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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-16 23:33:52 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-16 23:33:52 +0200 |
commit | 37480fb617a4b8ecd7203af53a1711aa5cdda19d (patch) | |
tree | ba1df43fa88bab4c91b87be82cd37db4b7f668e7 | |
parent | Merge branch 'master' into miami (diff) | |
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-rw-r--r-- | src/animation/AnimManager.cpp | 122 | ||||
-rw-r--r-- | src/audio/AudioLogic.cpp | 2707 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 78 |
3 files changed, 248 insertions, 2659 deletions
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp index bf4bab53..ed98be1d 100644 --- a/src/animation/AnimManager.cpp +++ b/src/animation/AnimManager.cpp @@ -899,69 +899,69 @@ char const* aChainsawStrafeRightAnimations[] = { }; - +#define awc(a) ARRAY_SIZE(a), a const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_GROUPS] = { { "man", "ped", MI_COP, awc(aStdAnimations), aStdAnimDescs }, - { "van", "van", MI_COP, 8, aVanAnimations, aVanAnimDescs }, - { "coach", "coach", MI_COP, 5, aCoachAnimations, aCoachAnimDescs }, - { "bikes", "bikes", MI_COP, 18, aBikesAnimations, aBikeAnimDescs }, - { "bikev", "bikev", MI_COP, 18, aBikevAnimations, aBikeAnimDescs }, - { "bikeh", "bikeh", MI_COP, 18, aBikehAnimations, aBikeAnimDescs }, - { "biked", "biked", MI_COP, 18, aBikedAnimations, aBikeAnimDescs }, - { "unarmed", "ped", MI_COP, 3, aUnarmedAnimations, aMeleeAnimDescs }, - { "screwdrv", "ped", MI_COP, 5, aScrewdriverAnimations, aMeleeAnimDescs }, - { "knife", "knife", MI_COP, 5, aKnifeAnimations, aMeleeAnimDescs }, - { "baseball", "baseball", MI_COP, 5, aBaseballbatAnimations, aSwingAnimDescs }, - { "golfclub", "baseball", MI_COP, 5, aGolfclubAnimations, aSwingAnimDescs }, - { "chainsaw", "chainsaw", MI_COP, 3, aChainsawAnimations, aMeleeAnimDescs }, - { "python", "python", MI_COP, 4, aPythonAnimations, aWeaponAnimDescs }, - { "colt45", "colt45", MI_COP, 5, aColtAnimations, aWeaponAnimDescs }, - { "shotgun", "shotgun", MI_COP, 2, aShotgunAnimations, aWeaponAnimDescs }, - { "buddy", "buddy", MI_COP, 2, aBuddyAnimations, aWeaponAnimDescs }, - { "tec", "tec", MI_COP, 4, aTecAnimations, aWeaponAnimDescs }, - { "uzi", "uzi", MI_COP, 4, aUziAnimations, aWeaponAnimDescs }, - { "rifle", "rifle", MI_COP, 4, aRifleAnimations, aWeaponAnimDescs }, - { "m60", "m60", MI_COP, 3, aM60Animations, aWeaponAnimDescs }, - { "sniper", "sniper", MI_COP, 1, aSniperAnimations, aWeaponAnimDescs }, - { "grenade", "grenade", MI_COP, 3, aThrowAnimations, aWeaponAnimDescs }, - { "flame", "flame", MI_COP, 1, aFlamethrowerAnimations, aWeaponAnimDescs }, - { "medic", "medic", MI_COP, 1, aMedicAnimations, aMedicAnimDescs }, - { "sunbathe", "sunbathe", MI_COP, 1, aSunbatheAnimations, aSunbatheAnimDescs }, - { "playidles", "playidles", MI_COP, 4, aPlayerIdleAnimations, aPlayerIdleAnimDescs }, - { "riot", "riot", MI_COP, 7, aRiotAnimations, aRiotAnimDescs }, - { "strip", "strip", MI_COP, 7, aStripAnimations, aStripAnimDescs }, - { "lance", "lance", MI_COP, 1, aLanceAnimations, aSunbatheAnimDescs }, - { "player", "ped", MI_COP, 5, aPlayerAnimations, aStdAnimDescs }, - { "playerrocket", "ped", MI_COP, 5, aPlayerWithRocketAnimations, aStdAnimDescs }, - { "player1armed", "ped", MI_COP, 5, aPlayer1ArmedAnimations, aStdAnimDescs }, - { "player2armed", "ped", MI_COP, 5, aPlayer2ArmedAnimations, aStdAnimDescs }, - { "playerBBBat", "ped", MI_COP, 5, aPlayerBBBatAnimations, aStdAnimDescs }, - { "playercsaw", "ped", MI_COP, 5, aPlayerChainsawAnimations, aStdAnimDescs }, - { "shuffle", "ped", MI_COP, 4, aShuffleAnimations, aStdAnimDescs }, - { "oldman", "ped", MI_COP, 4, aOldAnimations, aStdAnimDescs }, - { "gang1", "ped", MI_COP, 4, aGang1Animations, aStdAnimDescs }, - { "gang2", "ped", MI_COP, 4, aGang2Animations, aStdAnimDescs }, - { "fatman", "ped", MI_COP, 4, aFatAnimations, aStdAnimDescs }, - { "oldfatman", "ped", MI_COP, 4, aOldFatAnimations, aStdAnimDescs }, - { "jogger", "ped", MI_COP, 4, aJoggerAnimations, aStdAnimDescs }, - { "woman", "ped", MI_COP, 4, aStdWomanAnimations, aStdAnimDescs }, - { "shopping", "ped", MI_COP, 4, aWomanShopAnimations, aStdAnimDescs }, - { "busywoman", "ped", MI_COP, 4, aBusyWomanAnimations, aStdAnimDescs }, - { "sexywoman", "ped", MI_COP, 4, aSexyWomanAnimations, aStdAnimDescs }, - { "fatwoman", "ped", MI_COP, 4, aFatWomanAnimations, aStdAnimDescs }, - { "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs }, - { "jogwoman", "ped", MI_COP, 4, aJoggerWomanAnimations, aStdAnimDescs }, - { "panicchunky", "ped", MI_COP, 4, aPanicChunkyAnimations, aStdAnimDescs }, - { "skate", "skate", MI_COP, 4, aSkateAnimations, aStdAnimDescs }, - { "playerback", "ped", MI_COP, 5, aPlayerStrafeBackAnimations, aStdAnimDescs }, - { "playerleft", "ped", MI_COP, 5, aPlayerStrafeLeftAnimations, aStdAnimDescsSide }, - { "playerright", "ped", MI_COP, 5, aPlayerStrafeRightAnimations, aStdAnimDescsSide }, - { "rocketback", "ped", MI_COP, 5, aRocketStrafeBackAnimations, aStdAnimDescs }, - { "rocketleft", "ped", MI_COP, 5, aRocketStrafeLeftAnimations, aStdAnimDescsSide }, - { "rocketright", "ped", MI_COP, 5, aRocketStrafeRightAnimations, aStdAnimDescsSide }, - { "csawback", "ped", MI_COP, 5, aChainsawStrafeBackAnimations, aStdAnimDescs }, - { "csawleft", "ped", MI_COP, 5, aChainsawStrafeLeftAnimations, aStdAnimDescsSide }, - { "csawright", "ped", MI_COP, 5, aChainsawStrafeRightAnimations, aStdAnimDescsSide }, + { "van", "van", MI_COP, awc(aVanAnimations), aVanAnimDescs }, + { "coach", "coach", MI_COP, awc(aCoachAnimations), aCoachAnimDescs }, + { "bikes", "bikes", MI_COP, awc(aBikesAnimations), aBikeAnimDescs }, + { "bikev", "bikev", MI_COP, awc(aBikevAnimations), aBikeAnimDescs }, + { "bikeh", "bikeh", MI_COP, awc(aBikehAnimations), aBikeAnimDescs }, + { "biked", "biked", MI_COP, awc(aBikedAnimations), aBikeAnimDescs }, + { "unarmed", "ped", MI_COP, awc(aUnarmedAnimations), aMeleeAnimDescs }, + { "screwdrv", "ped", MI_COP, awc(aScrewdriverAnimations), aMeleeAnimDescs }, + { "knife", "knife", MI_COP, awc(aKnifeAnimations), aMeleeAnimDescs }, + { "baseball", "baseball", MI_COP, awc(aBaseballbatAnimations), aSwingAnimDescs }, + { "golfclub", "baseball", MI_COP, awc(aGolfclubAnimations), aSwingAnimDescs }, + { "chainsaw", "chainsaw", MI_COP, awc(aChainsawAnimations), aMeleeAnimDescs }, + { "python", "python", MI_COP, awc(aPythonAnimations), aWeaponAnimDescs }, + { "colt45", "colt45", MI_COP, awc(aColtAnimations), aWeaponAnimDescs }, + { "shotgun", "shotgun", MI_COP, awc(aShotgunAnimations), aWeaponAnimDescs }, + { "buddy", "buddy", MI_COP, awc(aBuddyAnimations), aWeaponAnimDescs }, + { "tec", "tec", MI_COP, awc(aTecAnimations), aWeaponAnimDescs }, + { "uzi", "uzi", MI_COP, awc(aUziAnimations), aWeaponAnimDescs }, + { "rifle", "rifle", MI_COP, awc(aRifleAnimations), aWeaponAnimDescs }, + { "m60", "m60", MI_COP, awc(aM60Animations), aWeaponAnimDescs }, + { "sniper", "sniper", MI_COP, awc(aSniperAnimations), aWeaponAnimDescs }, + { "grenade", "grenade", MI_COP, awc(aThrowAnimations), aWeaponAnimDescs }, + { "flame", "flame", MI_COP, awc(aFlamethrowerAnimations), aWeaponAnimDescs }, + { "medic", "medic", MI_COP, awc(aMedicAnimations), aMedicAnimDescs }, + { "sunbathe", "sunbathe", MI_COP, awc(aSunbatheAnimations), aSunbatheAnimDescs }, + { "playidles", "playidles", MI_COP, awc(aPlayerIdleAnimations), aPlayerIdleAnimDescs }, + { "riot", "riot", MI_COP, awc(aRiotAnimations), aRiotAnimDescs }, + { "strip", "strip", MI_COP, awc(aStripAnimations), aStripAnimDescs }, + { "lance", "lance", MI_COP, awc(aLanceAnimations), aSunbatheAnimDescs }, + { "player", "ped", MI_COP, awc(aPlayerAnimations), aStdAnimDescs }, + { "playerrocket", "ped", MI_COP, awc(aPlayerWithRocketAnimations), aStdAnimDescs }, + { "player1armed", "ped", MI_COP, awc(aPlayer1ArmedAnimations), aStdAnimDescs }, + { "player2armed", "ped", MI_COP, awc(aPlayer2ArmedAnimations), aStdAnimDescs }, + { "playerBBBat", "ped", MI_COP, awc(aPlayerBBBatAnimations), aStdAnimDescs }, + { "playercsaw", "ped", MI_COP, awc(aPlayerChainsawAnimations), aStdAnimDescs }, + { "shuffle", "ped", MI_COP, awc(aShuffleAnimations), aStdAnimDescs }, + { "oldman", "ped", MI_COP, awc(aOldAnimations), aStdAnimDescs }, + { "gang1", "ped", MI_COP, awc(aGang1Animations), aStdAnimDescs }, + { "gang2", "ped", MI_COP, awc(aGang2Animations), aStdAnimDescs }, + { "fatman", "ped", MI_COP, awc(aFatAnimations), aStdAnimDescs }, + { "oldfatman", "ped", MI_COP, awc(aOldFatAnimations), aStdAnimDescs }, + { "jogger", "ped", MI_COP, awc(aJoggerAnimations), aStdAnimDescs }, + { "woman", "ped", MI_COP, awc(aStdWomanAnimations), aStdAnimDescs }, + { "shopping", "ped", MI_COP, awc(aWomanShopAnimations), aStdAnimDescs }, + { "busywoman", "ped", MI_COP, awc(aBusyWomanAnimations), aStdAnimDescs }, + { "sexywoman", "ped", MI_COP, awc(aSexyWomanAnimations), aStdAnimDescs }, + { "fatwoman", "ped", MI_COP, awc(aFatWomanAnimations), aStdAnimDescs }, + { "oldwoman", "ped", MI_COP, awc(aOldWomanAnimations), aStdAnimDescs }, + { "jogwoman", "ped", MI_COP, awc(aJoggerWomanAnimations), aStdAnimDescs }, + { "panicchunky", "ped", MI_COP, awc(aPanicChunkyAnimations), aStdAnimDescs }, + { "skate", "skate", MI_COP, awc(aSkateAnimations), aStdAnimDescs }, + { "playerback", "ped", MI_COP, awc(aPlayerStrafeBackAnimations), aStdAnimDescs }, + { "playerleft", "ped", MI_COP, awc(aPlayerStrafeLeftAnimations), aStdAnimDescsSide }, + { "playerright", "ped", MI_COP, awc(aPlayerStrafeRightAnimations), aStdAnimDescsSide }, + { "rocketback", "ped", MI_COP, awc(aRocketStrafeBackAnimations), aStdAnimDescs }, + { "rocketleft", "ped", MI_COP, awc(aRocketStrafeLeftAnimations), aStdAnimDescsSide }, + { "rocketright", "ped", MI_COP, awc(aRocketStrafeRightAnimations), aStdAnimDescsSide }, + { "csawback", "ped", MI_COP, awc(aChainsawStrafeBackAnimations), aStdAnimDescs }, + { "csawleft", "ped", MI_COP, awc(aChainsawStrafeLeftAnimations), aStdAnimDescsSide }, + { "csawright", "ped", MI_COP, awc(aChainsawStrafeRightAnimations), aStdAnimDescsSide }, }; #undef awc diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 2a6581ee..f92ad464 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -330,13 +330,13 @@ enum eVehicleModel { LINERUN, PEREN, SENTINEL, - PATRIOT, + RIO, FIRETRUK, TRASH, STRETCH, MANANA, INFERNUS, - BLISTA, + VOODOO, PONY, MULE, CHEETAH, @@ -345,11 +345,11 @@ enum eVehicleModel { MOONBEAM, ESPERANT, TAXI, - KURUMA, + WASHING, BOBCAT, MRWHOOP, BFINJECT, - CORPSE, + HUNTER, POLICE, ENFORCER, SECURICA, @@ -358,43 +358,83 @@ enum eVehicleModel { BUS, RHINO, BARRACKS, - TRAIN, + CUBAN, CHOPPER, - DODO, + ANGEL, COACH, CABBIE, STALLION, RUMPO, RCBANDIT, - BELLYUP, - MRWONGS, - MAFIA, - YARDIE, - YAKUZA, - DIABLOS, - COLUMB, - HOODS, + ROMERO, + PACKER, + SENTXS, + ADMIRAL, + SQUALO, + SEASPAR, + PIZZABOY, + GANGBUR, AIRTRAIN, DEADDODO, SPEEDER, REEFER, - PANLANT, + TROPIC, FLATBED, YANKEE, - ESCAPE, - BORGNINE, - TOYZ, - GHOST, - CAR151, - CAR152, - CAR153, - CAR154, - CAR155, - CAR156, - CAR157, - CAR158, - CAR159, - MAX_CARS + CADDY, + ZEBRA, + TOPFUN, + SKIMMER, + PCJ600, + FAGGIO, + FREEWAY, + RCBARON, + RCRAIDER, + GLENDALE, + OCEANIC, + SANCHEZ, + SPARROW, + PATRIOT, + LOVEFIST, + COASTG, + DINGHY, + HERMES, + SABRE, + SABRETUR, + PHEONIX, + WALTON, + REGINA, + COMET, + DELUXO, + BURRITO, + SPAND, + MARQUIS, + BAGGAGE, + KAUFMAN, + MAVERICK, + VCNMAV, + RANCHER, + FBIRANCH, + VIRGO, + GREENWOO, + JETMAX, + HOTRING, + SANDKING, + BLISTAC, + POLMAV, + BOXVILLE, + BENSON, + MESA, + RCGOBLIN, + HOTRINA, + HOTRINB, + BLOODRA, + BLOODRB, + VICECHEE, + + // HACK so this compiles + // TODO(MIAMI): check it out + DODO = -1 }; @@ -408,76 +448,116 @@ struct tVehicleSampleData { uint8 m_bDoorType; }; -const