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authoreray orçunus <erayorcunus@gmail.com>2019-06-22 02:56:46 +0200
committereray orçunus <erayorcunus@gmail.com>2019-06-22 02:56:46 +0200
commit5ee579daa28b9b1d4036f041e7650755484d79fc (patch)
tree8aa93221bd0baa39340f69796d88efcaf24033f7
parentShotgun fix, CPed, CWeaponInfo (diff)
parentMerge pull request #28 from gennariarmando/master (diff)
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-rw-r--r--src/FileLoader.cpp2
-rw-r--r--src/Radar.cpp255
-rw-r--r--src/Radar.h10
-rw-r--r--src/Streaming.cpp441
-rw-r--r--src/Streaming.h22
-rw-r--r--src/World.h24
-rw-r--r--src/patcher.h9
-rw-r--r--src/render/Hud.cpp22
-rw-r--r--src/render/Sprite2d.h2
9 files changed, 676 insertions, 111 deletions
diff --git a/src/FileLoader.cpp b/src/FileLoader.cpp
index 1295177d..f50638b4 100644
--- a/src/FileLoader.cpp
+++ b/src/FileLoader.cpp
@@ -1082,7 +1082,7 @@ CFileLoader::LoadCullZone(const char *line)
&minx, &miny, &minz,
&maxx, &maxy, &maxz,
&flags, &wantedLevelDrop);
- CCullZones::AddCullZone(pos, minx, maxx, miny, maxy, minz, maxy, flags, wantedLevelDrop);
+ CCullZones::AddCullZone(pos, minx, maxx, miny, maxy, minz, maxz, flags, wantedLevelDrop);
}
// unused
diff --git a/src/Radar.cpp b/src/Radar.cpp
index 5be0b572..41ca0780 100644
--- a/src/Radar.cpp
+++ b/src/Radar.cpp
@@ -9,12 +9,16 @@
#include "Vehicle.h"
#include "Pools.h"
#include "Script.h"
+#include "TxdStore.h"
WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
-WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
+WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); }
+WRAPPER int CRadar::ClipRadarPoly(CVector2D *out, CVector2D *in) { EAXJMP(0x4A64A0); }
+WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) { EAXJMP(0x4A5530); }
+WRAPPER void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A5300); }
float &CRadar::m_RadarRange = *(float*)0x8E281C;
CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
@@ -22,6 +26,8 @@ CBlip *CRadar::ms_RadarTrace = (CBlip*)0x6ED5E0;
float CRadar::cachedSin;
float CRadar::cachedCos;
+int *gRadarTxdIds = (int*)0x6299C0;
+
CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40;
CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4;
CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24;
@@ -94,6 +100,98 @@ void CRadar::DrawMap()
#endif
#if 0
+WRAPPER void CRadar::DrawRadarMask() { EAXJMP(0x4A69C0); }
+#else
+void CRadar::DrawRadarMask()
+{
+ CVector2D vec2d[4] = {
+ CVector2D(1.0f, -1.0f),
+ CVector2D(1.0f, 1.0f),
+ CVector2D(-1.0f, 1.0f),
+ CVector2D(-1.0, -1.0f)
+ };
+
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONALWAYS);
+
+ CVector2D out[8];
+ CVector2D in;
+
+ for (int i = 0; i < 4; i++) {
+ in.x = vec2d[i].x;
+ in.y = vec2d[i].y;
+
+ CRadar::TransformRadarPointToScreenSpace(out, &in);
+
+ for (int j = 0; j < 7; j++) {
+ CRadar::cachedCos = cos(j * (PI / 2.0f / 6.0f));
+ CRadar::cachedSin = sin(j * (PI / 2.0f / 6.0f));
+
+ in.x = vec2d[i].x * cachedCos;
+ in.y = vec2d[i].y * cachedSin;
+ CRadar::TransformRadarPointToScreenSpace(&out[j + 1], &in);
+ };
+
+ CSprite2d::SetMaskVertices(8, (float *)out);
+ RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
+ };
+
+ RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONGREATER);
+}
+#endif
+
+#if 1
+WRAPPER void CRadar::DrawRadarSection(int x, int y) { EAXJMP(0x4A67E0); }
+#else
+void CRadar::DrawRadarSection(int x, int y)
+{
+
+}
+#endif
+
+#if 0
+WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
+#else
+void CRadar::DrawRadarMap()
+{
+ CRadar::DrawRadarMask();
+
+ int x = floorf((2000.0f + vec2DRadarOrigin.x) * 0.002f);
+ int y = round(7.0f - (2000.0f + vec2DRadarOrigin.y) * 0.002f);
+ CRadar::StreamRadarSections(x, y);
+
+ RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)FALSE);
+
+ CRadar::DrawRadarSection(x - 1, y - 1);
+ CRadar::DrawRadarSection(x, y - 1);
+ CRadar::DrawRadarSection(x + 1, y - 1);
+ CRadar::DrawRadarSection(x - 1, y);
+ CRadar::DrawRadarSection(x, y);
+ CRadar::DrawRadarSection(x + 1, y);
+ CRadar::DrawRadarSection(x - 1, y + 1);
+ CRadar::DrawRadarSection(x, y + 1);
+ CRadar::DrawRadarSection(x + 1, y + 1);
+}
+#endif
+
+#if 0
WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
#else
void CRadar::DrawBlips()
@@ -111,16 +209,16 @@ void CRadar::DrawBlips()
CRadar::TransformRadarPointToScreenSpace(&out, &in);
float angle;
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_TOPDOWN1)
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1)
