_COOL_2,
+ SFX_HMOST_GUN_COOL_3,
+ SFX_HMOST_GUN_COOL_4,
+ SFX_HMOST_GUN_COOL_5,
+ SFX_HMOST_JACKED_1,
+ SFX_HMOST_JACKED_2,
+ SFX_HMOST_JACKED_3,
+ SFX_HMOST_JACKED_4,
+ SFX_HMOST_JACKED_5,
+ SFX_HMOST_JACKED_6,
+ SFX_HMOST_JACKING_1,
+ SFX_HMOST_JACKING_2,
+ SFX_HMOST_JACKING_3,
+ SFX_HMOST_LOST_1,
+ SFX_HMOST_LOST_2,
+ SFX_HMOST_MUGGED_1,
+ SFX_HMOST_MUGGED_2,
+ SFX_HMOST_TAXI_1,
+
+ SFX_HMYRI_BLOCKED_1,
+ SFX_HMYRI_BLOCKED_2,
+ SFX_HMYRI_BLOCKED_3,
+ SFX_HMYRI_BLOCKED_4,
+ SFX_HMYRI_BLOCKED_5,
+ SFX_HMYRI_BLOCKED_6,
+ SFX_HMYRI_BLOCKED_7,
+ SFX_HMYRI_BUMP_1,
+ SFX_HMYRI_BUMP_2,
+ SFX_HMYRI_BUMP_3,
+ SFX_HMYRI_BUMP_4,
+ SFX_HMYRI_BUMP_5,
+ SFX_HMYRI_BUMP_6,
+ SFX_HMYRI_BUMP_7,
+ SFX_HMYRI_BUMP_8,
+ SFX_HMYRI_BUMP_9,
+ SFX_HMYRI_BUMP_10,
+ SFX_HMYRI_CAR_CRASH_1,
+ SFX_HMYRI_CAR_CRASH_2,
+ SFX_HMYRI_CAR_CRASH_3,
+ SFX_HMYRI_CAR_CRASH_4,
+ SFX_HMYRI_CAR_CRASH_5,
+ SFX_HMYRI_CAR_CRASH_6,
+ SFX_HMYRI_CAR_CRASH_7,
+ SFX_HMYRI_CAR_CRASH_8,
+ SFX_HMYRI_DODGE_1,
+ SFX_HMYRI_DODGE_2,
+ SFX_HMYRI_DODGE_3,
+ SFX_HMYRI_DODGE_4,
+ SFX_HMYRI_DODGE_5,
+ SFX_HMYRI_DODGE_6,
+ SFX_HMYRI_DODGE_7,
+ SFX_HMYRI_DODGE_8,
+ SFX_HMYRI_DODGE_9,
+ SFX_HMYRI_FIGHT_1,
+ SFX_HMYRI_FIGHT_2,
+ SFX_HMYRI_FIGHT_3,
+ SFX_HMYRI_FIGHT_4,
+ SFX_HMYRI_FIGHT_5,
+ SFX_HMYRI_GENERIC_CRASH_1,
+ SFX_HMYRI_GENERIC_CRASH_2,
+ SFX_HMYRI_GENERIC_CRASH_3,
+ SFX_HMYRI_GENERIC_CRASH_4,
+ SFX_HMYRI_GENERIC_CRASH_5,
+ SFX_HMYRI_GENERIC_CRASH_6,
+ SFX_HMYRI_GENERIC_CRASH_7,
+ SFX_HMYRI_GENERIC_CRASH_8,
+ SFX_HMYRI_GENERIC_CRASH_9,
+ SFX_HMYRI_GENERIC_CRASH_10,
+ SFX_HMYRI_GENERIC_CRASH_11,
+ SFX_HMYRI_GENERIC_CRASH_12,
+ SFX_HMYRI_GUN_PANIC_1,
+ SFX_HMYRI_GUN_PANIC_2,
+ SFX_HMYRI_GUN_PANIC_3,
+ SFX_HMYRI_GUN_PANIC_4,
+ SFX_HMYRI_GUN_PANIC_5,
+ SFX_HMYRI_GUN_PANIC_6,
+ SFX_HMYRI_GUN_PANIC_7,
+ SFX_HMYRI_JACKED_1,
+ SFX_HMYRI_JACKED_2,
+ SFX_HMYRI_JACKED_3,
+ SFX_HMYRI_JACKED_4,
+ SFX_HMYRI_JACKED_5,
+ SFX_HMYRI_JACKED_6,
+ SFX_HMYRI_JACKED_7,
+ SFX_HMYRI_JACKED_8,
+ SFX_HMYRI_JACKING_1,
+ SFX_HMYRI_JACKING_2,
+ SFX_HMYRI_JACKING_3,
+ SFX_HMYRI_MUGGED_1,
+ SFX_HMYRI_SHOCKED_1,
+ SFX_HMYRI_SHOCKED_2,
+ SFX_HMYRI_SHOCKED_3,
+
+ SFX_HFYPR_BUMP_1,
+ SFX_HFYPR_BUMP_2,
+ SFX_HFYPR_BUMP_3,
+ SFX_HFYPR_BUMP_4,
+ SFX_HFYPR_BUMP_5,
+ SFX_HFYPR_BUMP_6,
+ SFX_HFYPR_BUMP_7,
+ SFX_HFYPR_BUMP_8,
+ SFX_HFYPR_BUMP_9,
+ SFX_HFYPR_BUMP_10,
+ SFX_HFYPR_CHAT_1,
+ SFX_HFYPR_CHAT_2,
+ SFX_HFYPR_CHAT_3,
+ SFX_HFYPR_CHAT_4,
+ SFX_HFYPR_CHAT_5,
+ SFX_HFYPR_CHAT_6,
+ SFX_HFYPR_CHAT_7,
+ SFX_HFYPR_CHAT_8,
+ SFX_HFYPR_CHAT_9,
+ SFX_HFYPR_CHAT_10,
+ SFX_HFYPR_CHAT_11,
+ SFX_HFYPR_CHAT_12,
+ SFX_HFYPR_DODGE_1,
+ SFX_HFYPR_DODGE_2,
+ SFX_HFYPR_DODGE_3,
+ SFX_HFYPR_DODGE_4,
+ SFX_HFYPR_DODGE_5,
+ SFX_HFYPR_DODGE_6,
+ SFX_HFYPR_DODGE_7,
+ SFX_HFYPR_DODGE_8,
+ SFX_HFYPR_DODGE_9,
+ SFX_HFYPR_EYEING_1,
+ SFX_HFYPR_EYEING_2,
+ SFX_HFYPR_EYEING_3,
+ SFX_HFYPR_FIGHT_1,
+ SFX_HFYPR_FIGHT_2,
+ SFX_HFYPR_FIGHT_3,
+ SFX_HFYPR_FIGHT_4,
+ SFX_HFYPR_FIGHT_5,
+ SFX_HFYPR_FIGHT_6,
+ SFX_HFYPR_FIGHT_7,
+ SFX_HFYPR_FIGHT_8,
+ SFX_HFYPR_FIGHT_9,
+ SFX_HFYPR_FIGHT_10,
+ SFX_HFYPR_FUCKING_1,
+ SFX_HFYPR_FUCKING_2,
+ SFX_HFYPR_FUCKING_3,
+ SFX_HFYPR_FUCKING_4,
+ SFX_HFYPR_FUCKING_5,
+ SFX_HFYPR_FUCKING_6,
+ SFX_HFYPR_FUCKING_7,
+ SFX_HFYPR_FUCKING_8,
+ SFX_HFYPR_GUN_COOL_1,
+ SFX_HFYPR_GUN_COOL_2,
+ SFX_HFYPR_GUN_COOL_3,
+ SFX_HFYPR_GUN_COOL_4,
+ SFX_HFYPR_GUN_COOL_5,
+ SFX_HFYPR_GUN_COOL_6,
+ SFX_HFYPR_MUGGED_1,
+ SFX_HFYPR_MUGGED_2,
+ SFX_HFYPR_SAVED_1,
+ SFX_HFYPR_SOLICIT_1,
+ SFX_HFYPR_SOLICIT_2,
+ SFX_HFYPR_SOLICIT_3,
+ SFX_HFYPR_SOLICIT_4,
+ SFX_HFYPR_SOLICIT_5,
+ SFX_HFYPR_SOLICIT_6,
+ SFX_HFYPR_SOLICIT_7,
+ SFX_HFYPR_SOLICIT_8,
+ SFX_HFYPR_SOLICIT_9,
+ SFX_HFYPR_SOLICIT_10,
+ SFX_HFYPR_SOLICIT_11,
+ SFX_HFYPR_SOLICIT_12,
+ SFX_HFYPR_SOLICIT_13,
+ SFX_HFYPR_SOLICIT_14,
+ SFX_HFYPR_TAXI_1,
+
+ SFX_HFYMD_BUMP_1,
+ SFX_HFYMD_BUMP_2,
+ SFX_HFYMD_BUMP_3,
+ SFX_HFYMD_BUMP_4,
+ SFX_HFYMD_BUMP_5,
+ SFX_HFYMD_BUMP_6,
+ SFX_HFYMD_BUMP_7,
+ SFX_HFYMD_BUMP_8,
+ SFX_HFYMD_BUMP_9,
+ SFX_HFYMD_DODGE_1,
+ SFX_HFYMD_DODGE_2,
+ SFX_HFYMD_DODGE_3,
+ SFX_HFYMD_DODGE_4,
+ SFX_HFYMD_DODGE_5,
+ SFX_HFYMD_DODGE_6,
+ SFX_HFYMD_DODGE_7,
+ SFX_HFYMD_DODGE_8,
+ SFX_HFYMD_FIGHT_1,
+ SFX_HFYMD_FIGHT_2,
+ SFX_HFYMD_FIGHT_3,
+ SFX_HFYMD_FIGHT_4,
+ SFX_HFYMD_FIGHT_5,
+ SFX_HFYMD_FIGHT_6,
+ SFX_HFYMD_FIGHT_7,
+ SFX_HFYMD_FIGHT_8,
+ SFX_HFYMD_FIGHT_9,
+ SFX_HFYMD_GUN_PANIC_1,
+ SFX_HFYMD_GUN_PANIC_2,
+ SFX_HFYMD_GUN_PANIC_3,
+ SFX_HFYMD_GUN_PANIC_4,
+ SFX_HFYMD_GUN_PANIC_5,
+ SFX_HFYMD_MUGGED_1,
+ SFX_HFYMD_MUGGED_2,
+ SFX_HFYMD_SAVED_1,
+ SFX_HFYMD_SAVED_2,
+ SFX_HFYMD_SAVED_3,
+ SFX_HFYMD_SOLICIT_1,
+ SFX_HFYMD_SOLICIT_2,
+ SFX_HFYMD_SOLICIT_3,
+ SFX_HFYMD_SOLICIT_4,
+ SFX_HFYMD_SOLICIT_5,
+ SFX_HFYMD_SOLICIT_6,
+ SFX_HFYMD_SOLICIT_7,
+ SFX_HFYMD_SOLICIT_8,
+ SFX_HFYMD_SOLICIT_9,
+ SFX_HFYMD_SOLICIT_10,
+ SFX_HFYMD_SOLICIT_11,
+ SFX_HFYMD_SOLICIT_12,
+ SFX_HFYMD_SOLICIT_13,
+ SFX_HFYMD_SOLICIT_14,
+ SFX_HFYMD_SOLICIT_15,
+ SFX_HFYMD_TAXI_1,
+
+ SFX_WFOBE_BLOCKED_1,
+ SFX_WFOBE_BLOCKED_2,
+ SFX_WFOBE_BLOCKED_3,
+ SFX_WFOBE_BLOCKED_4,
+ SFX_WFOBE_BLOCKED_5,
+ SFX_WFOBE_BLOCKED_6,
+ SFX_WFOBE_BLOCKED_7,
+ SFX_WFOBE_BLOCKED_8,
+ SFX_WFOBE_BUMP_1,
+ SFX_WFOBE_BUMP_2,
+ SFX_WFOBE_BUMP_3,
+ SFX_WFOBE_BUMP_4,
+ SFX_WFOBE_BUMP_5,
+ SFX_WFOBE_BUMP_6,
+ SFX_WFOBE_BUMP_7,
+ SFX_WFOBE_BUMP_8,
+ SFX_WFOBE_BUMP_9,
+ SFX_WFOBE_BUMP_10,
+ SFX_WFOBE_CAR_CRASH_1,
+ SFX_WFOBE_CAR_CRASH_2,
+ SFX_WFOBE_CAR_CRASH_3,
+ SFX_WFOBE_CAR_CRASH_4,
+ SFX_WFOBE_CAR_CRASH_5,
+ SFX_WFOBE_CAR_CRASH_6,
+ SFX_WFOBE_CAR_CRASH_7,
+ SFX_WFOBE_CHAT_1,
+ SFX_WFOBE_CHAT_2,
+ SFX_WFOBE_CHAT_3,
+ SFX_WFOBE_CHAT_4,
+ SFX_WFOBE_CHAT_5,
+ SFX_WFOBE_CHAT_6,
+ SFX_WFOBE_CHAT_7,
+ SFX_WFOBE_CHAT_8,
+ SFX_WFOBE_CHAT_9,
+ SFX_WFOBE_CHAT_10,
+ SFX_WFOBE_DODGE_1,
+ SFX_WFOBE_DODGE_2,
+ SFX_WFOBE_DODGE_3,
+ SFX_WFOBE_DODGE_4,
+ SFX_WFOBE_DODGE_5,
+ SFX_WFOBE_DODGE_6,
+ SFX_WFOBE_DODGE_7,
+ SFX_WFOBE_DODGE_8,
+ SFX_WFOBE_GENERIC_CRASH_1,
+ SFX_WFOBE_GENERIC_CRASH_2,
+ SFX_WFOBE_GENERIC_CRASH_3,
+ SFX_WFOBE_GENERIC_CRASH_4,
+ SFX_WFOBE_GENERIC_CRASH_5,
+ SFX_WFOBE_GENERIC_CRASH_6,
+ SFX_WFOBE_GENERIC_CRASH_7,
+ SFX_WFOBE_GENERIC_CRASH_8,
+ SFX_WFOBE_GENERIC_CRASH_9,
+ SFX_WFOBE_GENERIC_CRASH_10,
+ SFX_WFOBE_GUN_PANIC_1,
+ SFX_WFOBE_GUN_PANIC_2,
+ SFX_WFOBE_GUN_PANIC_3,
+ SFX_WFOBE_GUN_PANIC_4,
+ SFX_WFOBE_GUN_PANIC_5,
+ SFX_WFOBE_JACKED_1,
+ SFX_WFOBE_JACKED_2,
+ SFX_WFOBE_JACKED_3,
+ SFX_WFOBE_JACKED_4,
+ SFX_WFOBE_RUN_1,
+ SFX_WFOBE_RUN_2,
+ SFX_WFOBE_RUN_3,
+ SFX_WFOBE_RUN_4,
+ SFX_WFOBE_RUN_5,
+ SFX_WFOBE_RUN_6,
+ SFX_WFOBE_RUN_7,
+ SFX_WFOBE_SAVED_1,
+ SFX_WFOBE_SAVED_2,
+ SFX_WFOBE_SAVED_3,
+ SFX_WFOBE_SHOCKED_1,
+ SFX_WFOBE_SHOCKED_2,
+ SFX_WFOBE_SHOCKED_3,
+ SFX_WFOBE_TAXI_1,
+ SFX_WFOBE_TAXI_2,
+
+ SFX_BFYRI_BLOCKED_1,
+ SFX_BFYRI_BLOCKED_2,
+ SFX_BFYRI_BLOCKED_3,
+ SFX_BFYRI_BLOCKED_4,
+ SFX_BFYRI_BLOCKED_5,
+ SFX_BFYRI_BLOCKED_6,
+ SFX_BFYRI_BLOCKED_7,
+ SFX_BFYRI_BLOCKED_8,
+ SFX_BFYRI_BLOCKED_9,
+ SFX_BFYRI_BUMP_1,
+ SFX_BFYRI_BUMP_2,
+ SFX_BFYRI_BUMP_3,
+ SFX_BFYRI_BUMP_4,
+ SFX_BFYRI_BUMP_5,
+ SFX_BFYRI_BUMP_6,
+ SFX_BFYRI_BUMP_7,
+ SFX_BFYRI_BUMP_8,
+ SFX_BFYRI_BUMP_9,
+ SFX_BFYRI_CAR_CRASH_1,
+ SFX_BFYRI_CAR_CRASH_2,
+ SFX_BFYRI_CAR_CRASH_3,
+ SFX_BFYRI_CAR_CRASH_4,
+ SFX_BFYRI_CAR_CRASH_5,
+ SFX_BFYRI_CAR_CRASH_6,
+ SFX_BFYRI_CAR_CRASH_7,
+ SFX_BFYRI_CAR_CRASH_8,
+ SFX_BFYRI_DODGE_1,
+ SFX_BFYRI_DODGE_2,
+ SFX_BFYRI_DODGE_3,
+ SFX_BFYRI_DODGE_4,
+ SFX_BFYRI_DODGE_5,
+ SFX_BFYRI_DODGE_6,
+ SFX_BFYRI_DODGE_7,
+ SFX_BFYRI_DODGE_8,
+ SFX_BFYRI_EYEING_1,
+ SFX_BFYRI_EYEING_2,
+ SFX_BFYRI_EYEING_3,
+ SFX_BFYRI_GENERIC_CRASH_1,
+ SFX_BFYRI_GENERIC_CRASH_2,
+ SFX_BFYRI_GENERIC_CRASH_3,
+ SFX_BFYRI_GENERIC_CRASH_4,
+ SFX_BFYRI_GENERIC_CRASH_5,
+ SFX_BFYRI_GENERIC_CRASH_6,
+ SFX_BFYRI_GENERIC_CRASH_7,
+ SFX_BFYRI_GUN_PANIC_1,
+ SFX_BFYRI_GUN_PANIC_2,
+ SFX_BFYRI_GUN_PANIC_3,
+ SFX_BFYRI_GUN_PANIC_4,
+ SFX_BFYRI_JACKED_1,
+ SFX_BFYRI_JACKED_2,
+ SFX_BFYRI_JACKED_3,
+ SFX_BFYRI_JACKED_4,
+ SFX_BFYRI_JACKED_5,
+ SFX_BFYRI_JACKED_6,
+ SFX_BFYRI_JACKED_7,
+ SFX_BFYRI_JACKED_8,
+ SFX_BFYRI_JACKING_1,
+ SFX_BFYRI_JACKING_2,
+ SFX_BFYRI_JACKING_3,
+ SFX_BFYRI_JACKING_4,
+ SFX_BFYRI_LOST_1,
+ SFX_BFYRI_LOST_2,
+ SFX_BFYRI_MUGGED_1,
+ SFX_BFYRI_MUGGED_2,
+ SFX_BFYRI_MUGGED_3,
+ SFX_BFYRI_RUN_1,
+ SFX_BFYRI_RUN_2,
+ SFX_BFYRI_RUN_3,
+ SFX_BFYRI_RUN_4,
+ SFX_BFYRI_RUN_5,
+ SFX_BFYRI_RUN_6,
+ SFX_BFYRI_SAVED_1,
+ SFX_BFYRI_SAVED_2,
+ SFX_BFYRI_SHOCKED_1,
+ SFX_BFYRI_SHOCKED_2,
+ SFX_BFYRI_SHOCKED_3,
+ SFX_BFYRI_SHOCKED_4,
+ SFX_BFYRI_TAXI_1,
+
+ SFX_BFYBE_BLOCKED_1,
+ SFX_BFYBE_BLOCKED_2,
+ SFX_BFYBE_BLOCKED_3,
+ SFX_BFYBE_BLOCKED_4,
+ SFX_BFYBE_BLOCKED_5,
+ SFX_BFYBE_BLOCKED_6,
+ SFX_BFYBE_BLOCKED_7,
+ SFX_BFYBE_BLOCKED_8,
+ SFX_BFYBE_BLOCKED_9,
+ SFX_BFYBE_BLOCKED_10,
+ SFX_BFYBE_BLOCKED_11,
+ SFX_BFYBE_BLOCKED_12,
+ SFX_BFYBE_CAR_CRASH_1,
+ SFX_BFYBE_CAR_CRASH_2,
+ SFX_BFYBE_CAR_CRASH_3,
+ SFX_BFYBE_CAR_CRASH_4,
+ SFX_BFYBE_CAR_CRASH_5,
+ SFX_BFYBE_CAR_CRASH_6,
+ SFX_BFYBE_CAR_CRASH_7,
+ SFX_BFYBE_CAR_CRASH_8,
+ SFX_BFYBE_CAR_CRASH_9,
+ SFX_BFYBE_CAR_CRASH_10,
+ SFX_BFYBE_CHAT_1,
+ SFX_BFYBE_CHAT_2,
+ SFX_BFYBE_CHAT_3,
+ SFX_BFYBE_CHAT_4,
+ SFX_BFYBE_CHAT_5,
+ SFX_BFYBE_CHAT_6,
+ SFX_BFYBE_CHAT_7,
+ SFX_BFYBE_CHAT_8,
+ SFX_BFYBE_CHAT_9,
+ SFX_BFYBE_CHAT_10,
+ SFX_BFYBE_CHAT_11,
+ SFX_BFYBE_CHAT_12,
+ SFX_BFYBE_CHAT_13,
+ SFX_BFYBE_CHAT_14,
+ SFX_BFYBE_CHAT_15,
+ SFX_BFYBE_CHAT_16,
+ SFX_BFYBE_DODGE_1,
+ SFX_BFYBE_DODGE_2,
+ SFX_BFYBE_DODGE_3,
+ SFX_BFYBE_DODGE_4,
+ SFX_BFYBE_DODGE_5,
+ SFX_BFYBE_DODGE_6,
+ SFX_BFYBE_DODGE_7,
+ SFX_BFYBE_DODGE_8,
+ SFX_BFYBE_DODGE_9,
+ SFX_BFYBE_DODGE_10,
+ SFX_BFYBE_EYEING_1,
+ SFX_BFYBE_EYEING_2,
+ SFX_BFYBE_EYEING_3,
+ SFX_BFYBE_EYEING_4,
+ SFX_BFYBE_GENERIC_CRASH_1,
+ SFX_BFYBE_GENERIC_CRASH_2,
+ SFX_BFYBE_GENERIC_CRASH_3,
+ SFX_BFYBE_GENERIC_CRASH_4,
+ SFX_BFYBE_GENERIC_CRASH_5,
+ SFX_BFYBE_GENERIC_CRASH_6,
+ SFX_BFYBE_GENERIC_CRASH_7,
+ SFX_BFYBE_GENERIC_CRASH_8,
+ SFX_BFYBE_GUN_COOL_1,
+ SFX_BFYBE_GUN_COOL_2,
+ SFX_BFYBE_GUN_COOL_3,
+ SFX_BFYBE_GUN_COOL_4,
+ SFX_BFYBE_GUN_COOL_5,
+ SFX_BFYBE_GUN_COOL_6,
+ SFX_BFYBE_JACKED_1,
+ SFX_BFYBE_JACKED_2,
+ SFX_BFYBE_JACKED_3,
+ SFX_BFYBE_JACKED_4,
+ SFX_BFYBE_JACKED_5,
+ SFX_BFYBE_JACKED_6,
+ SFX_BFYBE_JACKED_7,
+ SFX_BFYBE_JACKED_8,
+ SFX_BFYBE_LOST_1,
+ SFX_BFYBE_LOST_2,
+ SFX_BFYBE_LOST_3,
+ SFX_BFYBE_LOST_4,
+ SFX_BFYBE_MUGGED_1,
+ SFX_BFYBE_MUGGED_2,
+ SFX_BFYBE_MUGGED_3,
+ SFX_BFYBE_MUGGED_4,
+ SFX_BFYBE_MUGGED_5,
+ SFX_BFYBE_RUN_1,
+ SFX_BFYBE_RUN_2,
+ SFX_BFYBE_RUN_3,
+ SFX_BFYBE_RUN_4,
+ SFX_BFYBE_RUN_5,
+ SFX_BFYBE_RUN_6,
+ SFX_BFYBE_SAVED_1,
+ SFX_BFYBE_SAVED_2,
+ SFX_BFYBE_SHOCKED_1,
+ SFX_BFYBE_SHOCKED_2,
+ SFX_BFYBE_SHOCKED_3,
+ SFX_BFYBE_SHOCKED_4,
+ SFX_BFYBE_TAXI_1,
+ SFX_BFYBE_TAXI_2,
+ SFX_BFYBE_TAXI_3,
+
+ SFX_BMOTR_BUMP_1,
+ SFX_BMOTR_BUMP_2,
+ SFX_BMOTR_BUMP_3,
+ SFX_BMOTR_BUMP_4,
+ SFX_BMOTR_BUMP_5,
+ SFX_BMOTR_BUMP_6,
+ SFX_BMOTR_BUMP_7,
+ SFX_BMOTR_BUMP_8,
+ SFX_BMOTR_BUMP_9,
+ SFX_BMOTR_BUMP_10,
+ SFX_BMOTR_CHAT_1,
+ SFX_BMOTR_CHAT_2,
+ SFX_BMOTR_CHAT_3,
+ SFX_BMOTR_CHAT_4,
+ SFX_BMOTR_CHAT_5,
+ SFX_BMOTR_CHAT_6,
+ SFX_BMOTR_CHAT_7,
+ SFX_BMOTR_CHAT_8,
+ SFX_BMOTR_CHAT_9,
+ SFX_BMOTR_CHAT_10,
+ SFX_BMOTR_DODGE_1,
+ SFX_BMOTR_DODGE_2,
+ SFX_BMOTR_DODGE_3,
+ SFX_BMOTR_DODGE_4,
+ SFX_BMOTR_DODGE_5,
+ SFX_BMOTR_DODGE_6,
+ SFX_BMOTR_DODGE_7,
+ SFX_BMOTR_DODGE_8,
+ SFX_BMOTR_DODGE_9,
+ SFX_BMOTR_DODGE_10,
+ SFX_BMOTR_DODGE_11,
+ SFX_BMOTR_EYEING_1,
+ SFX_BMOTR_EYEING_2,
+ SFX_BMOTR_EYEING_3,
+ SFX_BMOTR_GUN_COOL_1,
+ SFX_BMOTR_GUN_COOL_2,
+ SFX_BMOTR_GUN_COOL_3,
+ SFX_BMOTR_GUN_COOL_4,
+ SFX_BMOTR_GUN_COOL_5,
+ SFX_BMOTR_INNOCENT_1,
+ SFX_BMOTR_INNOCENT_2,
+ SFX_BMOTR_INNOCENT_3,
+ SFX_BMOTR_INNOCENT_4,
+ SFX_BMOTR_RUN_1,
+ SFX_BMOTR_RUN_2,
+ SFX_BMOTR_RUN_3,
+ SFX_BMOTR_RUN_4,
+ SFX_BMOTR_RUN_5,
+ SFX_BMOTR_RUN_6,
+ SFX_BMOTR_RUN_7,
+ SFX_BMOTR_SAVED_1,
+ SFX_BMOTR_SOLICIT_1,
+ SFX_BMOTR_SOLICIT_2,
+ SFX_BMOTR_SOLICIT_3,
+ SFX_BMOTR_SOLICIT_4,
+ SFX_BMOTR_SOLICIT_5,
+ SFX_BMOTR_SOLICIT_6,
+ SFX_BMOTR_SOLICIT_7,
+ SFX_BMOTR_TAXI_1,
+
+ SFX_BMYST_BLOCKED_1,
+ SFX_BMYST_BLOCKED_2,
+ SFX_BMYST_BLOCKED_3,
+ SFX_BMYST_BLOCKED_4,
+ SFX_BMYST_BLOCKED_5,
+ SFX_BMYST_BLOCKED_6,
+ SFX_BMYST_BLOCKED_7,
+ SFX_BMYST_BLOCKED_8,
+ SFX_BMYST_BUMP_1,
+ SFX_BMYST_BUMP_2,
+ SFX_BMYST_BUMP_3,
+ SFX_BMYST_BUMP_4,
+ SFX_BMYST_BUMP_5,
+ SFX_BMYST_BUMP_6,
+ SFX_BMYST_BUMP_7,
+ SFX_BMYST_BUMP_8,
+ SFX_BMYST_BUMP_9,
+ SFX_BMYST_BUMP_10,
+ SFX_BMYST_BUMP_11,
+ SFX_BMYST_CAR_CRASH_1,
+ SFX_BMYST_CAR_CRASH_2,
+ SFX_BMYST_CAR_CRASH_3,
+ SFX_BMYST_CAR_CRASH_4,
+ SFX_BMYST_CAR_CRASH_5,
+ SFX_BMYST_CAR_CRASH_6,
+ SFX_BMYST_CAR_CRASH_7,
+ SFX_BMYST_CAR_CRASH_8,
+ SFX_BMYST_CAR_CRASH_9,
+ SFX_BMYST_CHAT_1,
+ SFX_BMYST_CHAT_2,
+ SFX_BMYST_CHAT_3,
+ SFX_BMYST_CHAT_4,
+ SFX_BMYST_CHAT_5,
+ SFX_BMYST_CHAT_6,
+ SFX_BMYST_CHAT_7,
+ SFX_BMYST_CHAT_8,
+ SFX_BMYST_CHAT_9,
+ SFX_BMYST_CHAT_10,
+ SFX_BMYST_CHAT_11,
+ SFX_BMYST_CHAT_12,
+ SFX_BMYST_DODGE_1,
+ SFX_BMYST_DODGE_2,
+ SFX_BMYST_DODGE_3,
+ SFX_BMYST_DODGE_4,
+ SFX_BMYST_DODGE_5,
+ SFX_BMYST_DODGE_6,
+ SFX_BMYST_DODGE_7,
+ SFX_BMYST_DODGE_8,
+ SFX_BMYST_FIGHT_1,
+ SFX_BMYST_FIGHT_2,
+ SFX_BMYST_FIGHT_3,
+ SFX_BMYST_FIGHT_4,
+ SFX_BMYST_FIGHT_5,
+ SFX_BMYST_FIGHT_6,
+ SFX_BMYST_GENERIC_CRASH_1,
+ SFX_BMYST_GENERIC_CRASH_2,
+ SFX_BMYST_GENERIC_CRASH_3,
+ SFX_BMYST_GENERIC_CRASH_4,
+ SFX_BMYST_GENERIC_CRASH_5,
+ SFX_BMYST_GENERIC_CRASH_6,
+ SFX_BMYST_GENERIC_CRASH_7,
+ SFX_BMYST_GUN_COOL_1,
+ SFX_BMYST_GUN_COOL_2,
+ SFX_BMYST_GUN_COOL_3,
+ SFX_BMYST_GUN_COOL_4,
+ SFX_BMYST_GUN_COOL_5,
+ SFX_BMYST_GUN_COOL_6,
+ SFX_BMYST_JACKED_1,
+ SFX_BMYST_JACKED_2,
+ SFX_BMYST_JACKED_3,
+ SFX_BMYST_JACKED_4,
+ SFX_BMYST_JACKED_5,
+ SFX_BMYST_JACKED_6,
+ SFX_BMYST_JACKED_7,
+ SFX_BMYST_JACKED_8,
+ SFX_BMYST_JACKING_1,
+ SFX_BMYST_JACKING_2,
+ SFX_BMYST_JACKING_3,
+ SFX_BMYST_JACKING_4,
+ SFX_BMYST_MUGGED_1,
+ SFX_BMYST_MUGGED_2,
+ SFX_BMYST_MUGGING_1,
+ SFX_BMYST_MUGGING_2,
+ SFX_BMYST_MUGGING_3,
+ SFX_BMYST_MUGGING_4,
+ SFX_BMYST_TAXI_1,
+ SFX_BMYST_TAXI_2,
+
+ SFX_WMYPI_BLOCKED_1,
+ SFX_WMYPI_BLOCKED_2,
+ SFX_WMYPI_BLOCKED_3,
+ SFX_WMYPI_BLOCKED_4,
+ SFX_WMYPI_BLOCKED_5,
+ SFX_WMYPI_BLOCKED_6,
+ SFX_WMYPI_BLOCKED_7,
+ SFX_WMYPI_BLOCKED_8,
+ SFX_WMYPI_BUMP_1,
+ SFX_WMYPI_BUMP_2,
+ SFX_WMYPI_BUMP_3,
+ SFX_WMYPI_BUMP_4,
+ SFX_WMYPI_BUMP_5,
+ SFX_WMYPI_BUMP_6,
+ SFX_WMYPI_BUMP_7,
+ SFX_WMYPI_BUMP_8,
+ SFX_WMYPI_BUMP_9,
+ SFX_WMYPI_BUMP_10,
+ SFX_WMYPI_CAR_CRASH_1,
+ SFX_WMYPI_CAR_CRASH_2,
+ SFX_WMYPI_CAR_CRASH_3,
+ SFX_WMYPI_CAR_CRASH_4,
+ SFX_WMYPI_CAR_CRASH_5,
+ SFX_WMYPI_CAR_CRASH_6,
+ SFX_WMYPI_CAR_CRASH_7,
+ SFX_WMYPI_CAR_CRASH_8,
