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authorFilip Gawin <filip.gawin@zoho.com>2019-10-26 16:47:57 +0200
committerFilip Gawin <filip.gawin@zoho.com>2019-10-27 01:07:01 +0200
commit405b83ca0fa2b35cd7b1c3f99edb429f05a8c8a2 (patch)
treef96fcc9068691c94bd54c335f9a03aebe28f187c
parentcAudioManager::TranslateEntity cleanup (diff)
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-rw-r--r--src/audio/AudioManager.cpp142
-rw-r--r--src/audio/AudioManager.h2
2 files changed, 63 insertions, 81 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index f8d42aec..f63a7144 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -48,20 +48,40 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E;
uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828;
uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D;
-bool hornPatternsArray[8][44] = {
- {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false},
- {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false},
- {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
- {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
- {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
- {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
- {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false, true, true, true, false, false, true, true, true, true, true, true, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, false, false},
- {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false},
+
+constexpr bool hornPatternsArray[8][44] = {
+ {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, false, false, false, false, false, false, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, false, false, false, false},
+ {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, false, false},
+ {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
+ false, true, true, true, true, true, false, false, false, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+ {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false,
+ false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+ {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+ {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+ {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false,
+ true, true, true, false, false, true, true, true, true, true, true, false, false, false, false,
+ false, true, true, true, true, true, true, true, true, true, true, true, false, false},
+ {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false,
+ false, true, true, true, true, true, true, false, false, false, false, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, false, false, false, false, false},
};
constexpr int totalAudioEntitiesSlots = 200;
constexpr int maxVolume = 127;
-constexpr int policeChannel = 28;
+constexpr int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
+constexpr int policeChannel = channels + 1;
+constexpr int allChannels = channels + 2;
+
constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45,
46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59,
59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63};
@@ -621,7 +641,7 @@ cAudioManager::CreateEntity(int32 type, CPhysical *entity)
m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
- m_asAudioEntities[i].m_Loops = 0;
+ m_asAudioEntities[i].m_AudioEvents = 0;
m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
return i;
}
@@ -2571,9 +2591,9 @@ cAudioManager::InitialisePoliceRadio()
policeChannelTimer = 0;
policeChannelTimerSeconds = 0;
policeChannelCounterSeconds = 0;
- for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; }
+ for(int32 i = 0; i < ARRAY_SIZE(crimes); i++) { crimes[i].type = 0; }
- SampleManager.SetChannelReverbFlag(28, 0);
+ SampleManager.SetChannelReverbFlag(policeChannel, 0);
gSpecialSuspectLastSeenReport = 0;
for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; }
}
@@ -2674,7 +2694,7 @@ cAudioManager::InterrogateAudioEntities()
{
for(int32 i = 0; i < m_nAudioEntitiesTotal; i++) {
ProcessEntity(m_anAudioEntityIndices[i]);
- m_asAudioEntities[m_anAudioEntityIndices[i]].m_Loops = 0;
+ m_asAudioEntities[m_anAudioEntityIndices[i]].m_AudioEvents = 0;
}
}
@@ -2734,7 +2754,7 @@ cAudioManager::PlayLoadedMissionAudio()
void
cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
{
- static constexpr uint8 byte_60ABD0[] = {
+ static constexpr uint8 OneShotPriority[] = {
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9,
@@ -2743,42 +2763,41 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
if(m_bIsInitialised) {
if(index >= 0 && index < totalAudioEntitiesSlots) {
- if(m_asAudioEntities[index].m_bIsUsed) {
+ tAudioEntity &entity = m_asAudioEntities[index];
+ if(entity.m_bIsUsed) {
if(sound < SOUND_TOTAL_SOUNDS) {
- if(m_asAudioEntities[index].m_nType == AUDIOTYPE_SCRIPTOBJECT) {
+ if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
if(m_nScriptObjectEntityTotal < 40) {
- m_asAudioEntities[index].m_awAudioEvent[0] = sound;
- m_asAudioEntities[index].m_Loops = 1;