angle = PI + FindPlayerHeading();
else
- angle = FindPlayerHeading() - (PI + atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y));
+ angle = FindPlayerHeading() - (PI + atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);
CVector2D vec2d;
vec2d.x = vec2DRadarOrigin.x;
- vec2d.y = M_SQRT2 * CRadar::m_RadarRange + vec2DRadarOrigin.y;
+ vec2d.y = M_SQRT2 * m_RadarRange + vec2DRadarOrigin.y;
CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
CRadar::LimitRadarPoint(&in);
CRadar::TransformRadarPointToScreenSpace(&out, &in);
@@ -133,7 +231,7 @@ void CRadar::DrawBlips()
if (ms_RadarTrace[i].m_bInUse) {
if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
CEntity *e = nil;
- switch (CRadar::ms_RadarTrace[i].m_eBlipType) {
+ switch (ms_RadarTrace[i].m_eBlipType) {
case BLIP_CAR:
e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
break;
@@ -146,62 +244,58 @@ void CRadar::DrawBlips()
};
if (e) {
- if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
+ if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
if (CTheScripts::DbgFlag) {
- CRadar::ShowRadarMarker(e->GetPosition(), CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
+ CRadar::ShowRadarMarker(e->GetPosition(), GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
- CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
- if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
- CRadar::ms_RadarTrace[i].m_Radius = 5.0;
+ ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
+ if (ms_RadarTrace[i].m_Radius >= 1.0f)
+ ms_RadarTrace[i].m_Radius = 5.0;
}
}
- if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
+ if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
vec2d = e->GetPosition();
CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
float dist = CRadar::LimitRadarPoint(&in);
int a = CRadar::CalculateBlipAlpha(dist);
CRadar::TransformRadarPointToScreenSpace(&out, &in);
- CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
+ CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
- if (CRadar::ms_RadarTrace[i].m_IconID)
- CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
+ if (ms_RadarTrace[i].m_IconID)
+ CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
else
- CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
+ CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
}
}
}
- }
- }
- /*
- DrawCoordBlip
- */
- for (int i = 0; i < 32; i++) {
- if (CRadar::ms_RadarTrace[i].m_bInUse) {
+ /*
+ DrawCoordBlip
+ */
if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) {
- if (CRadar::DisplayThisBlip(ms_RadarTrace[i].m_IconID) && CRadar::ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission()) {
- if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
+ if (ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || ms_RadarTrace[i].m_eBlipType == BLIP_CONTACT_POINT && DisplayThisBlip(i) || !CTheScripts::IsPlayerOnAMission()) {
+ if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
if (CTheScripts::DbgFlag) {
- CRadar::ShowRadarMarker(CRadar::ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
- CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
- if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
- CRadar::ms_RadarTrace[i].m_Radius = 5.0f;
+ CRadar::ShowRadarMarker(ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
+ ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
+ if (ms_RadarTrace[i].m_Radius >= 1.0f)
+ ms_RadarTrace[i].m_Radius = 5.0f;
}
}
- if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
+ if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
CRadar::TransformRealWorldPointToRadarSpace(&in, &ms_RadarTrace[i].m_vec2DPos);
float dist = CRadar::LimitRadarPoint(&in);
int a = CRadar::CalculateBlipAlpha(dist);
CRadar::TransformRadarPointToScreenSpace(&out, &in);
- CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
+ CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
if (CRadar::ms_RadarTrace[i].m_IconID)
- CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
+ CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
else
- CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
+ CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
}
}
}
@@ -211,45 +305,6 @@ void CRadar::DrawBlips()
}
#endif
-bool CRadar::DisplayThisBlip(int16 spriteid)
-{
- switch (spriteid) {
- case RADAR_SPRITE_NONE:
- return true;
- break;
- case RADAR_SPRITE_ASUKA:
- case RADAR_SPRITE_BOMB:
- case RADAR_SPRITE_CAT:
- return false;
- break;