+ SFX_WMYPI_DODGE_1,
+ SFX_WMYPI_DODGE_2,
+ SFX_WMYPI_DODGE_3,
+ SFX_WMYPI_DODGE_4,
+ SFX_WMYPI_DODGE_5,
+ SFX_WMYPI_DODGE_6,
+ SFX_WMYPI_DODGE_7,
+ SFX_WMYPI_DODGE_8,
+ SFX_WMYPI_EYEING_1,
+ SFX_WMYPI_EYEING_2,
+ SFX_WMYPI_EYEING_3,
+ SFX_WMYPI_EYEING_4,
+ SFX_WMYPI_EYEING_5,
+ SFX_WMYPI_EYEING_6,
+ SFX_WMYPI_FIGHT_1,
+ SFX_WMYPI_FIGHT_2,
+ SFX_WMYPI_FIGHT_3,
+ SFX_WMYPI_FIGHT_4,
+ SFX_WMYPI_FIGHT_5,
+ SFX_WMYPI_FIGHT_6,
+ SFX_WMYPI_FIGHT_7,
+ SFX_WMYPI_FIGHT_8,
+ SFX_WMYPI_FIGHT_9,
+ SFX_WMYPI_GENERIC_CRASH_1,
+ SFX_WMYPI_GENERIC_CRASH_2,
+ SFX_WMYPI_GENERIC_CRASH_3,
+ SFX_WMYPI_GENERIC_CRASH_4,
+ SFX_WMYPI_GENERIC_CRASH_5,
+ SFX_WMYPI_GENERIC_CRASH_6,
+ SFX_WMYPI_GENERIC_CRASH_7,
+ SFX_WMYPI_GENERIC_CRASH_8,
+ SFX_WMYPI_GUN_COOL_1,
+ SFX_WMYPI_GUN_COOL_2,
+ SFX_WMYPI_GUN_COOL_3,
+ SFX_WMYPI_GUN_COOL_4,
+ SFX_WMYPI_GUN_COOL_5,
+ SFX_WMYPI_INNOCENT_1,
+ SFX_WMYPI_INNOCENT_2,
+ SFX_WMYPI_JACKED_1,
+ SFX_WMYPI_JACKED_2,
+ SFX_WMYPI_JACKED_3,
+ SFX_WMYPI_JACKED_4,
+ SFX_WMYPI_JACKED_5,
+ SFX_WMYPI_JACKED_6,
+ SFX_WMYPI_JACKING_1,
+ SFX_WMYPI_JACKING_2,
+ SFX_WMYPI_JACKING_3,
+ SFX_WMYPI_JACKING_4,
+ SFX_WMYPI_MUGGED_1,
+ SFX_WMYPI_MUGGED_2,
+ SFX_WMYPI_SAVED_1,
+ SFX_WMYPI_SAVED_2,
+ SFX_WMYPI_TAXI_1,
+ SFX_WMYPI_TAXI_2,
+ SFX_WMYPI_TAXI_3,
+ SFX_WMYPI_TAXI_4,
+
+ SFX_BMYCR_BLOCKED_1,
+ SFX_BMYCR_BLOCKED_2,
+ SFX_BMYCR_BLOCKED_3,
+ SFX_BMYCR_BLOCKED_4,
+ SFX_BMYCR_BLOCKED_5,
+ SFX_BMYCR_BLOCKED_6,
+ SFX_BMYCR_BLOCKED_7,
+ SFX_BMYCR_BLOCKED_8,
+ SFX_BMYCR_BLOCKED_9,
+ SFX_BMYCR_BLOCKED_10,
+ SFX_BMYCR_BLOCKED_11,
+ SFX_BMYCR_BLOCKED_12,
+ SFX_BMYCR_BUMP_1,
+ SFX_BMYCR_BUMP_2,
+ SFX_BMYCR_BUMP_3,
+ SFX_BMYCR_BUMP_4,
+ SFX_BMYCR_BUMP_5,
+ SFX_BMYCR_BUMP_6,
+ SFX_BMYCR_BUMP_7,
+ SFX_BMYCR_BUMP_8,
+ SFX_BMYCR_BUMP_9,
+ SFX_BMYCR_BUMP_10,
+ SFX_BMYCR_BUMP_11,
+ SFX_BMYCR_CAR_CRASH_1,
+ SFX_BMYCR_CAR_CRASH_2,
+ SFX_BMYCR_CAR_CRASH_3,
+ SFX_BMYCR_CAR_CRASH_4,
+ SFX_BMYCR_CAR_CRASH_5,
+ SFX_BMYCR_CAR_CRASH_6,
+ SFX_BMYCR_CAR_CRASH_7,
+ SFX_BMYCR_CAR_CRASH_8,
+ SFX_BMYCR_CAR_CRASH_9,
+ SFX_BMYCR_DODGE_1,
+ SFX_BMYCR_DODGE_2,
+ SFX_BMYCR_DODGE_3,
+ SFX_BMYCR_DODGE_4,
+ SFX_BMYCR_DODGE_5,
+ SFX_BMYCR_DODGE_6,
+ SFX_BMYCR_DODGE_7,
+ SFX_BMYCR_DODGE_8,
+ SFX_BMYCR_EYEING_1,
+ SFX_BMYCR_EYEING_2,
+ SFX_BMYCR_FIGHT_1,
+ SFX_BMYCR_FIGHT_2,
+ SFX_BMYCR_FIGHT_3,
+ SFX_BMYCR_FIGHT_4,
+ SFX_BMYCR_FIGHT_5,
+ SFX_BMYCR_FIGHT_6,
+ SFX_BMYCR_FIGHT_7,
+ SFX_BMYCR_FIGHT_8,
+ SFX_BMYCR_GENERIC_CRASH_1,
+ SFX_BMYCR_GENERIC_CRASH_2,
+ SFX_BMYCR_GENERIC_CRASH_3,
+ SFX_BMYCR_GENERIC_CRASH_4,
+ SFX_BMYCR_GENERIC_CRASH_5,
+ SFX_BMYCR_GENERIC_CRASH_6,
+ SFX_BMYCR_GENERIC_CRASH_7,
+ SFX_BMYCR_GUN_COOL_1,
+ SFX_BMYCR_GUN_COOL_2,
+ SFX_BMYCR_GUN_COOL_3,
+ SFX_BMYCR_GUN_COOL_4,
+ SFX_BMYCR_GUN_COOL_5,
+ SFX_BMYCR_GUN_COOL_6,
+ SFX_BMYCR_INNOCENT_1,
+ SFX_BMYCR_INNOCENT_2,
+ SFX_BMYCR_INNOCENT_3,
+ SFX_BMYCR_INNOCENT_4,
+ SFX_BMYCR_JACKED_1,
+ SFX_BMYCR_JACKED_2,
+ SFX_BMYCR_JACKED_3,
+ SFX_BMYCR_JACKED_4,
+ SFX_BMYCR_JACKED_5,
+ SFX_BMYCR_JACKED_6,
+ SFX_BMYCR_JACKING_1,
+ SFX_BMYCR_JACKING_2,
+ SFX_BMYCR_JACKING_3,
+ SFX_BMYCR_JACKING_4,
+ SFX_BMYCR_JACKING_5,
+ SFX_BMYCR_JACKING_6,
+ SFX_BMYCR_JACKING_7,
+ SFX_BMYCR_JACKING_8,
+ SFX_BMYCR_JACKING_9,
+ SFX_BMYCR_JACKING_10,
+ SFX_BMYCR_JACKING_11,
+ SFX_BMYCR_JACKING_12,
+ SFX_BMYCR_MUGGED_1,
+ SFX_BMYCR_MUGGED_2,
+ SFX_BMYCR_MUGGED_3,
+ SFX_BMYCR_MUGGING_1,
+ SFX_BMYCR_MUGGING_2,
+ SFX_BMYCR_MUGGING_3,
+ SFX_BMYCR_MUGGING_4,
+ SFX_BMYCR_MUGGING_5,
+ SFX_BMYCR_MUGGING_6,
+ SFX_BMYCR_SAVED_1,
+ SFX_BMYCR_SAVED_2,
+
+ SFX_WMORI_BLOCKED_1,
+ SFX_WMORI_BLOCKED_2,
+ SFX_WMORI_BLOCKED_3,
+ SFX_WMORI_BLOCKED_4,
+ SFX_WMORI_BLOCKED_5,
+ SFX_WMORI_BLOCKED_6,
+ SFX_WMORI_BLOCKED_7,
+ SFX_WMORI_BLOCKED_8,
+ SFX_WMORI_BLOCKED_9,
+ SFX_WMORI_BLOCKED_10,
+ SFX_WMORI_BUMP_1,
+ SFX_WMORI_BUMP_2,
+ SFX_WMORI_BUMP_3,
+ SFX_WMORI_BUMP_4,
+ SFX_WMORI_BUMP_5,
+ SFX_WMORI_BUMP_6,
+ SFX_WMORI_BUMP_7,
+ SFX_WMORI_BUMP_8,
+ SFX_WMORI_BUMP_9,
+ SFX_WMORI_BUMP_10,
+ SFX_WMORI_BUMP_11,
+ SFX_WMORI_BUMP_12,
+ SFX_WMORI_BUMP_13,
+ SFX_WMORI_BUMP_14,
+ SFX_WMORI_CAR_CRASH_1,
+ SFX_WMORI_CAR_CRASH_2,
+ SFX_WMORI_CAR_CRASH_3,
+ SFX_WMORI_CAR_CRASH_4,
+ SFX_WMORI_CAR_CRASH_5,
+ SFX_WMORI_CAR_CRASH_6,
+ SFX_WMORI_DODGE_1,
+ SFX_WMORI_DODGE_2,
+ SFX_WMORI_DODGE_3,
+ SFX_WMORI_DODGE_4,
+ SFX_WMORI_DODGE_5,
+ SFX_WMORI_DODGE_6,
+ SFX_WMORI_DODGE_7,
+ SFX_WMORI_DODGE_8,
+ SFX_WMORI_DODGE_9,
+ SFX_WMORI_DODGE_10,
+ SFX_WMORI_EYEING_1,
+ SFX_WMORI_EYEING_2,
+ SFX_WMORI_EYEING_3,
+ SFX_WMORI_GENERIC_CRASH_1,
+ SFX_WMORI_GENERIC_CRASH_2,
+ SFX_WMORI_GENERIC_CRASH_3,
+ SFX_WMORI_GENERIC_CRASH_4,
+ SFX_WMORI_GENERIC_CRASH_5,
+ SFX_WMORI_GENERIC_CRASH_6,
+ SFX_WMORI_GENERIC_CRASH_7,
+ SFX_WMORI_GENERIC_CRASH_8,
+ SFX_WMORI_GUN_PANIC_1,
+ SFX_WMORI_GUN_PANIC_2,
+ SFX_WMORI_GUN_PANIC_3,
+ SFX_WMORI_GUN_PANIC_4,
+ SFX_WMORI_GUN_PANIC_5,
+ SFX_WMORI_GUN_PANIC_6,
+ SFX_WMORI_GUN_PANIC_7,
+ SFX_WMORI_GUN_PANIC_8,
+ SFX_WMORI_GUN_PANIC_9,
+ SFX_WMORI_JACKED_1,
+ SFX_WMORI_JACKED_2,
+ SFX_WMORI_JACKED_3,
+ SFX_WMORI_JACKED_4,
+ SFX_WMORI_JACKED_5,
+ SFX_WMORI_JACKED_6,
+ SFX_WMORI_LOST_1,
+ SFX_WMORI_LOST_2,
+ SFX_WMORI_MUGGED_1,
+ SFX_WMORI_MUGGED_2,
+ SFX_WMORI_MUGGED_3,
+ SFX_WMORI_MUGGED_4,
+ SFX_WMORI_RUN_1,
+ SFX_WMORI_RUN_2,
+ SFX_WMORI_RUN_3,
+ SFX_WMORI_RUN_4,
+ SFX_WMORI_RUN_5,
+ SFX_WMORI_RUN_6,
+ SFX_WMORI_RUN_7,
+ SFX_WMORI_RUN_8,
+ SFX_WMORI_RUN_9,
+ SFX_WMORI_RUN_10,
+ SFX_WMORI_RUN_11,
+ SFX_WMORI_RUN_12,
+ SFX_WMORI_SAVED_1,
+ SFX_WMORI_SAVED_2,
+ SFX_WMORI_SHOCKED_1,
+ SFX_WMORI_SHOCKED_2,
+ SFX_WMORI_SHOCKED_3,
+ SFX_WMORI_SHOCKED_4,
+ SFX_WMORI_TAXI_1,
+ SFX_WMORI_TAXI_2,
+
+ SFX_WMOBU_BLOCKED_1,
+ SFX_WMOBU_BLOCKED_2,
+ SFX_WMOBU_BLOCKED_3,
+ SFX_WMOBU_BLOCKED_4,
+ SFX_WMOBU_BLOCKED_5,
+ SFX_WMOBU_BLOCKED_6,
+ SFX_WMOBU_BLOCKED_7,
+ SFX_WMOBU_BUMP_1,
+ SFX_WMOBU_BUMP_2,
+ SFX_WMOBU_BUMP_3,
+ SFX_WMOBU_BUMP_4,
+ SFX_WMOBU_BUMP_5,
+ SFX_WMOBU_BUMP_6,
+ SFX_WMOBU_BUMP_7,
+ SFX_WMOBU_BUMP_8,
+ SFX_WMOBU_BUMP_9,
+ SFX_WMOBU_BUMP_10,
+ SFX_WMOBU_CAR_CRASH_1,
+ SFX_WMOBU_CAR_CRASH_2,
+ SFX_WMOBU_CAR_CRASH_3,
+ SFX_WMOBU_CAR_CRASH_4,
+ SFX_WMOBU_CAR_CRASH_5,
+ SFX_WMOBU_CAR_CRASH_6,
+ SFX_WMOBU_CAR_CRASH_7,
+ SFX_WMOBU_DODGE_1,
+ SFX_WMOBU_DODGE_2,
+ SFX_WMOBU_DODGE_3,
+ SFX_WMOBU_DODGE_4,
+ SFX_WMOBU_DODGE_5,
+ SFX_WMOBU_DODGE_6,
+ SFX_WMOBU_DODGE_7,
+ SFX_WMOBU_DODGE_8,
+ SFX_WMOBU_EYEING_1,
+ SFX_WMOBU_EYEING_2,
+ SFX_WMOBU_FIGHT_1,
+ SFX_WMOBU_FIGHT_2,
+ SFX_WMOBU_FIGHT_3,
+ SFX_WMOBU_GENERIC_CRASH_1,
+ SFX_WMOBU_GENERIC_CRASH_2,
+ SFX_WMOBU_GENERIC_CRASH_3,
+ SFX_WMOBU_GENERIC_CRASH_4,
+ SFX_WMOBU_GENERIC_CRASH_5,
+ SFX_WMOBU_GENERIC_CRASH_6,
+ SFX_WMOBU_GENERIC_CRASH_7,
+ SFX_WMOBU_GUN_PANIC_1,
+ SFX_WMOBU_GUN_PANIC_2,
+ SFX_WMOBU_GUN_PANIC_3,
+ SFX_WMOBU_GUN_PANIC_4,
+ SFX_WMOBU_GUN_PANIC_5,
+ SFX_WMOBU_GUN_PANIC_6,
+ SFX_WMOBU_JACKED_1,
+ SFX_WMOBU_JACKED_2,
+ SFX_WMOBU_JACKED_3,
+ SFX_WMOBU_JACKED_4,
+ SFX_WMOBU_JACKED_5,
+ SFX_WMOBU_JACKED_6,
+ SFX_WMOBU_JACKED_7,
+ SFX_WMOBU_LOST_1,
+ SFX_WMOBU_LOST_2,
+ SFX_WMOBU_LOST_3,
+ SFX_WMOBU_MUGGED_1,
+ SFX_WMOBU_MUGGED_2,
+ SFX_WMOBU_SAVED_1,
+ SFX_WMOBU_SAVED_2,
+ SFX_WMOBU_SAVED_3,
+ SFX_WMOBU_TAXI_1,
+ SFX_WMOBU_TAXI_2,
+
+ SFX_BMODK_BLOCKED_1,
+ SFX_BMODK_BLOCKED_2,
+ SFX_BMODK_BLOCKED_3,
+ SFX_BMODK_BLOCKED_4,
+ SFX_BMODK_BLOCKED_5,
+ SFX_BMODK_BLOCKED_6,
+ SFX_BMODK_BLOCKED_7,
+ SFX_BMODK_BLOCKED_8,
+ SFX_BMODK_BUMP_1,
+ SFX_BMODK_BUMP_2,
+ SFX_BMODK_BUMP_3,
+ SFX_BMODK_BUMP_4,
+ SFX_BMODK_BUMP_5,
+ SFX_BMODK_BUMP_6,
+ SFX_BMODK_BUMP_7,
+ SFX_BMODK_BUMP_8,
+ SFX_BMODK_BUMP_9,
+ SFX_BMODK_BUMP_10,
+ SFX_BMODK_CAR_CRASH_1,
+ SFX_BMODK_CAR_CRASH_2,
+ SFX_BMODK_CAR_CRASH_3,
+ SFX_BMODK_CAR_CRASH_4,
+ SFX_BMODK_CAR_CRASH_5,
+ SFX_BMODK_CAR_CRASH_6,
+ SFX_BMODK_CAR_CRASH_7,
+ SFX_BMODK_CAR_CRASH_8,
+ SFX_BMODK_CAR_CRASH_9,
+ SFX_BMODK_CAR_CRASH_10,
+ SFX_BMODK_UNK, // UNUSED
+ SFX_BMODK_UNK_147_1,
+ SFX_BMODK_UNK_147_2,
+ SFX_BMODK_UNK_147_3,
+ SFX_BMODK_UNK_147_4,
+ SFX_BMODK_UNK_147_5,
+ SFX_BMODK_UNK_147_6,
+ SFX_BMODK_UNK_147_7,
+ SFX_BMODK_UNK_147_8,
+ SFX_BMODK_UNK_147_9,
+ SFX_BMODK_UNK_147_10,
+ SFX_BMODK_UNK_147_11,
+ SFX_BMODK_UNK_147_12,
+ SFX_BMODK_DODGE_1,
+ SFX_BMODK_DODGE_2,
+ SFX_BMODK_DODGE_3,
+ SFX_BMODK_DODGE_4,
+ SFX_BMODK_DODGE_5,
+ SFX_BMODK_DODGE_6,
+ SFX_BMODK_DODGE_7,
+ SFX_BMODK_GENERIC_CRASH_1,
+ SFX_BMODK_GENERIC_CRASH_2,
+ SFX_BMODK_GENERIC_CRASH_3,
+ SFX_BMODK_GENERIC_CRASH_4,
+ SFX_BMODK_GENERIC_CRASH_5,
+ SFX_BMODK_GENERIC_CRASH_6,
+ SFX_BMODK_GENERIC_CRASH_7,
+ SFX_BMODK_GUN_PANIC_1,
+ SFX_BMODK_GUN_PANIC_2,
+ SFX_BMODK_GUN_PANIC_3,
+ SFX_BMODK_GUN_PANIC_4,
+ SFX_BMODK_INNOCENT_1,
+ SFX_BMODK_INNOCENT_2,
+ SFX_BMODK_INNOCENT_3,
+ SFX_BMODK_JACKED_1,
+ SFX_BMODK_JACKED_2,
+ SFX_BMODK_JACKED_3,
+ SFX_BMODK_JACKED_4,
+ SFX_BMODK_JACKED_5,
+ SFX_BMODK_JACKED_6,
+ SFX_BMODK_JACKED_7,
+ SFX_BMODK_JACKED_8,
+ SFX_BMODK_JACKED_9,
+ SFX_BMODK_MUGGED_1,
+ SFX_BMODK_MUGGED_2,
+ SFX_BMODK_RUN_1,
+ SFX_BMODK_RUN_2,
+ SFX_BMODK_RUN_3,
+ SFX_BMODK_RUN_4,
+ SFX_BMODK_TAXI_1,
+
+ SFX_HFYBE_BUMP_1,
+ SFX_HFYBE_BUMP_2,
+ SFX_HFYBE_BUMP_3,
+ SFX_HFYBE_BUMP_4,
+ SFX_HFYBE_BUMP_5,
+ SFX_HFYBE_BUMP_6,
+ SFX_HFYBE_BUMP_7,
+ SFX_HFYBE_BUMP_8,
+ SFX_HFYBE_CAR_CRASH_1,
+ SFX_HFYBE_CAR_CRASH_2,
+ SFX_HFYBE_CAR_CRASH_3,
+ SFX_HFYBE_CAR_CRASH_4,
+ SFX_HFYBE_CAR_CRASH_5,
+ SFX_HFYBE_CAR_CRASH_6,
+ SFX_HFYBE_CHAT_1,
+ SFX_HFYBE_CHAT_2,
+ SFX_HFYBE_CHAT_3,
+ SFX_HFYBE_CHAT_4,
+ SFX_HFYBE_CHAT_5,
+ SFX_HFYBE_CHAT_6,
+ SFX_HFYBE_CHAT_7,
+ SFX_HFYBE_CHAT_8,
+ SFX_HFYBE_CHAT_9,
+ SFX_HFYBE_CHAT_10,
+ SFX_HFYBE_DODGE_1,
+ SFX_HFYBE_DODGE_2,
+ SFX_HFYBE_DODGE_3,
+ SFX_HFYBE_DODGE_4,
+ SFX_HFYBE_DODGE_5,
+ SFX_HFYBE_DODGE_6,
+ SFX_HFYBE_DODGE_7,
+ SFX_HFYBE_DODGE_8,
+ SFX_HFYBE_DODGE_9,
+ SFX_HFYBE_DODGE_10,
+ SFX_HFYBE_DODGE_11,
+ SFX_HFYBE_GENERIC_CRASH_1,
+ SFX_HFYBE_GENERIC_CRASH_2,
+ SFX_HFYBE_GENERIC_CRASH_3,
+ SFX_HFYBE_GENERIC_CRASH_4,
+ SFX_HFYBE_GENERIC_CRASH_5,
+ SFX_HFYBE_GENERIC_CRASH_6,
+ SFX_HFYBE_GENERIC_CRASH_7,
+ SFX_HFYBE_GENERIC_CRASH_8,
+ SFX_HFYBE_GUN_PANIC_1,
+ SFX_HFYBE_GUN_PANIC_2,
+ SFX_HFYBE_GUN_PANIC_3,
+ SFX_HFYBE_GUN_PANIC_4,
+ SFX_HFYBE_GUN_PANIC_5,
+ SFX_HFYBE_GUN_PANIC_6,
+ SFX_HFYBE_GUN_PANIC_7,
+ SFX_HFYBE_JACKED_1,
+ SFX_HFYBE_JACKED_2,
+ SFX_HFYBE_JACKED_3,
+ SFX_HFYBE_JACKED_4,
+ SFX_HFYBE_JACKED_5,
+ SFX_HFYBE_JACKED_6,
+ SFX_HFYBE_JACKED_7,
+ SFX_HFYBE_LOST_1,
+ SFX_HFYBE_LOST_2,
+
+ // this is a guess, idk what she's saying
+ SFX_HFYBE_RUN_1,
+ SFX_HFYBE_RUN_2,
+ SFX_HFYBE_RUN_3,
+ SFX_HFYBE_RUN_4,
+ SFX_HFYBE_RUN_5,
+ SFX_HFYBE_RUN_6,
+ SFX_HFYBE_RUN_7,
+
+ SFX_HFYBE_SHOCKED_1,
+ SFX_HFYBE_SHOCKED_2,
+ SFX_HFYBE_TAXI_1,
+
+ SFX_HFYRI_BLOCKED_1,
+ SFX_HFYRI_BLOCKED_2,
+ SFX_HFYRI_BLOCKED_3,
+ SFX_HFYRI_BLOCKED_4,
+ SFX_HFYRI_BLOCKED_5,
+ SFX_HFYRI_BLOCKED_6,
+ SFX_HFYRI_BLOCKED_7,
+ SFX_HFYRI_BLOCKED_8,
+ SFX_HFYRI_BUMP_1,
+ SFX_HFYRI_BUMP_2,
+ SFX_HFYRI_BUMP_3,
+ SFX_HFYRI_BUMP_4,
+ SFX_HFYRI_BUMP_5,
+ SFX_HFYRI_BUMP_6,
+ SFX_HFYRI_BUMP_7,
+ SFX_HFYRI_BUMP_8,
+ SFX_HFYRI_BUMP_9,
+ SFX_HFYRI_CAR_CRASH_1,
+ SFX_HFYRI_CAR_CRASH_2,
+ SFX_HFYRI_CAR_CRASH_3,
+ SFX_HFYRI_CAR_CRASH_4,
+ SFX_HFYRI_CAR_CRASH_5,
+ SFX_HFYRI_CAR_CRASH_6,
+ SFX_HFYRI_CAR_CRASH_7,
+ SFX_HFYRI_CAR_CRASH_8,
+ SFX_HFYRI_DODGE_1,
+ SFX_HFYRI_DODGE_2,
+ SFX_HFYRI_DODGE_3,
+ SFX_HFYRI_DODGE_4,
+ SFX_HFYRI_DODGE_5,
+ SFX_HFYRI_DODGE_6,
+ SFX_HFYRI_DODGE_7,
+ SFX_HFYRI_DODGE_8,
+ SFX_HFYRI_DODGE_9,
+ SFX_HFYRI_DODGE_10,
+ SFX_HFYRI_GENERIC_CRASH_1,
+ SFX_HFYRI_GENERIC_CRASH_2,
+ SFX_HFYRI_GENERIC_CRASH_3,
+ SFX_HFYRI_GENERIC_CRASH_4,
+ SFX_HFYRI_GENERIC_CRASH_5,
+ SFX_HFYRI_GENERIC_CRASH_6,
+ SFX_HFYRI_GENERIC_CRASH_7,
+ SFX_HFYRI_GUN_PANIC_1,
+ SFX_HFYRI_GUN_PANIC_2,
+ SFX_HFYRI_GUN_PANIC_3,
+ SFX_HFYRI_GUN_PANIC_4,
+ SFX_HFYRI_GUN_PANIC_5,
+ SFX_HFYRI_JACKED_1,
+ SFX_HFYRI_JACKED_2,
+ SFX_HFYRI_JACKED_3,
+ SFX_HFYRI_JACKED_4,
+ SFX_HFYRI_JACKED_5,
+ SFX_HFYRI_JACKED_6,
+ SFX_HFYRI_LOST_1,
+ SFX_HFYRI_LOST_2,
+ SFX_HFYRI_MUGGED_1,
+ SFX_HFYRI_MUGGED_2,
+ SFX_HFYRI_MUGGED_3,
+ SFX_HFYRI_MUGGED_4,
+ SFX_HFYRI_RUN_1,
+ SFX_HFYRI_RUN_2,
+ SFX_HFYRI_RUN_3,
+ SFX_HFYRI_RUN_4,
+ SFX_HFYRI_SAVED_1,
+ SFX_HFYRI_SAVED_2,
+ SFX_HFYRI_SHOCKED_1,
+ SFX_HFYRI_SHOCKED_2,
+ SFX_HFYRI_SHOCKED_3,
+ SFX_HFYRI_TAXI_1,
+ SFX_BFOST_BLOCKED_1,
+ SFX_BFOST_BLOCKED_2,
+ SFX_BFOST_BLOCKED_3,
+ SFX_BFOST_BLOCKED_4,
+ SFX_BFOST_BLOCKED_5,
+ SFX_BFOST_BLOCKED_6,
+ SFX_BFOST_BLOCKED_7,
+ SFX_BFOST_BUMP_1,
+ SFX_BFOST_BUMP_2,
+ SFX_BFOST_BUMP_3,
+ SFX_BFOST_BUMP_4,
+ SFX_BFOST_BUMP_5,
+ SFX_BFOST_BUMP_6,
+ SFX_BFOST_BUMP_7,
+ SFX_BFOST_BUMP_8,
+ SFX_BFOST_BUMP_9,
+ SFX_BFOST_BUMP_10,
+ SFX_BFOST_CAR_CRASH_1,
+ SFX_BFOST_CAR_CRASH_2,
+ SFX_BFOST_CAR_CRASH_3,
+ SFX_BFOST_CAR_CRASH_4,
+ SFX_BFOST_CAR_CRASH_5,
+ SFX_BFOST_CAR_CRASH_6,
+ SFX_BFOST_CAR_CRASH_7,
+ SFX_BFOST_CAR_CRASH_8,
+ SFX_BFOST_CHAT_1,
+ SFX_BFOST_CHAT_2,
+ SFX_BFOST_CHAT_3,
+ SFX_BFOST_CHAT_4,
+ SFX_BFOST_CHAT_5,
+ SFX_BFOST_CHAT_6,
+ SFX_BFOST_CHAT_7,
+ SFX_BFOST_CHAT_8,
+ SFX_BFOST_CHAT_9,
+ SFX_BFOST_CHAT_10,
+ SFX_BFOST_DODGE_1,
+ SFX_BFOST_DODGE_2,
+ SFX_BFOST_DODGE_3,
+ SFX_BFOST_DODGE_4,
+ SFX_BFOST_DODGE_5,
+ SFX_BFOST_DODGE_6,
+ SFX_BFOST_DODGE_7,
+ SFX_BFOST_DODGE_8,
+ SFX_BFOST_DODGE_9,
+ SFX_BFOST_DODGE_10,
+ SFX_BFOST_DODGE_11,
+ SFX_BFOST_GENERIC_CRASH_1,
+ SFX_BFOST_GENERIC_CRASH_2,
+ SFX_BFOST_GENERIC_CRASH_3,
+ SFX_BFOST_GENERIC_CRASH_4,
+ SFX_BFOST_GENERIC_CRASH_5,
+ SFX_BFOST_GENERIC_CRASH_6,
+ SFX_BFOST_GENERIC_CRASH_7,
+ SFX_BFOST_GENERIC_CRASH_8,
+ SFX_BFOST_GUN_PANIC_1,
+ SFX_BFOST_GUN_PANIC_2,
+ SFX_BFOST_GUN_PANIC_3,
+ SFX_BFOST_GUN_PANIC_4,
+ SFX_BFOST_GUN_PANIC_5,
+ SFX_BFOST_JACKED_1,
+ SFX_BFOST_JACKED_2,
+ SFX_BFOST_JACKED_3,
+ SFX_BFOST_JACKED_4,
+ SFX_BFOST_JACKED_5,
+ SFX_BFOST_JACKED_6,
+ SFX_BFOST_JACKED_7,
+ SFX_BFOST_JACKED_8,
+ SFX_BFOST_LOST_1,
+ SFX_BFOST_LOST_2,
+ SFX_BFOST_MUGGED_1,
+ SFX_BFOST_MUGGED_2,
+ SFX_BFOST_RUN_1,
+ SFX_BFOST_RUN_2,
+ SFX_BFOST_RUN_3,
+ SFX_BFOST_RUN_4,
+ SFX_BFOST_SAVED_1,
+ SFX_BFOST_SAVED_2,
+ SFX_BFOST_TAXI_1,
+ SFX_BFORI_BLOCKED_1,
+ SFX_BFORI_BLOCKED_2,
+ SFX_BFORI_BLOCKED_3,
+ SFX_BFORI_BLOCKED_4,
+ SFX_BFORI_BLOCKED_5,
+ SFX_BFORI_BLOCKED_6,
+ SFX_BFORI_BLOCKED_7,
+ SFX_BFORI_BLOCKED_8,
+ SFX_BFORI_BUMP_1,
+ SFX_BFORI_BUMP_2,
+ SFX_BFORI_BUMP_3,
+ SFX_BFORI_BUMP_4,
+ SFX_BFORI_BUMP_5,
+ SFX_BFORI_BUMP_6,
+ SFX_BFORI_BUMP_7,
+ SFX_BFORI_BUMP_8,
+ SFX_BFORI_BUMP_9,
+ SFX_BFORI_CAR_CRASH_1,
+ SFX_BFORI_CAR_CRASH_2,
+ SFX_BFORI_CAR_CRASH_3,
+ SFX_BFORI_CAR_CRASH_4,
+ SFX_BFORI_CAR_CRASH_5,
+ SFX_BFORI_CAR_CRASH_6,
+ SFX_BFORI_CAR_CRASH_7,
+ SFX_BFORI_DODGE_1,
+ SFX_BFORI_DODGE_2,
+ SFX_BFORI_DODGE_3,
