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authorNikolay Korolev <nickvnuk@gmail.com>2020-12-02 00:41:05 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-12-02 00:41:05 +0100
commit4b9f1680a376d1b9b968078e09dd76dc7404d645 (patch)
tree905867e9b73773e68b845a0751d60fbb34605b7b
parentadded GTA_SCENE_EDIT (diff)
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-rw-r--r--src/core/Cam.cpp1
-rw-r--r--src/core/config.h2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 3913274a..08ebbafd 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -3938,6 +3938,7 @@ CCam::Process_Editor(const CVector&, float, float, float)
FOV = DefaultFOV;
Alpha += DEGTORAD(CPad::GetPad(1)->GetLeftStickY()) / 50.0f;
Beta += DEGTORAD(CPad::GetPad(1)->GetLeftStickX()*1.5f) / 19.0f;
+
if(CamTargetEntity && CSceneEdit::m_bCameraFollowActor){
TargetCoors = CamTargetEntity->GetPosition();
}else if(CSceneEdit::m_bRecording){
diff --git a/src/core/config.h b/src/core/config.h
index ccea1868..4e71224f 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -197,7 +197,7 @@ enum Config {
# define PS2_MATFX
# endif
# define GTA_REPLAY
-# define GTA_SCENE_EDIT
+# define GTA_SCENE_EDIT
#elif defined GTA_XBOX
#endif