+ entity.m_awAudioEvent[0] = sound;
+ entity.m_AudioEvents = 1;
m_anScriptObjectEntityIndices[m_nScriptObjectEntityTotal++] =
index;
}
} else {
int32 i = 0;
- while(1) {
- if(i >= m_asAudioEntities[index].m_Loops) {
- if(m_asAudioEntities[index].m_Loops < 4) {
- m_asAudioEntities[index].m_awAudioEvent[i] =
- sound;
- m_asAudioEntities[index].m_afVolume[i] = vol;
- ++m_asAudioEntities[index].m_Loops;
+ while(true) {
+ if(i >= entity.m_AudioEvents) {
+ if(entity.m_AudioEvents < 4) {
+ entity.m_awAudioEvent[i] = sound;
+ entity.m_afVolume[i] = vol;
+ ++entity.m_AudioEvents;
}
return;
}
- if(byte_60ABD0[m_asAudioEntities[index].m_awAudioEvent[i]] >
- byte_60ABD0[sound])
+ if(OneShotPriority[entity.m_awAudioEvent[i]] >
+ OneShotPriority[sound])
break;
++i;
}
if(i < 3) {
- memmove(&m_asAudioEntities[index].m_awAudioEvent[i + 1],
- &m_asAudioEntities[index].m_awAudioEvent[i], 3 - i);
- memmove(&m_asAudioEntities[index].m_afVolume[i + 1],
- &m_asAudioEntities[index].m_afVolume[i], 3 - i);
+ memmove(&entity.m_awAudioEvent[i + 1],
+ &entity.m_awAudioEvent[i], (3 - i) * 2);
+ memmove(&entity.m_afVolume[i + 1], &entity.m_afVolume[i],
+ (3 - i) * 4);
}
- m_asAudioEntities[index].m_awAudioEvent[i] = sound;
- m_asAudioEntities[index].m_afVolume[i] = vol;
- if(m_asAudioEntities[index].m_Loops < 4)
- ++m_asAudioEntities[index].m_Loops;
+ entity.m_awAudioEvent[i] = sound;
+ entity.m_afVolume[i] = vol;
+ if(entity.m_AudioEvents < 4) ++entity.m_AudioEvents;
}
}
}
@@ -2851,27 +2870,6 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
(policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer == 60) {
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = sample;
- ++policeChannelTimer;
- policeChannelTimerSeconds =
- (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[2] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
- ++policeChannelTimer;
- policeChannelTimerSeconds =
- (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] =
- TOTAL_AUDIO_SAMPLES;
- ++policeChannelTimer;
- policeChannelTimerSeconds =
- (policeChannelTimerSeconds + 1) % 60;
- }
gSpecialSuspectLastSeenReport = 1;
return;
}
@@ -3894,7 +3892,7 @@ cAudioManager::ProcessFrontEnd()
static uint32 counter = 0;
- for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) {
+ for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) {
processed = 0;
switch(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) {
case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM:
@@ -6931,7 +6929,7 @@ void
cAudioManager::ProcessReverb() const
{
if(SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
- for(uint32 i = 0; i < 28; i++) {
+ for(uint32 i = 0; i < channels; i++) { // bug?
if(m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1);
}
}
@@ -7059,7 +7057,7 @@ cAudioManager::ProcessScriptObject(int32 id)
cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity;
if(entity) {
m_sQueueSample.m_vecPos = entity->Posn;
- if(m_asAudioEntities[id].m_Loops == 1)
+ if(m_asAudioEntities[id].m_AudioEvents == 1)
ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]);
else
ProcessLoopingScriptObject(entity->AudioId);
@@ -7684,7 +7682,7 @@ cAudioManager::ProcessWeather(int32 id)
uint8 vol;
static uint8 counter = 0;
- if(m_asAudioEntities[id].m_Loops && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
+ if(m_asAudioEntities[id].m_AudioEvents && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
if(m_asAudioEntities[id].m_afVolume[0] >= 10.f) {
m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR;
m_sQueueSample.m_bBankIndex = 0;
@@ -8136,7 +8134,7 @@ cAudioManager::ServiceSoundEffects()
else
field_2 = 1;
if(m_bUserPause && !m_bPreviousUserPause) {
- for(int32 i = 0; i < 29; i++) SampleManager.StopChannel(i);
+ for(int32 i = 0; i < allChannels; i++) SampleManager.StopChannel(i);
ClearRequestedQueue();
if(m_bActiveSampleQueue) {
@@ -8164,7 +8162,8 @@ cAudioManager::ServiceSoundEffects()
ProcessActiveQueues();
for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity;
- if(object) { delete object; }
+ delete object;
+ m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
DestroyEntity(m_anScriptObjectEntityIndices[i]);
}
m_nScriptObjectEntityTotal = 0;
@@ -8530,23 +8529,6 @@ cAudioManager::SetupCrimeReport()
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer == 60) {
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = sampleIndex;
- ++policeChannelTimer;
- policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[2] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
- ++policeChannelTimer;
- policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
- ++policeChannelTimer;
- policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
- }
crimes[i].type = 0;
AgeCrimes();
return 1;
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 6ac6dda7..ef7900e2 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -214,7 +214,7 @@ public:
int16 m_awAudioEvent[4];
uint8 gap_18[2];
float m_afVolume[4];
- uint8 m_Loops;
+ uint8 m_AudioEvents;
uint8 field_25[3];
// no methods