- case RADAR_SPRITE_CENTRE:
- return true;
- break;
- case RADAR_SPRITE_COPCAR:
- case RADAR_SPRITE_DON:
- case RADAR_SPRITE_EIGHT:
- case RADAR_SPRITE_EL:
- case RADAR_SPRITE_ICE:
- case RADAR_SPRITE_JOEY:
- case RADAR_SPRITE_KENJI:
- case RADAR_SPRITE_LIZ:
- case RADAR_SPRITE_LUIGI:
- return false;
- break;
- case RADAR_SPRITE_NORTH:
- return true;
- break;
- case RADAR_SPRITE_RAY:
- case RADAR_SPRITE_SAL:
- case RADAR_SPRITE_SAVE:
- case RADAR_SPRITE_SPRAY:
- case RADAR_SPRITE_TONY:
- case RADAR_SPRITE_WEAPON:
- return false;
- break;
- };
-}
-
int CRadar::CalculateBlipAlpha(float dist)
{
if (dist <= 1.0f)
@@ -269,46 +324,38 @@ CRGBA CRadar::GetRadarTraceColour(uint32 color, bool bright)
return CRGBA(113, 43, 73, 255);
else
return CRGBA(127, 0, 0, 255);
- break;
case 1:
if (bright)
return CRGBA(95, 160, 106, 255);
else
return CRGBA(127, 0, 255, 255);
- break;
case 2:
if (bright)
return CRGBA(128, 167, 243, 255);
else
return CRGBA(0, 127, 255, 255);
- break;
case 3:
if (bright)
return CRGBA(225, 225, 225, 255);
else
return CRGBA(127, 127, 127, 255);
- break;
case 4:
if (bright)
return CRGBA(255, 225, 0, 255);
else
return CRGBA(127, 127, 0, 255);
- break;
case 5:
if (bright)
return CRGBA(255, 0, 255, 255);
else
return CRGBA(127, 0, 127, 255);
- break;
case 6:
if (bright)
return CRGBA(255, 255, 255, 255);
else
return CRGBA(127, 127, 255, 255);
- break;
default:
return CRGBA(0, 0, 0, 255);
- break;
}
}
@@ -323,20 +370,20 @@ WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector
#else
void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in)
{
- if (TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWN1 && TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWNPED) {
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWN1 && TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWNPED) {
if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
- cachedSin = sin(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y));
- cachedCos = cos(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y));
+ cachedSin = sin(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
+ cachedCos = cos(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
}
else {
CVector vecCamera;
- if (TheCamera.Cams->Mode == CCam::CamMode::MODE_FIRSTPERSON) {
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up;
vecCamera.Normalise();
}
else
- vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.pos - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind;
+ vecCamera = TheCamera.GetForward();
cachedSin = sin(atan2(-vecCamera.x, vecCamera.y));
cachedCos = cos(atan2(-vecCamera.x, vecCamera.y));
@@ -436,6 +483,46 @@ void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float
}
#endif
+bool CRadar::DisplayThisBlip(int counter)
+{
+ switch (ms_RadarTrace[counter].m_IconID) {
+ case RADAR_SPRITE_BOMB:
+ case RADAR_SPRITE_SPRAY:
+ case RADAR_SPRITE_WEAPON:
+ return true;
+ default:
+ return false;
+ }
+}
+
+#if 0
+WRAPPER void CRadar::GetTextureCorners(int x, int y, CVector2D *out) { EAXJMP(0x4A61C0); };
+#else
+void CRadar::GetTextureCorners(int x, int y, CVector2D *out)
+{
+ out[0].x = 500.0f * (x - 4);
+ out[0].y = 500.0f * (3 - y);
+ out[1].x = 500.0f * (y - 4 + 1);
+ out[1].y = 500.0f * (3 - y);
+ out[2].x = 500.0f * (y - 4 + 1);
+ out[2].y = 500.0f * (3 - y + 1);
+ out[3].x = 500.0f * (x - 4);
+ out[3].y = 500.0f * (3 - y + 1);
+}
+#endif
+
+void CRadar::ClipRadarTileCoords(int x, int y)
+{
+ if (x < 0)
+ x = 0;
+ if (x > 7)
+ x = 7;
+ if (y < 0)
+ y = 0;
+ if (y > 7)
+ y = 7;
+}
+
STARTPATCHES
InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
ENDPATCHES
diff --git a/src/Radar.h b/src/Radar.h
index b71618f1..5a63a83b 100644
--- a/src/Radar.h
+++ b/src/Radar.h
@@ -99,9 +99,13 @@ public:
static void ClearBlipForEntity(eBlipType type, int32 id);
static void Draw3dMarkers();
static void DrawMap();
+ static void StreamRadarSections(int x, int y);
+ static int ClipRadarPoly(CVector2D *out, CVector2D *in);
+ static void TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y);
+ static void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in);
+ static void DrawRadarSection(int x, int y);
static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
static void DrawBlips();
- static bool DisplayThisBlip(int16 spriteid);
static int CalculateBlipAlpha(float dist);
static CRGBA GetRadarTraceColour(uint32 color, bool bright);
static void DrawRadarMap();
@@ -111,4 +115,8 @@ public:
static void DrawRadarSprite(int sprite, float x, float y, int alpha);
static void ShowRadarMarker(CVector pos, CRGBA color, float radius);
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
+ static void DrawRadarMask();
+ static bool DisplayThisBlip(int counter);
+ static void GetTextureCorners(int x, int y, CVector2D * out);
+ static void ClipRadarTileCoords(int x, int y);
};
diff --git a/src/Streaming.cpp b/src/Streaming.cpp
index fa0710ea..1a5800e2 100644
--- a/src/Streaming.cpp
+++ b/src/Streaming.cpp
@@ -2,11 +2,14 @@
#include "patcher.h"
#include "ModelInfo.h"
#include "TxdStore.h"
+#include "ModelIndices.h"
#include "Pools.h"
#include "Directory.h"
#include "RwHelper.h"
+#include "World.h"
#include "Entity.h"
#include "FileMgr.h"
+#include "FileLoader.h"
#include "CdStream.h"
#include "Streaming.h"
@@ -56,11 +59,10 @@ int32 &islandLODcomSub = *(int32*)0x6212D0;
int32 &islandLODsubInd = *(int32*)0x6212D4;
int32 &islandLODsubCom = *(int32*)0x6212D8;
-
-WRAPPER void CStreaming::RemoveModel(int32 id) { EAXJMP(0x408830); }
-WRAPPER void CStreaming::RequestModel(int32 model, int32 flags) { EAXJMP(0x407EA0); }
-
WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); }
+WRAPPER bool CStreaming::IsTxdUsedByRequestedModels(int32 txdId) { EAXJMP(0x4094C0); }
+WRAPPER bool CStreaming::AddToLoadedVehiclesList(int32 modelId) { EAXJMP(0x40B060); }
+
void
CStreaming::Init(void)
@@ -279,6 +281,428 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
CFileMgr::CloseFile(fd);
}
+bool
+CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
+{
+ RwMemory mem;
+ RwStream *stream;
+ int cdsize;
+ uint32 startTime, endTime, timeDiff;
+ CBaseModelInfo *mi;
+ bool success;
+
+ startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
+
+ cdsize = ms_aInfoForModel[streamId].GetCdSize();
+ mem.start = (uint8*)buf;
+ mem.length = cdsize * CDSTREAM_SECTOR_SIZE;
+ stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
+
+ if(streamId < STREAM_OFFSET_TXD){
+ // Model
+ mi = CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL);
+
+ // Txd has to be loaded
+ if(CTxdStore::GetSlot(mi->GetTxdSlot())->texDict == nil){
+ debug("failed to load %s because TXD %s is not in memory\n", mi->GetName(), CTxdStore::GetTxdName(mi->GetTxdSlot()));
+ RemoveModel(streamId);
+ RemoveModel(mi->GetTxdSlot() + STREAM_OFFSET_TXD);
+ // re-request
+ RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
+ RwStreamClose(stream, &mem);
+ return false;
+ }
+
+ // Set Txd to use
+ CTxdStore::AddRef(mi->GetTxdSlot());
+ CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
+
+ if(mi->IsSimple()){
+ success = CFileLoader::LoadAtomicFile(stream, streamId - STREAM_OFFSET_MODEL);
+ }else if(mi->m_type == MITYPE_VEHICLE){
+ // load vehicles in two parts
+ CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->AddRef();
+ success = CFileLoader::StartLoadClumpFile(stream, streamId - STREAM_OFFSET_MODEL);
+ if(success)
+ ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
+ }else{
+ success = CFileLoader::LoadClumpFile(stream, streamId - STREAM_OFFSET_MODEL);
+ }
+ UpdateMemoryUsed();
+
+ // Txd no longer needed unless we only read part of the file
+ if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED)
+ CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
+
+ if(!success){
+ debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->GetName());
+ RemoveModel(streamId);
+ // re-request
+ RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
+ RwStreamClose(stream, &mem);
+ return false;
+ }
+ }else{
+ // Txd
+ assert(streamId < NUMSTREAMINFO);
+ if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 &&
+ !IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){
+ RemoveModel(streamId);
+ RwStreamClose(stream, &mem);
+ return false;
+ }
+
+ if(ms_bLoadingBigModel || cdsize > 200){
+ success = CTxdStore::StartLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
+ if(success)
+ ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
+ }else
+ success = CTxdStore::LoadTxd(streamId - STREAM_OFFSET_TXD, stream);
+ UpdateMemoryUsed();
+
+ if(!success){
+ debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
+ RemoveModel(streamId);
+ // re-request
+ RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
+ RwStreamClose(stream, &mem);
+ return false;
+ }
+ }
+
+ RwStreamClose(stream, &mem);
+
+ // We shouldn't even end up here unless load was successful
+ if(!success){
+ RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