tVehicleSampleData aVehicleSettings[MAX_CARS] = {{SFX_CAR_REV_2, 2, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 11487, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_8, 8, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_ALARM_1, 10928, 1}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 9935, 2}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 12893, SFX_CAR_ALARM_1, 8941, 0}, - {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BMW328, 10706, SFX_CAR_ALARM_1, 11922, 1}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 7948, 2}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 29711, SFX_POLICE_SIREN_SLOW, 11556, 2}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 31478, SFX_CAR_ALARM_1, 8941, 2}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_BMW328, 9538, SFX_CAR_ALARM_1, 12220, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_3, 3, SFX_CAR_HORN_BMW328, 12017, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_2, 2, SFX_CAR_HORN_JEEP, 22295, SFX_CAR_ALARM_1, 12200, 1}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_ALARM_1, 13400, 1}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS, 18286, SFX_CAR_ALARM_1, 9935, 2}, - {SFX_CAR_REV_3, 3, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_ALARM_1, 13600, 1}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 22295, SFX_AMBULANCE_SIREN_SLOW, 8795, 2}, - {SFX_CAR_REV_5, 5, SFX_CAR_HORN_PORSCHE, 9271, SFX_POLICE_SIREN_SLOW, 16168, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 12170, SFX_CAR_ALARM_1, 8000, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_BUS2, 12345, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_2, 2, SFX_CAR_HORN_BMW328, 10796, SFX_CAR_ALARM_1, 8543, 1}, - {SFX_CAR_REV_5, 5, SFX_CAR_HORN_PORSCHE, 9271, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_2, 2, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_PICKUP, 11025, SFX_ICE_CREAM_TUNE, 11025, 0}, - {SFX_CAR_REV_7, 7, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 10000, 0}, - {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BMW328, 10706, SFX_POLICE_SIREN_SLOW, 13596, 1}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS, 17260, SFX_POLICE_SIREN_SLOW, 13000, 2}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_ALARM_1, 9935, 2}, - {SFX_CAR_REV_8, 8, SFX_CAR_HORN_PORSCHE, 10400, SFX_CAR_ALARM_1, 10123, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 26513, SFX_POLICE_SIREN_SLOW, 13596, 0}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_BUS2, 11652, SFX_CAR_ALARM_1, 10554, 3}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 8000, 2}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_ALARM_1, 9935, 2}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_ALARM_1, 9935, 3}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CESNA_IDLE, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_BUS, 16291, SFX_CAR_ALARM_1, 7500, 3}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10233, SFX_CAR_ALARM_1, 8935, 0}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_ALARM_1, 8935, 0}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_PICKUP, 2000, SFX_CAR_ALARM_1, 17000, 0}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BMW328, 9003, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_2, 2, SFX_CAR_HORN_PORSCHE, 12375, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BUS2, 15554, SFX_CAR_ALARM_1, 9935, 1}, - {SFX_CAR_REV_7, 7, SFX_CAR_HORN_BUS2, 13857, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_7, 7, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 2}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 20143, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9000, 0}, - {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_ALARM_1, 9935, 2}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS, 18286, SFX_CAR_ALARM_1, 9935, 2}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_ALARM_1, 13400, 1}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}, - {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_ALARM_1, 9935, 0}}; +const tVehicleSampleData aVehicleSettings[110] = { {SFX_CAR_REV_2, 2, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 11487, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_8, 8, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 10928, 1}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9935, 2}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 12893, SFX_CAR_HORN_JEEP, 8941, 0}, + {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BMW328, 10706, SFX_CAR_HORN_JEEP, 11922, 1}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 7948, 2}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 29711, SFX_POLICE_SIREN_SLOW, 11556, 2}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 31478, SFX_CAR_HORN_JEEP, 8941, 2}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_BMW328, 9538, SFX_CAR_HORN_JEEP, 12220, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_3, 3, SFX_CAR_HORN_BMW328, 12017, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_2, 2, SFX_CAR_HORN_JEEP, 22295, SFX_CAR_HORN_JEEP, 12200, 1}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 13400, 1}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9935, 2}, + {SFX_CAR_REV_3, 3, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 13600, 1}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 22295, SFX_AMBULANCE_SIREN_SLOW, 8795, 2}, + {SFX_CAR_REV_5, 5, SFX_CAR_HORN_PORSCHE, 9271, SFX_POLICE_SIREN_SLOW, 16168, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 12170, SFX_CAR_HORN_JEEP, 8000, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_BUS2, 12345, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_2, 2, SFX_CAR_HORN_BMW328, 10796, SFX_CAR_HORN_JEEP, 8543, 1}, + {SFX_CAR_REV_5, 5, SFX_CAR_HORN_PORSCHE, 9271, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_2, 2, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_PICKUP, 