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authorSergeanur <s.anureev@yandex.ua>2021-07-22 21:54:30 +0200
committerSergeanur <s.anureev@yandex.ua>2021-07-22 21:54:30 +0200
commit3adf37a3a94d1a7d2cbef5156b9b17f11b01b551 (patch)
tree589ff187305602817a459ffe7cfa90b78552cba1
parentFixes from miami (diff)
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-rw-r--r--src/peds/PedFight.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp
index 46ac369c..13d3930c 100644
--- a/src/peds/PedFight.cpp
+++ b/src/peds/PedFight.cpp
@@ -320,6 +320,14 @@ CPed::SetAttack(CEntity *victim)
((CPlayerPed*)this)->m_fFPSMoveHeading = TheCamera.Find3rdPersonQuickAimPitch();
}
}
+#ifdef FIX_BUGS
+ // fix aiming for flamethrower while using PC controls
+ else if (GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER && TheCamera.Cams[0].Using3rdPersonMouseCam() && this == FindPlayerPed())
+ {
+ SetAimFlag(m_fRotationCur);
+ ((CPlayerPed*)this)->m_fFPSMoveHeading = TheCamera.Find3rdPersonQuickAimPitch();
+ }
+#endif
if (m_nPedState == PED_ATTACK) {
bIsAttacking = true;
return;