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author | aap <aap@papnet.eu> | 2021-01-29 13:43:50 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-29 13:43:50 +0100 |
commit | 595a000f6a72a0bf376f5c019a76bcec9dc98c2f (patch) | |
tree | 2650ca69a8770fdd073d219be7e2d5ca77cc950c | |
parent | waterlevel fix fix (diff) | |
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-rw-r--r-- | src/core/Game.cpp | 4 | ||||
-rw-r--r-- | src/render/WaterLevel.cpp | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 83d30bb4..ed9d67f4 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -591,7 +591,6 @@ bool CGame::ShutDown(void) gPhoneInfo.Shutdown(); CWeapon::ShutdownWeapons(); CPedType::Shutdown(); - CMBlur::MotionBlurClose(); for (int32 i = 0; i < NUMPLAYERS; i++) { @@ -617,7 +616,7 @@ bool CGame::ShutDown(void) CStreaming::Shutdown(); CTxdStore::GameShutdown(); CCollision::Shutdown(); - CWaterLevel::DestroyWavyAtomic(); + CWaterLevel::Shutdown(); CRubbish::Shutdown(); CClouds::Shutdown(); CShadows::Shutdown(); @@ -626,6 +625,7 @@ bool CGame::ShutDown(void) CWeaponEffects::Shutdown(); CParticle::Shutdown(); CPools::ShutDown(); + CHud::ReInitialise(); CTxdStore::RemoveTxdSlot(gameTxdSlot); CMBlur::MotionBlurClose(); CdStreamRemoveImages(); diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 9b2dd816..d67b9d42 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -318,6 +318,7 @@ CWaterLevel::Shutdown() _DELETE_TEXTURE(gpWaterTex); _DELETE_TEXTURE(gpWaterEnvTex); + _DELETE_TEXTURE(gpWaterWakeTex); _DELETE_TEXTURE(gpWaterEnvBaseTex); #undef _DELETE_TEXTURE |