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authoraap <aap@papnet.eu>2020-04-26 20:16:31 +0200
committeraap <aap@papnet.eu>2020-04-26 20:16:31 +0200
commit41586c7cda403291be80f414082d16b5333933a5 (patch)
tree4832dde8a039ec2e831f0cb044ad4ae6c06ad16d
parentRemove struct workaround in CControllerConfigManager (diff)
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-rw-r--r--src/fakerw/fake.cpp22
-rw-r--r--src/rw/TxdStore.cpp35
-rw-r--r--src/skel/glfw/glfw.cpp31
3 files changed, 37 insertions, 51 deletions
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp
index 3d4ddf5d..26b5ae3d 100644
--- a/src/fakerw/fake.cpp
+++ b/src/fakerw/fake.cpp
@@ -290,9 +290,29 @@ RwTextureAddressMode RwTextureGetAddressingV(const RwTexture *texture);
// TODO
void _rwD3D8TexDictionaryEnableRasterFormatConversion(bool enable) { }
+static rw::Raster*
+ConvertTexRaster(rw::Raster *ras)
+{
+ using namespace rw;
+ Image *img = ras->toImage();
+ ras->destroy();
+ img->unindex();
+ ras = Raster::createFromImage(img);
+ img->destroy();
+ return ras;
+}
+
// hack for reading native textures
RwBool rwNativeTextureHackRead(RwStream *stream, RwTexture **tex, RwInt32 size)
- { *tex = Texture::streamReadNative(stream); return *tex != nil; }
+{
+ *tex = Texture::streamReadNative(stream);
+#ifdef RW_GL3
+ if(strcmp((*tex)->name, "copnu") == 0)
+ tex = tex;
+ (*tex)->raster = ConvertTexRaster((*tex)->raster);
+#endif
+ return *tex != nil;
+}
diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp
index bb7386d5..51d018f6 100644
--- a/src/rw/TxdStore.cpp
+++ b/src/rw/TxdStore.cpp
@@ -127,38 +127,6 @@ CTxdStore::RemoveRefWithoutDelete(int slot)
GetSlot(slot)->refCount--;
}
-#ifdef RW_GL3
-rw::Raster*
-convertTexRaster(rw::Raster* ras)
-{
- rw::Image* img = ras->toImage();
-// ras->destroy();
- img->unindex();
- ras = rw::Raster::createFromImage(img);
- img->destroy();
- return ras;
-}
-
-void
-convertTxd(rw::TexDictionary* txd)
-{
- rw::Texture* tex;
- FORLIST(lnk, txd->textures) {
- tex = rw::Texture::fromDict(lnk);
- rw::Raster* ras = tex->raster;
- if (ras && ras->platform != rw::platform) {
- if (!(ras->platform == rw::PLATFORM_D3D8 && rw::platform == rw::PLATFORM_D3D9 ||
- ras->platform == rw::PLATFORM_D3D9 && rw::platform == rw::PLATFORM_D3D8)) {
- tex->raster = convertTexRaster(ras);
- ras->destroy();
- }
- }
- tex->setFilter(rw::Texture::LINEAR);
- }
-
-}
-#endif
-
bool
CTxdStore::LoadTxd(int slot, RwStream *stream)
{
@@ -166,9 +134,6 @@ CTxdStore::LoadTxd(int slot, RwStream *stream)
if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){
def->texDict = RwTexDictionaryGtaStreamRead(stream);
-#ifdef RW_GL3
- convertTxd(def->texDict);
-#endif
return def->texDict != nil;
}
printf("Failed to load TXD\n");
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index 0d7dc384..db6be3a2 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -19,11 +19,25 @@
#include "platform.h"
#include "crossplatform.h"
+#include "patcher.h"
+#include "main.h"
+#include "FileMgr.h"
+#include "Text.h"
+#include "Pad.h"
+#include "Timer.h"
+#include "DMAudio.h"
+#include "ControllerConfig.h"
+#include "Frontend.h"
+#include "Game.h"
+#include "PCSave.h"
+#include "Sprite2d.h"
+#include "AnimViewer.h"
+
+
#define MAX_SUBSYSTEMS (16)
-using namespace rw;
-EngineOpenParams openParams;
+rw::EngineOpenParams openParams;
static RwBool ForegroundApp = TRUE;
@@ -49,19 +63,6 @@ static psGlobalType PsGlobal;
#define JIF(x) if (FAILED(hr=(x))) \
{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
-#include "patcher.h"
-#include "main.h"
-#include "FileMgr.h"
-#include "Text.h"
-#include "Pad.h"
-#include "Timer.h"
-#include "DMAudio.h"
-#include "ControllerConfig.h"
-#include "Frontend.h"
-#include "Game.h"
-#include "PCSave.h"
-#include "Sprite2d.h"
-#include "AnimViewer.h"
// TODO: This is used on selecting video mode, so either think something or remove it completely
DWORD _dwMemTotalVideo = 1024 * (1024 * 1024); // 1024 MB as placeholder