+ if(streamId < STREAM_OFFSET_TXD)
+ debug("Failed to load %s.dff\n", mi->GetName());
+ else
+ debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
+ return false;
+ }
+
+ if(streamId < STREAM_OFFSET_TXD){
+ // Model
+ // Vehicles and Peds not in loaded list
+ if(mi->m_type != MITYPE_VEHICLE && mi->m_type != MITYPE_PED){
+ CSimpleModelInfo *smi = (CSimpleModelInfo*)mi;
+
+ // Set fading for some objects
+ if(mi->IsSimple() && !smi->m_isBigBuilding){
+ if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOFADE)
+ smi->m_alpha = 255;
+ else
+ smi->m_alpha = 0;
+ }
+
+ if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
+ ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
+ }
+ }else{
+ // Txd
+ if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
+ ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
+ }
+
+ // Mark objects as loaded
+ if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
+ ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
+ ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
+ }
+
+ endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
+ timeDiff = endTime - startTime;
+ if(timeDiff > 5){
+ if(streamId < STREAM_OFFSET_TXD)
+ debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->GetName(), timeDiff);
+ else
+ debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
+ }
+
+ return true;
+}
+
+
+bool
+CStreaming::FinishLoadingLargeFile(int8 *buf, int32 streamId)
+{
+ RwMemory mem;
+ RwStream *stream;
+ uint32 startTime, endTime, timeDiff;
+ CBaseModelInfo *mi;
+ bool success;
+
+ startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
+
+ if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
+ if(streamId < STREAM_OFFSET_TXD)
+ CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->RemoveRef();
+ return false;
+ }
+
+ mem.start = (uint8*)buf;
+ mem.length = ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
+ stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
+
+ if(streamId < STREAM_OFFSET_TXD){
+ // Model
+ mi = CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL);
+ CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
+ success = CFileLoader::FinishLoadClumpFile(stream, streamId);
+ if(success)
+ success = AddToLoadedVehiclesList(streamId);
+ mi->RemoveRef();
+ CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
+ }else{
+ // Txd
+ CTxdStore::AddRef(streamId - STREAM_OFFSET_TXD);
+ success = CTxdStore::FinishLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
+ CTxdStore::RemoveRefWithoutDelete(streamId - STREAM_OFFSET_TXD);
+ }
+
+ RwStreamClose(stream, &mem);
+ ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
+ ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
+
+ if(!success){
+ RemoveModel(streamId);
+ // re-request
+ RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
+ UpdateMemoryUsed();
+ return false;
+ }
+
+ UpdateMemoryUsed();
+
+ endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
+ timeDiff = endTime - startTime;
+ if(timeDiff > 5){
+ if(streamId < STREAM_OFFSET_TXD)
+ debug("finish model %s took %d ms\n", CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->GetName(), timeDiff);
+ else
+ debug("finish txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
+ }
+
+ return true;
+}
+
+void
+CStreaming::RequestModel(int32 id, int32 flags)
+{
+ CSimpleModelInfo *mi;
+
+ if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE){
+ // updgrade to priority
+ if(flags & STREAMFLAGS_PRIORITY && (ms_aInfoForModel[id].m_flags & STREAMFLAGS_PRIORITY) == 0){
+ ms_numPriorityRequests++;
+ ms_aInfoForModel[id].m_flags |= STREAMFLAGS_PRIORITY;
+ }
+ }else if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_NOTLOADED){
+ flags &= ~STREAMFLAGS_PRIORITY;
+ }
+ ms_aInfoForModel[id].m_flags |= flags;
+
+ if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
+ // Already loaded, only check changed flags
+
+ if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOFADE && id < STREAM_OFFSET_TXD){
+ mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id - STREAM_OFFSET_MODEL);
+ if(mi->IsSimple())
+ mi->m_alpha = 255;
+ }
+
+ // reinsert into list
+ if(ms_aInfoForModel[id].m_next){
+ ms_aInfoForModel[id].RemoveFromList();
+ if((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
+ ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
+ }
+ }else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED ||
+ ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ // how can this be true again?