+ SFX_BFORI_DODGE_4,
+ SFX_BFORI_DODGE_5,
+ SFX_BFORI_DODGE_6,
+ SFX_BFORI_DODGE_7,
+ SFX_BFORI_DODGE_8,
+ SFX_BFORI_DODGE_9,
+ SFX_BFORI_GENERIC_CRASH_1,
+ SFX_BFORI_GENERIC_CRASH_2,
+ SFX_BFORI_GENERIC_CRASH_3,
+ SFX_BFORI_GENERIC_CRASH_4,
+ SFX_BFORI_GENERIC_CRASH_5,
+ SFX_BFORI_GENERIC_CRASH_6,
+ SFX_BFORI_GENERIC_CRASH_7,
+ SFX_BFORI_GUN_PANIC_1,
+ SFX_BFORI_GUN_PANIC_2,
+ SFX_BFORI_GUN_PANIC_3,
+ SFX_BFORI_GUN_PANIC_4,
+ SFX_BFORI_GUN_PANIC_5,
+ SFX_BFORI_JACKED_1,
+ SFX_BFORI_JACKED_2,
+ SFX_BFORI_JACKED_3,
+ SFX_BFORI_JACKED_4,
+ SFX_BFORI_LOST_1,
+ SFX_BFORI_LOST_2,
+ SFX_BFORI_MUGGED_1,
+ SFX_BFORI_MUGGED_2,
+ SFX_BFORI_RUN_1,
+ SFX_BFORI_RUN_2,
+ SFX_BFORI_RUN_3,
+ SFX_BFORI_RUN_4,
+ SFX_BFORI_SAVED_1,
+ SFX_BFORI_SHOCKED_1,
+ SFX_BFORI_SHOCKED_2,
+ SFX_BFORI_TAXI_1,
+ SFX_BFORI_TAXI_2,
+
+ SFX_BFYST_BLOCKED_1,
+ SFX_BFYST_BLOCKED_2,
+ SFX_BFYST_BLOCKED_3,
+ SFX_BFYST_BLOCKED_4,
+ SFX_BFYST_BLOCKED_5,
+ SFX_BFYST_BLOCKED_6,
+ SFX_BFYST_BLOCKED_7,
+ SFX_BFYST_BLOCKED_8,
+ SFX_BFYST_BUMP_1,
+ SFX_BFYST_BUMP_2,
+ SFX_BFYST_BUMP_3,
+ SFX_BFYST_BUMP_4,
+ SFX_BFYST_BUMP_5,
+ SFX_BFYST_BUMP_6,
+ SFX_BFYST_BUMP_7,
+ SFX_BFYST_BUMP_8,
+ SFX_BFYST_BUMP_9,
+ SFX_BFYST_CAR_CRASH_1,
+ SFX_BFYST_CAR_CRASH_2,
+ SFX_BFYST_CAR_CRASH_3,
+ SFX_BFYST_CAR_CRASH_4,
+ SFX_BFYST_CAR_CRASH_5,
+ SFX_BFYST_CAR_CRASH_6,
+ SFX_BFYST_CAR_CRASH_7,
+ SFX_BFYST_CAR_CRASH_8,
+ SFX_BFYST_CAR_CRASH_9,
+ SFX_BFYST_CHAT_1,
+ SFX_BFYST_CHAT_2,
+ SFX_BFYST_CHAT_3,
+ SFX_BFYST_CHAT_4,
+ SFX_BFYST_CHAT_5,
+ SFX_BFYST_CHAT_6,
+ SFX_BFYST_CHAT_7,
+ SFX_BFYST_CHAT_8,
+ SFX_BFYST_CHAT_9,
+ SFX_BFYST_DODGE_1,
+ SFX_BFYST_DODGE_2,
+ SFX_BFYST_DODGE_3,
+ SFX_BFYST_DODGE_4,
+ SFX_BFYST_DODGE_5,
+ SFX_BFYST_DODGE_6,
+ SFX_BFYST_DODGE_7,
+ SFX_BFYST_DODGE_8,
+ SFX_BFYST_DODGE_9,
+ SFX_BFYST_GENERIC_CRASH_1,
+ SFX_BFYST_GENERIC_CRASH_2,
+ SFX_BFYST_GENERIC_CRASH_3,
+ SFX_BFYST_GENERIC_CRASH_4,
+ SFX_BFYST_GENERIC_CRASH_5,
+ SFX_BFYST_GENERIC_CRASH_6,
+ SFX_BFYST_GENERIC_CRASH_7,
+ SFX_BFYST_GENERIC_CRASH_8,
+ SFX_BFYST_GUN_PANIC_1,
+ SFX_BFYST_GUN_PANIC_2,
+ SFX_BFYST_GUN_PANIC_3,
+ SFX_BFYST_GUN_PANIC_4,
+ SFX_BFYST_JACKED_1,
+ SFX_BFYST_JACKED_2,
+ SFX_BFYST_JACKED_3,
+ SFX_BFYST_JACKED_4,
+ SFX_BFYST_JACKED_5,
+ SFX_BFYST_LOST_1,
+ SFX_BFYST_LOST_2,
+ SFX_BFYST_MUGGED_1,
+ SFX_BFYST_MUGGED_2,
+ SFX_BFYST_RUN_1,
+ SFX_BFYST_RUN_2,
+ SFX_BFYST_RUN_3,
+ SFX_BFYST_RUN_4,
+ SFX_BFYST_RUN_5,
+ SFX_BFYST_RUN_6,
+ SFX_BFYST_SAVED_1,
+ SFX_BFYST_SAVED_2,
+ SFX_BFYST_TAXI_1,
+
+ SFX_HFORI_BLOCKED_1,
+ SFX_HFORI_BLOCKED_2,
+ SFX_HFORI_BLOCKED_3,
+ SFX_HFORI_BLOCKED_4,
+ SFX_HFORI_BLOCKED_5,
+ SFX_HFORI_BLOCKED_6,
+ SFX_HFORI_BUMP_1,
+ SFX_HFORI_BUMP_2,
+ SFX_HFORI_BUMP_3,
+ SFX_HFORI_BUMP_4,
+ SFX_HFORI_BUMP_5,
+ SFX_HFORI_BUMP_6,
+ SFX_HFORI_BUMP_7,
+ SFX_HFORI_BUMP_8,
+ SFX_HFORI_BUMP_9,
+ SFX_HFORI_BUMP_10,
+ SFX_HFORI_CAR_CRASH_1,
+ SFX_HFORI_CAR_CRASH_2,
+ SFX_HFORI_CAR_CRASH_3,
+ SFX_HFORI_CAR_CRASH_4,
+ SFX_HFORI_CAR_CRASH_5,
+ SFX_HFORI_CAR_CRASH_6,
+ SFX_HFORI_CAR_CRASH_7,
+ SFX_HFORI_DODGE_1,
+ SFX_HFORI_DODGE_2,
+ SFX_HFORI_DODGE_3,
+ SFX_HFORI_DODGE_4,
+ SFX_HFORI_DODGE_5,
+ SFX_HFORI_DODGE_6,
+ SFX_HFORI_EYEING_1,
+ SFX_HFORI_EYEING_2,
+ SFX_HFORI_GENERIC_CRASH_1,
+ SFX_HFORI_GENERIC_CRASH_2,
+ SFX_HFORI_GENERIC_CRASH_3,
+ SFX_HFORI_GENERIC_CRASH_4,
+ SFX_HFORI_GENERIC_CRASH_5,
+ SFX_HFORI_GENERIC_CRASH_6,
+ SFX_HFORI_GENERIC_CRASH_7,
+ SFX_HFORI_GUN_PANIC_1,
+ SFX_HFORI_GUN_PANIC_2,
+ SFX_HFORI_GUN_PANIC_3,
+ SFX_HFORI_GUN_PANIC_4,
+ SFX_HFORI_GUN_PANIC_5,
+ SFX_HFORI_GUN_PANIC_6,
+ SFX_HFORI_JACKED_1,
+ SFX_HFORI_JACKED_2,
+ SFX_HFORI_JACKED_3,
+ SFX_HFORI_JACKED_4,
+ SFX_HFORI_JACKED_5,
+ SFX_HFORI_JACKED_6,
+ SFX_HFORI_JACKED_7,
+ SFX_HFORI_JACKED_8,
+ SFX_HFORI_JACKED_9,
+ SFX_HFORI_LOST_1,
+ SFX_HFORI_LOST_2,
+ SFX_HFORI_MUGGED_1,
+ SFX_HFORI_MUGGED_2,
+ SFX_HFORI_RUN_1,
+ SFX_HFORI_RUN_2,
+ SFX_HFORI_RUN_3,
+ SFX_HFORI_RUN_4,
+ SFX_HFORI_SAVED_1,
+ SFX_HFORI_SHOCKED_1,
+ SFX_HFORI_SHOCKED_2,
+ SFX_HFORI_TAXI_1,
+
+ SFX_WFYBU_BUMP_1,
+ SFX_WFYBU_BUMP_2,
+ SFX_WFYBU_BUMP_3,
+ SFX_WFYBU_BUMP_4,
+ SFX_WFYBU_BUMP_5,
+ SFX_WFYBU_BUMP_6,
+ SFX_WFYBU_BUMP_7,
+ SFX_WFYBU_BUMP_8,
+ SFX_WFYBU_BUMP_9,
+ SFX_WFYBU_BUMP_10,
+ SFX_WFYBU_BUMP_11,
+ SFX_WFYBU_BUMP_12,
+ SFX_WFYBU_BUMP_13,
+ SFX_WFYBU_BUMP_14,
+ SFX_WFYBU_BUMP_15,
+ SFX_WFYBU_BUMP_16,
+ SFX_WFYBU_BUMP_17,
+ SFX_WFYBU_BUMP_18,
+ SFX_WFYBU_BUMP_19,
+ SFX_WFYBU_BUMP_20,
+ SFX_WFYBU_BUMP_21,
+ SFX_WFYBU_CAR_CRASH_1,
+ SFX_WFYBU_CAR_CRASH_2,
+ SFX_WFYBU_CAR_CRASH_3,
+ SFX_WFYBU_CAR_CRASH_4,
+ SFX_WFYBU_CAR_CRASH_5,
+ SFX_WFYBU_CAR_CRASH_6,
+ SFX_WFYBU_CAR_CRASH_7,
+ SFX_WFYBU_CAR_CRASH_8,
+ SFX_WFYBU_CAR_CRASH_9,
+ SFX_WFYBU_GENERIC_CRASH_1,
+ SFX_WFYBU_GENERIC_CRASH_2,
+ SFX_WFYBU_GENERIC_CRASH_3,
+ SFX_WFYBU_GENERIC_CRASH_4,
+ SFX_WFYBU_GENERIC_CRASH_5,
+ SFX_WFYBU_GENERIC_CRASH_6,
+ SFX_WFYBU_GENERIC_CRASH_7,
+ SFX_WFYBU_GENERIC_CRASH_8,
+ SFX_WFYBU_GUN_PANIC_1,
+ SFX_WFYBU_GUN_PANIC_2,
+ SFX_WFYBU_GUN_PANIC_3,
+ SFX_WFYBU_GUN_PANIC_4,
+ SFX_WFYBU_GUN_PANIC_5,
+ SFX_WFYBU_GUN_PANIC_6,
+ SFX_WFYBU_GUN_PANIC_7,
+ SFX_WFYBU_GUN_PANIC_8,
+ SFX_WFYBU_JACKED_1,
+ SFX_WFYBU_JACKED_2,
+ SFX_WFYBU_JACKED_3,
+ SFX_WFYBU_JACKED_4,
+ SFX_WFYBU_JACKED_5,
+ SFX_WFYBU_JACKED_6,
+ SFX_WFYBU_JACKED_7,
+ SFX_WFYBU_JACKED_8,
+ SFX_WFYBU_MUGGED_1,
+ SFX_WFYBU_MUGGED_2,
+ SFX_WFYBU_MUGGED_3,
+ SFX_WFYBU_MUGGED_4,
+ SFX_WFYBU_RUN_1,
+ SFX_WFYBU_RUN_2,
+ SFX_WFYBU_RUN_3,
+ SFX_WFYBU_RUN_4,
+ SFX_WFYBU_RUN_5,
+ SFX_WFYBU_RUN_6,
+ SFX_WFYBU_RUN_7,
+ SFX_WFYBU_RUN_8,
+ SFX_WFYBU_SHOCKED_1,
+ SFX_WFYBU_SHOCKED_2,
+ SFX_WFYBU_SHOCKED_3,
+ SFX_WFYBU_TAXI_1,
+ SFX_WFYBU_TAXI_2,
+
+ SFX_WFOTR_BUMP_1,
+ SFX_WFOTR_BUMP_2,
+ SFX_WFOTR_BUMP_3,
+ SFX_WFOTR_BUMP_4,
+ SFX_WFOTR_BUMP_5,
+ SFX_WFOTR_BUMP_6,
+ SFX_WFOTR_BUMP_7,
+ SFX_WFOTR_BUMP_8,
+ SFX_WFOTR_BUMP_9,
+ SFX_WFOTR_BUMP_10,
+ SFX_WFOTR_BUMP_11,
+ SFX_WFOTR_CHAT_1,
+ SFX_WFOTR_CHAT_2,
+ SFX_WFOTR_CHAT_3,
+ SFX_WFOTR_CHAT_4,
+ SFX_WFOTR_CHAT_5,
+ SFX_WFOTR_CHAT_6,
+ SFX_WFOTR_CHAT_7,
+ SFX_WFOTR_CHAT_8,
+ SFX_WFOTR_CHAT_9,
+ SFX_WFOTR_DODGE_1,
+ SFX_WFOTR_DODGE_2,
+ SFX_WFOTR_DODGE_3,
+ SFX_WFOTR_DODGE_4,
+ SFX_WFOTR_DODGE_5,
+ SFX_WFOTR_DODGE_6,
+ SFX_WFOTR_DODGE_7,
+ SFX_WFOTR_DODGE_8,
+ SFX_WFOTR_DODGE_9,
+ SFX_WFOTR_GUN_COOL_1,
+ SFX_WFOTR_GUN_COOL_2,
+ SFX_WFOTR_GUN_COOL_3,
+ SFX_WFOTR_GUN_COOL_4,
+ SFX_WFOTR_GUN_COOL_5,
+ SFX_WFOTR_GUN_COOL_6,
+ SFX_WFOTR_RUN_1,
+ SFX_WFOTR_RUN_2,
+ SFX_WFOTR_RUN_3,
+ SFX_WFOTR_RUN_4,
+ SFX_WFOTR_RUN_5,
+ SFX_WFOTR_RUN_6,
+ SFX_WFOTR_SAVED_1,
+ SFX_WFOTR_SOLICIT_1,
+ SFX_WFOTR_SOLICIT_2,
+ SFX_WFOTR_SOLICIT_3,
+ SFX_WFOTR_SOLICIT_4,
+ SFX_WFOTR_SOLICIT_5,
+ SFX_WFOTR_SOLICIT_6,
+ SFX_WFOTR_SOLICIT_7,
+ SFX_WFOTR_SOLICIT_8,
+ SFX_WFOTR_SOLICIT_9,
+ SFX_WFOTR_TAXI_1,
+
+ SFX_WFYJG_BUMP_1,
+ SFX_WFYJG_BUMP_2,
+ SFX_WFYJG_BUMP_3,
+ SFX_WFYJG_BUMP_4,
+ SFX_WFYJG_BUMP_5,
+ SFX_WFYJG_BUMP_6,
+ SFX_WFYJG_BUMP_7,
+ SFX_WFYJG_BUMP_8,
+ SFX_WFYJG_BUMP_9,
+ SFX_WFYJG_BUMP_10,
+ SFX_WFYJG_BUMP_11,
+ SFX_WFYJG_BUMP_12,
+ SFX_WFYJG_DODGE_1,
+ SFX_WFYJG_DODGE_2,
+ SFX_WFYJG_DODGE_3,
+ SFX_WFYJG_DODGE_4,
+ SFX_WFYJG_DODGE_5,
+ SFX_WFYJG_DODGE_6,
+ SFX_WFYJG_DODGE_7,
+ SFX_WFYJG_DODGE_8,
+ SFX_WFYJG_GUN_PANIC_1,
+ SFX_WFYJG_GUN_PANIC_2,
+ SFX_WFYJG_GUN_PANIC_3,
+ SFX_WFYJG_GUN_PANIC_4,
+ SFX_WFYJG_RUN_1,
+ SFX_WFYJG_RUN_2,
+ SFX_WFYJG_RUN_3,
+ SFX_WFYJG_RUN_4,
+ SFX_WFYJG_RUN_5,
+ SFX_WFYJG_RUN_6,
+ SFX_WFYJG_SAVED_1,
+ SFX_WFYJG_TAXI_1,
+
+ SFX_WFYSH_BUMP_1,
+ SFX_WFYSH_BUMP_2,
+ SFX_WFYSH_BUMP_3,
+ SFX_WFYSH_BUMP_4,
+ SFX_WFYSH_BUMP_5,
+ SFX_WFYSH_BUMP_6,
+ SFX_WFYSH_BUMP_7,
+ SFX_WFYSH_BUMP_8,
+ SFX_WFYSH_BUMP_9,
+ SFX_WFYSH_BUMP_10,
+ SFX_WFYSH_BUMP_11,
+ SFX_WFYSH_BUMP_12,
+ SFX_WFYSH_CHAT_1,
+ SFX_WFYSH_CHAT_2,
+ SFX_WFYSH_CHAT_3,
+ SFX_WFYSH_CHAT_4,
+ SFX_WFYSH_CHAT_5,
+ SFX_WFYSH_CHAT_6,
+ SFX_WFYSH_CHAT_7,
+ SFX_WFYSH_CHAT_8,
+ SFX_WFYSH_CHAT_9,
+ SFX_WFYSH_CHAT_10,
+ SFX_WFYSH_DODGE_1,
+ SFX_WFYSH_DODGE_2,
+ SFX_WFYSH_DODGE_3,
+ SFX_WFYSH_DODGE_4,
+ SFX_WFYSH_DODGE_5,
+ SFX_WFYSH_DODGE_6,
+ SFX_WFYSH_DODGE_7,
+ SFX_WFYSH_DODGE_8,
+ SFX_WFYSH_DODGE_9,
+ SFX_WFYSH_DODGE_10,
+ SFX_WFYSH_DODGE_11,
+ SFX_WFYSH_GUN_COOL_1,
+ SFX_WFYSH_GUN_COOL_2,
+ SFX_WFYSH_GUN_COOL_3,
+ SFX_WFYSH_GUN_COOL_4,
+ SFX_WFYSH_GUN_COOL_5,
+ SFX_WFYSH_GUN_COOL_6,
+ SFX_WFYSH_GUN_COOL_7,
+ SFX_WFYSH_GUN_COOL_8,
+ SFX_WFYSH_GUN_COOL_9,
+ SFX_WFYSH_LOST_1,
+ SFX_WFYSH_LOST_2,
+ SFX_WFYSH_MUGGED_1,
+ SFX_WFYSH_MUGGED_2,
+ SFX_WFYSH_RUN_1,
+ SFX_WFYSH_RUN_2,
+ SFX_WFYSH_RUN_3,
+ SFX_WFYSH_RUN_4,
+ SFX_WFYSH_RUN_5,
+ SFX_WFYSH_RUN_6,
+ SFX_WFYSH_RUN_7,
+ SFX_WFYSH_RUN_8,
+ SFX_WFYSH_RUN_9,
+ SFX_WFYSH_RUN_10,
+ SFX_WFYSH_RUN_11,
+ SFX_WFYSH_SAVED_1,
+ SFX_WFYSH_SAVED_2,
+ SFX_WFYSH_SAVED_3,
+ SFX_WFYSH_SAVED_4,
+ SFX_WFYSH_SHOCKED_1,
+ SFX_WFYSH_SHOCKED_2,
+ SFX_WFYSH_SHOCKED_3,
+ SFX_WFYSH_SHOCKED_4,
+ SFX_WFYSH_SHOCKED_5,
+ SFX_WFYSH_TAXI_1,
+ SFX_WFYSH_TAXI_2,
+
+ SFX_WMOTR_BUMP_1,
+ SFX_WMOTR_BUMP_2,
+ SFX_WMOTR_BUMP_3,
+ SFX_WMOTR_BUMP_4,
+ SFX_WMOTR_BUMP_5,
+ SFX_WMOTR_BUMP_6,
+ SFX_WMOTR_BUMP_7,
+ SFX_WMOTR_BUMP_8,
+ SFX_WMOTR_BUMP_9,
+ SFX_WMOTR_BUMP_10,
+ SFX_WMOTR_CHAT_1,
+ SFX_WMOTR_CHAT_2,
+ SFX_WMOTR_CHAT_3,
+ SFX_WMOTR_CHAT_4,
+ SFX_WMOTR_CHAT_5,
+ SFX_WMOTR_CHAT_6,
+ SFX_WMOTR_CHAT_7,
+ SFX_WMOTR_CHAT_8,
+ SFX_WMOTR_CHAT_9,
+ SFX_WMOTR_CHAT_10,
+ SFX_WMOTR_CHAT_11,
+ SFX_WMOTR_CHAT_12,
+ SFX_WMOTR_CHAT_13,
+ SFX_WMOTR_DODGE_1,
+ SFX_WMOTR_DODGE_2,
+ SFX_WMOTR_DODGE_3,
+ SFX_WMOTR_DODGE_4,
+ SFX_WMOTR_DODGE_5,
+ SFX_WMOTR_DODGE_6,
+ SFX_WMOTR_DODGE_7,
+ SFX_WMOTR_DODGE_8,
+ SFX_WMOTR_DODGE_9,
+ SFX_WMOTR_DODGE_10,
+ SFX_WMOTR_DODGE_11,
+ SFX_WMOTR_DODGE_12,
+ SFX_WMOTR_DODGE_13,
+ SFX_WMOTR_DODGE_14,
+ SFX_WMOTR_DODGE_15,
+ SFX_WMOTR_DODGE_16,
+ SFX_WMOTR_DODGE_17,
+ SFX_WMOTR_EYEING_1,
+ SFX_WMOTR_EYEING_2,
+ SFX_WMOTR_FIGHT_1,
+ SFX_WMOTR_FIGHT_2,
+ SFX_WMOTR_FIGHT_3,
+ SFX_WMOTR_FIGHT_4,
+ SFX_WMOTR_FIGHT_5,
+ SFX_WMOTR_FIGHT_6,
+ SFX_WMOTR_GUN_COOL_1,
+ SFX_WMOTR_GUN_COOL_2,
+ SFX_WMOTR_GUN_COOL_3,
+ SFX_WMOTR_GUN_COOL_4,
+ SFX_WMOTR_GUN_COOL_5,
+ SFX_WMOTR_SAVED_1,
+ SFX_WMOTR_SHOCKED_1,
+ SFX_WMOTR_SHOCKED_2,
+ SFX_WMOTR_SHOCKED_3,
+ SFX_WMOTR_SOLICIT_1,
+ SFX_WMOTR_SOLICIT_2,
+ SFX_WMOTR_SOLICIT_3,
+ SFX_WMOTR_SOLICIT_4,
+ SFX_WMOTR_SOLICIT_5,
+ SFX_WMOTR_SOLICIT_6,
+ SFX_WMOTR_SOLICIT_7,
+ SFX_WMOTR_TAXI_1,
+
+ SFX_BMOBE_BUMP_1,
+ SFX_BMOBE_BUMP_2,
+ SFX_BMOBE_BUMP_3,
+ SFX_BMOBE_BUMP_4,
+ SFX_BMOBE_BUMP_5,
+ SFX_BMOBE_CAR_CRASH_1,
+ SFX_BMOBE_CAR_CRASH_2,
+ SFX_BMOBE_CAR_CRASH_3,
+ SFX_BMOBE_CAR_CRASH_4,
+ SFX_BMOBE_CAR_CRASH_5,
+ SFX_BMOBE_CAR_CRASH_6,
+ SFX_BMOBE_CAR_CRASH_7,
+ SFX_BMOBE_CAR_CRASH_8,
+ SFX_BMOBE_CAR_CRASH_9,
+ SFX_BMOBE_CHAT_1,
+ SFX_BMOBE_CHAT_2,
+ SFX_BMOBE_CHAT_3,
+ SFX_BMOBE_CHAT_4,
+ SFX_BMOBE_CHAT_5,
+ SFX_BMOBE_CHAT_6,
+ SFX_BMOBE_CHAT_7,
+ SFX_BMOBE_CHAT_8,
+ SFX_BMOBE_CHAT_9,
+ SFX_BMOBE_CHAT_10,
+ SFX_BMOBE_DODGE_1,
+ SFX_BMOBE_DODGE_2,
+ SFX_BMOBE_DODGE_3,
+ SFX_BMOBE_DODGE_4,
+ SFX_BMOBE_DODGE_5,
+ SFX_BMOBE_DODGE_6,
+ SFX_BMOBE_DODGE_7,
+ SFX_BMOBE_DODGE_8,
+ SFX_BMOBE_DODGE_9,
+ SFX_BMOBE_DODGE_10,
+ SFX_BMOBE_DODGE_11,
+ SFX_BMOBE_FIGHT_1,
+ SFX_BMOBE_FIGHT_2,
+ SFX_BMOBE_FIGHT_3,
+ SFX_BMOBE_FIGHT_4,
+ SFX_BMOBE_FIGHT_5,
+ SFX_BMOBE_FIGHT_6,
+ SFX_BMOBE_FIGHT_7,
+ SFX_BMOBE_FIGHT_8,
+ SFX_BMOBE_FIGHT_9,
+ SFX_BMOBE_FIGHT_10,
+ SFX_BMOBE_GENERIC_CRASH_1,
+ SFX_BMOBE_GENERIC_CRASH_2,
+ SFX_BMOBE_GENERIC_CRASH_3,
+ SFX_BMOBE_GENERIC_CRASH_4,
+ SFX_BMOBE_GENERIC_CRASH_5,
+ SFX_BMOBE_GENERIC_CRASH_6,
+ SFX_BMOBE_GENERIC_CRASH_7,
+ SFX_BMOBE_GUN_PANIC_1,
+ SFX_BMOBE_GUN_PANIC_2,
+ SFX_BMOBE_GUN_PANIC_3,
+ SFX_BMOBE_GUN_PANIC_4,
+ SFX_BMOBE_GUN_PANIC_5,
+ SFX_BMOBE_JACKED_1,
+ SFX_BMOBE_JACKED_2,
+ SFX_BMOBE_JACKED_3,
+ SFX_BMOBE_JACKED_4,
+ SFX_BMOBE_JACKED_5,
+ SFX_BMOBE_JACKED_6,
+ SFX_BMOBE_MUGGED_1,
+ SFX_BMOBE_MUGGED_2,
+ SFX_BMOBE_MUGGED_3,
+ SFX_BMOBE_MUGGED_4,
+ SFX_BMOBE_SAVED_1,
+ SFX_BMOBE_SAVED_2,
+ SFX_BMOBE_SAVED_3,
+ SFX_BMOBE_SHOCKED_1,
+ SFX_BMOBE_SHOCKED_2,
+ SFX_BMOBE_SHOCKED_3,
+ SFX_BMOBE_TAXI_1,
+
+ SFX_WMYGO_BUMP_1,
+ SFX_WMYGO_BUMP_2,
+ SFX_WMYGO_BUMP_3,
+ SFX_WMYGO_BUMP_4,
+ SFX_WMYGO_BUMP_5,
+ SFX_WMYGO_BUMP_6,
+ SFX_WMYGO_BUMP_7,
+ SFX_WMYGO_BUMP_8,
+ SFX_WMYGO_BUMP_9,
+ SFX_WMYGO_CAR_CRASH_1,
+ SFX_WMYGO_CAR_CRASH_2,
+ SFX_WMYGO_CAR_CRASH_3,
+ SFX_WMYGO_CAR_CRASH_4,
+ SFX_WMYGO_CAR_CRASH_5,
+ SFX_WMYGO_CAR_CRASH_6,
+ SFX_WMYGO_CAR_CRASH_7,
+ SFX_WMYGO_CHAT_1,
+ SFX_WMYGO_CHAT_2,
+ SFX_WMYGO_CHAT_3,
+ SFX_WMYGO_CHAT_4,
+ SFX_WMYGO_CHAT_5,
+ SFX_WMYGO_CHAT_6,
+ SFX_WMYGO_CHAT_7,
+ SFX_WMYGO_CHAT_8,
+ SFX_WMYGO_CHAT_9,
+ SFX_WMYGO_CHAT_10,
+ SFX_WMYGO_DODGE_1,
+ SFX_WMYGO_DODGE_2,
+ SFX_WMYGO_DODGE_3,
+ SFX_WMYGO_DODGE_4,
+ SFX_WMYGO_DODGE_5,
+ SFX_WMYGO_DODGE_6,
+ SFX_WMYGO_DODGE_7,
+ SFX_WMYGO_DODGE_8,
+ SFX_WMYGO_DODGE_9,
+ SFX_WMYGO_DODGE_10,
+ SFX_WMYGO_DODGE_11,
+ SFX_WMYGO_EYEING_1,
+ SFX_WMYGO_EYEING_2,
+ SFX_WMYGO_GENERIC_CRASH_1,
+ SFX_WMYGO_GENERIC_CRASH_2,
+ SFX_WMYGO_GENERIC_CRASH_3,
+ SFX_WMYGO_GENERIC_CRASH_4,
+ SFX_WMYGO_GENERIC_CRASH_5,
+ SFX_WMYGO_GENERIC_CRASH_6,
+ SFX_WMYGO_GENERIC_CRASH_7,
+ SFX_WMYGO_GUN_PANIC_1,
+ SFX_WMYGO_GUN_PANIC_2,
+ SFX_WMYGO_GUN_PANIC_3,
+ SFX_WMYGO_GUN_PANIC_4,
+ SFX_WMYGO_GUN_PANIC_5,
+ SFX_WMYGO_JACKED_1,
+ SFX_WMYGO_JACKED_2,
+ SFX_WMYGO_JACKED_3,
+ SFX_WMYGO_JACKED_4,
+ SFX_WMYGO_JACKED_5,
+ SFX_WMYGO_JACKED_6,
+ SFX_WMYGO_MUGGED_1,
+ SFX_WMYGO_MUGGED_2,
+ SFX_WMYGO_RUN_1,
+ SFX_WMYGO_RUN_2,
+ SFX_WMYGO_RUN_3,
+ SFX_WMYGO_RUN_4,
+ SFX_WMYGO_RUN_5,
+ SFX_WMYGO_RUN_6,
+ SFX_WMYGO_SAVED_1,
+ SFX_WMYGO_SHOCKED_1,
+ SFX_WMYGO_SHOCKED_2,
+ SFX_WMYGO_TAXI_1,
+ SFX_WMYGO_TAXI_2,
+ SFX_WMYGO_TAXI_3,
+
+ SFX_WFYBE_BLOCKED_1,
+ SFX_WFYBE_BLOCKED_2,
+ SFX_WFYBE_BLOCKED_3,
+ SFX_WFYBE_BLOCKED_4,
+ SFX_WFYBE_BLOCKED_5,
+ SFX_WFYBE_BLOCKED_6,
+ SFX_WFYBE_BLOCKED_7,
+ SFX_WFYBE_BUMP_1,
+ SFX_WFYBE_BUMP_2,
+ SFX_WFYBE_BUMP_3,
+ SFX_WFYBE_BUMP_4,
+ SFX_WFYBE_BUMP_5,
+ SFX_WFYBE_BUMP_6,
+ SFX_WFYBE_BUMP_7,
+ SFX_WFYBE_BUMP_8,
+ SFX_WFYBE_BUMP_9,
+ SFX_WFYBE_BUMP_10,
+ SFX_WFYBE_BUMP_11,
+ SFX_WFYBE_CAR_CRASH_1,
+ SFX_WFYBE_CAR_CRASH_2,
+ SFX_WFYBE_CAR_CRASH_3,
+ SFX_WFYBE_CAR_CRASH_4,
+ SFX_WFYBE_CAR_CRASH_5,
+ SFX_WFYBE_CAR_CRASH_6,
+ SFX_WFYBE_CHAT_1,
+ SFX_WFYBE_CHAT_2,
+ SFX_WFYBE_CHAT_3,
+ SFX_WFYBE_CHAT_4,
+ SFX_WFYBE_CHAT_5,
+ SFX_WFYBE_CHAT_6,
+ SFX_WFYBE_CHAT_7,
+ SFX_WFYBE_CHAT_8,
+ SFX_WFYBE_CHAT_9,
+ SFX_WFYBE_CHAT_10,
+ SFX_WFYBE_DODGE_1,
+ SFX_WFYBE_DODGE_2,
+ SFX_WFYBE_DODGE_3,
+ SFX_WFYBE_DODGE_4,
+ SFX_WFYBE_DODGE_5,
+ SFX_WFYBE_DODGE_6,
+ SFX_WFYBE_DODGE_7,
+ SFX_WFYBE_DODGE_8,
+ SFX_WFYBE_GENERIC_CRASH_1,
+ SFX_WFYBE_GENERIC_CRASH_2,
+ SFX_WFYBE_GENERIC_CRASH_3,