11025, SFX_ICE_CREAM_TUNE, 11025, 0}, + {SFX_CAR_REV_7, 7, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 10000, 0}, + {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BMW328, 10706, SFX_POLICE_SIREN_SLOW, 13596, 1}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS, 17260, SFX_POLICE_SIREN_SLOW, 13000, 2}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 9935, 2}, + {SFX_CAR_REV_8, 8, SFX_CAR_HORN_PORSCHE, 10400, SFX_CAR_HORN_JEEP, 10123, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 26513, SFX_POLICE_SIREN_SLOW, 13596, 0}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_BUS2, 11652, SFX_CAR_HORN_JEEP, 10554, 3}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 8000, 2}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9935, 2}, + {SFX_CAR_REV_1, 0, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9935, 3}, + {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CESNA_IDLE, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_BUS, 16291, SFX_CAR_HORN_JEEP, 7500, 3}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10233, SFX_CAR_HORN_JEEP, 8935, 0}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 8935, 0}, + {SFX_CAR_REV_1, 0, SFX_CAR_HORN_PICKUP, 2000, SFX_CAR_HORN_JEEP, 17000, 0}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BMW328, 9003, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_2, 2, SFX_CAR_HORN_PORSCHE, 12375, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_5, 5, SFX_CAR_HORN_BUS2, 15554, SFX_CAR_HORN_JEEP, 9935, 1}, + {SFX_CAR_REV_7, 7, SFX_CAR_HORN_BUS2, 13857, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_7, 7, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 2}, + {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 20143, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9000, 0}, + {SFX_CAR_REV_6, 6, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9935, 2}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9935, 2}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_4, 4, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 13400, 1}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0}, + {SFX_CAR_REV_1, 1, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9935, 0} }; bool bPlayerJustEnteredCar; @@ -2937,63 +3017,10 @@ cAudioManager::ProcessPed(CPhysical *ped) // params.m_bDistanceCalculated = false; params.m_pPed = (CPed *)ped; params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (ped->GetModelIndex() == MI_FATMALE02) - ProcessPedHeadphones(¶ms); ProcessPedOneShots(¶ms); } void -cAudioManager::ProcessPedHeadphones(cPedParams *params) -{ - CPed *ped; - CAutomobile *veh; - uint8 emittingVol; - - if (params->m_fDistance < 49.f) { - ped = params->m_pPed; - if (!ped->bIsAimingGun || ped->m_bodyPartBleeding != PED_HEAD) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - if (ped->bInVehicle && ped->m_nPedState == PED_DRIVING) { - emittingVol = 10; - veh = (CAutomobile *)ped->m_pMyVehicle; - if (veh && veh->IsCar()) { - for (int32 i = 2; i < ARRAY_SIZE(veh->Doors); i++) { - if (!veh->IsDoorClosed((eDoors)i) || veh->IsDoorMissing((eDoors)i)) { - emittingVol = 42; - break; - } - } - } - } else { - emittingVol = 42; - } - - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 7.f, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume) { - m_sQueueSample.m_nCounter = 64; - m_sQueueSample.m_nSampleIndex = SFX_HEADPHONES; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 5; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_HEADPHONES); - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 4.0f; - m_sQueueSample.m_fSoundIntensity = 7.0f; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 5; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - return; - } - } -} - -void cAudioManager::ProcessPedOneShots(cPedParams *params) { uint8 emittingVol; @@ -3820,158 +3847,12 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) int32 cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound) { - if (ped->IsPlayer()) - return GetPlayerTalkSfx(sound); - - switch (ped->GetModelIndex()) { - case MI_COP: - return GetCopTalkSfx(sound); - case MI_SWAT: - return GetSwatTalkSfx(sound); - case MI_FBI: - return GetFBITalkSfx(sound); - case MI_ARMY: - return GetArmyTalkSfx(sound); - case MI_MEDIC: - return GetMedicTalkSfx(sound); - case MI_FIREMAN: - return GetFiremanTalkSfx(sound); - case MI_MALE01: - return GetNormalMaleTalkSfx(sound); - case MI_TAXI_D: - return GetTaxiDriverTalkSfx(sound); - case MI_PIMP: - return GetPimpTalkSfx(sound); - case MI_GANG01: - case MI_GANG02: - return GetMafiaTalkSfx(sound); - case MI_GANG03: - case MI_GANG04: - return GetTriadTalkSfx(sound); - case MI_GANG05: - case MI_GANG06: - return GetDiabloTalkSfx(sound); - case MI_GANG07: - case MI_GANG08: - return GetYakuzaTalkSfx(sound); - case MI_GANG09: - case MI_GANG10: - return GetYardieTalkSfx(sound); - case MI_GANG11: - case MI_GANG12: - return GetColumbianTalkSfx(sound); - case MI_GANG13: - case MI_GANG14: - return GetHoodTalkSfx(sound); - case MI_CRIMINAL01: - return GetBlackCriminalTalkSfx(sound); - case MI_CRIMINAL02: - return GetWhiteCriminalTalkSfx(sound); - case MI_SPECIAL01: - case MI_SPECIAL02: - case MI_SPECIAL03: - case MI_SPECIAL04: - return GetSpecialCharacterTalkSfx(ped->GetModelIndex(), sound); - case MI_MALE02: - return GetMaleNo2TalkSfx(sound); - case MI_MALE03: - case MI_P_MAN1: - case MI_P_MAN2: - return GetBlackProjectMaleTalkSfx(sound, ped->GetModelIndex()); - case MI_FATMALE01: - return GetWhiteFatMaleTalkSfx(sound); - case MI_FATMALE02: - return GetBlackFatMaleTalkSfx(sound); - case MI_FEMALE01: - return GetBlackCasualFemaleTalkSfx(sound); - case MI_FEMALE02: - case MI_CAS_WOM: - return GetWhiteCasualFemaleTalkSfx(sound); - case MI_FEMALE03: - return GetFemaleNo3TalkSfx(sound); - case MI_FATFEMALE01: - return GetBlackFatFemaleTalkSfx(sound); - case MI_FATFEMALE02: - return GetWhiteFatFemaleTalkSfx(sound); - case MI_PROSTITUTE: - return GetBlackFemaleProstituteTalkSfx(sound); - case MI_PROSTITUTE2: - return GetWhiteFemaleProstituteTalkSfx(sound); - case MI_P_WOM1: - return GetBlackProjectFemaleOldTalkSfx(sound); - case MI_P_WOM2: - return GetBlackProjectFemaleYoungTalkSfx(sound); - case MI_CT_MAN1: - return GetChinatownMaleOldTalkSfx(sound); - case MI_CT_MAN2: - return GetChinatownMaleYoungTalkSfx(sound); - case MI_CT_WOM1: - return GetChinatownFemaleOldTalkSfx(sound); - case MI_CT_WOM2: - return GetChinatownFemaleYoungTalkSfx(sound); - case MI_LI_MAN1: - case MI_LI_MAN2: - return GetLittleItalyMaleTalkSfx(sound); - case MI_LI_WOM1: - return GetLittleItalyFemaleOldTalkSfx(sound); - case MI_LI_WOM2: - return GetLittleItalyFemaleYoungTalkSfx(sound); - case MI_DOCKER1: - return GetWhiteDockerMaleTalkSfx(sound); - case MI_DOCKER2: - return GetBlackDockerMaleTalkSfx(sound); - case MI_SCUM_MAN: - return GetScumMaleTalkSfx(sound); - case MI_SCUM_WOM: - return GetScumFemaleTalkSfx(sound); - case MI_WORKER1: - return GetWhiteWorkerMaleTalkSfx(sound); - case MI_WORKER2: - return GetBlackWorkerMaleTalkSfx(sound); - case MI_B_MAN1: - case MI_B_MAN3: - return GetBusinessMaleYoungTalkSfx(sound, ped->GetModelIndex()); - case MI_B_MAN2: - return GetBusinessMaleOldTalkSfx(sound); - case MI_B_WOM1: - case MI_B_WOM2: - return GetWhiteBusinessFemaleTalkSfx(sound, ped->GetModelIndex()); - case MI_B_WOM3: - return GetBlackBusinessFemaleTalkSfx(sound); - case MI_MOD_MAN: - return GetSupermodelMaleTalkSfx(sound); - case MI_MOD_WOM: - return GetSupermodelFemaleTalkSfx(sound); - case MI_ST_MAN: - return GetStewardMaleTalkSfx(sound); - case MI_ST_WOM: - return GetStewardFemaleTalkSfx(sound); - case MI_FAN_MAN1: - case MI_FAN_MAN2: - return GetFanMaleTalkSfx(sound, ped->GetModelIndex()); - case MI_FAN_WOM: - return GetFanFemaleTalkSfx(sound); - case MI_HOS_MAN: - return GetHospitalMaleTalkSfx(sound); - case MI_HOS_WOM: - return GetHospitalFemaleTalkSfx(sound); - case MI_CONST1: - return GetWhiteConstructionWorkerTalkSfx(sound); - case MI_CONST2: - return GetBlackConstructionWorkerTalkSfx(sound); - case MI_SHOPPER1: - case MI_SHOPPER2: - case MI_SHOPPER3: - return GetShopperFemaleTalkSfx(sound, ped->GetModelIndex()); - case MI_STUD_MAN: - return GetStudentMaleTalkSfx(sound); - case MI_STUD_WOM: - return GetStudentFemaleTalkSfx(sound); - case MI_CAS_MAN: - return GetCasualMaleOldTalkSfx(sound); - default: - return GetGenericMaleTalkSfx(sound); - } + //if (ped->IsPlayer()) + // return GetPlayerTalkSfx(sound); + + // TODO: miami peds + + return TOTAL_AUDIO_SAMPLES; } void @@ -3987,2223 +3868,7 @@ cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint } #pragma region PED_COMMENTS - -uint32 -cAudioManager::GetPlayerTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_DAMAGE: - GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1, 11); - break; - case SOUND_PED_HIT: - GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_LOW_DAMAGE_GRUNT_1, 10); - break; - case SOUND_PED_LAND: - GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIT_GROUND_GRUNT_1, 6); - break; - default: - sfx = NO_SAMPLE; - break; - } - return sfx; -} - -uint32 -cAudioManager::GetCopTalkSfx(int16 sound) -{ - uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; - - if (sound == SOUND_PED_ARREST_COP) { - GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_ARREST_1, 6); - } else { - if (sound != SOUND_PED_PURSUIT_COP) { - return GetGenericMaleTalkSfx(sound); - } - - pedState = FindPlayerPed()->m_nPedState; - if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_CHASE_1, 7); - } - - return (SFX_COP_VOICE_2_ARREST_1 - SFX_COP_VOICE_1_ARREST_1) * (m_sQueueSample.m_nEntityIndex % 5) + sfx; -} - -uint32 -cAudioManager::GetSwatTalkSfx(int16 sound) -{ - uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; - - if (sound == SOUND_PED_ARREST_SWAT) { - GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); - } else { - if (sound != SOUND_PED_PURSUIT_SWAT) { - return GetGenericMaleTalkSfx(sound); - } - - pedState = FindPlayerPed()->m_nPedState; - if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6); - } - - return (SFX_SWAT_VOICE_2_CHASE_1 - SFX_SWAT_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 4) + sfx; -} - -uint32 -cAudioManager::GetFBITalkSfx(int16 sound) -{ - uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; - - if (sound == SOUND_PED_ARREST_FBI) { - GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); - } else { - if (sound != SOUND_PED_PURSUIT_FBI) { - return GetGenericMaleTalkSfx(sound); - } - - pedState = FindPlayerPed()->m_nPedState; - if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6); - } - - return (SFX_FBI_VOICE_2_CHASE_1 - SFX_FBI_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; -} - -uint32 -cAudioManager::GetArmyTalkSfx(int16 sound) -{ - uint32 sfx; - PedState pedState; - static uint32 lastSfx = NO_SAMPLE; - - if (sound != SOUND_PED_PURSUIT_ARMY) { - return GetGenericMaleTalkSfx(sound); - } - - pedState = FindPlayerPed()->m_nPedState; - if (pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15); - - return (SFX_ARMY_VOICE_2_CHASE_1 - SFX_ARMY_VOICE_1_CHASE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetMedicTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_CARJACKED_1, 5); - break; - case SOUND_PED_HEALING: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 12); - break; - case SOUND_PED_LEAVE_VEHICLE: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 9); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return (SFX_MEDIC_VOICE_2_GUN_PANIC_1 - SFX_MEDIC_VOICE_1_GUN_PANIC_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetFiremanTalkSfx(int16 sound) -{ - return GetGenericMaleTalkSfx(sound); -} - -uint32 -cAudioManager::GetNormalMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_GUN_PANIC_1, 7); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CARJACKED_1, 7); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DODGE_1, 9); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_EYING_1, 8); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_SHOCKED_1, 10); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CHAT_1, 25); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetTaxiDriverTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - if (sound == SOUND_PED_CAR_JACKED) { - GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7); - } else { - if (sound != SOUND_PED_CAR_COLLISION) - return GetGenericMaleTalkSfx(sound); - GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6); - } - return (SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_1 - SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetPimpTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_GUN_COOL_1, 7); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_CARJACKED_1, 4); - break; - case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_FIGHT_1, 9); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_PIMP_CHAT_1, 17); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetMafiaTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return (SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 3) + sfx; -} - -uint32 -cAudioManager::GetTriadTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1, 3); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetDiabloTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1, 4); - break; - case SOUND_PED_HANDS_COWER: - sound = SOUND_PED_FLEE_SPRINT; - return GetGenericMaleTalkSfx(sound); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_EYING_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return (SFX_DIABLO_MALE_VOICE_2_CHAT_1 - SFX_DIABLO_MALE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetYakuzaTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return (SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetYardieTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - sfx = SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1; - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - sfx = SFX_YARDIE_MALE_VOICE_1_CARJACKED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return (SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetColumbianTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return (SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetHoodTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_GUN_COOL_1, 5); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKING_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CHAT_1, 6); - break; - - default: - return GetGenericMaleTalkSfx(sound); - break; - } - return (SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetBlackCriminalTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1, 4); - break; - case SOUND_PED_CAR_JACKING: - sfx = SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1; - break; - case SOUND_PED_MUGGING: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - break; - } - return sfx; -} - -uint32 -cAudioManager::GetWhiteCriminalTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1, 3); - break; - case SOUND_PED_CAR_JACKING: - sfx = SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1; - break; - case SOUND_PED_MUGGING: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); - break; - } - return sfx; -} - -uint32 -cAudioManager::GetMaleNo2TalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1, 3); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1, 4); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6); - default: - return GetGenericMaleTalkSfx(sound); - } - - if (model == MI_P_MAN2) - sfx += (SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1); - return sfx; -} - -uint32 -cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9); - break; - case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9); - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackFatMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_LOST_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - sfx = SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetFemaleNo3TalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CARJACKED_1, 3); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8); - break; - case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1, 2); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1, 4); - break; - case SOUND_PED_ROBBED: - sfx = SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_SOLICIT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1, 8); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return (SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_1 - SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_SOLICIT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1, 8); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return (SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_1 - SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1, 6); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1, 10); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1, 10); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_CAR_JACKED: - sfx = SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1; - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - sfx = SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1; - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return (SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetScumMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_ROBBED: - sfx = SFX_SCUM_MALE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_FIGHT_1, 10); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_LOST_1, 3); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_EYING_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_CHAT_1, 9); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetScumFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_CHAT_1, 13); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - - if (model == MI_B_MAN3) - sfx += (SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1 - SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1); - return sfx; -} - -uint32 -cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - - if (model == MI_B_WOM2) - sfx += (SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1); - return sfx; -} - -uint32 -cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 5); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetSupermodelMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_MUGGED_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_CHAT_1, 8); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetStewardMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetStewardFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return (SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1, 3); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - - if (model == MI_FAN_MAN2) - sfx += (SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1); - return sfx; -} - -uint32 -cAudioManager::GetFanFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_ROBBED: - sfx = SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1; - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return (SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_1 - SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1) * (m_sQueueSample.m_nEntityIndex % 2) + sfx; -} - -uint32 -cAudioManager::GetHospitalMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetHospitalFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1, 6); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - sfx = SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1; - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1, 3); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1, 5); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CARJACKED_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_SHOCKED_1, 4); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CHAT_1, 7); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - - if (model == MI_SHOPPER2) { - sfx += (SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1); - } else if (model == MI_SHOPPER3) { - sfx += (SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1 - SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1); - } - return sfx; -} - -uint32 -cAudioManager::GetStudentMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_SHOCKED_1, 3); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_CHAT_1, 5); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetStudentFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1, 2); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_CHAT_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetCasualMaleOldTalkSfx(int16 sound) -{ - return GetGenericMaleTalkSfx(sound); -} - -uint32 -cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound) -{ - char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName(); - if (!CGeneral::faststricmp(modelName, "eight") || !CGeneral::faststricmp(modelName, "eight2")) { - return GetEightTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "frankie")) { - return GetFrankieTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "misty")) { - return GetMistyTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "ojg") || !CGeneral::faststricmp(modelName, "ojg_p")) { - return GetOJGTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "cat")) { - return GetCatatalinaTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "bomber")) { - return GetBomberTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "s_guard")) { - return GetSecurityGuardTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "chunky")) { - return GetChunkyTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "asuka")) { - return GetGenericFemaleTalkSfx(sound); - } - if (!CGeneral::faststricmp(modelName, "maria")) { - return GetGenericFemaleTalkSfx(sound); - } - - return GetGenericMaleTalkSfx(sound); -} -uint32 -cAudioManager::GetEightTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_GUN_COOL_1, 2); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_8BALL_DODGE_1, 7); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetFrankieTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_GUN_COOL_1, 4); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_FIGHT_1, 6); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_DODGE_1, 3); - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetMistyTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_GUN_COOL_1, 5); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_MUGGED_1, 2); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_FIGHT_1, 4); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_DODGE_1, 5); - break; - case SOUND_PED_TAXI_CALL: - GetPhrase(&sfx, &lastSfx, SFX_MISTY_HERE_1, 4); - break; - default: - return GetGenericFemaleTalkSfx(sound); - break; - } - return sfx; -} - -uint32 -cAudioManager::GetOJGTalkSfx(int16 sound) -{ - return GetGenericMaleTalkSfx(sound); -} - -uint32 -cAudioManager::GetCatatalinaTalkSfx(int16 sound) -{ - return GetGenericFemaleTalkSfx(sound); -} - -uint32 -cAudioManager::GetBomberTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - if (sound != SOUND_PED_BOMBER) - return GetGenericMaleTalkSfx(sound); - - GetPhrase(&sfx, &lastSfx, SFX_BOMBERMAN_1, 7); - return sfx; -} - -uint32 -cAudioManager::GetSecurityGuardTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1, 2); - break; - case SOUND_PED_HANDS_COWER: - sfx = SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1; - break; - case SOUND_PED_CAR_JACKED: - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_FIGHT_1, 2); - break; - case SOUND_PED_FLEE_RUN: -#ifdef FIX_BUGS - sfx = SFX_SECURITY_GUARD_VOICE_1_RUN_FROM_FIGHT_1; -#else - GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 12); -#endif - break; - default: - return GetGenericMaleTalkSfx(sound); - } - return sfx; -} - -uint32 -cAudioManager::GetChunkyTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - if (sound == SOUND_PED_DEATH) - return SFX_CHUNKY_DEATH; - - if (sound != SOUND_PED_FLEE_RUN) - return GetGenericMaleTalkSfx(sound); - - GetPhrase(&sfx, &lastSfx, SFX_CHUNKY_RUN_1, 5); - return sfx; -} - -uint32 -cAudioManager::GetGenericMaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_DEATH: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_DEATH_1, 8); - break; - case SOUND_PED_BULLET_HIT: - case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_GRUNT_1, 15); - break; - case SOUND_PED_BURNING: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_FIRE_1, 8); - break; - case SOUND_PED_FLEE_SPRINT: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_PANIC_1, 6); - break; - default: - return NO_SAMPLE; - } - return sfx; -} - -uint32 -cAudioManager::GetGenericFemaleTalkSfx(int16 sound) -{ - uint32 sfx; - static uint32 lastSfx = NO_SAMPLE; - - switch (sound) { - case SOUND_PED_DEATH: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_DEATH_1, 10); - break; - case SOUND_PED_BULLET_HIT: - case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_GRUNT_1, 11); - break; - case SOUND_PED_BURNING: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_FIRE_1, 9); - break; - case SOUND_PED_FLEE_SPRINT: - GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_PANIC_1, 8); - break; - default: - return NO_SAMPLE; - } - return sfx; -} - - +// TODO: all the ped comment funcs should follow here void cPedComments::Add(tPedComment *com) diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index b2b44c07..ba7db091 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -241,82 +241,7 @@ public: // functions returning talk sfx, // order from GetPedCommentSfx - uint32 GetPlayerTalkSfx(int16 sound); - uint32 GetCopTalkSfx(int16 sound); - uint32 GetSwatTalkSfx(int16 sound); - uint32 GetFBITalkSfx(int16 sound); - uint32 GetArmyTalkSfx(int16 sound); - uint32 GetMedicTalkSfx(int16 sound); - uint32 GetFiremanTalkSfx(int16 sound); - uint32 GetNormalMaleTalkSfx(int16 sound); - uint32 GetTaxiDriverTalkSfx(int16 sound); - uint32 GetPimpTalkSfx(int16 sound); - uint32 GetMafiaTalkSfx(int16 sound); - uint32 GetTriadTalkSfx(int16 sound); - uint32 GetDiabloTalkSfx(int16 sound); - uint32 GetYakuzaTalkSfx(int16 sound); - uint32 GetYardieTalkSfx(int16 sound); - uint32 GetColumbianTalkSfx(int16 sound); - uint32 GetHoodTalkSfx(int16 sound); - uint32 GetBlackCriminalTalkSfx(int16 sound); - uint32 GetWhiteCriminalTalkSfx(int16 sound); - uint32 GetMaleNo2TalkSfx(int16 sound); - uint32 GetBlackProjectMaleTalkSfx(int16 sound, int32 model); - uint32 GetWhiteFatMaleTalkSfx(int16 sound); - uint32 GetBlackFatMaleTalkSfx(int16 sound); - uint32 GetBlackCasualFemaleTalkSfx(int16 sound); - uint32 GetWhiteCasualFemaleTalkSfx(int16 sound); - uint32 GetFemaleNo3TalkSfx(int16 sound); - uint32 GetBlackFatFemaleTalkSfx(int16 sound); - uint32 GetWhiteFatFemaleTalkSfx(int16 sound); - uint32 GetBlackFemaleProstituteTalkSfx(int16 sound); - uint32 GetWhiteFemaleProstituteTalkSfx(int16 sound); - uint32 GetBlackProjectFemaleOldTalkSfx(int16 sound); - uint32 GetBlackProjectFemaleYoungTalkSfx(int16 sound); - uint32 GetChinatownMaleOldTalkSfx(int16 sound); - uint32 GetChinatownMaleYoungTalkSfx(int16 sound); - uint32 GetChinatownFemaleOldTalkSfx(int16 sound); - uint32 GetChinatownFemaleYoungTalkSfx(int16 sound); - uint32 GetLittleItalyMaleTalkSfx(int16 sound); - uint32 GetLittleItalyFemaleOldTalkSfx(int16 sound); - uint32 GetLittleItalyFemaleYoungTalkSfx(int16 sound); - uint32 GetWhiteDockerMaleTalkSfx(int16 sound); - uint32 GetBlackDockerMaleTalkSfx(int16 sound); - uint32 GetScumMaleTalkSfx(int16 sound); - uint32 GetScumFemaleTalkSfx(int16 sound); - uint32 GetWhiteWorkerMaleTalkSfx(int16 sound); - uint32 GetBlackWorkerMaleTalkSfx(int16 sound); - uint32 GetBusinessMaleYoungTalkSfx(int16 sound, int32 model); - uint32 GetBusinessMaleOldTalkSfx(int16 sound); - uint32 GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model); - uint32 GetBlackBusinessFemaleTalkSfx(int16 sound); - uint32 GetSupermodelMaleTalkSfx(int16 sound); - uint32 GetSupermodelFemaleTalkSfx(int16 sound); - uint32 GetStewardMaleTalkSfx(int16 sound); - uint32 GetStewardFemaleTalkSfx(int16 sound); - uint32 GetFanMaleTalkSfx(int16 sound, int32 model); - uint32 GetFanFemaleTalkSfx(int16 sound); - uint32 GetHospitalMaleTalkSfx(int16 sound); - uint32 GetHospitalFemaleTalkSfx(int16 sound); - uint32 GetWhiteConstructionWorkerTalkSfx(int16 sound); - uint32 GetBlackConstructionWorkerTalkSfx(int16 sound); - uint32 GetShopperFemaleTalkSfx(int16 sound, int32 model); - uint32 GetStudentMaleTalkSfx(int16 sound); - uint32 GetStudentFemaleTalkSfx(int16 sound); - uint32 GetCasualMaleOldTalkSfx(int16 sound); - - uint32 GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound); - uint32 GetEightTalkSfx(int16 sound); - uint32 GetFrankieTalkSfx(int16 sound); - uint32 GetMistyTalkSfx(int16 sound); - uint32 GetOJGTalkSfx(int16 sound); - uint32 GetCatatalinaTalkSfx(int16 sound); - uint32 GetBomberTalkSfx(int16 sound); - uint32 GetSecurityGuardTalkSfx(int16 sound); - uint32 GetChunkyTalkSfx(int16 sound); - - uint32 GetGenericMaleTalkSfx(int16 sound); - uint32 GetGenericFemaleTalkSfx(int16 sound); + // TODO: miami // end of functions returning talk sfx void GenerateIntegerRandomNumberTable(); @@ -397,7 +322,6 @@ public: void ProcessModelCarEngine(cVehicleParams *params); void ProcessOneShotScriptObject(uint8 sound); void ProcessPed(CPhysical *ped); - void ProcessPedHeadphones(cPedParams *params); void ProcessPedOneShots(cPedParams *params); void ProcessPhysical(int32 id); void ProcessPlane(cVehicleParams *params); |