+
+ if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED){
+ if(id < STREAM_OFFSET_TXD)
+ RequestTxd(CModelInfo::GetModelInfo(id - STREAM_OFFSET_MODEL)->GetTxdSlot(), flags);
+ ms_aInfoForModel[id].AddToList(&ms_startRequestedList);
+ ms_numModelsRequested++;
+ if(flags & STREAMFLAGS_PRIORITY)
+ ms_numPriorityRequests++;
+ }
+
+ ms_aInfoForModel[id].m_loadState = STREAMSTATE_INQUEUE;
+ ms_aInfoForModel[id].m_flags = flags;
+ }
+}
+
+void
+CStreaming::RequestSubway(void)
+{
+ RequestModel(MI_SUBWAY1, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY2, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY3, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY4, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY5, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY6, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY7, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY8, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY9, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY10, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY11, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY12, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY13, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY14, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY15, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY16, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY17, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBWAY18, STREAMFLAGS_NOFADE);
+
+ switch(CGame::currLevel){
+ case LEVEL_INDUSTRIAL:
+ RequestModel(MI_SUBPLATFORM_IND, STREAMFLAGS_NOFADE);
+ break;
+ case LEVEL_COMMERCIAL:
+ if(FindPlayerTrain()->GetPosition().y < -700.0f){
+ RequestModel(MI_SUBPLATFORM_COMS, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBPLATFORM_COMS2, STREAMFLAGS_NOFADE);
+ }else{
+ RequestModel(MI_SUBPLATFORM_COMN, STREAMFLAGS_NOFADE);
+ }
+ break;
+ case LEVEL_SUBURBAN:
+ RequestModel(MI_SUBPLATFORM_SUB, STREAMFLAGS_NOFADE);
+ RequestModel(MI_SUBPLATFORM_SUB2, STREAMFLAGS_NOFADE);
+ break;
+ }
+}
+
+void
+CStreaming::RequestBigBuildings(eLevelName level)
+{
+ int i, n;
+ CBuilding *b;
+
+ n = CPools::GetBuildingPool()->GetSize();
+ for(i = 0; i < n; i++){
+ b = CPools::GetBuildingPool()->GetSlot(i);
+ if(b && b->bIsBIGBuilding && b->m_level == level)
+ RequestModel(b->GetModelIndex(), STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
+ }
+ RequestIslands(level);
+ ms_hasLoadedLODs = false;
+}
+
+void
+CStreaming::RequestIslands(eLevelName level)
+{
+ switch(level){
+ case LEVEL_INDUSTRIAL:
+ RequestModel(islandLODcomInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
+ RequestModel(islandLODsubInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
+ break;
+ case LEVEL_COMMERCIAL:
+ RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
+ RequestModel(islandLODsubCom, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
+ break;
+ case LEVEL_SUBURBAN:
+ RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
+ RequestModel(islandLODcomSub, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
+ break;
+ }
+}
+
+void
+CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flags)
+{
+ CBaseModelInfo *mi;
+ int txdId;
+ char oldName[48];
+ uint32 pos, size;
+
+ mi = CModelInfo::GetModelInfo(modelId);
+ if(strcmp(mi->GetName(), modelName) == 0){
+ // Already have the correct name, just request it
+ RequestModel(modelId, flags);
+ return;
+ }
+
+ strcpy(oldName, mi->GetName());
+ mi->SetName(modelName);
+
+ // What exactly is going on here?