+ SFX_WFYBE_GENERIC_CRASH_4,
+ SFX_WFYBE_GENERIC_CRASH_5,
+ SFX_WFYBE_GENERIC_CRASH_6,
+ SFX_WFYBE_GUN_PANIC_1,
+ SFX_WFYBE_GUN_PANIC_2,
+ SFX_WFYBE_GUN_PANIC_3,
+ SFX_WFYBE_GUN_PANIC_4,
+ SFX_WFYBE_GUN_PANIC_5,
+ SFX_WFYBE_JACKED_1,
+ SFX_WFYBE_JACKED_2,
+ SFX_WFYBE_JACKED_3,
+ SFX_WFYBE_JACKED_4,
+ SFX_WFYBE_RUN_1,
+ SFX_WFYBE_RUN_2,
+ SFX_WFYBE_RUN_3,
+ SFX_WFYBE_RUN_4,
+ SFX_WFYBE_RUN_5,
+ SFX_WFYBE_SAVED_1,
+ SFX_WFYBE_SHOCKED_1,
+ SFX_WFYBE_SHOCKED_2,
+ SFX_WFYBE_SHOCKED_3,
+ SFX_WFYBE_TAXI_1,
+
+ SFX_WFORI_BLOCKED_1,
+ SFX_WFORI_BLOCKED_2,
+ SFX_WFORI_BLOCKED_3,
+ SFX_WFORI_BLOCKED_4,
+ SFX_WFORI_BLOCKED_5,
+ SFX_WFORI_BLOCKED_6,
+ SFX_WFORI_BLOCKED_7,
+ SFX_WFORI_BUMP_1,
+ SFX_WFORI_BUMP_2,
+ SFX_WFORI_BUMP_3,
+ SFX_WFORI_BUMP_4,
+ SFX_WFORI_BUMP_5,
+ SFX_WFORI_BUMP_6,
+ SFX_WFORI_BUMP_7,
+ SFX_WFORI_BUMP_8,
+ SFX_WFORI_BUMP_9,
+ SFX_WFORI_BUMP_10,
+ SFX_WFORI_BUMP_11,
+ SFX_WFORI_CAR_CRASH_1,
+ SFX_WFORI_CAR_CRASH_2,
+ SFX_WFORI_CAR_CRASH_3,
+ SFX_WFORI_CAR_CRASH_4,
+ SFX_WFORI_CAR_CRASH_5,
+ SFX_WFORI_CAR_CRASH_6,
+ SFX_WFORI_CAR_CRASH_7,
+ SFX_WFORI_CAR_CRASH_8,
+ SFX_WFORI_CAR_CRASH_9,
+ SFX_WFORI_CAR_CRASH_10,
+ SFX_WFORI_DODGE_1,
+ SFX_WFORI_DODGE_2,
+ SFX_WFORI_DODGE_3,
+ SFX_WFORI_DODGE_4,
+ SFX_WFORI_DODGE_5,
+ SFX_WFORI_DODGE_6,
+ SFX_WFORI_DODGE_7,
+ SFX_WFORI_DODGE_8,
+ SFX_WFORI_DODGE_9,
+ SFX_WFORI_DODGE_10,
+ SFX_WFORI_DODGE_11,
+ SFX_WFORI_FIGHT_1,
+ SFX_WFORI_FIGHT_2,
+ SFX_WFORI_FIGHT_3,
+ SFX_WFORI_FIGHT_4,
+ SFX_WFORI_FIGHT_5,
+ SFX_WFORI_FIGHT_6,
+ SFX_WFORI_FIGHT_7,
+ SFX_WFORI_GENERIC_CRASH_1,
+ SFX_WFORI_GENERIC_CRASH_2,
+ SFX_WFORI_GENERIC_CRASH_3,
+ SFX_WFORI_GENERIC_CRASH_4,
+ SFX_WFORI_GENERIC_CRASH_5,
+ SFX_WFORI_GENERIC_CRASH_6,
+ SFX_WFORI_GENERIC_CRASH_7,
+ SFX_WFORI_GENERIC_CRASH_8,
+ SFX_WFORI_GUN_PANIC_1,
+ SFX_WFORI_GUN_PANIC_2,
+ SFX_WFORI_GUN_PANIC_3,
+ SFX_WFORI_GUN_PANIC_4,
+ SFX_WFORI_GUN_PANIC_5,
+ SFX_WFORI_GUN_PANIC_6,
+ SFX_WFORI_JACKED_1,
+ SFX_WFORI_JACKED_2,
+ SFX_WFORI_JACKED_3,
+ SFX_WFORI_JACKED_4,
+ SFX_WFORI_JACKED_5,
+ SFX_WFORI_JACKED_6,
+ SFX_WFORI_LOST_1,
+ SFX_WFORI_LOST_2,
+ SFX_WFORI_MUGGED_1,
+ SFX_WFORI_MUGGED_2,
+ SFX_WFORI_MUGGED_3,
+ SFX_WFORI_SAVED_1,
+ SFX_WFORI_SHOCKED_1,
+ SFX_WFORI_SHOCKED_2,
+ SFX_WFORI_SHOCKED_3,
+ SFX_WFORI_TAXI_1,
+
+ SFX_WFOGO_BUMP_1,
+ SFX_WFOGO_BUMP_2,
+ SFX_WFOGO_BUMP_3,
+ SFX_WFOGO_BUMP_4,
+ SFX_WFOGO_BUMP_5,
+ SFX_WFOGO_BUMP_6,
+ SFX_WFOGO_BUMP_7,
+ SFX_WFOGO_BUMP_8,
+ SFX_WFOGO_CAR_CRASH_1,
+ SFX_WFOGO_CAR_CRASH_2,
+ SFX_WFOGO_CAR_CRASH_3,
+ SFX_WFOGO_CAR_CRASH_4,
+ SFX_WFOGO_CAR_CRASH_5,
+ SFX_WFOGO_CAR_CRASH_6,
+ SFX_WFOGO_CAR_CRASH_7,
+ SFX_WFOGO_CAR_CRASH_8,
+ SFX_WFOGO_CHAT_1,
+ SFX_WFOGO_CHAT_2,
+ SFX_WFOGO_CHAT_3,
+ SFX_WFOGO_CHAT_4,
+ SFX_WFOGO_CHAT_5,
+ SFX_WFOGO_CHAT_6,
+ SFX_WFOGO_CHAT_7,
+ SFX_WFOGO_CHAT_8,
+ SFX_WFOGO_CHAT_9,
+ SFX_WFOGO_CHAT_10,
+ SFX_WFOGO_CHAT_11,
+ SFX_WFOGO_DODGE_1,
+ SFX_WFOGO_DODGE_2,
+ SFX_WFOGO_DODGE_3,
+ SFX_WFOGO_DODGE_4,
+ SFX_WFOGO_DODGE_5,
+ SFX_WFOGO_DODGE_6,
+ SFX_WFOGO_DODGE_7,
+ SFX_WFOGO_DODGE_8,
+ SFX_WFOGO_DODGE_9,
+ SFX_WFOGO_FIGHT_1,
+ SFX_WFOGO_FIGHT_2,
+ SFX_WFOGO_FIGHT_3,
+ SFX_WFOGO_FIGHT_4,
+ SFX_WFOGO_FIGHT_5,
+ SFX_WFOGO_FIGHT_6,
+ SFX_WFOGO_FIGHT_7,
+ SFX_WFOGO_FIGHT_8,
+ SFX_WFOGO_FIGHT_9,
+ SFX_WFOGO_FIGHT_10,
+ SFX_WFOGO_FIGHT_11,
+ SFX_WFOGO_FIGHT_12,
+ SFX_WFOGO_FIGHT_13,
+ SFX_WFOGO_FIGHT_14,
+ SFX_WFOGO_GENERIC_CRASH_1,
+ SFX_WFOGO_GENERIC_CRASH_2,
+ SFX_WFOGO_GENERIC_CRASH_3,
+ SFX_WFOGO_GENERIC_CRASH_4,
+ SFX_WFOGO_GENERIC_CRASH_5,
+ SFX_WFOGO_GENERIC_CRASH_6,
+ SFX_WFOGO_GENERIC_CRASH_7,
+ SFX_WFOGO_GUN_PANIC_1,
+ SFX_WFOGO_GUN_PANIC_2,
+ SFX_WFOGO_GUN_PANIC_3,
+ SFX_WFOGO_GUN_PANIC_4,
+ SFX_WFOGO_GUN_PANIC_5,
+ SFX_WFOGO_JACKED_1,
+ SFX_WFOGO_JACKED_2,
+ SFX_WFOGO_JACKED_3,
+ SFX_WFOGO_JACKED_4,
+ SFX_WFOGO_JACKED_5,
+ SFX_WFOGO_JACKED_6,
+ SFX_WFOGO_MUGGED_1,
+ SFX_WFOGO_MUGGED_2,
+ SFX_WFOGO_RUN_1,
+ SFX_WFOGO_RUN_2,
+ SFX_WFOGO_SAVED_1,
+ SFX_WFOGO_SHOCKED_1,
+ SFX_WFOGO_SHOCKED_2,
+
+ SFX_HMYST_BUMP_1,
+ SFX_HMYST_BUMP_2,
+ SFX_HMYST_BUMP_3,
+ SFX_HMYST_BUMP_4,
+ SFX_HMYST_BUMP_5,
+ SFX_HMYST_BUMP_6,
+ SFX_HMYST_BUMP_7,
+ SFX_HMYST_BUMP_8,
+ SFX_HMYST_BUMP_9,
+ SFX_HMYST_BUMP_10,
+ SFX_HMYST_BUMP_11,
+ SFX_HMYST_BUMP_12,
+ SFX_HMYST_BUMP_13,
+ SFX_HMYST_CHAT_1,
+ SFX_HMYST_CHAT_2,
+ SFX_HMYST_CHAT_3,
+ SFX_HMYST_CHAT_4,
+ SFX_HMYST_CHAT_5,
+ SFX_HMYST_CHAT_6,
+ SFX_HMYST_CHAT_7,
+ SFX_HMYST_CHAT_8,
+ SFX_HMYST_CHAT_9,
+ SFX_HMYST_CHAT_10,
+ SFX_HMYST_CHAT_11,
+ SFX_HMYST_DODGE_1,
+ SFX_HMYST_DODGE_2,
+ SFX_HMYST_DODGE_3,
+ SFX_HMYST_DODGE_4,
+ SFX_HMYST_DODGE_5,
+ SFX_HMYST_DODGE_6,
+ SFX_HMYST_EYEING_1,
+ SFX_HMYST_EYEING_2,
+ SFX_HMYST_GENERIC_CRASH_1,
+ SFX_HMYST_GENERIC_CRASH_2,
+ SFX_HMYST_GENERIC_CRASH_3,
+ SFX_HMYST_GENERIC_CRASH_4,
+ SFX_HMYST_GENERIC_CRASH_5,
+ SFX_HMYST_GENERIC_CRASH_6,
+ SFX_HMYST_GENERIC_CRASH_7,
+ SFX_HMYST_GUN_PANIC_1,
+ SFX_HMYST_GUN_PANIC_2,
+ SFX_HMYST_GUN_PANIC_3,
+ SFX_HMYST_GUN_PANIC_4,
+ SFX_HMYST_GUN_PANIC_5,
+ SFX_HMYST_GUN_PANIC_6,
+ SFX_HMYST_RUN_1,
+ SFX_HMYST_RUN_2,
+ SFX_HMYST_RUN_3,
+ SFX_HMYST_RUN_4,
+ SFX_HMYST_SAVED_1,
+ SFX_HMYST_SHOCKED_1,
+ SFX_HMYST_SHOCKED_2,
+ SFX_HMYST_TAXI_1,
+
+ SFX_WMOCA_BLOCKED_1,
+ SFX_WMOCA_BLOCKED_2,
+ SFX_WMOCA_BLOCKED_3,
+ SFX_WMOCA_BLOCKED_4,
+ SFX_WMOCA_BLOCKED_5,
+ SFX_WMOCA_BLOCKED_6,
+ SFX_WMOCA_BLOCKED_7,
+ SFX_WMOCA_BLOCKED_8,
+ SFX_WMOCA_BLOCKED_9,
+ SFX_WMOCA_BLOCKED_10,
+ SFX_WMOCA_BLOCKED_11,
+ SFX_WMOCA_BLOCKED_12,
+ SFX_WMOCA_BUMP_1,
+ SFX_WMOCA_BUMP_2,
+ SFX_WMOCA_BUMP_3,
+ SFX_WMOCA_BUMP_4,
+ SFX_WMOCA_BUMP_5,
+ SFX_WMOCA_BUMP_6,
+ SFX_WMOCA_CAR_CRASH_1,
+ SFX_WMOCA_CAR_CRASH_2,
+ SFX_WMOCA_CAR_CRASH_3,
+ SFX_WMOCA_CAR_CRASH_4,
+ SFX_WMOCA_CAR_CRASH_5,
+ SFX_WMOCA_CAR_CRASH_6,
+ SFX_WMOCA_CAR_CRASH_7,
+ SFX_WMOCA_CAR_CRASH_8,
+ SFX_WMOCA_CAR_CRASH_9,
+ SFX_WMOCA_CAR_CRASH_10,
+ SFX_WMOCA_DODGE_1,
+ SFX_WMOCA_DODGE_2,
+ SFX_WMOCA_DODGE_3,
+ SFX_WMOCA_DODGE_4,
+ SFX_WMOCA_DODGE_5,
+ SFX_WMOCA_DODGE_6,
+ SFX_WMOCA_DODGE_7,
+ SFX_WMOCA_DODGE_8,
+ SFX_WMOCA_DODGE_9,
+ SFX_WMOCA_DODGE_10,
+ SFX_WMOCA_EYEING_1,
+ SFX_WMOCA_EYEING_2,
+ SFX_WMOCA_FIGHT_1,
+ SFX_WMOCA_FIGHT_2,
+ SFX_WMOCA_FIGHT_3,
+ SFX_WMOCA_FIGHT_4,
+ SFX_WMOCA_FIGHT_5,
+ SFX_WMOCA_FIGHT_6,
+ SFX_WMOCA_FIGHT_7,
+ SFX_WMOCA_FIGHT_8,
+ SFX_WMOCA_GENERIC_CRASH_1,
+ SFX_WMOCA_GENERIC_CRASH_2,
+ SFX_WMOCA_GENERIC_CRASH_3,
+ SFX_WMOCA_GENERIC_CRASH_4,
+ SFX_WMOCA_GENERIC_CRASH_5,
+ SFX_WMOCA_GENERIC_CRASH_6,
+ SFX_WMOCA_GENERIC_CRASH_7,
+ SFX_WMOCA_GENERIC_CRASH_8,
+ SFX_WMOCA_GENERIC_CRASH_9,
+ SFX_WMOCA_GUN_PANIC_1,
+ SFX_WMOCA_GUN_PANIC_2,
+ SFX_WMOCA_GUN_PANIC_3,
+ SFX_WMOCA_GUN_PANIC_4,
+ SFX_WMOCA_GUN_PANIC_5,
+ SFX_WMOCA_GUN_PANIC_6,
+ SFX_WMOCA_JACKED_1,
+ SFX_WMOCA_JACKED_2,
+ SFX_WMOCA_JACKED_3,
+ SFX_WMOCA_JACKED_4,
+ SFX_WMOCA_JACKED_5,
+ SFX_WMOCA_JACKED_6,
+ SFX_WMOCA_JACKED_7,
+ SFX_WMOCA_JACKED_8,
+ SFX_WMOCA_JACKED_9,
+ SFX_WMOCA_JACKED_10,
+ SFX_WMOCA_JACKING_1,
+ SFX_WMOCA_JACKING_2,
+ SFX_WMOCA_JACKING_3,
+ SFX_WMOCA_JACKING_4,
+ SFX_WMOCA_JACKING_5,
+ SFX_WMOCA_JACKING_6,
+ SFX_WMOCA_JACKING_7,
+ SFX_WMOCA_JACKING_8,
+ SFX_WMOCA_JACKING_9,
+ SFX_WMOCA_JACKING_10,
+ SFX_WMOCA_JACKING_11,
+ SFX_WMOCA_MUGGED_1,
+ SFX_WMOCA_MUGGED_2,
+ SFX_WMOCA_SAVED_1,
+ SFX_WMOCA_TAXI_1,
+
+ SFX_WMYBE_BLOCKED_1,
+ SFX_WMYBE_BLOCKED_2,
+ SFX_WMYBE_BLOCKED_3,
+ SFX_WMYBE_BLOCKED_4,
+ SFX_WMYBE_BLOCKED_5,
+ SFX_WMYBE_BLOCKED_6,
+ SFX_WMYBE_BLOCKED_7,
+ SFX_WMYBE_BLOCKED_8,
+ SFX_WMYBE_BLOCKED_9,
+ SFX_WMYBE_BUMP_1,
+ SFX_WMYBE_BUMP_2,
+ SFX_WMYBE_BUMP_3,
+ SFX_WMYBE_BUMP_4,
+ SFX_WMYBE_BUMP_5,
+ SFX_WMYBE_BUMP_6,
+ SFX_WMYBE_BUMP_7,
+ SFX_WMYBE_BUMP_8,
+ SFX_WMYBE_BUMP_9,
+ SFX_WMYBE_BUMP_10,
+ SFX_WMYBE_BUMP_11,
+ SFX_WMYBE_BUMP_12,
+ SFX_WMYBE_BUMP_13,
+ SFX_WMYBE_BUMP_14,
+ SFX_WMYBE_CAR_CRASH_1,
+ SFX_WMYBE_CAR_CRASH_2,
+ SFX_WMYBE_CAR_CRASH_3,
+ SFX_WMYBE_CAR_CRASH_4,
+ SFX_WMYBE_CAR_CRASH_5,
+ SFX_WMYBE_CAR_CRASH_6,
+ SFX_WMYBE_CAR_CRASH_7,
+ SFX_WMYBE_CAR_CRASH_8,
+ SFX_WMYBE_CHAT_1,
+ SFX_WMYBE_CHAT_2,
+ SFX_WMYBE_CHAT_3,
+ SFX_WMYBE_CHAT_4,
+ SFX_WMYBE_CHAT_5,
+ SFX_WMYBE_CHAT_6,
+ SFX_WMYBE_CHAT_7,
+ SFX_WMYBE_CHAT_8,
+ SFX_WMYBE_CHAT_9,
+ SFX_WMYBE_CHAT_10,
+ SFX_WMYBE_CHAT_11,
+ SFX_WMYBE_DODGE_1,
+ SFX_WMYBE_DODGE_2,
+ SFX_WMYBE_DODGE_3,
+ SFX_WMYBE_DODGE_4,
+ SFX_WMYBE_DODGE_5,
+ SFX_WMYBE_DODGE_6,
+ SFX_WMYBE_DODGE_7,
+ SFX_WMYBE_DODGE_8,
+ SFX_WMYBE_DODGE_9,
+ SFX_WMYBE_DODGE_10,
+ SFX_WMYBE_DODGE_11,
+ SFX_WMYBE_DODGE_12,
+ SFX_WMYBE_EYEING_1,
+ SFX_WMYBE_EYEING_2,
+ SFX_WMYBE_GENERIC_CRASH_1,
+ SFX_WMYBE_GENERIC_CRASH_2,
+ SFX_WMYBE_GENERIC_CRASH_3,
+ SFX_WMYBE_GENERIC_CRASH_4,
+ SFX_WMYBE_GENERIC_CRASH_5,
+ SFX_WMYBE_GENERIC_CRASH_6,
+ SFX_WMYBE_GENERIC_CRASH_7,
+ SFX_WMYBE_GENERIC_CRASH_8,
+ SFX_WMYBE_GUN_PANIC_1,
+ SFX_WMYBE_GUN_PANIC_2,
+ SFX_WMYBE_GUN_PANIC_3,
+ SFX_WMYBE_GUN_PANIC_4,
+ SFX_WMYBE_GUN_PANIC_5,
+ SFX_WMYBE_GUN_PANIC_6,
+ SFX_WMYBE_GUN_PANIC_7,
+ SFX_WMYBE_GUN_PANIC_8,
+ SFX_WMYBE_JACKED_1,
+ SFX_WMYBE_JACKED_2,
+ SFX_WMYBE_JACKED_3,
+ SFX_WMYBE_JACKED_4,
+ SFX_WMYBE_JACKED_5,
+ SFX_WMYBE_JACKED_6,
+ SFX_WMYBE_JACKED_7,
+ SFX_WMYBE_JACKING_1,
+ SFX_WMYBE_JACKING_2,
+ SFX_WMYBE_JACKING_3,
+ SFX_WMYBE_JEER_1,
+ SFX_WMYBE_JEER_2,
+ SFX_WMYBE_JEER_3,
+ SFX_WMYBE_JEER_4,
+ SFX_WMYBE_JEER_5,
+ SFX_WMYBE_JEER_6,
+ SFX_WMYBE_JEER_7,
+ SFX_WMYBE_LOST_1,
+ SFX_WMYBE_LOST_2,
+ SFX_WMYBE_LOST_3,
+ SFX_WMYBE_RUN_1,
+ SFX_WMYBE_RUN_2,
+ SFX_WMYBE_RUN_3,
+ SFX_WMYBE_RUN_4,
+ SFX_WMYBE_RUN_5,
+ SFX_WMYBE_SHOCKED_1,
+ SFX_WMYBE_SHOCKED_2,
+ SFX_WMYBE_SHOCKED_3,
+ SFX_WMYBE_SHOCKED_4,
+ SFX_WMYBE_SHOCKED_5,
+ SFX_WMYBE_SHOCKED_6,
+
+ SFX_BFOBE_BLOCKED_1,
+ SFX_BFOBE_BLOCKED_2,
+ SFX_BFOBE_BLOCKED_3,
+ SFX_BFOBE_BLOCKED_4,
+ SFX_BFOBE_BLOCKED_5,
+ SFX_BFOBE_BLOCKED_6,
+ SFX_BFOBE_BLOCKED_7,
+ SFX_BFOBE_BLOCKED_8,
+ SFX_BFOBE_BUMP_1,
+ SFX_BFOBE_BUMP_2,
+ SFX_BFOBE_BUMP_3,
+ SFX_BFOBE_BUMP_4,
+ SFX_BFOBE_BUMP_5,
+ SFX_BFOBE_BUMP_6,
+ SFX_BFOBE_BUMP_7,
+ SFX_BFOBE_BUMP_8,
+ SFX_BFOBE_CAR_CRASH_1,
+ SFX_BFOBE_CAR_CRASH_2,
+ SFX_BFOBE_CAR_CRASH_3,
+ SFX_BFOBE_CAR_CRASH_4,
+ SFX_BFOBE_CAR_CRASH_5,
+ SFX_BFOBE_CAR_CRASH_6,
+ SFX_BFOBE_CAR_CRASH_7,
+ SFX_BFOBE_CHAT_1,
+ SFX_BFOBE_CHAT_2,
+ SFX_BFOBE_CHAT_3,
+ SFX_BFOBE_CHAT_4,
+ SFX_BFOBE_CHAT_5,
+ SFX_BFOBE_CHAT_6,
+ SFX_BFOBE_CHAT_7,
+ SFX_BFOBE_CHAT_8,
+ SFX_BFOBE_DODGE_1,
+ SFX_BFOBE_DODGE_2,
+ SFX_BFOBE_DODGE_3,
+ SFX_BFOBE_DODGE_4,
+ SFX_BFOBE_DODGE_5,
+ SFX_BFOBE_DODGE_6,
+ SFX_BFOBE_DODGE_7,
+ SFX_BFOBE_DODGE_8,
+ SFX_BFOBE_DODGE_9,
+ SFX_BFOBE_GENERIC_CRASH_1,
+ SFX_BFOBE_GENERIC_CRASH_2,
+ SFX_BFOBE_GENERIC_CRASH_3,
+ SFX_BFOBE_GENERIC_CRASH_4,
+ SFX_BFOBE_GENERIC_CRASH_5,
+ SFX_BFOBE_GENERIC_CRASH_6,
+ SFX_BFOBE_GENERIC_CRASH_7,
+ SFX_BFOBE_GUN_PANIC_1,
+ SFX_BFOBE_GUN_PANIC_2,
+ SFX_BFOBE_GUN_PANIC_3,
+ SFX_BFOBE_GUN_PANIC_4,
+ SFX_BFOBE_GUN_PANIC_5,
+ SFX_BFOBE_JACKED_1,
+ SFX_BFOBE_JACKED_2,
+ SFX_BFOBE_JACKED_3,
+ SFX_BFOBE_JACKED_4,
+ SFX_BFOBE_JACKED_5,
+ SFX_BFOBE_JACKING_1,
+ SFX_BFOBE_JACKING_2,
+ SFX_BFOBE_JACKING_3,
+ SFX_BFOBE_JACKING_4,
+ SFX_BFOBE_MUGGED_1,
+ SFX_BFOBE_MUGGED_2,
+ SFX_BFOBE_SHOCKED_1,
+ SFX_BFOBE_SHOCKED_2,
+ SFX_BFOBE_TAXI_1,
+
+ SFX_WFYLG_BUMP_1,
+ SFX_WFYLG_BUMP_2,
+ SFX_WFYLG_BUMP_3,
+ SFX_WFYLG_BUMP_4,
+ SFX_WFYLG_BUMP_5,
+ SFX_WFYLG_BUMP_6,
+ SFX_WFYLG_BUMP_7,
+ SFX_WFYLG_BUMP_8,
+ SFX_WFYLG_BUMP_9,
+ SFX_WFYLG_BUMP_10,
+ SFX_WFYLG_CHAT_1,
+ SFX_WFYLG_CHAT_2,
+ SFX_WFYLG_CHAT_3,
+ SFX_WFYLG_CHAT_4,
+ SFX_WFYLG_CHAT_5,
+ SFX_WFYLG_CHAT_6,
+ SFX_WFYLG_CHAT_7,
+ SFX_WFYLG_CHAT_8,
+ SFX_WFYLG_CHAT_9,
+ SFX_WFYLG_CHAT_10,
+ SFX_WFYLG_DODGE_1,
+ SFX_WFYLG_DODGE_2,
+ SFX_WFYLG_DODGE_3,
+ SFX_WFYLG_DODGE_4,
+ SFX_WFYLG_DODGE_5,
+ SFX_WFYLG_DODGE_6,
+ SFX_WFYLG_DODGE_7,
+ SFX_WFYLG_DODGE_8,
+ SFX_WFYLG_FIGHT_1,
+ SFX_WFYLG_FIGHT_2,
+ SFX_WFYLG_FIGHT_3,
+ SFX_WFYLG_FIGHT_4,
+ SFX_WFYLG_FIGHT_5,
+ SFX_WFYLG_FIGHT_6,
+ SFX_WFYLG_FIGHT_7,
+ SFX_WFYLG_GUN_COOL_1,
+ SFX_WFYLG_GUN_COOL_2,
+ SFX_WFYLG_GUN_COOL_3,
+ SFX_WFYLG_GUN_COOL_4,
+ SFX_WFYLG_GUN_COOL_5,
+ SFX_WFYLG_SAVED_1,
+ SFX_WFYLG_TAXI_1,
+
+ SFX_WFOST_BLOCKED_1,
+ SFX_WFOST_BLOCKED_2,
+ SFX_WFOST_BLOCKED_3,
+ SFX_WFOST_BLOCKED_4,
+ SFX_WFOST_BLOCKED_5,
+ SFX_WFOST_BLOCKED_6,
+ SFX_WFOST_BLOCKED_7,
+ SFX_WFOST_BLOCKED_8,
+ SFX_WFOST_BLOCKED_9,
+ SFX_WFOST_BLOCKED_10,
+ SFX_WFOST_BLOCKED_11,
+ SFX_WFOST_BLOCKED_12,
+ SFX_WFOST_BUMP_1,
+ SFX_WFOST_BUMP_2,
+ SFX_WFOST_BUMP_3,
+ SFX_WFOST_BUMP_4,
+ SFX_WFOST_BUMP_5,
+ SFX_WFOST_BUMP_6,
+ SFX_WFOST_BUMP_7,
+ SFX_WFOST_BUMP_8,
+ SFX_WFOST_BUMP_9,
+ SFX_WFOST_BUMP_10,
+ SFX_WFOST_BUMP_11,
+ SFX_WFOST_BUMP_12,
+ SFX_WFOST_BUMP_13,
+ SFX_WFOST_BUMP_14,
+ SFX_WFOST_BUMP_15,
+ SFX_WFOST_BUMP_16,
+ SFX_WFOST_BUMP_17,
+ SFX_WFOST_BUMP_18,
+ SFX_WFOST_BUMP_19,
+ SFX_WFOST_CAR_CRASH_1,
+ SFX_WFOST_CAR_CRASH_2,
+ SFX_WFOST_CAR_CRASH_3,
+ SFX_WFOST_CAR_CRASH_4,
+ SFX_WFOST_CAR_CRASH_5,
+ SFX_WFOST_CAR_CRASH_6,
+ SFX_WFOST_CAR_CRASH_7,
+ SFX_WFOST_CAR_CRASH_8,
+ SFX_WFOST_CAR_CRASH_9,
+ SFX_WFOST_CAR_CRASH_10,
+ SFX_WFOST_CAR_CRASH_11,
+ SFX_WFOST_CHAT_1,
+ SFX_WFOST_CHAT_2,
+ SFX_WFOST_CHAT_3,
+ SFX_WFOST_CHAT_4,
+ SFX_WFOST_CHAT_5,
+ SFX_WFOST_CHAT_6,
+ SFX_WFOST_CHAT_7,
+ SFX_WFOST_CHAT_8,
+ SFX_WFOST_CHAT_9,
+ SFX_WFOST_CHAT_10,
+ SFX_WFOST_CHAT_11,
+ SFX_WFOST_CHAT_12,
+ SFX_WFOST_CHAT_13,
+ SFX_WFOST_CHAT_14,
+ SFX_WFOST_CHAT_15,
+ SFX_WFOST_CHAT_16,
+ SFX_WFOST_DODGE_1,
+ SFX_WFOST_DODGE_2,
+ SFX_WFOST_DODGE_3,
+ SFX_WFOST_DODGE_4,
+ SFX_WFOST_DODGE_5,
+ SFX_WFOST_DODGE_6,
+ SFX_WFOST_DODGE_7,
+ SFX_WFOST_DODGE_8,
+ SFX_WFOST_DODGE_9,
+ SFX_WFOST_DODGE_10,
+ SFX_WFOST_DODGE_11,
+ SFX_WFOST_DODGE_12,
+ SFX_WFOST_GENERIC_CRASH_1,
+ SFX_WFOST_GENERIC_CRASH_2,
+ SFX_WFOST_GENERIC_CRASH_3,
+ SFX_WFOST_GENERIC_CRASH_4,
+ SFX_WFOST_GENERIC_CRASH_5,
+ SFX_WFOST_GENERIC_CRASH_6,
+ SFX_WFOST_GENERIC_CRASH_7,
+ SFX_WFOST_GENERIC_CRASH_8,
+ SFX_WFOST_GENERIC_CRASH_9,
+ SFX_WFOST_GENERIC_CRASH_10,
+ SFX_WFOST_GUN_PANIC_1,
+ SFX_WFOST_GUN_PANIC_2,
+ SFX_WFOST_GUN_PANIC_3,
+ SFX_WFOST_GUN_PANIC_4,
+ SFX_WFOST_JACKED_1,
+ SFX_WFOST_JACKED_2,
+ SFX_WFOST_JACKED_3,
+ SFX_WFOST_JACKED_4,
+ SFX_WFOST_JACKED_5,
+ SFX_WFOST_JACKED_6,
+ SFX_WFOST_JACKED_7,
+ SFX_WFOST_JACKED_8,
+ SFX_WFOST_LOST_1,
+ SFX_WFOST_LOST_2,
+ SFX_WFOST_LOST_3,
+ SFX_WFOST_MUGGED_1,
+ SFX_WFOST_MUGGED_2,
+ SFX_WFOST_MUGGED_3,
+ SFX_WFOST_MUGGED_4,
+ SFX_WFOST_MUGGED_5,
+ SFX_WFOST_RUN_1,
+ SFX_WFOST_RUN_2,
+ SFX_WFOST_RUN_3,
+ SFX_WFOST_RUN_4,
+ SFX_WFOST_RUN_5,
+ SFX_WFOST_RUN_6,
+ SFX_WFOST_RUN_7,
+ SFX_WFOST_SAVED_1,
+ SFX_WFOST_SAVED_2,
+ SFX_WFOST_SAVED_3,
+ SFX_WFOST_SAVED_4,
+ SFX_WFOST_TAXI_1,
+
+ SFX_WFYST_BLOCKED_1,
+ SFX_WFYST_BLOCKED_2,
+ SFX_WFYST_BLOCKED_3,
+ SFX_WFYST_BLOCKED_4,
+ SFX_WFYST_BLOCKED_5,
+ SFX_WFYST_BLOCKED_6,
+ SFX_WFYST_BUMP_1,
+ SFX_WFYST_BUMP_2,
+ SFX_WFYST_BUMP_3,
+ SFX_WFYST_BUMP_4,
+ SFX_WFYST_BUMP_5,
+ SFX_WFYST_BUMP_6,
+ SFX_WFYST_BUMP_7,
+ SFX_WFYST_BUMP_8,
+ SFX_WFYST_BUMP_9,
+ SFX_WFYST_BUMP_10,
+ SFX_WFYST_CAR_CRASH_1,
+ SFX_WFYST_CAR_CRASH_2,
+ SFX_WFYST_CAR_CRASH_3,
+ SFX_WFYST_CAR_CRASH_4,
+ SFX_WFYST_CAR_CRASH_5,
+ SFX_WFYST_CAR_CRASH_6,
+ SFX_WFYST_CAR_CRASH_7,
+ SFX_WFYST_CAR_CRASH_8,
+ SFX_WFYST_CHAT_1,
+ SFX_WFYST_CHAT_2,
+ SFX_WFYST_CHAT_3,
+ SFX_WFYST_CHAT_4,
+ SFX_WFYST_CHAT_5,
+ SFX_WFYST_CHAT_6,
+ SFX_WFYST_CHAT_7,
+ SFX_WFYST_CHAT_8,
+ SFX_WFYST_CHAT_9,
+ SFX_WFYST_CHAT_10,
+ SFX_WFYST_DODGE_1,
+ SFX_WFYST_DODGE_2,
+ SFX_WFYST_DODGE_3,
+ SFX_WFYST_DODGE_4,
+ SFX_WFYST_DODGE_5,
+ SFX_WFYST_DODGE_6,
+ SFX_WFYST_DODGE_7,
+ SFX_WFYST_DODGE_8,
+ SFX_WFYST_DODGE_9,
+ SFX_WFYST_DODGE_10,
+ SFX_WFYST_FIGHT_1,
+ SFX_WFYST_FIGHT_2,
+ SFX_WFYST_FIGHT_3,
+ SFX_WFYST_FIGHT_4,
+ SFX_WFYST_FIGHT_5,
+ SFX_WFYST_FIGHT_6,
+ SFX_WFYST_FIGHT_7,
+ SFX_WFYST_GENERIC_CRASH_1,
+ SFX_WFYST_GENERIC_CRASH_2,
+ SFX_WFYST_GENERIC_CRASH_3,
+ SFX_WFYST_GENERIC_CRASH_4,
+ SFX_WFYST_GENERIC_CRASH_5,
+ SFX_WFYST_GENERIC_CRASH_6,
+ SFX_WFYST_GENERIC_CRASH_7,
+ SFX_WFYST_GENERIC_CRASH_8,
+ SFX_WFYST_GUN_COOL_1,
+ SFX_WFYST_GUN_COOL_2,
+ SFX_WFYST_GUN_COOL_3,
+ SFX_WFYST_GUN_COOL_4,
+ SFX_WFYST_GUN_COOL_5,
+ SFX_WFYST_JACKED_1,
+ SFX_WFYST_JACKED_2,
+ SFX_WFYST_JACKED_3,
+ SFX_WFYST_JACKED_4,
+ SFX_WFYST_JACKED_5,
+ SFX_WFYST_JACKED_6,
+ SFX_WFYST_JACKING_1,
+ SFX_WFYST_JACKING_2,
+ SFX_WFYST_JACKING_3,
+ SFX_WFYST_JACKING_4,
+ SFX_WFYST_LOST_1,
+ SFX_WFYST_MUGGED_1,
+ SFX_WFYST_MUGGED_2,
+ SFX_WFYST_MUGGING_1,
+ SFX_WFYST_MUGGING_2,
+ SFX_WFYST_MUGGING_3,
+ SFX_WFYST_MUGGING_4,
+ SFX_WFYST_SAVED_1,
+ SFX_WFYST_TAXI_1,
+
+ SFX_COP_VOICE_1_ARREST_1,
+ SFX_COP_VOICE_1_ARREST_2,
+ SFX_COP_VOICE_1_ARREST_3,
+ SFX_COP_VOICE_1_ARREST_4,
+ SFX_COP_VOICE_1_PULLOUTWEAPON_1,
+ SFX_COP_VOICE_1_PULLOUTWEAPON_2,
+ SFX_COP_VOICE_1_PULLOUTWEAPON_3,
+ SFX_COP_VOICE_1_BUMP_1,
+ SFX_COP_VOICE_1_BUMP_2,
+ SFX_COP_VOICE_1_BUMP_3,
+ SFX_COP_VOICE_1_BUMP_4,
+ SFX_COP_VOICE_1_BUMP_5,
+ SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_1,
+ SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_2,
+ SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_3,
+ SFX_COP_VOICE_1_COP_LITTLECOPSAROUND_4,
+ SFX_COP_VOICE_1_GUNAIMEDAT3_1,
+ SFX_COP_VOICE_1_GUNAIMEDAT3_2,
+ SFX_COP_VOICE_1_CAR_CRASH_1,
+ SFX_COP_VOICE_1_CAR_CRASH_2,
+ SFX_COP_VOICE_1_CAR_CRASH_3,
+ SFX_COP_VOICE_1_CAR_CRASH_4,
+ SFX_COP_VOICE_1_DODGE_1,
+ SFX_COP_VOICE_1_DODGE_2,
+ SFX_COP_VOICE_1_DODGE_3,
+ SFX_COP_VOICE_1_FIGHT_1,
+ SFX_COP_VOICE_1_FIGHT_2,
+ SFX_COP_VOICE_1_FIGHT_3,
+ SFX_COP_VOICE_1_FIGHT_4,
+ SFX_COP_VOICE_1_GUNAIMEDAT2_1,
+ SFX_COP_VOICE_1_GUNAIMEDAT2_2,
+ SFX_COP_VOICE_1_SAVED_1,
+ SFX_COP_VOICE_1_SAVED_2,
+ SFX_COP_VOICE_1_COP_ASK_FOR_ID_1,
+ SFX_COP_VOICE_1_COP_ASK_FOR_ID_2,
+ SFX_COP_VOICE_1_COP_ALONE_1,
+ SFX_COP_VOICE_1_COP_ALONE_2,
+ SFX_COP_VOICE_1_COP_ALONE_3,
+ SFX_COP_VOICE_1_COP_ALONE_4,
+ SFX_COP_VOICE_1_COP_MANYCOPSAROUND_1,
+ SFX_COP_VOICE_1_COP_MANYCOPSAROUND_2,
+ SFX_COP_VOICE_1_COP_TARGETING_1,
+ SFX_COP_VOICE_1_COP_TARGETING_2,
+ SFX_COP_VOICE_1_COP_TARGETING_3,
+ SFX_COP_VOICE_1_COP_TARGETING_4,
+
+ SFX_COP_VOICE_2_ARREST_1,
+ SFX_COP_VOICE_2_ARREST_2,
+ SFX_COP_VOICE_2_ARREST_3,
+ SFX_COP_VOICE_2_ARREST_4,
+ SFX_COP_VOICE_2_PULLOUTWEAPON_1,
+ SFX_COP_VOICE_2_PULLOUTWEAPON_2,
+ SFX_COP_VOICE_2_PULLOUTWEAPON_3,
+ SFX_COP_VOICE_2_BUMP_1,
+ SFX_COP_VOICE_2_BUMP_2,
+ SFX_COP_VOICE_2_BUMP_3,
+ SFX_COP_VOICE_2_BUMP_4,
+ SFX_COP_VOICE_2_BUMP_5,
+ SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_1,
+ SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_2,
+ SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_3,
+ SFX_COP_VOICE_2_COP_LITTLECOPSAROUND_4,
+ SFX_COP_VOICE_2_GUNAIMEDAT3_1,
+ SFX_COP_VOICE_2_GUNAIMEDAT3_2,
+ SFX_COP_VOICE_2_CAR_CRASH_1,
+ SFX_COP_VOICE_2_CAR_CRASH_2,
+ SFX_COP_VOICE_2_CAR_CRASH_3,
+ SFX_COP_VOICE_2_CAR_CRASH_4,
+ SFX_COP_VOICE_2_DODGE_1,
+ SFX_COP_VOICE_2_DODGE_2,
+ SFX_COP_VOICE_2_DODGE_3,
+ SFX_COP_VOICE_2_FIGHT_1,
+ SFX_COP_VOICE_2_FIGHT_2,
+ SFX_COP_VOICE_2_FIGHT_3,
+ SFX_COP_VOICE_2_FIGHT_4,
+ SFX_COP_VOICE_2_GUNAIMEDAT2_1,
+ SFX_COP_VOICE_2_GUNAIMEDAT2_2,
+ SFX_COP_VOICE_2_SAVED_1,
+ SFX_COP_VOICE_2_SAVED_2,
+ SFX_COP_VOICE_2_COP_ASK_FOR_ID_1,
+ SFX_COP_VOICE_2_COP_ASK_FOR_ID_2,
+ SFX_COP_VOICE_2_COP_ALONE_1,
+ SFX_COP_VOICE_2_COP_ALONE_2,
+ SFX_COP_VOICE_2_COP_ALONE_3,
+ SFX_COP_VOICE_2_COP_ALONE_4,
+ SFX_COP_VOICE_2_COP_MANYCOPSAROUND_1,
+ SFX_COP_VOICE_2_COP_MANYCOPSAROUND_2,
+ SFX_COP_VOICE_2_COP_TARGETING_1,
+ SFX_COP_VOICE_2_COP_TARGETING_2,
+ SFX_COP_VOICE_2_COP_TARGETING_3,
+ SFX_COP_VOICE_2_COP_TARGETING_4,
+
+ SFX_COP_VOICE_3_ARREST_1,
+ SFX_COP_VOICE_3_ARREST_2,
+ SFX_COP_VOICE_3_ARREST_3,
+ SFX_COP_VOICE_3_ARREST_4,
+ SFX_COP_VOICE_3_PULLOUTWEAPON_1,
+ SFX_COP_VOICE_3_PULLOUTWEAPON_2,
+ SFX_COP_VOICE_3_PULLOUTWEAPON_3,
+ SFX_COP_VOICE_3_BUMP_1,
+ SFX_COP_VOICE_3_BUMP_2,
+ SFX_COP_VOICE_3_BUMP_3,
+ SFX_COP_VOICE_3_BUMP_4,
+ SFX_COP_VOICE_3_BUMP_5,
+ SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_1,
+ SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_2,
+ SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_3,
+ SFX_COP_VOICE_3_COP_LITTLECOPSAROUND_4,
+ SFX_COP_VOICE_3_GUNAIMEDAT3_1,
+ SFX_COP_VOICE_3_GUNAIMEDAT3_2,
+ SFX_COP_VOICE_3_CAR_CRASH_1,
+ SFX_COP_VOICE_3_CAR_CRASH_2,
+ SFX_COP_VOICE_3_CAR_CRASH_3,
+ SFX_COP_VOICE_3_CAR_CRASH_4,
+ SFX_COP_VOICE_3_DODGE_1,
+ SFX_COP_VOICE_3_DODGE_2,
+ SFX_COP_VOICE_3_DODGE_3,
+ SFX_COP_VOICE_3_FIGHT_1,
+ SFX_COP_VOICE_3_FIGHT_2,
+ SFX_COP_VOICE_3_FIGHT_3,
+ SFX_COP_VOICE_3_FIGHT_4,
+ SFX_COP_VOICE_3_GUNAIMEDAT2_1,
+ SFX_COP_VOICE_3_GUNAIMEDAT2_2,
+ SFX_COP_VOICE_3_SAVED_1,
+ SFX_COP_VOICE_3_SAVED_2,
+ SFX_COP_VOICE_3_COP_ASK_FOR_ID_1,
+ SFX_COP_VOICE_3_COP_ASK_FOR_ID_2,
+ SFX_COP_VOICE_3_COP_ALONE_1,
+ SFX_COP_VOICE_3_COP_ALONE_2,
+ SFX_COP_VOICE_3_COP_ALONE_3,
+ SFX_COP_VOICE_3_COP_ALONE_4,
+ SFX_COP_VOICE_3_COP_MANYCOPSAROUND_1,
+ SFX_COP_VOICE_3_COP_MANYCOPSAROUND_2,
+ SFX_COP_VOICE_3_COP_TARGETING_1,
+ SFX_COP_VOICE_3_COP_TARGETING_2,
+ SFX_COP_VOICE_3_COP_TARGETING_3,
+ SFX_COP_VOICE_3_COP_TARGETING_4,
+
+ SFX_COP_VOICE_4_ARREST_1,
+ SFX_COP_VOICE_4_ARREST_2,
+ SFX_COP_VOICE_4_ARREST_3,
+ SFX_COP_VOICE_4_ARREST_4,
+ SFX_COP_VOICE_4_PULLOUTWEAPON_1,
+ SFX_COP_VOICE_4_PULLOUTWEAPON_2,
+ SFX_COP_VOICE_4_PULLOUTWEAPON_3,
+ SFX_COP_VOICE_4_BUMP_1,
+ SFX_COP_VOICE_4_BUMP_2,
+ SFX_COP_VOICE_4_BUMP_3,
+ SFX_COP_VOICE_4_BUMP_4,
+ SFX_COP_VOICE_4_BUMP_5,
+ SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_1,
+ SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_2,
+ SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_3,
+ SFX_COP_VOICE_4_COP_LITTLECOPSAROUND_4,
+ SFX_COP_VOICE_4_GUNAIMEDAT3_1,
+ SFX_COP_VOICE_4_GUNAIMEDAT3_2,
+ SFX_COP_VOICE_4_CAR_CRASH_1,
+ SFX_COP_VOICE_4_CAR_CRASH_2,
+ SFX_COP_VOICE_4_CAR_CRASH_3,
+ SFX_COP_VOICE_4_CAR_CRASH_4,
+ SFX_COP_VOICE_4_DODGE_1,
+ SFX_COP_VOICE_4_DODGE_2,
+ SFX_COP_VOICE_4_DODGE_3,
+ SFX_COP_VOICE_4_FIGHT_1,
+ SFX_COP_VOICE_4_FIGHT_2,
+ SFX_COP_VOICE_4_FIGHT_3,
+ SFX_COP_VOICE_4_FIGHT_4,
+ SFX_COP_VOICE_4_GUNAIMEDAT2_1,
+ SFX_COP_VOICE_4_GUNAIMEDAT2_2,
+ SFX_COP_VOICE_4_SAVED_1,
+ SFX_COP_VOICE_4_SAVED_2,
+ SFX_COP_VOICE_4_COP_ASK_FOR_ID_1,
+ SFX_COP_VOICE_4_COP_ASK_FOR_ID_2,
+ SFX_COP_VOICE_4_COP_ALONE_1,
+ SFX_COP_VOICE_4_COP_ALONE_2,
+ SFX_COP_VOICE_4_COP_ALONE_3,
+ SFX_COP_VOICE_4_COP_ALONE_4,
+ SFX_COP_VOICE_4_COP_MANYCOPSAROUND_1,
+ SFX_COP_VOICE_4_COP_MANYCOPSAROUND_2,
+ SFX_COP_VOICE_4_COP_TARGETING_1,
+ SFX_COP_VOICE_4_COP_TARGETING_2,
+ SFX_COP_VOICE_4_COP_TARGETING_3,
+ SFX_COP_VOICE_4_COP_TARGETING_4,
+
+ SFX_COP_VOICE_5_ARREST_1,
+ SFX_COP_VOICE_5_ARREST_2,
+ SFX_COP_VOICE_5_ARREST_3,
+ SFX_COP_VOICE_5_ARREST_4,
+ SFX_COP_VOICE_5_PULLOUTWEAPON_1,
+ SFX_COP_VOICE_5_PULLOUTWEAPON_2,
+ SFX_COP_VOICE_5_PULLOUTWEAPON_3,
+ SFX_COP_VOICE_5_BUMP_1,
+ SFX_COP_VOICE_5_BUMP_2,
+ SFX_COP_VOICE_5_BUMP_3,
+ SFX_COP_VOICE_5_BUMP_4,
+ SFX_COP_VOICE_5_BUMP_5,
+ SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_1,
+ SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_2,
+ SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_3,
+ SFX_COP_VOICE_5_COP_LITTLECOPSAROUND_4,
+ SFX_COP_VOICE_5_GUNAIMEDAT3_1,
+ SFX_COP_VOICE_5_GUNAIMEDAT3_2,
+ SFX_COP_VOICE_5_CAR_CRASH_1,
+ SFX_COP_VOICE_5_CAR_CRASH_2,
+ SFX_COP_VOICE_5_CAR_CRASH_3,
+ SFX_COP_VOICE_5_CAR_CRASH_4,
+ SFX_COP_VOICE_5_DODGE_1,
+ SFX_COP_VOICE_5_DODGE_2,
+ SFX_COP_VOICE_5_DODGE_3,
+ SFX_COP_VOICE_5_FIGHT_1,
+ SFX_COP_VOICE_5_FIGHT_2,
+ SFX_COP_VOICE_5_FIGHT_3,
+ SFX_COP_VOICE_5_FIGHT_4,
+ SFX_COP_VOICE_5_GUNAIMEDAT2_1,
+ SFX_COP_VOICE_5_GUNAIMEDAT2_2,
+ SFX_COP_VOICE_5_SAVED_1,
+ SFX_COP_VOICE_5_SAVED_2,
+ SFX_COP_VOICE_5_COP_ASK_FOR_ID_1,
+ SFX_COP_VOICE_5_COP_ASK_FOR_ID_2,
+ SFX_COP_VOICE_5_COP_ALONE_1,
+ SFX_COP_VOICE_5_COP_ALONE_2,
+ SFX_COP_VOICE_5_COP_ALONE_3,
+ SFX_COP_VOICE_5_COP_ALONE_4,
+ SFX_COP_VOICE_5_COP_MANYCOPSAROUND_1,
+ SFX_COP_VOICE_5_COP_MANYCOPSAROUND_2,
+ SFX_COP_VOICE_5_COP_TARGETING_1,
+ SFX_COP_VOICE_5_COP_TARGETING_2,
+ SFX_COP_VOICE_5_COP_TARGETING_3,
+ SFX_COP_VOICE_5_COP_TARGETING_4,
+
+ SFX_PLAYER_ANGRY_BUSTED_1,
+ SFX_PLAYER_ANGRY_BUSTED_2,
+ SFX_PLAYER_ANGRY_BUSTED_3,
+ SFX_PLAYER_ANGRY_BUSTED_4,
+ SFX_PLAYER_ANGRY_BUSTED_5,
+ SFX_PLAYER_ANGRY_BUSTED_6,
+ SFX_PLAYER_ANGRY_BUSTED_7,
+ SFX_PLAYER_ANGRY_BUSTED_8,
+ SFX_PLAYER_ANGRY_BUSTED_9,
+ SFX_PLAYER_ANGRY_BUSTED_10,
+ SFX_PLAYER_ANGRY_BUSTED_11,
+ SFX_PLAYER_ANGRY_BUSTED_12,
+ SFX_PLAYER_ANGRY_BUSTED_13,
+ SFX_PLAYER_ANGRY_BUSTED_14,
+ SFX_PLAYER_ANGRY_BUSTED_15,
+ SFX_PLAYER_ANGRY_BUSTED_16,
+ SFX_PLAYER_ANGRY_BUSTED_17,
+ SFX_PLAYER_ANGRY_BUSTED_18,
+ SFX_PLAYER_ANGRY_BUSTED_19,
+ SFX_PLAYER_ANGRY_BUSTED_20,
+ SFX_PLAYER_ANGRY_BUSTED_21,
+ SFX_PLAYER_ANGRY_BUSTED_22,
+ SFX_PLAYER_ANGRY_BUSTED_23,
+ SFX_PLAYER_ANGRY_BUSTED_24,
+ SFX_PLAYER_ANGRY_BUSTED_25,
+ SFX_PLAYER_ANGRY_BUSTED_26,
+ SFX_PLAYER_ANGRY_BUSTED_27,
+ SFX_PLAYER_ANGRY_BUSTED_28,
+ SFX_PLAYER_ANGRY_BUSTED_29,
+ SFX_PLAYER_ANGRY_BUSTED_30,
+ SFX_PLAYER_ANGRY_BUSTED_31,
+ SFX_PLAYER_ANGRY_BUSTED_32,
+ SFX_PLAYER_ANGRY_BUSTED_33,
+ SFX_PLAYER_ANGRY_BUSTED_34,
+ SFX_PLAYER_ANGRY_BUSTED_35,
+ SFX_PLAYER_ANGRY_BUSTED_36,
+ SFX_PLAYER_ANGRY_BUSTED_37,
+ SFX_PLAYER_ANGRY_BUSTED_38,
+ SFX_PLAYER_ANGRY_CHASED_1,
+ SFX_PLAYER_ANGRY_CHASED_2,
+ SFX_PLAYER_ANGRY_CHASED_3,
+ SFX_PLAYER_ANGRY_CHASED_4,
+ SFX_PLAYER_ANGRY_CHASED_5,
+ SFX_PLAYER_ANGRY_CHASED_6,
+ SFX_PLAYER_ANGRY_CHASED_7,
+ SFX_PLAYER_ANGRY_CHASED_8,
+ SFX_PLAYER_ANGRY_CHASED_9,
+ SFX_PLAYER_ANGRY_CRASH_1,
+ SFX_PLAYER_ANGRY_CRASH_2,
+ SFX_PLAYER_ANGRY_CRASH_3,
+ SFX_PLAYER_ANGRY_CRASH_4,
+ SFX_PLAYER_ANGRY_CRASH_5,
+ SFX_PLAYER_ANGRY_CRASH_6,
+ SFX_PLAYER_ANGRY_CRASH_7,
+ SFX_PLAYER_ANGRY_CRASH_8,
+ SFX_PLAYER_ANGRY_CRASH_9,
+ SFX_PLAYER_ANGRY_CRASH_10,
+ SFX_PLAYER_ANGRY_CRASH_11,
+ SFX_PLAYER_ANGRY_CRASH_12,
+ SFX_PLAYER_ANGRY_CRASH_13,
+ SFX_PLAYER_ANGRY_CRASH_14,
+ SFX_PLAYER_ANGRY_CRASH_15,
+ SFX_PLAYER_ANGRY_CRASH_16,
+ SFX_PLAYER_ANGRY_CRASH_17,
+ SFX_PLAYER_ANGRY_CRASH_18,
+ SFX_PLAYER_ANGRY_CRASH_19,
+ SFX_PLAYER_ANGRY_CRASH_20,
+ SFX_PLAYER_ANGRY_CRASH_21,
+ SFX_PLAYER_ANGRY_CRASH_22,
+ SFX_PLAYER_ANGRY_CRASH_23,
+ SFX_PLAYER_ANGRY_CRASH_24,
+ SFX_PLAYER_ANGRY_CRASH_25,
+ SFX_PLAYER_ANGRY_CRASH_26,
+ SFX_PLAYER_ANGRY_CRASH_27,
+ SFX_PLAYER_ANGRY_CRASH_28,
+ SFX_PLAYER_ANGRY_CRASH_29,
+ SFX_PLAYER_ANGRY_CRASH_30,
+ SFX_PLAYER_ANGRY_CRASH_31,
+ SFX_PLAYER_ANGRY_CRASH_32,
+ SFX_PLAYER_ANGRY_CRASH_33,
+ SFX_PLAYER_ANGRY_CRASH_34,
+ SFX_PLAYER_ANGRY_CRASH_35,
+ SFX_PLAYER_ANGRY_CRASH_36,
+ SFX_PLAYER_ANGRY_CRASH_37,
+ SFX_PLAYER_ANGRY_CRASH_38,
+ SFX_PLAYER_ANGRY_CRASH_39,
+ SFX_PLAYER_ANGRY_CRASH_40,
+ SFX_PLAYER_ANGRY_CRASH_41,
+ SFX_PLAYER_ANGRY_FIGHT_1,
+ SFX_PLAYER_ANGRY_FIGHT_2,
+ SFX_PLAYER_ANGRY_FIGHT_3,
+ SFX_PLAYER_ANGRY_FIGHT_4,
+ SFX_PLAYER_ANGRY_FIGHT_5,
+ SFX_PLAYER_ANGRY_FIGHT_6,
+ SFX_PLAYER_ANGRY_FIGHT_7,
+ SFX_PLAYER_ANGRY_FIGHT_8,
+ SFX_PLAYER_ANGRY_FIGHT_9,
+ SFX_PLAYER_ANGRY_FIGHT_10,
+ SFX_PLAYER_ANGRY_FIGHT_11,
+ SFX_PLAYER_ANGRY_FIGHT_12,
+ SFX_PLAYER_ANGRY_FIGHT_13,
+ SFX_PLAYER_ANGRY_FIGHT_14,
+ SFX_PLAYER_ANGRY_FIGHT_15,
+ SFX_PLAYER_ANGRY_FIGHT_16,
+ SFX_PLAYER_ANGRY_FIGHT_17,
+ SFX_PLAYER_ANGRY_FIGHT_18,
+ SFX_PLAYER_ANGRY_FIGHT_19,
+ SFX_PLAYER_ANGRY_FIGHT_20,
+ SFX_PLAYER_ANGRY_FIGHT_21,
+ SFX_PLAYER_ANGRY_FIGHT_22,
+ SFX_PLAYER_ANGRY_FIGHT_23,
+ SFX_PLAYER_ANGRY_FIGHT_24,
+ SFX_PLAYER_ANGRY_FIGHT_25,
+ SFX_PLAYER_ANGRY_FIGHT_26,
+ SFX_PLAYER_ANGRY_FIGHT_27,
+ SFX_PLAYER_ANGRY_FIGHT_28,
+ SFX_PLAYER_ANGRY_FIGHT_29,
+ SFX_PLAYER_ANGRY_FIGHT_30,
+ SFX_PLAYER_ANGRY_FIGHT_31,
+ SFX_PLAYER_ANGRY_FIGHT_32,
+ SFX_PLAYER_ANGRY_FIGHT_33,
+ SFX_PLAYER_ANGRY_FIGHT_34,
+ SFX_PLAYER_ANGRY_FIGHT_35,
+ SFX_PLAYER_ANGRY_FIGHT_36,
+ SFX_PLAYER_ANGRY_FIGHT_37,
+ SFX_PLAYER_ANGRY_FIGHT_38,
+ SFX_PLAYER_ANGRY_FIGHT_39,
+ SFX_PLAYER_ANGRY_FIGHT_40,
+ SFX_PLAYER_ANGRY_FIGHT_41,
+ SFX_PLAYER_ANGRY_FIGHT_42,
+ SFX_PLAYER_ANGRY_FIGHT_43,
+ SFX_PLAYER_ANGRY_FIGHT_44,
+ SFX_PLAYER_ANGRY_FIGHT_45,
+ SFX_PLAYER_ANGRY_FIGHT_46,
+ SFX_PLAYER_ANGRY_FIGHT_47,
+ SFX_PLAYER_ANGRY_FIGHT_48,
+ SFX_PLAYER_ANGRY_FIGHT_49,
+ SFX_PLAYER_ANGRY_FIGHT_50,
+ SFX_PLAYER_ANGRY_FIGHT_51,
+ SFX_PLAYER_ANGRY_FIGHT_52,
+ SFX_PLAYER_ANGRY_FIGHT_53,
+ SFX_PLAYER_ANGRY_FIGHT_54,
+ SFX_PLAYER_ANGRY_FIGHT_55,
+ SFX_PLAYER_ANGRY_FIGHT_56,
+ SFX_PLAYER_ANGRY_FIGHT_57,
+ SFX_PLAYER_ANGRY_FIGHT_58,
+ SFX_PLAYER_ANGRY_FIGHT_59,
+ SFX_PLAYER_ANGRY_FIGHT_60,
+ SFX_PLAYER_ANGRY_FIGHT_61,
+ SFX_PLAYER_ANGRY_JACKED_1,
+ SFX_PLAYER_ANGRY_JACKED_2,
+ SFX_PLAYER_ANGRY_JACKED_3,
+ SFX_PLAYER_ANGRY_JACKED_4,
+ SFX_PLAYER_ANGRY_JACKED_5,
+ SFX_PLAYER_ANGRY_JACKED_6,
+ SFX_PLAYER_ANGRY_JACKED_7,
+ SFX_PLAYER_ANGRY_JACKED_8,
+ SFX_PLAYER_ANGRY_JACKED_9,
+ SFX_PLAYER_ANGRY_JACKED_10,
+ SFX_PLAYER_ANGRY_JACKED_11,
+ SFX_PLAYER_ANGRY_JACKED_12,
+ SFX_PLAYER_ANGRY_JACKED_13,
+ SFX_PLAYER_ANGRY_JACKED_14,
+ SFX_PLAYER_ANGRY_JACKED_15,
+ SFX_PLAYER_ANGRY_JACKED_16,
+ SFX_PLAYER_ANGRY_JACKED_17,
+ SFX_PLAYER_ANGRY_JACKED_18,
+ SFX_PLAYER_ANGRY_JACKED_19,
+ SFX_PLAYER_ANGRY_JACKED_20,
+ SFX_PLAYER_ANGRY_JACKED_21,
+ SFX_PLAYER_ANGRY_JACKED_22,
+ SFX_PLAYER_ANGRY_JACKED_23,
+ SFX_PLAYER_ANGRY_JACKED_24,
+ SFX_PLAYER_ANGRY_JACKED_25,
+ SFX_PLAYER_ANGRY_JACKED_26,
+ SFX_PLAYER_ANGRY_JACKED_27,
+ SFX_PLAYER_ANGRY_JACKED_28,