+ if(CModelInfo::GetModelInfo(oldName, nil)){
+ txdId = CTxdStore::FindTxdSlot(oldName);
+ if(txdId != -1 && CTxdStore::GetSlot(txdId)->texDict){
+ CTxdStore::AddRef(txdId);
+ RemoveModel(modelId);
+ CTxdStore::RemoveRefWithoutDelete(txdId);
+ }else
+ RemoveModel(modelId);
+ }else
+ RemoveModel(modelId);
+
+ ms_pExtraObjectsDir->FindItem(modelName, pos, size);
+ mi->ClearTexDictionary();
+ if(CTxdStore::FindTxdSlot(modelName) == -1)
+ mi->SetTexDictionary("generic");
+ else
+ mi->SetTexDictionary(modelName);
+ ms_aInfoForModel[modelId].SetCdPosnAndSize(pos, size);
+ RequestModel(modelId, flags);
+}
+
+void
+CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
+{
+ RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
+}
+
+void
+CStreaming::RemoveModel(int32 id)
+{
+ int i;
+
+ if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED)
+ return;
+
+ if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
+ if(id < STREAM_OFFSET_TXD)
+ CModelInfo::GetModelInfo(id - STREAM_OFFSET_MODEL)->DeleteRwObject();
+ else
+ CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
+ ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE;
+ }
+
+ if(ms_aInfoForModel[id].m_next){
+ // Remove from list, model is neither loaded nor requested
+ if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE){
+ ms_numModelsRequested--;
+ if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_PRIORITY){
+ ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_PRIORITY;
+ ms_numPriorityRequests--;
+ }
+ }
+ ms_aInfoForModel[id].RemoveFromList();
+ }else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_READING){
+ for(i = 0; i < 4; i++){
+ if(ms_channel[0].modelIds[i] == id - STREAM_OFFSET_MODEL)
+ ms_channel[0].modelIds[i] = -1;
+ if(ms_channel[1].modelIds[i] == id - STREAM_OFFSET_MODEL)
+ ms_channel[1].modelIds[i] = -1;
+ }
+ }
+
+ if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
+ if(id < STREAM_OFFSET_TXD)
+ RpClumpGtaCancelStream();
+ else
+ CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
+ }
+
+ ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
+}
+
+
void
CStreaming::ImGonnaUseStreamingMemory(void)
{
@@ -338,6 +762,15 @@ STARTPATCHES
InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
+ InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
+ InjectHook(0x409580, CStreaming::FinishLoadingLargeFile, PATCH_JUMP);
+ InjectHook(0x407EA0, CStreaming::RequestModel, PATCH_JUMP);
+ InjectHook(0x407FD0, CStreaming::RequestSubway, PATCH_JUMP);
+ InjectHook(0x408190, CStreaming::RequestBigBuildings, PATCH_JUMP);
+ InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
+ InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
+ InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
+ InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
diff --git a/src/Streaming.h b/src/Streaming.h
index f31faf9c..ef51f54a 100644
--- a/src/Streaming.h
+++ b/src/Streaming.h
@@ -13,6 +13,9 @@ enum StreamFlags
STREAMFLAGS_DEPENDENCY = 0x04,
STREAMFLAGS_PRIORITY = 0x08,
STREAMFLAGS_NOFADE = 0x10,
+
+ STREAMFLAGS_NOT_IN_LIST = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED,
+ STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY,
};
enum StreamLoadState
@@ -21,7 +24,7 @@ enum StreamLoadState
STREAMSTATE_LOADED = 1,
STREAMSTATE_INQUEUE = 2,
STREAMSTATE_READING = 3, // what is this?
- STREAMSTATE_BIGFILE = 4,
+ STREAMSTATE_STARTED = 4, // first part read
};
enum ChannelState
@@ -96,10 +99,21 @@ public:
static void Init(void);
static void Shutdown(void);
static void LoadCdDirectory(void);
- static void LoadCdDirectory(const char *dirname, int n);
-
- static void RemoveModel(int32 id);
+ static void LoadCdDirectory(const char *dirname, int32 n);
+ static bool ConvertBufferToObject(int8 *buf, int32 streamId);
+ static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
static void RequestModel(int32 model, int32 flags);
+ static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
+ static void RequestSubway(void);
+ static void RequestBigBuildings(eLevelName level);
+ static void RequestIslands(eLevelName level);
+ static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
+ static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
+ static void RemoveModel(int32 id);
+
+ static bool IsTxdUsedByRequestedModels(int32 txdId);
+ static bool AddToLoadedVehiclesList(int32 modelId);
+
static void MakeSpaceFor(int32 size);
static void ImGonnaUseStreamingMemory(void);
static void IHaveUsedStreamingMemory(void);
diff --git a/src/World.h b/src/World.h
index 9a8a0c46..b099583b 100644
--- a/src/World.h
+++ b/src/World.h
@@ -7,8 +7,20 @@
/* Sectors span from -2000 to 2000 in x and y.