+ SFX_PLAYER_ANGRY_JACKED_29,
+ SFX_PLAYER_ANGRY_JACKED_30,
+ SFX_PLAYER_ANGRY_JACKED_31,
+ SFX_PLAYER_ANGRY_JACKED_32,
+ SFX_PLAYER_ANGRY_JACKED_33,
+ SFX_PLAYER_ANGRY_JACKING_1,
+ SFX_PLAYER_ANGRY_JACKING_2,
+ SFX_PLAYER_ANGRY_JACKING_3,
+ SFX_PLAYER_ANGRY_JACKING_4,
+ SFX_PLAYER_ANGRY_JACKING_5,
+ SFX_PLAYER_ANGRY_JACKING_6,
+ SFX_PLAYER_ANGRY_JACKING_7,
+ SFX_PLAYER_ANGRY_JACKING_8,
+ SFX_PLAYER_ANGRY_JACKING_9,
+ SFX_PLAYER_ANGRY_JACKING_10,
+ SFX_PLAYER_ANGRY_JACKING_11,
+ SFX_PLAYER_ANGRY_JACKING_12,
+ SFX_PLAYER_ANGRY_JACKING_13,
+ SFX_PLAYER_ANGRY_JACKING_14,
+ SFX_PLAYER_ANGRY_JACKING_15,
+ SFX_PLAYER_ANGRY_JACKING_16,
+ SFX_PLAYER_ANGRY_JACKING_17,
+ SFX_PLAYER_ANGRY_JACKING_18,
+ SFX_PLAYER_ANGRY_JACKING_19,
+ SFX_PLAYER_ANGRY_JACKING_20,
+ SFX_PLAYER_ANGRY_JACKING_21,
+ SFX_PLAYER_ANGRY_JACKING_22,
+ SFX_PLAYER_ANGRY_JACKING_23,
+ SFX_PLAYER_ANGRY_JACKING_24,
+ SFX_PLAYER_ANGRY_JACKING_25,
+ SFX_PLAYER_ANGRY_JACKING_26,
+ SFX_PLAYER_ANGRY_JACKING_27,
+ SFX_PLAYER_ANGRY_JACKING_28,
+ SFX_PLAYER_ANGRY_JACKING_29,
+ SFX_PLAYER_ANGRY_JACKING_30,
+ SFX_PLAYER_ANGRY_JACKING_31,
+ SFX_PLAYER_ANGRY_JACKING_32,
+ SFX_PLAYER_ANGRY_JACKING_33,
+ SFX_PLAYER_ANGRY_JACKING_34,
+ SFX_PLAYER_ANGRY_JACKING_35,
+ SFX_PLAYER_ANGRY_JACKING_36,
+ SFX_PLAYER_ANGRY_JACKING_37,
+ SFX_PLAYER_ANGRY_JACKING_38,
+ SFX_PLAYER_ANGRY_JACKING_39,
+ SFX_PLAYER_ANGRY_JACKING_40,
+ SFX_PLAYER_ANGRY_JACKING_41,
+ SFX_PLAYER_ANGRY_JACKING_42,
+ SFX_PLAYER_ANGRY_JACKING_43,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_1,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_2,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_3,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_4,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_5,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_6,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_7,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_8,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_9,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_10,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_11,
+ SFX_PLAYER_ANGRY_PICK_UP_CASH_12,
+ SFX_PLAYER_ANGRY_PICK_UP_HOOKER_1,
+ SFX_PLAYER_ANGRY_PICK_UP_HOOKER_2,
+ SFX_PLAYER_ANGRY_PICK_UP_HOOKER_3,
+ SFX_PLAYER_ANGRY_PICK_UP_HOOKER_4,
+ SFX_PLAYER_ANGRY_PICK_UP_HOOKER_5,
+ SFX_PLAYER_ANGRY_PICK_UP_HOOKER_6,
+ SFX_PLAYER_ANGRY_PULL_GUN_1,
+ SFX_PLAYER_ANGRY_PULL_GUN_2,
+ SFX_PLAYER_ANGRY_PULL_GUN_3,
+ SFX_PLAYER_ANGRY_PULL_GUN_4,
+ SFX_PLAYER_ANGRY_PULL_GUN_5,
+ SFX_PLAYER_ANGRY_PULL_GUN_6,
+ SFX_PLAYER_ANGRY_PULL_GUN_7,
+ SFX_PLAYER_ANGRY_PULL_GUN_8,
+ SFX_PLAYER_ANGRY_PULL_GUN_9,
+ SFX_PLAYER_ANGRY_PULL_GUN_10,
+ SFX_PLAYER_ANGRY_PULL_GUN_11,
+ SFX_PLAYER_ANGRY_PULL_GUN_12,
+ SFX_PLAYER_ANGRY_PULL_GUN_13,
+ SFX_PLAYER_ANGRY_PULL_GUN_14,
+ SFX_PLAYER_ANGRY_PULL_GUN_15,
+ SFX_PLAYER_ANGRY_PULL_GUN_16,
+ SFX_PLAYER_ANGRY_PULL_GUN_17,
+ SFX_PLAYER_ANGRY_PULL_GUN_18,
+ SFX_PLAYER_ANGRY_PULL_GUN_19,
+ SFX_PLAYER_ANGRY_PULL_GUN_20,
+ SFX_PLAYER_ANGRY_PULL_GUN_21,
+ SFX_PLAYER_ANGRY_PULL_GUN_22,
+ SFX_PLAYER_ANGRY_PULL_GUN_23,
+ SFX_PLAYER_ANGRY_PULL_GUN_24,
+ SFX_PLAYER_ANGRY_PULL_GUN_25,
+ SFX_PLAYER_ANGRY_PULL_GUN_26,
+ SFX_PLAYER_ANGRY_PULL_GUN_27,
+ SFX_PLAYER_ANGRY_PULL_GUN_28,
+ SFX_PLAYER_ANGRY_PULL_GUN_29,
+ SFX_PLAYER_ANGRY_PULL_GUN_30,
+ SFX_PLAYER_ANGRY_PULL_GUN_31,
+ SFX_PLAYER_ANGRY_PULL_GUN_32,
+ SFX_PLAYER_ANGRY_PULL_GUN_33,
+ SFX_PLAYER_ANGRY_PULL_GUN_34,
+ SFX_PLAYER_ANGRY_PULL_GUN_35,
+ SFX_PLAYER_ANGRY_PULL_GUN_36,
+ SFX_PLAYER_ANGRY_PULL_GUN_37,
+ SFX_PLAYER_ANGRY_PULL_GUN_38,
+ SFX_PLAYER_ANGRY_PULL_GUN_39,
+ SFX_PLAYER_ANGRY_PULL_GUN_40,
+ SFX_PLAYER_ANGRY_PULL_GUN_41,
+ SFX_PLAYER_ANGRY_PULL_GUN_42,
+ SFX_PLAYER_ANGRY_PULL_GUN_43,
+ SFX_PLAYER_ANGRY_PULL_GUN_44,
+ SFX_PLAYER_ANGRY_PULL_GUN_45,
+ SFX_PLAYER_ANGRY_PULL_GUN_46,
+ SFX_PLAYER_ANGRY_PULL_GUN_47,
+ SFX_PLAYER_ANGRY_PULL_GUN_48,
+ SFX_PLAYER_ANGRY_PULL_GUN_49,
+ SFX_PLAYER_ANGRY_PULL_GUN_50,
+ SFX_PLAYER_ANGRY_PULL_GUN_51,
+ SFX_PLAYER_ANGRY_PULL_GUN_52,
+ SFX_PLAYER_ANGRY_SEX_1,
+ SFX_PLAYER_ANGRY_SEX_2,
+ SFX_PLAYER_ANGRY_SEX_3,
+ SFX_PLAYER_ANGRY_SEX_4,
+ SFX_PLAYER_ANGRY_SEX_5,
+ SFX_PLAYER_ANGRY_SEX_6,
+ SFX_PLAYER_ANGRY_SEX_7,
+ SFX_PLAYER_ANGRY_SEX_8,
+ SFX_PLAYER_ANGRY_SEX_9,
+ SFX_PLAYER_ANGRY_SEX_10,
+ SFX_PLAYER_ANGRY_SEX_11,
+ SFX_PLAYER_ANGRY_SEX_12,
+ SFX_PLAYER_ANGRY_SEX_13,
+ SFX_PLAYER_ANGRY_SEX_14,
+ SFX_PLAYER_ANGRY_SEX_15,
+ SFX_PLAYER_ANGRY_SEX_16,
+ SFX_PLAYER_ANGRY_SEX_17,
+ SFX_PLAYER_ANGRY_SEX_18,
+ SFX_PLAYER_ANGRY_SHOOT_1,
+ SFX_PLAYER_ANGRY_SHOOT_2,
+ SFX_PLAYER_ANGRY_SHOOT_3,
+ SFX_PLAYER_ANGRY_SHOOT_4,
+ SFX_PLAYER_ANGRY_SHOOT_5,
+ SFX_PLAYER_ANGRY_SHOOT_6,
+ SFX_PLAYER_ANGRY_SHOOT_7,
+ SFX_PLAYER_ANGRY_SHOOT_8,
+ SFX_PLAYER_ANGRY_SHOOT_9,
+ SFX_PLAYER_ANGRY_SHOOT_10,
+ SFX_PLAYER_ANGRY_SHOOT_11,
+ SFX_PLAYER_ANGRY_SHOOT_12,
+ SFX_PLAYER_ANGRY_SHOOT_13,
+ SFX_PLAYER_ANGRY_SHOOT_14,
+ SFX_PLAYER_ANGRY_SHOOT_15,
+ SFX_PLAYER_ANGRY_SHOOT_16,
+ SFX_PLAYER_ANGRY_SHOOT_17,
+ SFX_PLAYER_ANGRY_SHOOT_18,
+ SFX_PLAYER_ANGRY_SHOOT_19,
+ SFX_PLAYER_ANGRY_SHOOT_20,
+ SFX_PLAYER_ANGRY_SHOOT_21,
+ SFX_PLAYER_ANGRY_SHOOT_22,
+ SFX_PLAYER_ANGRY_SHOOT_23,
+ SFX_PLAYER_ANGRY_SHOOT_24,
+ SFX_PLAYER_ANGRY_SHOOT_25,
+ SFX_PLAYER_ANGRY_SHOOT_26,
+ SFX_PLAYER_ANGRY_SHOOT_27,
+ SFX_PLAYER_ANGRY_SHOOT_28,
+ SFX_PLAYER_ANGRY_SHOOT_29,
+ SFX_PLAYER_ANGRY_SHOOT_30,
+ SFX_PLAYER_ANGRY_SHOOT_31,
+ SFX_PLAYER_ANGRY_SHOOT_32,
+ SFX_PLAYER_ANGRY_SHOOT_33,
+ SFX_PLAYER_ANGRY_SHOOT_34,
+ SFX_PLAYER_ANGRY_SHOOT_35,
+ SFX_PLAYER_ANGRY_SHOOT_36,
+ SFX_PLAYER_ANGRY_SHOOT_37,
+ SFX_PLAYER_ANGRY_SHOOT_38,
+ SFX_PLAYER_ANGRY_SHOOT_39,
+
+ SFX_PLAYER_CALM_BUSTED_1,
+ SFX_PLAYER_CALM_BUSTED_2,
+ SFX_PLAYER_CALM_BUSTED_3,
+ SFX_PLAYER_CALM_BUSTED_4,
+ SFX_PLAYER_CALM_BUSTED_5,
+ SFX_PLAYER_CALM_BUSTED_6,
+ SFX_PLAYER_CALM_BUSTED_7,
+ SFX_PLAYER_CALM_BUSTED_8,
+ SFX_PLAYER_CALM_BUSTED_9,
+ SFX_PLAYER_CALM_BUSTED_10,
+ SFX_PLAYER_CALM_BUSTED_11,
+ SFX_PLAYER_CALM_BUSTED_12,
+ SFX_PLAYER_CALM_BUSTED_13,
+ SFX_PLAYER_CALM_BUSTED_14,
+ SFX_PLAYER_CALM_BUSTED_15,
+ SFX_PLAYER_CALM_BUSTED_16,
+ SFX_PLAYER_CALM_BUSTED_17,
+ SFX_PLAYER_CALM_BUSTED_18,
+ SFX_PLAYER_CALM_BUSTED_19,
+ SFX_PLAYER_CALM_BUSTED_20,
+ SFX_PLAYER_CALM_BUSTED_21,
+ SFX_PLAYER_CALM_BUSTED_22,
+ SFX_PLAYER_CALM_CHASED_1,
+ SFX_PLAYER_CALM_CHASED_2,
+ SFX_PLAYER_CALM_CHASED_3,
+ SFX_PLAYER_CALM_CHASED_4,
+ SFX_PLAYER_CALM_CHASED_5,
+ SFX_PLAYER_CALM_CHASED_6,
+ SFX_PLAYER_CALM_CHASED_7,
+ SFX_PLAYER_CALM_CHASED_8,
+ SFX_PLAYER_CALM_CHASED_9,
+ SFX_PLAYER_CALM_CHASED_10,
+ SFX_PLAYER_CALM_CHASED_11,
+ SFX_PLAYER_CALM_CHASED_12,
+ SFX_PLAYER_CALM_CHASED_13,
+ SFX_PLAYER_CALM_CHASED_14,
+ SFX_PLAYER_CALM_CHASED_15,
+ SFX_PLAYER_CALM_CHASED_16,
+ SFX_PLAYER_CALM_CHASED_17,
+ SFX_PLAYER_CALM_CHASED_18,
+ SFX_PLAYER_CALM_CHASED_19,
+ SFX_PLAYER_CALM_CHASED_20,
+ SFX_PLAYER_CALM_CRASH_1,
+ SFX_PLAYER_CALM_CRASH_2,
+ SFX_PLAYER_CALM_CRASH_3,
+ SFX_PLAYER_CALM_CRASH_4,
+ SFX_PLAYER_CALM_CRASH_5,
+ SFX_PLAYER_CALM_CRASH_6,
+ SFX_PLAYER_CALM_CRASH_7,
+ SFX_PLAYER_CALM_CRASH_8,
+ SFX_PLAYER_CALM_CRASH_9,
+ SFX_PLAYER_CALM_CRASH_10,
+ SFX_PLAYER_CALM_CRASH_11,
+ SFX_PLAYER_CALM_CRASH_12,
+ SFX_PLAYER_CALM_CRASH_13,
+ SFX_PLAYER_CALM_CRASH_14,
+ SFX_PLAYER_CALM_CRASH_15,
+ SFX_PLAYER_CALM_CRASH_16,
+ SFX_PLAYER_CALM_CRASH_17,
+ SFX_PLAYER_CALM_CRASH_18,
+ SFX_PLAYER_CALM_CRASH_19,
+ SFX_PLAYER_CALM_CRASH_20,
+ SFX_PLAYER_CALM_CRASH_21,
+ SFX_PLAYER_CALM_CRASH_22,
+ SFX_PLAYER_CALM_CRASH_23,
+ SFX_PLAYER_CALM_CRASH_24,
+ SFX_PLAYER_CALM_CRASH_25,
+ SFX_PLAYER_CALM_CRASH_26,
+ SFX_PLAYER_CALM_CRASH_27,
+ SFX_PLAYER_CALM_CRASH_28,
+ SFX_PLAYER_CALM_CRASH_29,
+ SFX_PLAYER_CALM_CRASH_30,
+ SFX_PLAYER_CALM_CRASH_31,
+ SFX_PLAYER_CALM_CRASH_32,
+ SFX_PLAYER_CALM_CRASH_33,
+ SFX_PLAYER_CALM_CRASH_34,
+ SFX_PLAYER_CALM_CRASH_35,
+ SFX_PLAYER_CALM_CRASH_36,
+ SFX_PLAYER_CALM_CRASH_37,
+ SFX_PLAYER_CALM_CRASH_38,
+ SFX_PLAYER_CALM_CRASH_39,
+ SFX_PLAYER_CALM_CRASH_40,
+ SFX_PLAYER_CALM_CRASH_41,
+ SFX_PLAYER_CALM_CRASH_42,
+ SFX_PLAYER_CALM_CRASH_43,
+ SFX_PLAYER_CALM_FIGHT_1,
+ SFX_PLAYER_CALM_FIGHT_2,
+ SFX_PLAYER_CALM_FIGHT_3,
+ SFX_PLAYER_CALM_FIGHT_4,
+ SFX_PLAYER_CALM_FIGHT_5,
+ SFX_PLAYER_CALM_FIGHT_6,
+ SFX_PLAYER_CALM_FIGHT_7,
+ SFX_PLAYER_CALM_FIGHT_8,
+ SFX_PLAYER_CALM_FIGHT_9,
+ SFX_PLAYER_CALM_FIGHT_10,
+ SFX_PLAYER_CALM_FIGHT_11,
+ SFX_PLAYER_CALM_FIGHT_12,
+ SFX_PLAYER_CALM_FIGHT_13,
+ SFX_PLAYER_CALM_FIGHT_14,
+ SFX_PLAYER_CALM_FIGHT_15,
+ SFX_PLAYER_CALM_FIGHT_16,
+ SFX_PLAYER_CALM_FIGHT_17,
+ SFX_PLAYER_CALM_FIGHT_18,
+ SFX_PLAYER_CALM_FIGHT_19,
+ SFX_PLAYER_CALM_FIGHT_20,
+ SFX_PLAYER_CALM_FIGHT_21,
+ SFX_PLAYER_CALM_FIGHT_22,
+ SFX_PLAYER_CALM_FIGHT_23,
+ SFX_PLAYER_CALM_FIGHT_24,
+ SFX_PLAYER_CALM_FIGHT_25,
+ SFX_PLAYER_CALM_FIGHT_26,
+ SFX_PLAYER_CALM_FIGHT_27,
+ SFX_PLAYER_CALM_FIGHT_28,
+ SFX_PLAYER_CALM_FIGHT_29,
+ SFX_PLAYER_CALM_FIGHT_30,
+ SFX_PLAYER_CALM_FIGHT_31,
+ SFX_PLAYER_CALM_FIGHT_32,
+ SFX_PLAYER_CALM_FIGHT_33,
+ SFX_PLAYER_CALM_FIGHT_34,
+ SFX_PLAYER_CALM_FIGHT_35,
+ SFX_PLAYER_CALM_FIGHT_36,
+ SFX_PLAYER_CALM_FIGHT_37,
+ SFX_PLAYER_CALM_FIGHT_38,
+ SFX_PLAYER_CALM_FIGHT_39,
+ SFX_PLAYER_CALM_FIGHT_40,
+ SFX_PLAYER_CALM_FIGHT_41,
+ SFX_PLAYER_CALM_FIGHT_42,
+ SFX_PLAYER_CALM_FIGHT_43,
+ SFX_PLAYER_CALM_FIGHT_44,
+ SFX_PLAYER_CALM_FIGHT_45,
+ SFX_PLAYER_CALM_FIGHT_46,
+ SFX_PLAYER_CALM_FIGHT_47,
+ SFX_PLAYER_CALM_JACKED_1,
+ SFX_PLAYER_CALM_JACKED_2,
+ SFX_PLAYER_CALM_JACKED_3,
+ SFX_PLAYER_CALM_JACKED_4,
+ SFX_PLAYER_CALM_JACKED_5,
+ SFX_PLAYER_CALM_JACKED_6,
+ SFX_PLAYER_CALM_JACKED_7,
+ SFX_PLAYER_CALM_JACKED_8,
+ SFX_PLAYER_CALM_JACKED_9,
+ SFX_PLAYER_CALM_JACKED_10,
+ SFX_PLAYER_CALM_JACKED_11,
+ SFX_PLAYER_CALM_JACKED_12,
+ SFX_PLAYER_CALM_JACKED_13,
+ SFX_PLAYER_CALM_JACKED_14,
+ SFX_PLAYER_CALM_JACKED_15,
+ SFX_PLAYER_CALM_JACKED_16,
+ SFX_PLAYER_CALM_JACKED_17,
+ SFX_PLAYER_CALM_JACKED_18,
+ SFX_PLAYER_CALM_JACKED_19,
+ SFX_PLAYER_CALM_JACKED_20,
+ SFX_PLAYER_CALM_JACKED_21,
+ SFX_PLAYER_CALM_JACKED_22,
+ SFX_PLAYER_CALM_JACKED_23,
+ SFX_PLAYER_CALM_JACKED_24,
+ SFX_PLAYER_CALM_JACKING_1,
+ SFX_PLAYER_CALM_JACKING_2,
+ SFX_PLAYER_CALM_JACKING_3,
+ SFX_PLAYER_CALM_JACKING_4,
+ SFX_PLAYER_CALM_JACKING_5,
+ SFX_PLAYER_CALM_JACKING_6,
+ SFX_PLAYER_CALM_JACKING_7,
+ SFX_PLAYER_CALM_JACKING_8,
+ SFX_PLAYER_CALM_JACKING_9,
+ SFX_PLAYER_CALM_JACKING_10,
+ SFX_PLAYER_CALM_JACKING_11,
+ SFX_PLAYER_CALM_JACKING_12,
+ SFX_PLAYER_CALM_JACKING_13,
+ SFX_PLAYER_CALM_JACKING_14,
+ SFX_PLAYER_CALM_JACKING_15,
+ SFX_PLAYER_CALM_JACKING_16,
+ SFX_PLAYER_CALM_JACKING_17,
+ SFX_PLAYER_CALM_JACKING_18,
+ SFX_PLAYER_CALM_JACKING_19,
+ SFX_PLAYER_CALM_JACKING_20,
+ SFX_PLAYER_CALM_JACKING_21,
+ SFX_PLAYER_CALM_JACKING_22,
+ SFX_PLAYER_CALM_JACKING_23,
+ SFX_PLAYER_CALM_JACKING_24,
+ SFX_PLAYER_CALM_JACKING_25,
+ SFX_PLAYER_CALM_JACKING_26,
+ SFX_PLAYER_CALM_JACKING_27,
+ SFX_PLAYER_CALM_JACKING_28,
+ SFX_PLAYER_CALM_JACKING_29,
+ SFX_PLAYER_CALM_JACKING_30,
+ SFX_PLAYER_CALM_JACKING_31,
+ SFX_PLAYER_CALM_JACKING_32,
+ SFX_PLAYER_CALM_JACKING_33,
+ SFX_PLAYER_CALM_JACKING_34,
+ SFX_PLAYER_CALM_JACKING_35,
+ SFX_PLAYER_CALM_JACKING_36,
+ SFX_PLAYER_CALM_JACKING_37,
+ SFX_PLAYER_CALM_JACKING_38,
+ SFX_PLAYER_CALM_JACKING_39,
+ SFX_PLAYER_CALM_JACKING_40,
+ SFX_PLAYER_CALM_PICK_UP_CASH_1,
+ SFX_PLAYER_CALM_PICK_UP_CASH_2,
+ SFX_PLAYER_CALM_PICK_UP_CASH_3,
+ SFX_PLAYER_CALM_PICK_UP_CASH_4,
+ SFX_PLAYER_CALM_PICK_UP_CASH_5,
+ SFX_PLAYER_CALM_PICK_UP_CASH_6,
+ SFX_PLAYER_CALM_PICK_UP_CASH_7,
+ SFX_PLAYER_CALM_PICK_UP_CASH_8,
+ SFX_PLAYER_CALM_PICK_UP_CASH_9,
+ SFX_PLAYER_CALM_PICK_UP_CASH_10,
+ SFX_PLAYER_CALM_PICK_UP_CASH_11,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_1,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_2,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_3,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_4,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_5,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_6,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_7,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_8,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_9,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_10,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_11,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_12,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_13,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_14,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_15,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_16,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_17,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_18,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_19,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_20,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_21,
+ SFX_PLAYER_CALM_PICK_UP_HOOKER_22,
+ SFX_PLAYER_CALM_PULL_GUN_1,
+ SFX_PLAYER_CALM_PULL_GUN_2,
+ SFX_PLAYER_CALM_PULL_GUN_3,
+ SFX_PLAYER_CALM_PULL_GUN_4,
+ SFX_PLAYER_CALM_PULL_GUN_5,
+ SFX_PLAYER_CALM_PULL_GUN_6,
+ SFX_PLAYER_CALM_PULL_GUN_7,
+ SFX_PLAYER_CALM_PULL_GUN_8,
+ SFX_PLAYER_CALM_PULL_GUN_9,
+ SFX_PLAYER_CALM_PULL_GUN_10,
+ SFX_PLAYER_CALM_PULL_GUN_11,
+ SFX_PLAYER_CALM_PULL_GUN_12,
+ SFX_PLAYER_CALM_PULL_GUN_13,
+ SFX_PLAYER_CALM_PULL_GUN_14,
+ SFX_PLAYER_CALM_PULL_GUN_15,
+ SFX_PLAYER_CALM_PULL_GUN_16,
+ SFX_PLAYER_CALM_PULL_GUN_17,
+ SFX_PLAYER_CALM_PULL_GUN_18,
+ SFX_PLAYER_CALM_PULL_GUN_19,
+ SFX_PLAYER_CALM_PULL_GUN_20,
+ SFX_PLAYER_CALM_PULL_GUN_21,
+ SFX_PLAYER_CALM_PULL_GUN_22,
+ SFX_PLAYER_CALM_PULL_GUN_23,
+ SFX_PLAYER_CALM_PULL_GUN_24,
+ SFX_PLAYER_CALM_PULL_GUN_25,
+ SFX_PLAYER_CALM_PULL_GUN_26,
+ SFX_PLAYER_CALM_PULL_GUN_27,
+ SFX_PLAYER_CALM_PULL_GUN_28,
+ SFX_PLAYER_CALM_PULL_GUN_29,
+ SFX_PLAYER_CALM_PULL_GUN_30,
+ SFX_PLAYER_CALM_PULL_GUN_31,
+ SFX_PLAYER_CALM_PULL_GUN_32,
+ SFX_PLAYER_CALM_PULL_GUN_33,
+ SFX_PLAYER_CALM_PULL_GUN_34,
+ SFX_PLAYER_CALM_PULL_GUN_35,
+ SFX_PLAYER_CALM_PULL_GUN_36,
+ SFX_PLAYER_CALM_PULL_GUN_37,
+ SFX_PLAYER_CALM_PULL_GUN_38,
+ SFX_PLAYER_CALM_PULL_GUN_39,
+ SFX_PLAYER_CALM_SEX_1,
+ SFX_PLAYER_CALM_SEX_2,
+ SFX_PLAYER_CALM_SEX_3,
+ SFX_PLAYER_CALM_SEX_4,
+ SFX_PLAYER_CALM_SEX_5,
+ SFX_PLAYER_CALM_SEX_6,
+ SFX_PLAYER_CALM_SEX_7,
+ SFX_PLAYER_CALM_SEX_8,
+ SFX_PLAYER_CALM_SHOOT_1,
+ SFX_PLAYER_CALM_SHOOT_2,
+ SFX_PLAYER_CALM_SHOOT_3,
+ SFX_PLAYER_CALM_SHOOT_4,
+ SFX_PLAYER_CALM_SHOOT_5,
+ SFX_PLAYER_CALM_SHOOT_6,
+ SFX_PLAYER_CALM_SHOOT_7,
+ SFX_PLAYER_CALM_SHOOT_8,