* With 100x100 sectors, each is 40x40 units. */
-#define NUMSECTORS_X 100
-#define NUMSECTORS_Y 100
+#define SECTOR_SIZE_X (40.0f)
+#define SECTOR_SIZE_Y (40.0f)
+
+#define NUMSECTORS_X (100)
+#define NUMSECTORS_Y (100)
+
+#define WORLD_SIZE_X (NUMSECTORS_X * SECTOR_SIZE_X)
+#define WORLD_SIZE_Y (NUMSECTORS_Y * SECTOR_SIZE_Y)
+
+#define WORLD_MIN_X (-2000.0f)
+#define WORLD_MIN_Y (-2000.0f)
+
+#define WORLD_MAX_X (WORLD_MIN_X + WORLD_SIZE_X)
+#define WORLD_MAX_Y (WORLD_MIN_Y + WORLD_SIZE_Y)
enum
{
@@ -85,12 +97,12 @@ public:
static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);
- static float GetSectorX(float f) { return ((f + 2000.0f)/40.0f); }
- static float GetSectorY(float f) { return ((f + 2000.0f)/40.0f); }
+ static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
+ static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
static int GetSectorIndexX(float f) { return (int)GetSectorX(f); }
static int GetSectorIndexY(float f) { return (int)GetSectorY(f); }
- static float GetWorldX(int x) { return x*40.0f - 2000.0f; }
- static float GetWorldY(int y) { return y*40.0f - 2000.0f; }
+ static float GetWorldX(int x) { return x*SECTOR_SIZE_X + WORLD_MIN_X; }
+ static float GetWorldY(int y) { return y*SECTOR_SIZE_Y + WORLD_MIN_Y; }
};
class CPed;
diff --git a/src/patcher.h b/src/patcher.h
index 4ac1111b..43618b47 100644
--- a/src/patcher.h
+++ b/src/patcher.h
@@ -101,6 +101,15 @@ Nop(AT address, unsigned int nCount)
VirtualProtect((void*)address, nCount, dwProtect[0], &dwProtect[1]);
}
+template<typename AT> inline void
+ClearCC(AT address, unsigned int nCount)
+{
+ DWORD dwProtect[2];
+ VirtualProtect((void*)address, nCount, PAGE_EXECUTE_READWRITE, &dwProtect[0]);
+ memset((void*)address, 0xCC, nCount);
+ VirtualProtect((void*)address, nCount, dwProtect[0], &dwProtect[1]);
+}
+
template<typename AT, typename HT> inline void
InjectHook(AT address, HT hook, unsigned int nType=PATCH_NOTHING)
{
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 540a1718..96e50f06 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -1011,13 +1011,13 @@ void CHud::Draw()
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]);
}
else {
- BigMessageAlpha[0] = 0.0;
- BigMessageX[0] = -60.0;
- BigMessageInUse[0] = 1.0;
+ BigMessageAlpha[0] = 0.0f;
+ BigMessageX[0] = -60.0f;
+ BigMessageInUse[0] = 1.0f;
}
}
else {
- BigMessageInUse[0] = 0.0;
+ BigMessageInUse[0] = 0.0f;
}
// WastedBustedText
@@ -1149,7 +1149,7 @@ void CHud::DrawAfterFade()
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff();
- CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha));
+ CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.8f));
CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
CFont::SetAlphaFade(255.0f);
@@ -1283,18 +1283,18 @@ void CHud::DrawAfterFade()
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
}
else {
- BigMessageAlpha[1] = 0.0;
- BigMessageX[1] = -60.0;
- BigMessageInUse[1] = 1.0;
+ BigMessageAlpha[1] = 0.0f;
+ BigMessageX[1] = -60.0f;
+ BigMessageInUse[1] = 1.0f;
}
}
else {
- BigMessageInUse[1] = 0.0;
+ BigMessageInUse[1] = 0.0f;
}
}
#endif
-#if 1
+#if 0
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
#else
void CHud::ReInitialise() {
@@ -1315,7 +1315,7 @@ void CHud::ReInitialise() {
BigMessageInUse[i] = 0.0f;
if (i <= 128)
- *(wchar*)(m_BigMessage[i]) = 0;
+ m_BigMessage[i][0] = 0;
}
m_HelpMessageTimer = 0;
diff --git a/src/render/Sprite2d.h b/src/render/Sprite2d.h
index d5f0a5ae..e0f19ef1 100644
--- a/src/render/Sprite2d.h
+++ b/src/render/Sprite2d.h
@@ -46,4 +46,6 @@ public:
static void DrawRect(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
static void DrawRect(const CRect &r, const CRGBA &col);
static void DrawRectXLU(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
+
+ static RwIm2DVertex* GetVertices() { return maVertices; };
};