+ SFX_PLAYER_CALM_SHOOT_9,
+ SFX_PLAYER_CALM_SHOOT_10,
+ SFX_PLAYER_CALM_SHOOT_11,
+ SFX_PLAYER_CALM_SHOOT_12,
+ SFX_PLAYER_CALM_SHOOT_13,
+ SFX_PLAYER_CALM_SHOOT_14,
+ SFX_PLAYER_CALM_SHOOT_15,
+ SFX_PLAYER_CALM_SHOOT_16,
+ SFX_PLAYER_CALM_SHOOT_17,
+ SFX_PLAYER_CALM_SHOOT_18,
+ SFX_PLAYER_CALM_SHOOT_19,
+ SFX_PLAYER_CALM_SHOOT_20,
+ SFX_PLAYER_CALM_SHOOT_21,
+ SFX_PLAYER_CALM_SHOOT_22,
+ SFX_PLAYER_CALM_SHOOT_23,
+ SFX_PLAYER_CALM_SHOOT_24,
+ SFX_PLAYER_CALM_SHOOT_25,
+ SFX_PLAYER_CALM_SHOOT_26,
+ SFX_PLAYER_CALM_SHOOT_27,
+ SFX_PLAYER_CALM_SHOOT_28,
+ SFX_PLAYER_CALM_SHOOT_29,
+ SFX_PLAYER_CALM_SHOOT_30,
+ SFX_PLAYER_CALM_SHOOT_31,
+ SFX_PLAYER_CALM_SHOOT_32,
+ SFX_PLAYER_CALM_SHOOT_33,
+ SFX_PLAYER_CALM_SHOOT_34,
+ SFX_PLAYER_CALM_SHOOT_35,
+
+ SFX_PLAYER_PISSED_OFF_CRASH_1,
+ SFX_PLAYER_PISSED_OFF_CRASH_2,
+ SFX_PLAYER_PISSED_OFF_CRASH_3,
+ SFX_PLAYER_PISSED_OFF_CRASH_4,
+ SFX_PLAYER_PISSED_OFF_CRASH_5,
+ SFX_PLAYER_PISSED_OFF_CRASH_6,
+ SFX_PLAYER_PISSED_OFF_CRASH_7,
+ SFX_PLAYER_PISSED_OFF_CRASH_8,
+ SFX_PLAYER_PISSED_OFF_CRASH_9,
+ SFX_PLAYER_PISSED_OFF_CRASH_10,
+ SFX_PLAYER_PISSED_OFF_CRASH_11,
+ SFX_PLAYER_PISSED_OFF_CRASH_12,
+ SFX_PLAYER_PISSED_OFF_CRASH_13,
+ SFX_PLAYER_PISSED_OFF_CRASH_14,
+ SFX_PLAYER_PISSED_OFF_CRASH_15,
+ SFX_PLAYER_PISSED_OFF_CRASH_16,
+ SFX_PLAYER_PISSED_OFF_CRASH_17,
+ SFX_PLAYER_PISSED_OFF_CRASH_18,
+ SFX_PLAYER_PISSED_OFF_CRASH_19,
+ SFX_PLAYER_PISSED_OFF_CRASH_20,
+ SFX_PLAYER_PISSED_OFF_CRASH_21,
+ SFX_PLAYER_PISSED_OFF_CRASH_22,
+ SFX_PLAYER_PISSED_OFF_CRASH_23,
+ SFX_PLAYER_PISSED_OFF_CRASH_24,
+ SFX_PLAYER_PISSED_OFF_CRASH_25,
+ SFX_PLAYER_PISSED_OFF_CRASH_26,
+ SFX_PLAYER_PISSED_OFF_CRASH_27,
+ SFX_PLAYER_PISSED_OFF_CRASH_28,
+ SFX_PLAYER_PISSED_OFF_CRASH_29,
+ SFX_PLAYER_PISSED_OFF_CRASH_30,
+ SFX_PLAYER_PISSED_OFF_CRASH_31,
+ SFX_PLAYER_PISSED_OFF_CRASH_32,
+ SFX_PLAYER_PISSED_OFF_CRASH_33,
+ SFX_PLAYER_PISSED_OFF_CRASH_34,
+ SFX_PLAYER_PISSED_OFF_CRASH_35,
+ SFX_PLAYER_PISSED_OFF_CRASH_36,
+ SFX_PLAYER_PISSED_OFF_CRASH_37,
+ SFX_PLAYER_PISSED_OFF_CRASH_38,
+ SFX_PLAYER_PISSED_OFF_CRASH_39,
+ SFX_PLAYER_PISSED_OFF_CRASH_40,
+ SFX_PLAYER_PISSED_OFF_CRASH_41,
+ SFX_PLAYER_PISSED_OFF_CRASH_42,
+ SFX_PLAYER_PISSED_OFF_CRASH_43,
+ SFX_PLAYER_PISSED_OFF_CRASH_44,
+ SFX_PLAYER_PISSED_OFF_FIGHT_1,
+ SFX_PLAYER_PISSED_OFF_FIGHT_2,
+ SFX_PLAYER_PISSED_OFF_FIGHT_3,
+ SFX_PLAYER_PISSED_OFF_FIGHT_4,
+ SFX_PLAYER_PISSED_OFF_FIGHT_5,
+ SFX_PLAYER_PISSED_OFF_FIGHT_6,
+ SFX_PLAYER_PISSED_OFF_FIGHT_7,
+ SFX_PLAYER_PISSED_OFF_FIGHT_8,
+ SFX_PLAYER_PISSED_OFF_FIGHT_9,
+ SFX_PLAYER_PISSED_OFF_FIGHT_10,
+ SFX_PLAYER_PISSED_OFF_FIGHT_11,
+ SFX_PLAYER_PISSED_OFF_FIGHT_12,
+ SFX_PLAYER_PISSED_OFF_FIGHT_13,
+ SFX_PLAYER_PISSED_OFF_FIGHT_14,
+ SFX_PLAYER_PISSED_OFF_FIGHT_15,
+ SFX_PLAYER_PISSED_OFF_FIGHT_16,
+ SFX_PLAYER_PISSED_OFF_FIGHT_17,
+ SFX_PLAYER_PISSED_OFF_FIGHT_18,
+ SFX_PLAYER_PISSED_OFF_FIGHT_19,
+ SFX_PLAYER_PISSED_OFF_FIGHT_20,
+ SFX_PLAYER_PISSED_OFF_FIGHT_21,
+ SFX_PLAYER_PISSED_OFF_FIGHT_22,
+ SFX_PLAYER_PISSED_OFF_FIGHT_23,
+ SFX_PLAYER_PISSED_OFF_FIGHT_24,
+ SFX_PLAYER_PISSED_OFF_FIGHT_25,
+ SFX_PLAYER_PISSED_OFF_FIGHT_26,
+ SFX_PLAYER_PISSED_OFF_FIGHT_27,
+ SFX_PLAYER_PISSED_OFF_FIGHT_28,
+ SFX_PLAYER_PISSED_OFF_FIGHT_29,
+ SFX_PLAYER_PISSED_OFF_FIGHT_30,
+ SFX_PLAYER_PISSED_OFF_FIGHT_31,
+ SFX_PLAYER_PISSED_OFF_FIGHT_32,
+ SFX_PLAYER_PISSED_OFF_FIGHT_33,
+ SFX_PLAYER_PISSED_OFF_FIGHT_34,
+ SFX_PLAYER_PISSED_OFF_FIGHT_35,
+ SFX_PLAYER_PISSED_OFF_FIGHT_36,
+ SFX_PLAYER_PISSED_OFF_FIGHT_37,
+ SFX_PLAYER_PISSED_OFF_FIGHT_38,
+ SFX_PLAYER_PISSED_OFF_FIGHT_39,
+ SFX_PLAYER_PISSED_OFF_FIGHT_40,
+ SFX_PLAYER_PISSED_OFF_FIGHT_41,
+ SFX_PLAYER_PISSED_OFF_FIGHT_42,
+ SFX_PLAYER_PISSED_OFF_FIGHT_43,
+ SFX_PLAYER_PISSED_OFF_FIGHT_44,
+ SFX_PLAYER_PISSED_OFF_FIGHT_45,
+ SFX_PLAYER_PISSED_OFF_FIGHT_46,
+ SFX_PLAYER_PISSED_OFF_FIGHT_47,
+ SFX_PLAYER_PISSED_OFF_FIGHT_48,
+ SFX_PLAYER_PISSED_OFF_FIGHT_49,
+ SFX_PLAYER_PISSED_OFF_FIGHT_50,
+ SFX_PLAYER_PISSED_OFF_FIGHT_51,
+ SFX_PLAYER_PISSED_OFF_FIGHT_52,
+ SFX_PLAYER_PISSED_OFF_FIGHT_53,
+ SFX_PLAYER_PISSED_OFF_FIGHT_54,
+ SFX_PLAYER_PISSED_OFF_FIGHT_55,
+ SFX_PLAYER_PISSED_OFF_FIGHT_56,
+ SFX_PLAYER_PISSED_OFF_FIGHT_57,
+ SFX_PLAYER_PISSED_OFF_FIGHT_58,
+ SFX_PLAYER_PISSED_OFF_FIGHT_59,
+ SFX_PLAYER_PISSED_OFF_FIGHT_60,
+ SFX_PLAYER_PISSED_OFF_FIGHT_61,
+ SFX_PLAYER_PISSED_OFF_JACKED_1,
+ SFX_PLAYER_PISSED_OFF_JACKED_2,
+ SFX_PLAYER_PISSED_OFF_JACKED_3,
+ SFX_PLAYER_PISSED_OFF_JACKED_4,
+ SFX_PLAYER_PISSED_OFF_JACKED_5,
+ SFX_PLAYER_PISSED_OFF_JACKED_6,
+ SFX_PLAYER_PISSED_OFF_JACKED_7,
+ SFX_PLAYER_PISSED_OFF_JACKED_8,
+ SFX_PLAYER_PISSED_OFF_JACKED_9,
+ SFX_PLAYER_PISSED_OFF_JACKED_10,
+ SFX_PLAYER_PISSED_OFF_JACKED_11,
+ SFX_PLAYER_PISSED_OFF_JACKED_12,
+ SFX_PLAYER_PISSED_OFF_JACKED_13,
+ SFX_PLAYER_PISSED_OFF_JACKED_14,
+ SFX_PLAYER_PISSED_OFF_JACKED_15,
+ SFX_PLAYER_PISSED_OFF_JACKED_16,
+ SFX_PLAYER_PISSED_OFF_JACKED_17,
+ SFX_PLAYER_PISSED_OFF_JACKED_18,
+ SFX_PLAYER_PISSED_OFF_JACKED_19,
+ SFX_PLAYER_PISSED_OFF_JACKED_20,
+ SFX_PLAYER_PISSED_OFF_JACKED_21,
+ SFX_PLAYER_PISSED_OFF_JACKING_1,
+ SFX_PLAYER_PISSED_OFF_JACKING_2,
+ SFX_PLAYER_PISSED_OFF_JACKING_3,
+ SFX_PLAYER_PISSED_OFF_JACKING_4,
+ SFX_PLAYER_PISSED_OFF_JACKING_5,
+ SFX_PLAYER_PISSED_OFF_JACKING_6,
+ SFX_PLAYER_PISSED_OFF_JACKING_7,
+ SFX_PLAYER_PISSED_OFF_JACKING_8,
+ SFX_PLAYER_PISSED_OFF_JACKING_9,
+ SFX_PLAYER_PISSED_OFF_JACKING_10,
+ SFX_PLAYER_PISSED_OFF_JACKING_11,
+ SFX_PLAYER_PISSED_OFF_JACKING_12,
+ SFX_PLAYER_PISSED_OFF_JACKING_13,
+ SFX_PLAYER_PISSED_OFF_JACKING_14,
+ SFX_PLAYER_PISSED_OFF_JACKING_15,
+ SFX_PLAYER_PISSED_OFF_JACKING_16,
+ SFX_PLAYER_PISSED_OFF_JACKING_17,
+ SFX_PLAYER_PISSED_OFF_JACKING_18,
+ SFX_PLAYER_PISSED_OFF_JACKING_19,
+ SFX_PLAYER_PISSED_OFF_JACKING_20,
+ SFX_PLAYER_PISSED_OFF_JACKING_21,
+ SFX_PLAYER_PISSED_OFF_JACKING_22,
+ SFX_PLAYER_PISSED_OFF_JACKING_23,
+ SFX_PLAYER_PISSED_OFF_JACKING_24,
+ SFX_PLAYER_PISSED_OFF_JACKING_25,
+ SFX_PLAYER_PISSED_OFF_JACKING_26,
+ SFX_PLAYER_PISSED_OFF_JACKING_27,
+ SFX_PLAYER_PISSED_OFF_JACKING_28,
+ SFX_PLAYER_PISSED_OFF_JACKING_29,
+ SFX_PLAYER_PISSED_OFF_JACKING_30,
+ SFX_PLAYER_PISSED_OFF_JACKING_31,
+ SFX_PLAYER_PISSED_OFF_JACKING_32,
+ SFX_PLAYER_PISSED_OFF_JACKING_33,
+ SFX_PLAYER_PISSED_OFF_JACKING_34,
+ SFX_PLAYER_PISSED_OFF_JACKING_35,
+ SFX_PLAYER_PISSED_OFF_JACKING_36,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_1,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_2,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_3,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_4,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_5,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_6,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_7,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_8,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_9,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_10,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_11,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_12,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_13,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_14,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_15,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_16,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_17,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_18,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_19,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_20,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_21,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_22,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_23,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_24,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_CASH_25,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_1,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_2,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_3,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_4,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_5,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_6,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_7,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_8,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_9,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_10,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_11,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_12,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_13,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_14,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_15,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_16,
+ SFX_PLAYER_PISSED_OFF_PICK_UP_HOOKER_17,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_1,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_2,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_3,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_4,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_5,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_6,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_7,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_8,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_9,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_10,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_11,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_12,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_13,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_14,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_15,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_16,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_17,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_18,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_19,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_20,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_21,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_22,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_23,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_24,
+ SFX_PLAYER_PISSED_OFF_PULL_GUN_25,
+ SFX_PLAYER_PISSED_OFF_SHOOT_1,
+ SFX_PLAYER_PISSED_OFF_SHOOT_2,
+ SFX_PLAYER_PISSED_OFF_SHOOT_3,
+ SFX_PLAYER_PISSED_OFF_SHOOT_4,
+ SFX_PLAYER_PISSED_OFF_SHOOT_5,
+ SFX_PLAYER_PISSED_OFF_SHOOT_6,
+ SFX_PLAYER_PISSED_OFF_SHOOT_7,
+ SFX_PLAYER_PISSED_OFF_SHOOT_8,
+ SFX_PLAYER_PISSED_OFF_SHOOT_9,
+ SFX_PLAYER_PISSED_OFF_SHOOT_10,
+ SFX_PLAYER_PISSED_OFF_SHOOT_11,
+ SFX_PLAYER_PISSED_OFF_SHOOT_12,
+ SFX_PLAYER_PISSED_OFF_SHOOT_13,
+ SFX_PLAYER_PISSED_OFF_SHOOT_14,
+ SFX_PLAYER_PISSED_OFF_SHOOT_15,
+ SFX_PLAYER_PISSED_OFF_SHOOT_16,
+ SFX_PLAYER_PISSED_OFF_SHOOT_17,
+ SFX_PLAYER_PISSED_OFF_SHOOT_18,
+ SFX_PLAYER_PISSED_OFF_SHOOT_19,
+ SFX_PLAYER_PISSED_OFF_SHOOT_20,
+ SFX_PLAYER_PISSED_OFF_SHOOT_21,
+ SFX_PLAYER_PISSED_OFF_SHOOT_22,
+ SFX_PLAYER_PISSED_OFF_SHOOT_23,
+ SFX_PLAYER_PISSED_OFF_SHOOT_24,
+ SFX_PLAYER_PISSED_OFF_SHOOT_25,
+ SFX_PLAYER_PISSED_OFF_SHOOT_26,
+ SFX_PLAYER_PISSED_OFF_SHOOT_27,
+ SFX_PLAYER_PISSED_OFF_SHOOT_28,
+ SFX_PLAYER_PISSED_OFF_SHOOT_29,
+
+ SFX_PLAYER_WISECRACKING_BUSTED_1,
+ SFX_PLAYER_WISECRACKING_BUSTED_2,
+ SFX_PLAYER_WISECRACKING_BUSTED_3,
+ SFX_PLAYER_WISECRACKING_BUSTED_4,
+ SFX_PLAYER_WISECRACKING_BUSTED_5,
+ SFX_PLAYER_WISECRACKING_BUSTED_6,
+ SFX_PLAYER_WISECRACKING_BUSTED_7,
+ SFX_PLAYER_WISECRACKING_BUSTED_8,
+ SFX_PLAYER_WISECRACKING_BUSTED_9,
+ SFX_PLAYER_WISECRACKING_BUSTED_10,
+ SFX_PLAYER_WISECRACKING_BUSTED_11,
+ SFX_PLAYER_WISECRACKING_BUSTED_12,
+ SFX_PLAYER_WISECRACKING_BUSTED_13,
+ SFX_PLAYER_WISECRACKING_BUSTED_14,
+ SFX_PLAYER_WISECRACKING_BUSTED_15,
+ SFX_PLAYER_WISECRACKING_BUSTED_16,
+ SFX_PLAYER_WISECRACKING_BUSTED_17,
+ SFX_PLAYER_WISECRACKING_BUSTED_18,
+ SFX_PLAYER_WISECRACKING_BUSTED_19,
+ SFX_PLAYER_WISECRACKING_BUSTED_20,
+ SFX_PLAYER_WISECRACKING_CHASED_1,
+ SFX_PLAYER_WISECRACKING_CHASED_2,
+ SFX_PLAYER_WISECRACKING_CHASED_3,
+ SFX_PLAYER_WISECRACKING_CHASED_4,
+ SFX_PLAYER_WISECRACKING_CHASED_5,
+ SFX_PLAYER_WISECRACKING_CHASED_6,
+ SFX_PLAYER_WISECRACKING_CHASED_7,
+ SFX_PLAYER_WISECRACKING_CRASH_1,
+ SFX_PLAYER_WISECRACKING_CRASH_2,
+ SFX_PLAYER_WISECRACKING_CRASH_3,
+ SFX_PLAYER_WISECRACKING_CRASH_4,
+ SFX_PLAYER_WISECRACKING_CRASH_5,
+ SFX_PLAYER_WISECRACKING_CRASH_6,
+ SFX_PLAYER_WISECRACKING_CRASH_7,
+ SFX_PLAYER_WISECRACKING_CRASH_8,
+ SFX_PLAYER_WISECRACKING_CRASH_9,
+ SFX_PLAYER_WISECRACKING_CRASH_10,
+ SFX_PLAYER_WISECRACKING_CRASH_11,
+ SFX_PLAYER_WISECRACKING_CRASH_12,
+ SFX_PLAYER_WISECRACKING_CRASH_13,
+ SFX_PLAYER_WISECRACKING_CRASH_14,
+ SFX_PLAYER_WISECRACKING_CRASH_15,
+ SFX_PLAYER_WISECRACKING_CRASH_16,
+ SFX_PLAYER_WISECRACKING_CRASH_17,
+ SFX_PLAYER_WISECRACKING_CRASH_18,
+ SFX_PLAYER_WISECRACKING_CRASH_19,
+ SFX_PLAYER_WISECRACKING_FIGHT_1,
+ SFX_PLAYER_WISECRACKING_FIGHT_2,
+ SFX_PLAYER_WISECRACKING_FIGHT_3,
+ SFX_PLAYER_WISECRACKING_FIGHT_4,
+ SFX_PLAYER_WISECRACKING_FIGHT_5,
+ SFX_PLAYER_WISECRACKING_FIGHT_6,
+ SFX_PLAYER_WISECRACKING_FIGHT_7,
+ SFX_PLAYER_WISECRACKING_FIGHT_8,
+ SFX_PLAYER_WISECRACKING_FIGHT_9,
+ SFX_PLAYER_WISECRACKING_FIGHT_10,
+ SFX_PLAYER_WISECRACKING_FIGHT_11,
+ SFX_PLAYER_WISECRACKING_FIGHT_12,
+ SFX_PLAYER_WISECRACKING_FIGHT_13,
+ SFX_PLAYER_WISECRACKING_FIGHT_14,
+ SFX_PLAYER_WISECRACKING_FIGHT_15,
+ SFX_PLAYER_WISECRACKING_FIGHT_16,
+ SFX_PLAYER_WISECRACKING_FIGHT_17,
+ SFX_PLAYER_WISECRACKING_FIGHT_18,
+ SFX_PLAYER_WISECRACKING_FIGHT_19,
+ SFX_PLAYER_WISECRACKING_FIGHT_20,
+ SFX_PLAYER_WISECRACKING_FIGHT_21,
+ SFX_PLAYER_WISECRACKING_FIGHT_22,
+ SFX_PLAYER_WISECRACKING_FIGHT_23,
+ SFX_PLAYER_WISECRACKING_FIGHT_24,
+ SFX_PLAYER_WISECRACKING_FIGHT_25,
+ SFX_PLAYER_WISECRACKING_FIGHT_26,
+ SFX_PLAYER_WISECRACKING_FIGHT_27,
+ SFX_PLAYER_WISECRACKING_JACKED_1,
+ SFX_PLAYER_WISECRACKING_JACKED_2,
+ SFX_PLAYER_WISECRACKING_JACKED_3,
+ SFX_PLAYER_WISECRACKING_JACKED_4,
+ SFX_PLAYER_WISECRACKING_JACKED_5,
+ SFX_PLAYER_WISECRACKING_JACKED_6,
+ SFX_PLAYER_WISECRACKING_JACKED_7,
+ SFX_PLAYER_WISECRACKING_JACKED_8,
+ SFX_PLAYER_WISECRACKING_JACKED_9,
+ SFX_PLAYER_WISECRACKING_JACKED_10,
+ SFX_PLAYER_WISECRACKING_JACKED_11,
+ SFX_PLAYER_WISECRACKING_JACKED_12,
+ SFX_PLAYER_WISECRACKING_JACKED_13,
+ SFX_PLAYER_WISECRACKING_JACKED_14,
+ SFX_PLAYER_WISECRACKING_JACKED_15,
+ SFX_PLAYER_WISECRACKING_JACKED_16,
+ SFX_PLAYER_WISECRACKING_JACKED_17,
+ SFX_PLAYER_WISECRACKING_JACKED_18,
+ SFX_PLAYER_WISECRACKING_JACKING_1,
+ SFX_PLAYER_WISECRACKING_JACKING_2,
+ SFX_PLAYER_WISECRACKING_JACKING_3,
+ SFX_PLAYER_WISECRACKING_JACKING_4,
+ SFX_PLAYER_WISECRACKING_JACKING_5,
+ SFX_PLAYER_WISECRACKING_JACKING_6,
+ SFX_PLAYER_WISECRACKING_JACKING_7,
+ SFX_PLAYER_WISECRACKING_JACKING_8,
+ SFX_PLAYER_WISECRACKING_JACKING_9,
+ SFX_PLAYER_WISECRACKING_JACKING_10,
+ SFX_PLAYER_WISECRACKING_JACKING_11,
+ SFX_PLAYER_WISECRACKING_JACKING_12,
+ SFX_PLAYER_WISECRACKING_JACKING_13,
+ SFX_PLAYER_WISECRACKING_JACKING_14,
+ SFX_PLAYER_WISECRACKING_JACKING_15,
+ SFX_PLAYER_WISECRACKING_JACKING_16,
+ SFX_PLAYER_WISECRACKING_JACKING_17,
+ SFX_PLAYER_WISECRACKING_JACKING_18,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_1,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_2,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_3,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_4,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_5,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_6,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_7,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_8,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_9,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_10,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_11,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_12,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_13,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_14,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_15,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_16,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_17,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_18,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_19,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_20,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_21,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_22,
+ SFX_PLAYER_WISECRACKING_PICK_UP_CASH_23,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_1,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_2,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_3,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_4,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_5,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_6,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_7,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_8,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_9,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_10,
+ SFX_PLAYER_WISECRACKING_PICK_UP_HOOKER_11,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_1,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_2,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_3,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_4,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_5,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_6,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_7,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_8,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_9,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_10,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_11,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_12,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_13,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_14,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_15,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_16,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_17,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_18,
+ SFX_PLAYER_WISECRACKING_PULL_GUN_19,
+ SFX_PLAYER_WISECRACKING_SEX_1,
+ SFX_PLAYER_WISECRACKING_SEX_2,
+ SFX_PLAYER_WISECRACKING_SEX_3,
+ SFX_PLAYER_WISECRACKING_SEX_4,
+ SFX_PLAYER_WISECRACKING_SEX_5,
+ SFX_PLAYER_WISECRACKING_SEX_6,
+ SFX_PLAYER_WISECRACKING_SEX_7,
+ SFX_PLAYER_WISECRACKING_SEX_8,
+ SFX_PLAYER_WISECRACKING_SEX_9,
+ SFX_PLAYER_WISECRACKING_SEX_10,
+ SFX_PLAYER_WISECRACKING_SHOOT_1,
+ SFX_PLAYER_WISECRACKING_SHOOT_2,
+ SFX_PLAYER_WISECRACKING_SHOOT_3,
+ SFX_PLAYER_WISECRACKING_SHOOT_4,
+ SFX_PLAYER_WISECRACKING_SHOOT_5,
+ SFX_PLAYER_WISECRACKING_SHOOT_6,
+ SFX_PLAYER_WISECRACKING_SHOOT_7,
+ SFX_PLAYER_WISECRACKING_SHOOT_8,
+ SFX_PLAYER_WISECRACKING_SHOOT_9,
+ SFX_PLAYER_DEATH,
+ SFX_PLAYER_AFTERSEX_1,
+ SFX_PLAYER_AFTERSEX_2,
+ SFX_PLAYER_AFTERSEX_3,
+ SFX_PLAYER_AFTERSEX_4,
+ SFX_PLAYER_AFTERSEX_5,
+ SFX_PLAYER_AFTERSEX_6,
+ SFX_PLAYER_AFTERSEX_7,
+ SFX_PLAYER_AFTERSEX_8,
+ SFX_PLAYER_AFTERSEX_9,
+ SFX_PLAYER_AFTERSEX_10,
+ SFX_PLAYER_AFTERSEX_11,
+ SFX_PLAYER_AFTERSEX_12,
+ SFX_PLAYER_AFTERSEX_13,
+ SFX_PLAYER_AFTERSEX_14,
+ SFX_PLAYER_AFTERSEX_15,
+ SFX_PLAYER_AFTERSEX_16,
+ SFX_PLAYER_AFTERSEX_17,
+ SFX_PLAYER_AFTERSEX_18,
+ SFX_PLAYER_HIT_BULLET_1,
+ SFX_PLAYER_HIT_BULLET_2,
+ SFX_PLAYER_HIT_BULLET_3,
+ SFX_PLAYER_HIT_BULLET_4,
+ SFX_PLAYER_HIT_BULLET_5,
+ SFX_PLAYER_HIT_BULLET_6,
+ SFX_PLAYER_HIT_BULLET_7,
+ SFX_PLAYER_HIT_BULLET_8,
+ SFX_PLAYER_HIT_BULLET_9,
+ SFX_PLAYER_HIT_BULLET_10,
+ SFX_PLAYER_HIT_BULLET_11,
+ SFX_PLAYER_HIT_BULLET_12,
+ SFX_PLAYER_HIT_BULLET_13,
+ SFX_PLAYER_HIT_BULLET_14,
+ SFX_PLAYER_HIT_BULLET_15,
+ SFX_PLAYER_HIT_BULLET_16,
+ SFX_PLAYER_HIT_BULLET_17,
+ SFX_PLAYER_HIT_BULLET_18,
+ SFX_PLAYER_HIT_BULLET_19,
+ SFX_PLAYER_HIT_BULLET_20,
+ SFX_PLAYER_HIT_BULLET_21,
+ SFX_PLAYER_HIT_BULLET_22,
+ SFX_PLAYER_HIT_BULLET_23,
+ SFX_PLAYER_HIT_BULLET_24,
+ SFX_PLAYER_HIT_BULLET_25,
+ SFX_PLAYER_HIT_BULLET_26,
+ SFX_PLAYER_HIT_BULLET_27,
+ SFX_PLAYER_HIT_BULLET_28,
+ SFX_PLAYER_HIT_BULLET_29,
+ SFX_PLAYER_HIT_BULLET_30,
+ SFX_PLAYER_HIT_BULLET_31,
+ SFX_PLAYER_HIT_BULLET_32,
+ SFX_PLAYER_HIT_BULLET_33,
+ SFX_PLAYER_HIT_GROUND_1,
+ SFX_PLAYER_HIT_GROUND_2,
+ SFX_PLAYER_HIT_GROUND_3,
+ SFX_PLAYER_HIT_GROUND_4,
+ SFX_PLAYER_HIT_GROUND_5,
+ SFX_PLAYER_HIT_GROUND_6,
+ SFX_PLAYER_HIT_GROUND_7,
+ SFX_PLAYER_HIT_GROUND_8,
+ SFX_PLAYER_HIT_GROUND_9,
+ SFX_PLAYER_HIT_GROUND_10,
+ SFX_PLAYER_HIT_GROUND_11,
+ SFX_PLAYER_HIT_GROUND_12,
+ SFX_PLAYER_HIT_GROUND_13,
+ SFX_PLAYER_HIT_GROUND_14,
+ SFX_PLAYER_HIT_GROUND_15,
+ SFX_PLAYER_HIT_GROUND_16,
+ SFX_PLAYER_HIT_GROUND_17,
+ SFX_PLAYER_HIT_GROUND_18,
+ SFX_PLAYER_HIT_GROUND_19,
+ SFX_PLAYER_HIT_GROUND_20,
+ SFX_PLAYER_HIT_GROUND_21,
+ SFX_PLAYER_HIT_GROUND_22,
+ SFX_PLAYER_HIT_GROUND_23,
+ SFX_PLAYER_HIT_GROUND_24,
+ SFX_PLAYER_HIT_GROUND_25,
+ SFX_PLAYER_HIT_GROUND_26,
+ SFX_PLAYER_HIT_GROUND_27,
+ SFX_PLAYER_HIT_GROUND_28,
+ SFX_PLAYER_HIT_GROUND_29,
+ SFX_PLAYER_HIT_GROUND_30,
+ SFX_PLAYER_HIT_GROUND_31,
+ SFX_PLAYER_HIT_GROUND_32,
+ SFX_PLAYER_HIT_GROUND_33,
+ SFX_PLAYER_HIT_GROUND_34,
+ SFX_PLAYER_HIT_GROUND_35,
+ SFX_PLAYER_HIT_FIST_1,
+ SFX_PLAYER_HIT_FIST_2,
+ SFX_PLAYER_HIT_FIST_3,
+ SFX_PLAYER_HIT_FIST_4,
+ SFX_PLAYER_HIT_FIST_5,
+ SFX_PLAYER_HIT_FIST_6,
+ SFX_PLAYER_HIT_FIST_7,
+ SFX_PLAYER_HIT_FIST_8,
+ SFX_PLAYER_HIT_FIST_9,
+ SFX_PLAYER_HIT_FIST_10,
+ SFX_PLAYER_HIT_FIST_11,
+ SFX_PLAYER_HIT_FIST_12,
+ SFX_PLAYER_HIT_FIST_13,
+ SFX_PLAYER_HIT_FIST_14,
+ SFX_PLAYER_HIT_FIST_15,
+ SFX_PLAYER_HIT_FIST_16,
+ SFX_PLAYER_HIT_FIST_17,
+ SFX_PLAYER_HIT_FIST_18,
+ SFX_PLAYER_HIT_FIST_19,
+ SFX_PLAYER_HIT_FIST_20,
+ SFX_PLAYER_HIT_FIST_21,
+ SFX_PLAYER_HIT_FIST_22,
+ SFX_PLAYER_HIT_FIST_23,
+ SFX_PLAYER_HIT_FIST_24,
+ SFX_PLAYER_HIT_FIST_25,
+ SFX_PLAYER_HIT_FIST_26,
+ SFX_PLAYER_HIT_FIST_27,
+ SFX_PLAYER_HIT_FIST_28,
+ SFX_PLAYER_HIT_FIST_29,
+ SFX_PLAYER_HIT_FIST_30,
+ SFX_PLAYER_HIT_FIST_31,
+ SFX_PLAYER_HIT_FIST_32,
+ SFX_PLAYER_HIT_FIST_33,
+ SFX_PLAYER_HIT_FIST_34,
+ SFX_PLAYER_HIT_FIST_35,
+ SFX_PLAYER_HIT_FIST_36,
+ SFX_PLAYER_HIT_FIST_37,
+ SFX_PLAYER_HIT_FIST_38,
+ SFX_PLAYER_HIT_FIST_39,
+ SFX_PLAYER_HIT_FIST_40,
+ SFX_PLAYER_HIT_FIST_41,
+ SFX_PLAYER_HIT_FIST_42,
+ SFX_PLAYER_ON_FIRE_1,
+ SFX_PLAYER_ON_FIRE_2,
+ SFX_PLAYER_ON_FIRE_3,
+ SFX_PLAYER_ON_FIRE_4,
+ SFX_PLAYER_ON_FIRE_5,
+ SFX_PLAYER_ON_FIRE_6,
+ SFX_PLAYER_ON_FIRE_7,
+ SFX_PLAYER_ON_FIRE_8,
+ SFX_PLAYER_ON_FIRE_9,
+ SFX_PLAYER_ON_FIRE_10,
+ SFX_PLAYER_ON_FIRE_11,
+ SFX_PLAYER_ON_FIRE_12,
+ SFX_PLAYER_ON_FIRE_13,
+ SFX_PLAYER_ON_FIRE_14,
+ SFX_PLAYER_ON_FIRE_15,
+ SFX_PLAYER_ON_FIRE_16,
+ TOTAL_AUDIO_SAMPLES,
NO_SAMPLE,
// shorthands
diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h
index e86b13ee..c6dbb634 100644
--- a/src/audio/soundlist.h
+++ b/src/audio/soundlist.h
@@ -54,8 +54,8 @@ enum eSound
SOUND_49,
SOUND_WEAPON_BAT_ATTACK,
SOUND_WEAPON_KNIFE_ATTACK,
- SOUND_WEAPON_CHAINSAW_ATTACK,
SOUND_WEAPON_CHAINSAW_IDLE,
+ SOUND_WEAPON_CHAINSAW_ATTACK,
SOUND_WEAPON_CHAINSAW_MADECONTACT,
SOUND_WEAPON_SHOT_FIRED,
SOUND_WEAPON_RELOAD,
@@ -116,8 +116,8 @@ enum eSound
SOUND_PED_MIAMIVICE_EXITING_CAR,
SOUND_PED_COP_HELIPILOTPHRASE,
SOUND_PED_PULLOUTWEAPON,
- SOUND_PED_HELI_PLAYER_FOUND = 114,
- SOUND_PED_VCPA_PLAYER_FOUND = 115,
+ SOUND_PED_HELI_PLAYER_FOUND,
+ SOUND_PED_VCPA_PLAYER_FOUND,
SOUND_PED_ON_FIRE,
SOUND_PED_AIMING,
SOUND_PED_HANDS_UP,
@@ -128,15 +128,15 @@ enum eSound
SOUND_PED_CAR_JACKED,
SOUND_PED_ROBBED,
SOUND_PED_ACCIDENTREACTION1,
- SOUND_PED_UNK_126,
+ SOUND_PED_INNOCENT,
SOUND_PED_PLAYER_AFTERSEX,
SOUND_PED_PLAYER_BEFORESEX,
- SOUND_PED_COP_UNK_129, // also used for medics
+ SOUND_PED_COP_TARGETING, // also used for medics
SOUND_PED_COP_MANYCOPSAROUND, // also used for medics
SOUND_PED_GUNAIMEDAT2,
SOUND_PED_COP_ALONE, // also used for medics
SOUND_PED_GUNAIMEDAT3,
- SOUND_PED_COP_REACTION,
+ SOUND_PED_COP_ASK_FOR_ID,
SOUND_PED_COP_LITTLECOPSAROUND, // also used for medics
SOUND_PED_PLAYER_FARFROMCOPS, // also used for medics
SOUND_PED_TAXI_WAIT,
@@ -151,12 +151,12 @@ enum eSound
SOUND_PED_ANNOYED_DRIVER,
SOUND_PED_147,
SOUND_PED_SOLICIT,
- SOUND_PED_149,
+ SOUND_PED_JEER,
SOUND_PED_150,
SOUND_PED_EXTINGUISHING_FIRE,
SOUND_PED_WAIT_DOUBLEBACK,
- SOUND_153,
- SOUND_PED_CHAT_SEXY,
+ SOUND_PED_CHAT_SEXY_FEMALE,
+ SOUND_PED_CHAT_SEXY_MALE,
SOUND_PED_CHAT_EVENT,
SOUND_PED_PED_COLLISION,
SOUND_PED_CHAT,
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index 36bb02b6..f2f3ee27 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -555,7 +555,7 @@ CCopPed::CopAI(void)
if (CWorld::GetIsLineOfSightClear(GetPosition(), nearPed->GetPosition(),
true, false, false, false, false, false, false)) {
- Say(SOUND_PED_COP_REACTION);
+ Say(SOUND_PED_COP_ASK_FOR_ID);
SetObjective(OBJECTIVE_HASSLE_CHAR, nearPed);
nearPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT_FOR_COP, this);
m_nHassleTimer = CTimer::GetTimeInMilliseconds() + 100000;
@@ -747,7 +747,7 @@ CCopPed::ProcessControl(void)
}
if (m_pPointGunAt)
- Say(SOUND_PED_COP_UNK_129);
+ Say(SOUND_PED_COP_TARGETING);
if (m_bStopAndShootDisabledZone) {
bool dontShoot = false;
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 342cba2d..fe105645 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -7768,19 +7768,33 @@ void
CPed::LookForSexyPeds(void)
{
if ((!IsPedInControl() && m_nPedState != PED_DRIVING)
- || m_lookTimer >= CTimer::GetTimeInMilliseconds() || m_nPedType != PEDTYPE_CIVMALE)
+ || m_lookTimer >= CTimer::GetTimeInMilliseconds() ||
+#ifdef FIX_BUGS
+ (m_nPedType != PEDTYPE_CIVMALE) && !IsFemale() && (m_nPedType != PEDTYPE_CRIMINAL) && !IsGangMember()
+#else
+ m_nPedType != PEDTYPE_CIVMALE
+#endif
+ )
return;
for (int i = 0; i < m_numNearPeds; i++) {
if (CanSeeEntity(m_nearPeds[i])) {
if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 10.0f) {
CPed *nearPed = m_nearPeds[i];
- if ((nearPed->m_pedStats->m_sexiness > m_pedStats->m_sexiness)
- && nearPed->m_nPedType == PEDTYPE_CIVFEMALE) {
+ if((nearPed->m_pedStats->m_sexiness > m_pedStats->m_sexiness)
+#ifdef FIX_BUGS
+ && ((IsFemale() && !nearPed->IsFemale()) || (!IsFemale() && nearPed->IsFemale()))) {
+#else
+ && nearPed->m_nPedType == PEDTYPE_CIVFEMALE) {
+#endif
SetLookFlag(nearPed, true);
m_lookTimer = CTimer::GetTimeInMilliseconds() + 4000;
- Say(SOUND_PED_CHAT_SEXY);
+#ifdef FIX_BUGS
+ Say(IsFemale() ? SOUND_PED_CHAT_SEXY_FEMALE : SOUND_PED_CHAT_SEXY_MALE);
+#else
+ Say(SOUND_PED_CHAT_SEXY_MALE);
+#endif
return;
}
}
@@ -8734,7 +8748,7 @@ CPed::Wait(void)
if ((GetPosition() - nearPed->GetPosition()).MagnitudeSqr() < sq(10.f)) {
for (int anim = ANIM_STRIP_A; anim <= ANIM_STRIP_G; anim++) {
if (RpAnimBlendClumpGetAssociation(nearPed->GetClump(), anim))
- Say(SOUND_PED_149);
+ Say(SOUND_PED_JEER);
}
}
}
diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp
index cd8b06fa..c4d6df39 100644
--- a/src/peds/PedAI.cpp
+++ b/src/peds/PedAI.cpp
@@ -1076,8 +1076,8 @@ CPed::ProcessObjective(void)
SetMoveState(PEDMOVE_STILL);
if (m_objective == OBJECTIVE_HASSLE_CHAR) {
- Say(SOUND_PED_COP_REACTION);
- m_pedInObjective->Say(SOUND_PED_UNK_126);
+ Say(SOUND_PED_COP_ASK_FOR_ID);
+ m_pedInObjective->Say(SOUND_PED_INNOCENT);
m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 3000;
m_pedInObjective->m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 3000;
SetObjective(OBJECTIVE_WANDER);
diff --git a/src/peds/PedDebug.cpp b/src/peds/PedDebug.cpp
index aed11357..0dbabb58 100644
--- a/src/peds/PedDebug.cpp
+++ b/src/peds/PedDebug.cpp
@@ -157,6 +157,9 @@ static char PersonalityTypeText[][18] = {
"Old Girl",
"Tough Girl",
"Tramp",
+#ifdef FIX_BUGS // there's male and female ones
+ "Tramp",
+#endif
"Tourist",
"Prostitute",
"Criminal",
diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp
index 79e01211..9ea0ae4e 100644
--- a/src/peds/PedFight.cpp
+++ b/src/peds/PedFight.cpp
@@ -821,7 +821,7 @@ CPed::Attack(void)
|| weaponAnimAssoc->currentTime - weaponAnimAssoc->timeStep > delayBetweenAnimAndFire) {
if (GetWeapon()->m_eWeaponType == WEAPONTYPE_CHAINSAW) {
- DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f);
} else if (weaponAnimTime <= delayBetweenAnimAndFire || weaponAnimTime - weaponAnimAssoc->timeStep > delayBetweenAnimAndFire || !weaponAnimAssoc->IsRunning()) {
if (weaponAnimAssoc->speed < 1.0f)
weaponAnimAssoc->speed = 1.0f;
@@ -897,7 +897,7 @@ CPed::Attack(void)
CPad::GetPad(0)->StartShake(240, 180);
}
} else {
- DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f);
if (IsPlayer()) {
CPad::GetPad(0)->StartShake(240, 90);
}
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 9c668cf4..65180ee5 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -1679,7 +1679,7 @@ CPlayerPed::ProcessControl(void)
}
}
if (GetWeapon()->m_eWeaponType == WEAPONTYPE_CHAINSAW && m_nPedState != PED_ATTACK && !bInVehicle) {
- DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_ATTACK, 0.0f);
+ DMAudio.PlayOneShot(m_audioEntityId, SOUND_WEAPON_CHAINSAW_IDLE, 0.0f);
}
if (m_nMoveState != PEDMOVE_RUN && m_nMoveState != PEDMOVE_SPRINT)